Namco Ace Driver Deluxe Operators Manual
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Page 6 2. If this machine is installed next to walls or other machines, ensure there is plenty of space between them NOTE:So that customers are not crushed or injured while the machine is moving, ensure that it is separated from walls or other machines by at least 30cm. NOTE:In order that the PCB rack or power supply can be removed for service, make sure that the rear of the machine is separated from a wall or other machine by a distance of at least 50cm or more. 3-3. Notes on Moving and Shipping NOTE:If the seat assembly is not secured to the seat base, there is a danger of the seat assembly moving left or right during shipping. Ensure that the shipping brackets (two for each seat assembly) are fitted securely. NOTE:The tower assembly has a high centre of gravity and is unstable when standing alone. Do not use a forklift when moving or shipping. • Take care not to damage the machine when moving or shipping. • Take care not to rope moulded (plastic) parts when shipping. • Ensure that the levellers are raised fully when moving the machine, even for short distances. • The seat assy, tower assy and side boards must be separated when shipping. • If a forklift is used to move the machine, use it only to move the seat assembly and only insert the forks in the places indicated on the side of the assembly.
Page 7 3-4 Notes on Handling DANGERThe Mains voltage to this machine should be within the range of 220 to 240v AC and the transformer input matched accordingly. DANGERBe sure that the power is turned OFF when replacing parts and connecting/disconnecting connectors. DANGERto prevent possible electric shocks due to failure, this machine MUST be fitted with a securely connected earthed plug. DANGERThe monitor and power supply contain areas of very high voltage. Be extremely careful when inspecting or making adjustments. DANGERWhen unplugging the game from an electrical outlet, always grasp the plug, not the mains lead. NOTES: • Always return PC Boards to your dealer for repair. Never test the PCB forcontinuity with a multimeter or similar device. The PCB contains sensitive devices which could be damaged or even destroyed by the internal voltage of such test equipment. • Adjustments are required after replacing the game PCB, ROM, Steering Assy, AB Pedal Assy and control pots. Adjustments should be performed as described in section 5-4, Adjustment\ s when Replacing Par ts (page 19). • After initial installation or if the number of machines linked together ch\ anges, it may be necessary to use the test mode to change the settings and link sw\ itch settings. (Refer to section5-4, Linking T wo or More Machines (page 19).
Page 9 5 ADJUSTMENTS 5-1 Turning on the PowerAfter the machine has been installed, turn ON the power. The Power switch is located on the rear of the upper tower section. (See section 4 Major Componen ts (page 8). ) 5-2 Adjustment Switches The adjustment switches are located inside the coin door. 1. Service SwitchPress this switch to obtain game credits without incrementing the play meters. 2. Test Switch Slide this switch ON to enter test mode. Test mode allows game testing and the changing of game settings. (Refer \ to section 5-3 Test Mode (page 10).) Service Bracket
Page 10 5-3 Test Mode 1. Open the coin door and slide the test switch ON. The Menu Screen will bedisplayed on the monitor. 2. Select the test required by moving the shift lever up or down. The colour of the selected test will change. 3. Enter the selected test by stepping on the accelerator. Select EXIT to return to the Menu Screen (step on the accelerator when using the mon\ itor test screen). 4. After testing is completed, ensure that the test switch is returned to the\ OFF position to return to game mode. The T est Switch must always be in the OFF position for normal game mode. MENU COIN OPTION S------(1) Se ts the price of pla y. (See 5-3-1) GAME OPTION S------(2) Se ts the game options. (See 5-3-2) I/O TEST ------ (3)Used for testing the switches and motor. (See 5-3-3) MONITOR TEST ------ (4)Used for adjusting the monitor. SOUND TEST ------ (5)Used for adjusting the speaker volume. (See 5-3-9) ADS DATA ------ (6)Displays the accumulated game data. OTHERS ------ (7)Used for testing the PC boards and for initializing all of the settings. GAS: ENTER SHIFT: CHOOSE
Page 11 5-3-1 Coin Options a. Select item (1) COIN OPTIONS on the menu screen, to set the game cost and related settings. b. Use the shift lever to select the required item then step on the accelerator. c. Use the shift lever to change the settings then step on the accelerator to store the new values. d. Select EXIT to return to the menu screen. M E T IST N E T N O CYR O T C A F T E S t s o C e m a G ) a (9 - 1 e l b a t t e s - - - - - - t i d e r c 1 r o f d e r i u q e r s n i o C1 e u l a V h c e M 1 n i o C ) b (9 - 1 e l b a t t e s - - - - - - n i o c r e p r e t e m n o s e s l u p f o r e b m u N1 e u l a V h c e M 2 n i o C ) c (9 - 1 e l b a t t e s - - - - - - n i o c r e p r e t e m n o s e s l u p f o r e b m u N1 n i o C s u n o B ) d (ni s n i o c d e i f i c e p s t a e s l u p n i o c a r t x EEN O N y a l P e e r F ) e (o N / s e Y - - - - - - r o t a r e l e c c a g n i s s e r p y b d e t r a t s e m a GON COIN OPTIONS [DEFAULT IN GREEN] GAME COST 1 COIN 1 CREDIT ........... (a) COIN1 MECH VALUE 1 COIN COUNT AS 1 COIN ........... (b) COIN MECH 2 VALUE 1 COIN COUNT AS 1 COIN ........... (c) BONUS FOR QUANTITY BUY IN NONE ........... (d) FREE PLAY OFF ........... (e) EXIT GAS: ENTER SHIFT: CHOOSE Note:- The price of play on this machine is set within the Cashflow Coin Mech. Ensure that the Coin Options on the screen are set as shown in the following table.
Page 12 5-3-2 Game Options a. Select item (2) GAME OPTIONS on the menu screen to set the game options. b. Use the shift lever to select the required item then step on the accelerator. c. Use the shift lever to change the settings then step on the accelerator to store the new values. d. Select EXIT to return to the menu screen. Note: Race Class (c) must be set first before changing items (d), (e), or (f). NOTES •The rank (level of difficulty) and number of laps must be set the same on all positions that are linked. •The PCB number of the seat furthest left (when facing the front of the machine) should be set to 1, and the other seats set to 2, 3, 4 and so on in order from left to right. The PCB number of the farthest right position should equal the number of positions linked. •Settings other than those described will cause the machine to operate incorrectly. GAME OPTIONS [DEFAULT IN GREEN] PCB ID NUMBER ................. (a) TEAM COLOUR BLUE3 ................. (b) RACE CLASS BEG EXP PRO ................. (c) DIFFICULTY B B B ................. (d) LAPS [LINK] 3 3 4 ................. (e) LAPS [SOLO] 3 3 4 ................. (f) SPEED DISPLAY KM/H ................. (g) SOUND IN ATTRACT ON ................. (h) EXIT GAS: ENTER SHIFT: CHOOSE (See page 13 for descriptions)
Page 13 M E T INO I T P I R C S E DTE S Y R O T C A F r e b m u N B C P ) a (e m a s e h t e v a h s n o i t i s o p d e k n i l e h t f o e n o n t a h t o s t e s e b d l u o h s r e b m u n B C P e h T r e b m u n r u o l o C m a e T ) b (DE R62 r o 5 2 E U L B4r o 3 W O L L E Y81 r o 7 1 N E E R G21 r o 1 1 e b d l u o h s s r e b m u n e c a r t n e r e f f i d , d e k n i l e r a ) s t a e s 6 ( s t e s e e r h t n a h t e r o m n e h W * . s r u o l o c m a e t e m a s e h t r o f d e s u e c a R ) c ( s s a l CG E B ) e m i t ( l e v e l y t l u c i f f i d e m a G ) d ()t r o h s ( D o t ) g n o l ( AB ) e m a g d e k n i l ( s p a l f o r e b m u N ) e (6o t 33 ) y a l p o l o s ( s p a l f o r e b m u N ) f (6o t 33 P X E ) e m i t ( l e v e l y t l u c i f f i d e m a G ) d ()t r o h s ( D o t ) g n o l ( AB ) e m a g d e k n i l ( s p a l f o r e b m u N ) e (6o t 33 ) y a l p o l o s ( s p a l f o r e b m u N ) f (6o t 33 O R P ) e m i t ( l e v e l y t l u c i f f i d e m a G ) d ()t r o h s ( D o t ) g n o l ( AB ) e m a g d e k n i l ( s p a l f o r e b m u N ) e (6o t 34 ) y a l p o l o s ( s p a l f o r e b m u N ) f (6o t 34 s t i n U o d e e p S ) g ( H P M / H / M KH P M d n u o S t c a r t t A ) h ( F F O / N ON O
Page 14 5-3-3 I/O Test 1. Select item (3) I/O TEST on the menu screen. 2. Use the shift lever to select the required item then step on the acceler\ ator. I/O TEST DIP 2 12345678 ........... (a) Option Switch (CPU-PCB Sw2) 3 12345678 ........... (b) Option Switch (CPU-PCB Sw1) LINK ON 2 COUNT 0 ........... (c) Link Check SWITCH ........... (d) Switch Test MOTOR ........... (e) Motor Test LAMP ........... (f) Lamp Test LED ........... (g) LED Test EXIT GAS: ENTER SHIFT: CHOOSE (a) Displays the state of the option switch, SW2, on the game PC board (CPU- PCB). (b) Displays the state of the option switch, SW3, on the game PC board (CPU- PVB). For both items (a) and (b), the switch is ON when the numbers\ are shown in red. (c) Displays the number of positions linked. If there is a link error, ERROR is displayed. The numbers to the right of COUNT, display the number of link errors detected during the I/O test. (d ) Tests the switches .(See 5-3-4.) (e ) Tests the motors .(See 5-3-5.) (f ) Tests the lam ps. (See 5-3-7.) (g ) Tests the LEDs .(See 5-3-8.)
Page 15 5-3-4 Switch Test The following screen is displayed when SWITCH is selected on the I/O screen. I/O TEST DIP 2 12345678 3 12345678 LINK ON 2 COUNT 0 SWITCH (a) Accelerator ................GAS:*0000 COIN 1: OFF .............. (e) Coin 1 switch (b) Brake ................ BRAKE *0000 COIN 2: OFF .............. (f) Coin 2 switch (c) Steering ................ STEER*0000 SERVICE: OFF .............. (g) Service switch (d) Shift ................SHIFT CENTREVIEW: OFF.............. (h) View change switch TO EXIT, STEP ON GAS AND SHIFT UP (a) When the accelerator is stepped on, the number increases in the + direction. (b) When the brake is stepped on, the number increases in the + direction. (c) When the steering wheel is turned to the right, the number increases in the + direction, and when it is turned to the left, it increases in the - direction. When items (a), (b), and (c) are in their middle position, 0000 is displayed. (It is normal for the last digit to change.) Just before the steering wheel is as far as it will go, or just before stepping on the accelerator or brake as far as they will go, OK will be displayed to the right of the number if everything is correct. (d) Displays the position of the shift lever (CENTRE, UP, DOWN) and the state of the switches. When the shift lever is pressed forward, switch 1 goes ON and DOWN is displayed, and when it is pulled back, switch 2 goes ON and UP is displayed. (e) When coin 1 switch is operated, ON is displayed. (f) Unused. (g) Goes ON when the service switch inside the coin door is pressed. (h) Goes ON when the view change button is pressed To return to the menu screen, move the shift lever up and step on the accelerator.