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Midway Hydro Thunder 25in Upright Service Manual

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    							Operation2-22
    GENERAL ADJUSTMENTS MENU (continued)
    Unlock All Tracks enables or disables certain tracks until players finish a certain number of races. The
    hidden tracks are revealed as “bonus” tracks. Set this option to OFF to hide the “bonus” tracks. Set this
    option to ON to enable players to choose from all tracks at all times. Factory default is OFF.
    Races for Bonus 1 is available only when Unlock All Tracks is turned OFF. This adjustment sets the
    number of races a player must complete to unlock the first of the hidden tracks. The range of adjustment
    is from 1 to 8 races. Factory default is 3.
    Races for Bonus 2 is also available only when Unlock All Tracks is turned OFF. This adjustment sets
    the number of races a player must complete to unlock the second of the hidden tracks. The range of
    adjustment is from 1 to 8 races. Factory default is 2.
    Pricing Menu allows the operator to choose from several pre-determined currency combinations. Select
    this item and press TEST to change the cost of starting and continuing a game. This option is disabled if
    Free Play is ON. Factory default is USA1.
    Force Feedback Adjustment Menu allows changes to the amount of feedback from the steering wheel.
    Refer to Force Feedback Adjustment description on a previous page.
    Selection Time Adjustments Menu permits operators to set the amount of time for a player to make
    selections at the beginning or end of play. Longer than necessary times cut into the number of games that
    can be played in one day. Slower or first time players may not be able to read information and act with
    very short times. W hen this adjustment is chosen, another menu screen presents the following items:
    Track Select Time and Boat Select Time set the limits for player decisions at the beginning of a race.
    The range of adjustment for each item is from 10 to 60 seconds. Factory defaults are 15 seconds.
    High Score Time and Continue Time set the limits for player decisions at the conclusion of each race.
    The range of adjustment for each item is from 10 to 60 seconds. Factory default for High Score Time is
    20 seconds. Factory default for Continue Time is 17 seconds. 
    						
    							Operation2-23
    PRICING MENU
    PRICING MENU SCREEN
    The Pricing Menu contains options for selecting standard and custom currency combinations. Use the
    operator control switches to select Pricing Menu from the General Adjustments Menu and press TEST.
    Select Custom Pricing allows the operator to set coinage and credits options manually. Use this item to
    set up combinations not found in the standard listing. This screen permits changes to the existing values.
    Select Standard Pricing allows the operator to select from several standard price schemes. The most
    commonly used currency requirements to start and to continue games are ready for operator selection.
    This screen permits changes to the existing values.
    View Current Pricing displays the present currency and credit settings. Choose this item to review the
    active game price scheme. This screen reports information but does not permit changes. Use either of the
    Select Pricing options to make changes, then return to this screen to verify the settings.
    Reset to Defaults returns the price settings to factory defaults. Choose this item to return all variables to
    their original values. This screen permits changes all of the existing values at one time. 
    						
    							Operation2-24
    PRICING SUBMENUS
    TYPICAL CUSTOM PRICING MENU
    STANDARD PRICING MAIN MENU 
    						
    							Operation2-25
    PRICING SUBMENUS (continued)
    TYPICAL STANDARD PRICING SUB-MENU
    TYPICAL VIEW CURRENT PRICING DISPLAY 
    						
    							Operation2-26
    DIFFICULTY ADJUSTMENTS
    DIFFICULTY ADJUSTMENTS MENU SCREEN
    The Difficulty Adjustments set how much skill players must have to complete a race. Use the operator
    control switches to select Difficulty Adjustments and press the TEST button to activate the sub menu.
    Select each variable using the operator control switches and press TEST to enter change mode. Use the
    operator control switches to change the variable, then press TEST to save changes and exit the variable.
    Track Difficulty sets the initial time available for play. Higher values require players to maintain faster
    average speeds between checkpoints. The range of adjustment is from 1 to 100. Factory default is 40.
    AI Difficulty sets the competitiveness of drone boats. The number of boats does not change, but their
    skill at negotiating the track does. The range of adjustment is from 1 to 100. Factory default is 50.
    The Free Race Limiter enables the AI (Artificial Intelligence) to keep pace with players’ skill levels. Set
    this to ON to limit the number of free races based on player ability. Set it to OFF to keep AI values at a
    fixed level regardless of the number of free races won. The range is OFF or ON. Factory default is OFF.
    Limit Free Races To is the award cut-off point. It prevents expert players from monopolizing a cabinet. It
    may be fixed or variable (see Free Race Limiter above). The range is 1 to 100%. Factory default is 20%.
    Reset Tracks to Defaults returns the Track Difficulty settings to factory defaults. Choose this item to
    return this variable to its original value. This screen permits changes all of the existing values at one time.
    Reset AI to Defaults returns the Track Difficulty settings to factory defaults. Choose this item to return
    this variable to its original value. This screen permits changes all of the existing values at one time. 
    						
    							Operation2-27
    NETWORK ADJUSTMENTS
    NETWORK ADJUSTMENTS MENU SCREEN
    The Network Adjustments Menu allows an operator to set the game cabinet network identity. Use the
    operator control switches to select the Network Adjustments Menu and press TEST to enter the sub-
    menu. Use the operator control switches to select one of the items and press TEST to permit change.
    Select a new value, then press TEST once again to save changes and return to the above screen.
    The best way to set these variables is to set all cabinets to this adjustment menu at the same time.
    Set Network Enabled to ON if the cabinet is linked to other games. This allows the game electronics to
    communicate with other cabinets. Choose OFF to disable linked game play. Factory Default is OFF.
    Unit ID determines the address of the game. Each linked game must have a unique number to prevent
    network confusion. Sequence is not important, only that no two are the same. Factory Default is 1. 
    						
    							Operation2-28
    SET THE TIME AND DATE
    TIME AND DATE MENU SCREEN
    The Set Time and Date menu provides the current date and time for the game. This screen also allows
    operators to adjust the clock for changes in time zones and seasonal changes in time. Use the operator
    control switches to select Set Time and Date, then press TEST to activate the sub-menu. Use the
    operator control switches to select a variable and press TEST to make changes. Select a new value, then
    press TEST once again to save changes and return to the above screen.
    Once set, the clock runs until the battery dies or the electrical circuits are disrupted by service or a major
    fault. The clock assists in providing accurate game statistics. It does not affect the game operation. 
    						
    							Operation2-29
    GAME UTILITIES MENU
    GAME UTILITIES MENU SCREEN
    The Game Utilities Menu permits operator changes to credits, player statistics, and game audits. It also
    allows the operator to restore game settings to factory defaults or save audit information for later use. A
    confirmation screen appears before changes become final. Use the operator control switches to select the
    Game Utilities Menu and press TEST to activate the sub-menu. Follow the on-screen instructions to
    select any item and activate it.
    Clear Credits resets the existing number of game credits to zero.
    Reset Operator Settings returns the Adjustments Menus variables to the original factory defaults.
    Reset High Scores and Split Times resets the player high score table to factory default ghost data.
    Reset Audit Stats resets the track and boat audit values to zero.
    Full Factory Restore resets all of the game variables above to factory default values at one time.
    Save Audits to Floppy Disk allows the operator to save game data to a formatted 1.44MB high-density
    diskette before clearing values. The floppy disk drive is in the CPU cabinet. Comparison of audit data over
    time can provide the operator with useful information about the effect of game variables on profits.
    Note:  Once data has been cleared, it cannot be restored. Use the “Save Audits to Floppy Disk” option on
    this menu to save the data for analysis. Use caution when clearing audit information. To clear these
    registers, use the Reset or Full Factory Restore functions of this menu. 
    						
    							Operation2-30
    CALIBRATE STEERING AND THROTTLE
    STEERING AND THROTTLE CALIBRATION INSTRUCTION SCREEN
    STEERING AND THROTTLE CALIBRATION ACTION SCREEN 
    						
    							Operation2-31
    CALIBRATE STEERING AND THROTTLE (cont’d)
    Calibrate Steering and Throttle allows the operator to set the steering and throttle mechanisms for
    optimum control during game play. Poorly calibrated player controls can reduce profits. Calibrate the
    player control switches after making repairs to the game or moving it to a new location. Use the player
    control switches to select Calibrate Steering and Throttle and press the TEST button to activate the test.
    Each of the controls has a minimum analog value of 0 and a maximum of 1.0 for its full range of motion.
    These numbers correspond to digital values from 0 to 255. Both sets of numbers must track correctly to
    achieve accurate steering of boats. W hen properly adjusted, the digital value will be equal to the analog
    value multiplied by 255. For example, a steering value of 0.5 (straight ahead) translates to a digital value
    of 128, exactly half way in between left and right steering wheel limits. 
    						
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