Midway Kart Fury 39in Operations Manual
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C.A.R.T. FURY9 CHAPTER 5 WIRING SOUND I/O BOARD LED INDICATOR STATUS TABLE Notes on SIO LED Indicator Status 1. Software controls this LED. Indications are game and revision specific. Changing the EPROM’s on this board may alter the function of this LED. Firmware damage may also cause new or different LED behavior. 2. Hardware controls this LED. Indications depend on hard-wired circuitry. A change in normal LED behavior may indicate a circuit fault. Changing the EPROM’s on this board shouldn’t alter the function of this LED. LEDLocationFunction ColorStateMeaning LED 1 (Note 1)U11Not Used (Remains Off)GreenOFF ON BLINKING--- --- --- LED 2 (Note 2)U34, Y1Linking Connector StatusGreenOFF ONNot in use (No game linking) Link continuity good LED 3 (Note 2)JAMMA Connector-5V power indicatorRedOFF* ON*No power Normal operation LED 4 (Note 2)U35, P14+12V power indicatorRedOFF ONNo power Normal operation LED 5 (Note 2)P23+5V power indicatorRedOFF ONNo power Normal operation LED 6 (Note 2)U34, Y1CPU linking activityRedOFF ONNot in use CPU and ethernet contact LED 7 (Note 2)U34, Y1Linking and transmission of dataRedOFF ON BLINKINGNot in use (No game linking) Sending data Normal operation LED 8 (Note 1)U14, Y1Audio activityYe l l o wOFF ON BLINKINGNo sound boot ROM Locked up Normal operation LED 9 (Note 2)U34, Y1Linking receiving dataYe l l o wOFF ONNot in use (No game linking) Receiving data LED10 (Note 1)U44, Y2Not used (Remains On)GreenOFF ON BLINKING--- --- --- LED 11 (Note 1)U44, Y2Not used (Remains On)RedOFF ON BLINKING--- --- --- LED 12 (Note 1)U44, Y2Not used (Remains On)Ye l l o wOFF ON BLINKING--- --- --- LED 13 (Note 1)U44, Y2Not used (Remains On)Ye l l o wOFF ON BLINKING--- --- ---
10 MIDWAY AMUSEMENT GAMES, LLC CHAPTER 5 WIRING CPU BOARD LED INDICATOR STATUS TABLE Notes on LED Indicator Status 1. LED 1 monitors CPU power (+3.3V). If this LED is off or blinking, investigate processor circuits. If other LED’s are off or blinking at the same time, check +5V circuits or the game power supply. 2. LED 2 flashes when the hard disk is operating during game play. LED 2 may light continuously during start-up. If this LED remains lighted, the hard drive may be locked-up or faulty. 3. Software controls RP63. In this game, RP63 initially indicates program start-up stages. This LED is a seven-segment, alphanumeric display device. Normally, RP63 will display a lowercase “b” or “o” pat- tern with sequentially blinking segments. During Self-Test screens, RP63 displays a “bouncing bar” that resembles a hypen (“-”). DeviceLocationFunctionColorStateMeaning LED 1U6, U7, U163.3V CPU Power RedOFF ON BLINKINGInsufficient power Power OK Power supply fault LED 2U28, P5Disk Drive ActivityGreenOFF ON BLINKINGDisk not in use Locked up disk Normal disk activity RP63U22, U26IndicatorRedOFF* ON* BLINKING* See NOTE 3, below
CHAPTER SIX C.A.R.T. FURY • Before servicing electronics, turn off AC power to the VGM. Wait for capacitors to discharge. Before touching or handling electronic assemblies, discharge static electricity on your body. To dis- charge static, begin by connecting the line cord to a properly grounded outlet, but do not turn on the power! Next, touch the safety ground stud of the power supply chassis. Store electronic assemblies in an anti-static area. Use anti-static bags to store or transport circuit boards. Transport the hard drive in original shipping container. Do not remove or connect electronic assemblies when the power to the cabinet is switched on. Other- wise you’ll damage electronic assemblies and void the warranty. Replace ground wires, shields, safety covers, etc., upon completion of maintenance or service. Install and firmly tighten all ground and mounting screws. CAUTION This Video Game Machine (VGM) uses complex electronic components that are very sensi- tive to static electricity. Observe the following precautions before handling electronic assem- blies. Failure to do so may void your warranty and could damage electronic assemblies. TROUBLESHOOTING
TROUBLESHOOTING - 2 MIDWAY AMUSEMENT GAMES, LLC COIN MECHANISM AND PRICING TROUBLESHOOTING Symptom Cause Required Action Video Game Machine (VGM) accepts cur- rency or tokens, but number of credits per coin or bill is incorrect. Improper settings at Pricing Menu1. Press and hold TEST MODE switch inside coin door to enter Menu System. Select SWITCH TEST from Diagnostics menu. Conduct test to confirm operation of game switches. 2. Select either the STANDARD or CUSTOM PRIC- ING MENU from Game Adjustments Menu. Faulty wiring 1. Confirm cabinet wiring is correct for this game. 2. Assure coin meter and coin switches connect properly to control input wires. VGM will not accept currency or tokens. VGM will not enter play mode. Audio and video are present.Improper currency 1. Unlock and open cash door. Empty cash box and inspect revenue for counterfeit currency. 2. Check vault. Remove any items that block path from mechanism. Faulty coin mech- anism1. Unlock and open coin door. Check each mecha- nism for proper mounting. 2. Remove mechanism. 3. Clear currency path. 4. Reinstall mechanism and close latch. Tilted coin mecha- nism or game1. Verify mechanism is level after doors close. 2. Repair or replace coin door if it is bent or dam- aged. 3. If necessary, adjust cabinet leg levelers to keep mechanisms level. Coin indicators do not lightBurned-out bulb 1. Burned-out bulbs may appear white or darkened. Check continuity with digital voltmeter. 2. Replace burned-out bulb with an identically rated part. Open fuse circuit 1. Check fuse continuity with digital voltmeter. 2. If fuse is blown, replace fuse with an identically rated part. 3. If fuse isn’t blown, check wiring. CAUTION Do not remove or install any connector when power is turned on. Installation under power will damage the circuit boards, ROM’s or hard disk and void the warranty.
C.A.R.T. FURY TROUBLESHOOTING - 3 START UP TROUBLESHOOTING Symptom Cause Required Action Video Game Machine (VGM) does not start. VGM appears com- pletely non-functional. No audio No illumination No video displayPower problem 1. Check power is switched on. 2. Make sure fans are turning. If not: Is the power supply connected to its power cable? Is power supply turned on? 3. Plug cord into AC power outlet. Verify presence of AC line voltage. Improper line volt- age switch setting1. Turn off power. Unplug AC line cord. Check line voltage switch. If necessary, set it to agree with local AC line voltage. Retest game. Open fuse 1. Turn off power. Examine AC fuse on power chas- sis. 2. Examine DC fuses on cabinet wall or electronic equipment shelf. 3. Replace faulty fuses with identically rated parts. 4. Turn on game power. If fuse opens again, check DC wiring harness and connectors. Faulty wiring 1. Remove line cord. Test line cord, power plug, and IEC connector for breaks or damage. Verify conti- nuity of each wire in cord. Install cord on power chassis. Press connector firmly to seat it. 2. Assure that cabinet wiring harness connectors fully seat in corresponding power supply and board connectors. 3. Inspect wiring for breaks or damage. Video Game Machine (VGM) does not start. VGM accepts cur- rency or tokens. Audio and video are present.Faulty coin mech- anism1. Unlock and open coin door. Check each currency acceptor to assure proper mounting. Verify each release latch is closed and locked. 2. Test mechanism with good and bad coins to see if mechanism accepts and rejects currency cor- rectly. 3. Inspect to see if external acceptor indicators (Pric- ing, Flashing Arrows, etc.) are lit. 4. Verify each acceptor operates properly by placing it in working game. Replace bad parts. Faulty switches 1. Press and hold the TEST MODE switch inside coin door to enter Menu System. Select SWITCH TESTS from the Diagnostics Menu. Conduct test to confirm operation of each switch. 2. Assure no loose parts or wires are caught in switch contacts. 3. Check for continuity in each suspect switch con- nection (Common to Normally Open or Common to Normally Closed). 4. Replace faulty switches (bent levers, broken actu- ators, etc.).
TROUBLESHOOTING - 4 MIDWAY AMUSEMENT GAMES, LLC Video Game Machine (VGM) does not start. VGM accepts cur- rency or tokens. Audio and video are present.Faulty wiring 1. Assure no wires are caught in hinges, latches or switch contacts. 2. Check wiring continuity from circuit board connec- tors to acceptors. Video Game Machine (VGM) appears non- functional. Currency acceptor price indicator is illumi- nated.Power problem 1. Inspect circuit boards under low-light conditions. The LED’s glow and the fan turns when processor circuits receive voltage and indicate presence of DC from power supply. However, voltages or sig- nals may not be normal. 2. Turn on power. Set the digital voltmeter to the 20- volt DC setting and measure DC voltages at power connector pins. Adjust the +5V source if necessary. Refer to the Cabinet Wiring Diagram for specific wiring information and voltage limits. 3. Set the digital voltmeter to the 2-volt AC setting and measure DC voltages at power connector pins. Any reading here indicates that supply volt- ages are unstable and may contain ripple or noise. Faulty wiring 1. Turn off power. Check wiring harness connectors attach and fully seat onto mating board connec- tors. Verify harness connects to CPU Board. Check other connectors in same way. Improper DIP switch settings1. Check DIP switch settings. Faulty circuit boards 1. Run power-up self-test sequence. Note errors or failures during test. Compare LED’s with LED indi- cator status charts. Note discrepancies. 2. Press and hold TEST MODE switch inside coin door to enter Menu System. Select MONITOR TEST from Diagnostics Menu. Conduct test to confirm operation of each screen used in the game. Symptom Cause Required Action
C.A.R.T. FURY TROUBLESHOOTING - 5 LINKING PROBLEM TROUBLESHOOTING Symptom Cause Required Action Cannot connect multi- ple Video Game Machines (VGMs) togetherFaulty wiring 1. Do not extend linking cables supplied with VGM. 2. Install required crossover between cabinets. Each coupler connects two VGMs (one pair). Do not use standard telephone type couplers or wiring for link- ing. 3. Use only 10 Base-T, Ethernet-type, Category 5, twisted-pair wiring. Improper linking hardware1. Use required network hub for your local network. A Hub Link Kit permits up to four VGM connec- tions. Array completion requires basic kit brackets and spacers. VGM does not recog- nize other players in linking operation VGM functions nor- mally by itselfImproper settings 1. Record any error messages that occur during self- test. 2. From the Diagnostic Menu select DIP SWITCH TEST. Confirm the link is enabled. 3. Be sure that each VGM has a unique ID number. 4. Select LINKING TEST from the Diagnostic menu. Run tests for each linked VGM. Power problem 1. Verify the hub receives power. AC adapter wires are thin and easily damaged. Faulty wiring (3 or more VGMs)1. Inspect hub indicator lights. Illuminated indicator lights for each active port light up if the cable(s) are properly connected. Check for cable continuity from hub to VGM for each indicator that failed to light. 2. Assure no loose wires are caught in hinges, doors or under cabinet. 3. Verify linking cable connects to CPU Board for each game. 4. Verify each linking cable operates properly by placing it in working game. CAUTION Do not remove or install any connector when the power is turned on. Installation under power will damage the circuit boards, ROM’s or hard disk drive and void the warranty.
TROUBLESHOOTING - 6 MIDWAY AMUSEMENT GAMES, LLC LINKING PROBLEM TROUBLESHOOTING Symptom Cause Required Action Some Video Game Machines (VGMs) in group link properly, while others do notImproper hub switch setting1. Assure switches on hub are set according to Hub Link Kit instructions. (VGMs on a network do not require couplers. Hub has electronic crossover.) 2. Inspect hub indicator lights for link activity. See manufacturer’s literature for diagnostics. Wrong software versionVerify all linked VGMs use same version of software. Error message “VERSION MISMATCH” will appear if you try to link different versions. Contact your distribu- tor. Faulty wiring (2 VGMs)1. Insert only the supplied crossover connection between coupled VGMs. Standard couplers appear identical to devices supplied with games, but do not include an internal crossover. 2. Verify each linking crossover coupler operates properly by placing it in a working link between two VGMs. Faulty wiring (3 or more VGMs)1. Use an additional crossover connector and cable to extend game or hub link connection. Two cross- overs cancel each other out and results in same problem as no link crossover. 2. Connect cables directly to hub. Do not use a crossover coupler and hub together in single net- work. 3. Separate communications wiring from other wir- ing. Wires that must cross can only cross at right angles to limit noise pickup. CAUTION Do not remove or install any connector when power is turned on. Installation under power will damage the circuit boards, ROM’s or hard disk drive and void the warranty.
C.A.R.T. FURY TROUBLESHOOTING - 7 PLAYER CONTROL TROUBLESHOOTING Symptom Cause Required Action Intermittent or com- pletely non-functional player controls Video Game Machine (VGM) starts normally.Faulty switches or lamps1. Press and hold TEST MODE switch inside coin door to enter Menu System. Select SWITCH TEST from Diagnostic Menu. Conduct tests to confirm switch operation. 2. Press and hold TEST MODE switch inside coin door to enter Menu System. Select LAMP TEST from Diagnostic Menu. Conduct tests to confirm lamp operation. 3. Check for loose parts or wires caught in switch contacts. 4. Check continuity at each switch connection (Com- mon to Normally Open or Common to Normally Closed). 5. Verify player control operates properly by placing it in working VGM. 6. Verify light bulbs used for dashboard switches are type specified in parts listing. Other types will light, but may produce too much heat. Excess heat may cause switches to bind. Faulty switch wir- ing1. Check for wires caught in door hinges, latches, or switch contacts. 2. Verify harness connectors are attached and fully seated. 3. Assure control switches connect properly to con- trol input wires. 4. Check cabinet wiring is correct for this VGM. Steering pulls to one sideFaulty Wheel Driver Board1. Find power amp on Wheel Driver Board’s large heatsink. Test and replace bad part or board. No wheel feedback Steering aims vehicle as expectedImproperly set feedback1. Select STEERING WHEEL TEST on the Diagnos- tics Menu. 2. Set feedback to match player requirements. Maxi- mum force may be too extreme for very young or inexperienced customers. Faulty circuit 1. Examine fuses and cables on Wheel Driver Board. 2. Check cables and wiring between CPU board, wheel driver and motor. 3. Check resistance of motor series resistors. 4. Replace bad parts. Faulty motor 1. Turn off power. Open dashboard. Support steering wheel and remove outer mounting screws. 2. Remove metal shield (if VGM has one) over motor. 3. Unscrew caps. 4. Inspect motor brushes. Replace worn parts.
TROUBLESHOOTING - 8 MIDWAY AMUSEMENT GAMES, LLC Sloppy, unpredictable or ineffective steering Video is present Video Game Machine (VGM) operates nor- mallyBlocked or faulty fanFan located on power supply functions as an exhaust fan. With power on, check airflow near each fan to assure that nothing blocks airflow. Faulty mechani- cal partsTurn off power. Open dashboard. Support steering wheel and remove outer mounting screws. Remove metal shield (if VGM has one) over motor. Inspect for faulty or worn belts, bearings, couplings, gears, etc. Faulty Wheel Driver Board1. Inspect Wheel Driver Board under low-light condi- tions. To indicate presence of AC from the trans- former the LED’s glow when voltage is received. However, voltages or signals may not be normal. 2. Examine fuses and cables on Wheel Driver Board. Replace bad fuses. Use digital voltmeter to verify AC voltage between each fuse holder and ground. You should measure approximately 25V. See Wir- ing Diagram. 3. Use the 20-VAC setting on digital voltmeter to measure DC voltage at motor. Do not move steer- ing wheel, drive belt, or motor while making this measurement. Any reading indicates unstable supply that may contain ripple or noise. 4. Select the STEERING WHEEL TEST from the Diagnostic Menu. Follow on-screen instructions to verify operation of the wheel motor and steering position sensor. 5. Verify proper operation of Wheel Driver Board by placing it in working VGM. Loose or worn drive belt1. Turn off power. Open dashboard. Support steering wheel and remove outer mounting screws. Remove metal shield (if VGM has one) over motor. Inspect for faulty or worn belts, bearings, couplings, gears, etc. 2. If drive belt isn’t worn or damaged, check its tight- ness. Inability to make a transmission selec- tion. Video Game Machine (VGM) operates nor- mally. Improper DIP Switch setting(s) From the Diagnostics Menu, choose DIP SWITCH TEST. Make sure DIP 1, SW 1 is set to the OFF posi- tion. WARNING The Wheel Driver Board heatsink, power resistors, and other components may be very hot. The DC Motor in the steering wheel may also be hot. Symptom Cause Required Action