Midway Kart Fury 27in Operations Manual
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C.A.R.T. FURY TROUBLESHOOTING - 3 START UP TROUBLESHOOTING Symptom Cause Required Action Video Game Machine (VGM) does not start. VGM appears com- pletely non-functional. No audio No illumination No video displayPower problem 1. Check power is switched on. 2. Make sure fans are turning. If not: Is the power supply connected to its power cable? Is power supply turned on? 3. Plug cord into AC power outlet. Verify presence of AC line voltage. Improper line volt- age switch setting1. Turn off power. Unplug AC line cord. Check line voltage switch. If necessary, set it to agree with local AC line voltage. Retest game. Open fuse 1. Turn off power. Examine AC fuse on power chas- sis. 2. Examine DC fuses on cabinet wall or electronic equipment shelf. 3. Replace faulty fuses with identically rated parts. 4. Turn on game power. If fuse opens again, check DC wiring harness and connectors. Faulty wiring 1. Remove line cord. Test line cord, power plug, and IEC connector for breaks or damage. Verify conti- nuity of each wire in cord. Install cord on power chassis. Press connector firmly to seat it. 2. Assure that cabinet wiring harness connectors fully seat in corresponding power supply and board connectors. 3. Inspect wiring for breaks or damage. Video Game Machine (VGM) does not start. VGM accepts cur- rency or tokens. Audio and video are present.Faulty coin mech- anism1. Unlock and open coin door. Check each currency acceptor to assure proper mounting. Verify each release latch is closed and locked. 2. Test mechanism with good and bad coins to see if mechanism accepts and rejects currency cor- rectly. 3. Inspect to see if external acceptor indicators (Pric- ing, Flashing Arrows, etc.) are lit. 4. Verify each acceptor operates properly by placing it in working game. Replace bad parts. Faulty switches 1. Press and hold the TEST MODE switch inside coin door to enter Menu System. Select SWITCH TESTS from the Diagnostics Menu. Conduct test to confirm operation of each switch. 2. Assure no loose parts or wires are caught in switch contacts. 3. Check for continuity in each suspect switch con- nection (Common to Normally Open or Common to Normally Closed). 4. Replace faulty switches (bent levers, broken actu- ators, etc.).
TROUBLESHOOTING - 4 MIDWAY AMUSEMENT GAMES, LLC Video Game Machine (VGM) does not start. VGM accepts cur- rency or tokens. Audio and video are present.Faulty wiring 1. Assure no wires are caught in hinges, latches or switch contacts. 2. Check wiring continuity from circuit board connec- tors to acceptors. Video Game Machine (VGM) appears non- functional. Currency acceptor price indicator is illumi- nated.Power problem 1. Inspect circuit boards under low-light conditions. The LED’s glow and the fan turns when processor circuits receive voltage and indicate presence of DC from power supply. However, voltages or sig- nals may not be normal. 2. Turn on power. Set the digital voltmeter to the 20- volt DC setting and measure DC voltages at power connector pins. Adjust the +5V source if necessary. Refer to the Cabinet Wiring Diagram for specific wiring information and voltage limits. 3. Set the digital voltmeter to the 2-volt AC setting and measure DC voltages at power connector pins. Any reading here indicates that supply volt- ages are unstable and may contain ripple or noise. Faulty wiring 1. Turn off power. Check wiring harness connectors attach and fully seat onto mating board connec- tors. Verify harness connects to CPU Board. Check other connectors in same way. Improper DIP switch settings1. Check DIP switch settings. Faulty circuit boards 1. Run power-up self-test sequence. Note errors or failures during test. Compare LED’s with LED indi- cator status charts. Note discrepancies. 2. Press and hold TEST MODE switch inside coin door to enter Menu System. Select MONITOR TEST from Diagnostics Menu. Conduct test to confirm operation of each screen used in the game. Symptom Cause Required Action
C.A.R.T. FURY TROUBLESHOOTING - 5 LINKING PROBLEM TROUBLESHOOTING Symptom Cause Required Action Cannot connect multi- ple Video Game Machines (VGMs) togetherFaulty wiring 1. Do not extend linking cables supplied with VGM. 2. Install required crossover between cabinets. Each coupler connects two VGMs (one pair). Do not use standard telephone type couplers or wiring for link- ing. 3. Use only 10 Base-T, Ethernet-type, Category 5, twisted-pair wiring. Improper linking hardware1. Use required network hub for your local network. A Hub Link Kit permits up to four VGM connec- tions. Array completion requires basic kit brackets and spacers. VGM does not recog- nize other players in linking operation VGM functions nor- mally by itselfImproper settings 1. Record any error messages that occur during self- test. 2. From the Diagnostic Menu select DIP SWITCH TEST. Confirm the link is enabled. 3. Be sure that each VGM has a unique ID number. 4. Select LINKING TEST from the Diagnostic menu. Run tests for each linked VGM. Power problem 1. Verify the hub receives power. AC adapter wires are thin and easily damaged. Faulty wiring (3 or more VGMs)1. Inspect hub indicator lights. Illuminated indicator lights for each active port light up if the cable(s) are properly connected. Check for cable continuity from hub to VGM for each indicator that failed to light. 2. Assure no loose wires are caught in hinges, doors or under cabinet. 3. Verify linking cable connects to CPU Board for each game. 4. Verify each linking cable operates properly by placing it in working game. CAUTION Do not remove or install any connector when the power is turned on. Installation under power will damage the circuit boards, ROM’s or hard disk drive and void the warranty.
TROUBLESHOOTING - 6 MIDWAY AMUSEMENT GAMES, LLC LINKING PROBLEM TROUBLESHOOTING Symptom Cause Required Action Some Video Game Machines (VGMs) in group link properly, while others do notImproper hub switch setting1. Assure switches on hub are set according to Hub Link Kit instructions. (VGMs on a network do not require couplers. Hub has electronic crossover.) 2. Inspect hub indicator lights for link activity. See manufacturer’s literature for diagnostics. Wrong software versionVerify all linked VGMs use same version of software. Error message “VERSION MISMATCH” will appear if you try to link different versions. Contact your distribu- tor. Faulty wiring (2 VGMs)1. Insert only the supplied crossover connection between coupled VGMs. Standard couplers appear identical to devices supplied with games, but do not include an internal crossover. 2. Verify each linking crossover coupler operates properly by placing it in a working link between two VGMs. Faulty wiring (3 or more VGMs)1. Use an additional crossover connector and cable to extend game or hub link connection. Two cross- overs cancel each other out and results in same problem as no link crossover. 2. Connect cables directly to hub. Do not use a crossover coupler and hub together in single net- work. 3. Separate communications wiring from other wir- ing. Wires that must cross can only cross at right angles to limit noise pickup. CAUTION Do not remove or install any connector when power is turned on. Installation under power will damage the circuit boards, ROM’s or hard disk drive and void the warranty.
C.A.R.T. FURY TROUBLESHOOTING - 7 PLAYER CONTROL TROUBLESHOOTING Symptom Cause Required Action Intermittent or com- pletely non-functional player controls Video Game Machine (VGM) starts normally.Faulty switches or lamps1. Press and hold TEST MODE switch inside coin door to enter Menu System. Select SWITCH TEST from Diagnostic Menu. Conduct tests to confirm switch operation. 2. Press and hold TEST MODE switch inside coin door to enter Menu System. Select LAMP TEST from Diagnostic Menu. Conduct tests to confirm lamp operation. 3. Check for loose parts or wires caught in switch contacts. 4. Check continuity at each switch connection (Com- mon to Normally Open or Common to Normally Closed). 5. Verify player control operates properly by placing it in working VGM. 6. Verify light bulbs used for dashboard switches are type specified in parts listing. Other types will light, but may produce too much heat. Excess heat may cause switches to bind. Faulty switch wir- ing1. Check for wires caught in door hinges, latches, or switch contacts. 2. Verify harness connectors are attached and fully seated. 3. Assure control switches connect properly to con- trol input wires. 4. Check cabinet wiring is correct for this VGM. Steering pulls to one sideFaulty Wheel Driver Board1. Find power amp on Wheel Driver Board’s large heatsink. Test and replace bad part or board. No wheel feedback Steering aims vehicle as expectedImproperly set feedback1. Select STEERING WHEEL TEST on the Diagnos- tics Menu. 2. Set feedback to match player requirements. Maxi- mum force may be too extreme for very young or inexperienced customers. Faulty circuit 1. Examine fuses and cables on Wheel Driver Board. 2. Check cables and wiring between CPU board, wheel driver and motor. 3. Check resistance of motor series resistors. 4. Replace bad parts. Faulty motor 1. Turn off power. Open dashboard. Support steering wheel and remove outer mounting screws. 2. Remove metal shield (if VGM has one) over motor. 3. Unscrew caps. 4. Inspect motor brushes. Replace worn parts.
TROUBLESHOOTING - 8 MIDWAY AMUSEMENT GAMES, LLC Sloppy, unpredictable or ineffective steering Video is present Video Game Machine (VGM) operates nor- mallyBlocked or faulty fanFan located on power supply functions as an exhaust fan. With power on, check airflow near each fan to assure that nothing blocks airflow. Faulty mechani- cal partsTurn off power. Open dashboard. Support steering wheel and remove outer mounting screws. Remove metal shield (if VGM has one) over motor. Inspect for faulty or worn belts, bearings, couplings, gears, etc. Faulty Wheel Driver Board1. Inspect Wheel Driver Board under low-light condi- tions. To indicate presence of AC from the trans- former the LED’s glow when voltage is received. However, voltages or signals may not be normal. 2. Examine fuses and cables on Wheel Driver Board. Replace bad fuses. Use digital voltmeter to verify AC voltage between each fuse holder and ground. You should measure approximately 25V. See Wir- ing Diagram. 3. Use the 20-VAC setting on digital voltmeter to measure DC voltage at motor. Do not move steer- ing wheel, drive belt, or motor while making this measurement. Any reading indicates unstable supply that may contain ripple or noise. 4. Select the STEERING WHEEL TEST from the Diagnostic Menu. Follow on-screen instructions to verify operation of the wheel motor and steering position sensor. 5. Verify proper operation of Wheel Driver Board by placing it in working VGM. Loose or worn drive belt1. Turn off power. Open dashboard. Support steering wheel and remove outer mounting screws. Remove metal shield (if VGM has one) over motor. Inspect for faulty or worn belts, bearings, couplings, gears, etc. 2. If drive belt isn’t worn or damaged, check its tight- ness. Inability to make a transmission selec- tion. Video Game Machine (VGM) operates nor- mally. Improper DIP Switch setting(s) From the Diagnostics Menu, choose DIP SWITCH TEST. Make sure DIP 1, SW 1 is set to the OFF posi- tion. WARNING The Wheel Driver Board heatsink, power resistors, and other components may be very hot. The DC Motor in the steering wheel may also be hot. Symptom Cause Required Action
C.A.R.T. FURY TROUBLESHOOTING - 9 VIDEO TROUBLESHOOTING Symptom Cause Required Action Monitor appears non- functional Audio is present Video Game Machine (VGM) controls oper- ate normallyPower problem Verify connection of AC Power to video monitor. Inspect neck of CRT in dim light. Glowing filament near CRT base confirms monitor circuits receive power. However, voltages or signals may not be normal . Faulty wiring 1. Turn off game power. Verify that video signal and Remote Adjustment Board connectors seat prop- erly on Video Monitor Board. 2. Assure that no wires are caught on chassis or mounting brackets. Improper monitor adjustmentsCheck BRIGHTNESS (intensity) and CONTRAST are set above their minimum levels. Faulty monitor cir- cuitry1. Examine AC line fuse on Video Monitor Board. If fuse is faulty, replace it with an identically rated fuse. 2. If the fuse is good, verify video monitor operates correctly by placing it in a working VGM. 3. If monitor is bad; Check monitor power supply. 4. If the power supply is good, Check monitor hori- zontal output transistor and related circuitry. Graphic images from game do not appear No audio Power-up self-test runsImproper compo- nents1. Verify circuit boards are correct for this game. Labels on each board record manufacturers’ name, assembly number and hardware version. 2. Verify ROM instruction set is correct for this game. Game set includes more than one ROM. Label on each ROM records assembly number and soft- ware version. Faulty Circuit Board1. Allow game to load normally. Note and record any error messages that occur during self-test. 2. Press and hold TEST MODE switch inside coin door to enter Menu System. Select Diagnostic Menu from the Main Menu. Then select CPU BOARD TEST. Conduct this test to check opera- tion of critical components. 3. Turn off power. Inspect CPU Board to ensure JAMMA cable connector is fully seated onto the mating edge connector of the CPU. Check all other cable connectors for correct alignment and continuity. 4. Compare activity of LED’s on CPU with the CPU Indicator Chart.
TROUBLESHOOTING - 10 MIDWAY AMUSEMENT GAMES, LLC Power Problems 1. Turn on Power. Use 20-volt DC setting on digital voltmeter to measure DC voltages present at Power connector pins. Verify +5V source if it is adjustable. Refer to Cabinet Wiring Diagram for specific wiring information and voltage limits. 2. Use 2-Volt AC setting on digital voltmeter to mea- sure DC voltages at Power Connector pins. Any reading indicates the supply voltages are unstable and may contain ripple or noise. White areas at screen edges appear tinged with color Dots at screen edges appear ovoid or cylin- dricalPicture tube dynamic conver- gence is out of alignmentHave service bureau dynamically re-converge monitor. This procedure requires removing and repositioning yoke. Service bureau must follow instructions from monitor manufacturer. Video images tear or roll, or have black bar down middle of screenFaulty wiring 1. Check connectors and cables for wiring continuity. Video cables connect circuit boards to video moni- tor. 2. Assure connection of all cabinet ground wires, especially at video monitor chassis. Faulty monitor cir- cuitry1. Verify video monitor operates correctly by con- necting it to working Video Game Machine (VGM). 2. Assure video monitor is correct type for this game. Video monitors with wrong resolution can’t lock sync. Improper sync signals1. Check to see if Video Board puts out type of sync that your monitor requires. 2. Verify jumpers are set correctly for monitor. Electromagnetic fieldsMove cabinet far away from machines, appliances, or competitors’ video games. Missing colors Faulty wiring Check connectors and cables for wiring continuity from circuit boards to video monitor. Faulty monitor color drive cir- cuitryVerify video monitor operates correctly by connecting it to working Video Game Machine (VGM). One color is dimmer or brighter than others Whites appear tinted everywhere on screenMaladjusted color bias pots 1. Turn on Video Game Machine (VGM). 2. From Diagnostic Menu select MONITOR TEST. 3. Watch Color Bars screen in mirror. 4. Adjust three bias pots for best colors. (Most moni- tor neck boards include these pots.) 5. Check White Screen. Touch up controls. 6. If whites still seem tinted, have service bureau rejuvenate picture tube. Symptom Cause Required Action
C.A.R.T. FURY TROUBLESHOOTING - 11 Picture is too narrowMaladjusted WIDTH pot .From Diagnostic Menu select MONITOR TEST. Watch Crosshatch Screen while adjusting WIDTH pot for best picture. You’ll find this pot on Monitor Remote Control Board, behind coin door. Picture is too short Maladjusted HEIGHT pot or damaged vertical circuit1. From Diagnostic Menu select MONITOR TEST. Watch Crosshatch Screen while adjusting HEIGHT pot for best picture. You’ll find this pot on Monitor Remote Control Board, behind coin door. 2. If pot has no effect, service vertical output circuit. Picture seems shifted to one sideMaladjusted HORIZONTAL POSITION potFrom Diagnostic Menu select MONITOR TEST. Watch Crosshatch Screen while adjusting HORIZONTAL POSITION pot for best picture. You’ll find this pot on Monitor Remote Control Board, behind coin door. Keystone-shaped pic- ture Shorted turns in yoke 1. Substitute working yoke. 2. Have service bureau converge monitor. 3. Retest monitor. Blotches of color appear on screenPicture tube aper- ture mask is mag- netizedDemagnetize monitor with external degaussing coil. Take care not to magnetize neighboring games. Moni- tor may be left on or off during this procedure. White areas in center of screen appear tinged with color Object edges have fringe of one or more colorsPicture tube purity or static conver- gence is out of alignment 1. Turn on Video Game Machine (VGM). 2. Press and hold TEST MODE to enter Menu Sys- tem. Select Diagnostic Menu from the Main Menu. Select MONITOR TEST. Perform tests for Cross- hatch, Red, Green and Blue screens to find clear- est display of problem. 3. Display screen with the most severe problem. 4. Display Crosshatch Screen. Locate purity and static convergence ring magnets on back of moni- tor neck. Watch screen in mirror. Adjust magnets to minimize problem. Follow instructions from monitor manufacturer. 5. Display Crosshatch Screen. Touch up adjustments while watching screen in mirror. Picture is dim or faded Maladjusted BRIGHTNESS pot or subnormal pic- ture tube emission1. From Diagnostic Menu select MONITOR TEST. 2. Watch Color Bars screen. Adjust BRIGHTNESS and CONTRAST pots for greatest number of grays. You’ll find these pots on Monitor Remote Control Board, behind coin door. 3. If pots have no effect, have service bureau rejuve- nate picture tube. Symptom Cause Required Action
TROUBLESHOOTING - 12 MIDWAY AMUSEMENT GAMES, LLC TYPICAL CUTAWAY REAR VIEW CAUTION Do not remove or install any connector when power is turned on. Installation under power will damage the circuit boards or ROM’s and void the warranty. WARNING: HIGH VOLTAGE. Video Game Machine (VGM) monitors generate and store potentially lethal high voltages. Avoid touching any part of the monitor until power has been off for some time. A picture tube can maintain a hazardous charge for up to several days. Only qualified technicians should service monitors. Turn off the power, unplug the VGM and discharge the CRT before attempting service. Even properly discharged tubes can revert to a highly charged state, without reapplication of power. WARNING In normal operation, the monitor doesn’t require isolation from AC line voltage. During bench servicing, you may need to operate the monitor outside the cabinet. If you do, isolate the monitor from line voltage with an isolation transformer. CAUTION Do not operate the monitor without its Remote Adjustment Board. WARNING: HANDLE FLUORESCENT TUBE AND CRT WITH CARE. If you drop a fluorescent tube or CRT and it breaks, it will implode! Shattered glass can fly eight feet or more from the implosion.