Midway Hydro Thunder 25in Upright Service Manual
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Wiring5-6 NETWORK INTERFACE CARD ASSEMBLY 20-10550 NETWORK INTERFACE LED INDICATOR STATUS CHART DESIGNATIONLOCATIONFUNCTIONCOLORSTATEMEANING LED 1 (LNK) LEFT CENTER UNDER JACK LINK VERIFY INDICATOR GREENOFFNOT IN USE (NO GAME LINK) ONNORMAL OPERATION BLINKINGLINK FAULT (NOTE 1) LED 2 (ACT) RIGHT CENTER UNDER JACK ACTIVITY INDICATOR GREENOFFNOT IN USE (NO DATA) ONRECEIVING DATA (NOTE 2) BLINKINGNORMAL OPERATION NOTES: 1.Intermittent cable or hub problems may cause blinking. Must be continuous at all times when linked. 2.Blinks as data packets are exchanged. May appear almost continuous during heavy network activity.
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Wiring5-7 VIDEO GRAPHICS CARD ASSEMBLY 20-10551 VIDEO GRAPHICS CONNECTOR AND JUMPER STATUS CHART DESIGNATIONLOCATIONFUNCTIONMEANINGSETTINGDEFAULT J1LEFT CENTERVIDEOGRAPHICOPEN (DB-15 ONSIGNALINFORMATION1-15„ (NOTE 1)BRACKET)OUTPUTTO INTERFACE J2-J7NONE---NOT USEDOPEN„ (NOTE 2) JP2NONE---NOT USEDOPEN„ (NOTE 2) NOTES: 1.Connects to Interface Board Assembly through shielded cable. Does not connect directly to monitor. 2.Manufacturer option connectors and jumpers. Not required for this game.
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Wiring5-8 AUDIO AMPLIFIER BOARD ASSEMBLY 04-12529.1 AUDIO AMPLIFIER LED INDICATOR STATUS CHART DESIGNATIONLOCATIONFUNCTIONCOLORSTATEMEANING LED 1 (CR1) UPPER CENTER NEAR C3 FAULT INDICATOR REDOFFNORMAL OPERATION ONLOCKED UP (NOTE 1) BLINKINGOVERLOAD (NOTE 2) LED 2 (CR2) LOW ER CENTER NEAR U2 & U6 FAULT INDICATOR REDOFFNORMAL OPERATION ONLOCKED UP (NOTE 1) BLINKINGOVERLOAD (NOTE 2) NOTES: 1.Output protection circuit has been activated. Clear fault and remove power to attempt a circuit reset. 2.Intermittent audio overload or overheating may cause blinking. LED should flash only during start up.
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Wiring5-9 DIEGO INTERFACE BOARD ASSEMBLY 04-12522.4 DIEGO INTERFACE BOARD SWITCHES DESIGNATIONLOCATIONFUNCTIONPOSITIONSSTATEMEANING S1-3RIGHT CENTER NEAR JP7 & JP8 GAME MODES 2OFF*NORMAL OPERATION ONFIXED IN TEST MODE S1-4RIGHT CENTER NEAR JP7 & JP8 CABINET SIZE 2OFFSTANDARD 25” CABINET ON*39” CABINET S1-8RIGHT CENTER NEAR JP7 & JP8 RESET MODES 2OFFW ATCHDOG DISABLED ON*W ATCHDOG ENABLED NOTES: 1. Use S1-3 only during testing or troubleshooting. The game will not start if this switch is left ON. 2. Use S1-4 to set game type. The speakers and leader lights will not work properly if set incorrectly. 3. Use S1-8 only during testing or troubleshooting. The game may lock up or freeze if this is disabled. 4. S1-1, -2, -5, -6, and -7 have no assigned function. Leave these switches in their OFF positions.
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Wiring5-10 DIEGO INTERFACE BOARD LED INDICATOR STATUS CHART DESIGNATIONLOCATIONFUNCTIONCOLORSTATEMEANING LED 1 (D1) MIDDLE CENTER NEAR JP12 & U10 INDICATORGREENOFFNOT IN USE ONLOCKED UP (NOTE 1) BLINKINGNORMAL OPERATION LED 2 (D2) MIDDLE CENTER NEAR JP12 & U10 INDICATORREDOFFNOT IN USE ONLOCKED UP (NOTE 1) BLINKINGNORMAL OPERATION LED 3 (D3) MIDDLE CENTER NEAR JP12 & U10 INDICATORGREENOFFNOT IN USE ONLOCKED UP (NOTE 2) BLINKINGNORMAL OPERATION LED 4 (D4) MIDDLE CENTER NEAR JP12 & U10 INDICATORREDOFFNOT IN USE ONLOCKED UP (NOTE 2) BLINKINGNORMAL OPERATION LED 5 (D5) UPPER LEFT NEAR JP13 & L37 POW ER INDICATOR REDOFFNO POW ER ONNORMAL OPERATION BLINKINGPOW ER FAULT (NOTE 3) NOTES: 1.LED 1 and LED 2 are active on all versions of this board. LEDs may flash together during game start up. If these LEDs are always ON, there may be a fault that has caused the game freeze or lock up. 2.LED 3 and LED 4 are active on some versions of this board. May flash together during game start up. If these LEDs are always ON, there may be a fault that has caused the game to freeze or lock up. 3.LED 5 monitors a regulated power supply voltage source. Must be on continuously at all times. Flash or blinking indicates an intermittent connection, a power problem, a circuit fault, etc.
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Wiring5-11 DIEGO INTERFACE CONNECTOR AND JUMPER STATUS CHART DESIGNATIONLOCATIONFUNCTIONMEANINGSETTINGDEFAULT J1 & JP1UPPER RIGHTVIDEOSIGNALS FROMOPEN BETW EENINPUTCOMPUTER VIDEOJ1 ALL„ (NOTE 1)JP2 AND JP16SIGNALSGRAPHICS CARDJP1 ALL J2 & J3LOW ER CENTERSERIALNOT USED IN THISOPEN„ BETW EENCOMMGAME (NO (NOTE 2)JP7 & JP10SIGNALSUSB COMM) JP2UPPER RIGHTVIDEOSIGNALS TOOPEN BETW EENOUTPUTGAME VIDEOJP2 ALL„ J1 & JP6SIGNALSMONITOR JP3UPPER RIGHTBLUEMATCHESOPEN„ BETW EENVIDEODRIVE LEVEL1 & 2 (NOTE 3)JP1 & JP6LEVELTO MONITOR2 & 3 JP4UPPER RIGHTGREENMATCHESOPEN„ BETW EENVIDEODRIVE LEVEL1 & 2 (NOTE 3)JP1 & JP6LEVELTO MONITOR2 & 3 JP5UPPER RIGHTREDMATCHESOPEN„ BETW EENVIDEODRIVE LEVEL1 & 2 (NOTE 3)JP1 & JP6LEVELTO MONITOR2 & 3 JP6UPPER RIGHTVIDEOLOCKS VIDEOOPEN„ BETW EENSYNCMONITOR TO1 & 2 (NOTE 4)L7 & U1POLARITYSYNC SIGNAL2 & 3 JP7LOW ER RIGHTPLAYERSIGNALS FROMOPEN NEARINPUTSW ITCHES ANDJP7 ALL„ J3 & JP8SIGNALSSTEERING W HEEL JP8LOW ER RIGHTOPERATORSIGNALS FROMOPEN NEARINPUTCURRENCY ANDJP8 ALL„ JP7 & S1SIGNALSTEST SW ITCHES JP9CENTER LEFTWHEELSTEERING MOTOROPEN NEARDRIVERFEEDBACK ANDJP9 ALL„ JP11 & U5SIGNALSLEADER LIGHTS JP10LOW ER LEFTCOININDIVIDUALOPEN BETW EENOUTPUTCOIN METERJP10 ALL„ J2 & P1SIGNALSDRIVE CIRCUITS JP11CENTER LEFTGAMEW ATCHDOGOPEN BETW EENRESETTIMERJP11 ALL„ C134 & JP9SIGNALCIRCUIT JP12CENTER RIGHTBOARDCONNECTOR USEDOPEN„ NEARTESTFOR CIRCUITJP12 ALL S1 & U8SIGNALSDEVELOPMENT JP15 & P1LOW ER RIGHTSERIALDATA EXCHANGEOPEN NEARCOMMTO COMPUTERJP15 (NOTE 1)JP10 & U7SIGNALSCIRCUITSP1„ NOTES: 1. Connectors wired in parallel. Use based on type of interconnect cable connector. 2. Alternate forms of communications. Not required for this game. 3. Jumper not required for production video monitors. Install for early production Neotec or other units. 4. Jumper factory set for production video monitors. Change for older positive sync video monitors.
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Wiring5-12 WHEEL DRIVER BOARD ASSEMBLY 04-11127 WHEEL DRIVER BOARD LED INDICATOR STATUS CHART DESIGNATIONLOCATIONFUNCTIONCOLORSTATEMEANING LED 1RIGHT CENTER NEAR C5 & P2 INDICATORREDOFFNOT IN USE ONNORMAL OPERATION BLINKINGPOW ER FAULT (NOTE 1) NOTES: 1.LED 1 monitors a regulated power supply voltage source. Must be on continuously at all times. Flash or blinking indicates an intermittent connection, a power problem, a circuit fault, etc.
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Troubleshooting6-1 HYDROTHUNDER C H A P T E R S I X TROUBLESHOOTING NOTICE: The term VGM refers to the video game machine. CAUTION: This VGM uses complex electronic components that are very sensitive to static electricity. Observe the following precautions before handling VGM electronics. Failure to do so may void your warranty and could damage electronic assemblies. • Before servicing electronics, turn off AC power to the VGM. W ait for capacitors to discharge. • Before touching or handling electronic assemblies, discharge static electricity on your body. To discharge this static, begin by connecting the line cord to a grounded outlet. Don’t turn on the VGM! Next, touch the safety ground stud of the power supply chassis. • Store electronic assemblies in an anti-static area. Use anti-static bags to store or transport VGM circuit boards. Transport the hard drive in its shipping container. • Don’t remove or connect electronic assemblies when cabinet power is on. Otherwise, you’ll damage electronic assemblies and void the VGM warranty. • After you complete maintenance or service, replace ground wires, shields, safety covers, etc. Install and tighten ground and mounting screws.
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Troubleshooting6-2 Coin Mechanism and Pricing Troubleshooting Table SYMPTOMCAUSEREQUIRED ACTION Improper settings at Pricing Menu 1. Enter Menu System by pressing and holding TEST MODE switch inside coin door. From Diagnostics Menu, choose SW ITCH TEST. Use tests to confirm operation of switches. 2. From Adjustments Menu, choose PRICING MENU. Verify that units and credits are set correctly. • VGM (video game machine) accepts currency or tokens, but number of credits per coin or bill is incorrect. Faulty wiring 1. Check that cabinet wiring is correct for this VGM. 2. Assure that coin meter and coin switches connect properly to control input wires. Improper currency 1. Unlock and open cash door. Empty cash box. Inspect revenue for counterfeit currency. 2. Check vault. Remove any items that block path from mechanism. Faulty coin mechanism 1. Unlock and open coin door. Check each mechanism for proper mounting. 2. Remove mechanism. 3. Clear currency path. 4. Reinstall mechanism and latch it. • VGM won’t accept currency or tokens. • VGM won’t start. • Audio and video are present. Tilted coin mechanism or VGM 1. Verify that mechanism is level after doors close. 2. Repair or replace coin door if it is bent or damaged. 3. If necessary, adjust cabinet leg levelers to keep mechanisms vertical. Burned-out bulb1. Burned-out bulbs may appear white or darkened. Check continuity with DVM. 2. Replace burned-out bulb with same type. • Coin indicators don’t light Open fuse circuit1. Check fuse continuity with DVM. 2. If fuse is blown, replace fuse with same type. 3. If fuse isn’t blown, check wiring. CAUTION: Don’t remove or install any connector when power is turned on. Installation under power will damage the circuit boards or hard disk drive and void the warranty.
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Troubleshooting6-3 VGM Startup Troubleshooting Table SYMPTOMCAUSEREQUIRED ACTION Power problem 1. Check that VGM power switch is on. 2. Inspect computer to see if fans are turning. If not: Is computer power supply connected to its power cable? Is computer power supply turned on? 3. Plug VGM into AC power outlet. Verify presence of AC line voltage. Improper line voltage switch setting Turn off VGM power. Unplug AC line cord. Check line voltage switch. If necessary, set it to agree with local AC line voltage. Retest VGM. Open fuse 1. Turn off VGM power. Examine AC fuse on power chassis, under computer. 2. Examine DC fuses on cabinet wall or electronic equipment shelf. 3. Replace faulty fuses with identically rated parts. 4. Turn on VGM power. If fuse opens again, check DC wiring harness and connectors. Faulty wiring 1. Remove line cord. Test line cord, power plug, and IEC connector for breaks or damage. Verify continuity of each wire in cord. Install cord at power chassis. Press connector firmly to seat it. 2. Check computer cord in same manner. 3. Assure that cabinet wiring harness connectors fully seat in corresponding power supply and board connectors. 4. Inspect wiring for breaks or damage. • VGM (video game machine) doesn’t start. • VGM appears completely non-functional. • No audio • No illumination • No video display Arcade computer problem Turn off power for one minute and turn VGM on again. Power On Self-Test checks electronics. Screen may report errors. If video circuits don’t operate properly, computer produces series of beeps. (See Error Message Troubleshooting Table.) Location of Power Supply