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Lucent Technologies Lucent Call Centers Little Instruction Book For Advanced Administration

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    							Lucent Call Center’s Little Instruction Book for advanced 
    administration  585-210-936  Issue 1
    December 1999
    Managing vectors 
    59 Redirecting and queuing calls 
    Redirecting and queuing 
    calls 
    Each of the following methods can be used to redirect and queue calls.   The 
    selection and administration of these optional features is based on the 
    business needs, resources, and call processing requirements of the individual 
    call center.  They are presented here in order of functionality.  Multiple Skill 
    Queuing is the most basic routing solution, while CentreVu Advocate is the 
    most robust.  
    nMultiple Skill Queuing: Allows a call to queue to up to three skills 
    simultaneously.
    nLook-Ahead Interflow (LAI) and Enhanced Look-Ahead 
    Interflow (ELAI):  Allows a call to interflow only if a remote 
    location is better equipped to handle the call.  (See the Managing 
    Multi-site Applications section in this book for more about LAI and 
    ELAI.)
    nBest Service Routing (BSR):  Allows the DEFINITY ECS to 
    compare specified skills, identify the skill that will provide the best 
    service to a call, and deliver the call to that resource.  (See the 
    Managing Multi-site Applications section in this book for more 
    about this feature.)
    nAdjunct Routing:  Allows the switch to request a routing 
    destination from an adjunct processor via Adjunct-Switch 
    Application Interface (ASAI).  The switch sends the ASAI adjunct a 
    message with information about the calling party.  The adjunct uses 
    this information to determine the best place to send the call and 
    passes the routing information back to the switch.  (For details on 
    Adjunct Routing, see the “Adjunct Routing” chapter of the 
    DEFINITY Enterprise Communications Server Call Vectoring/
    Expert Agent Selection (EAS) Guide.) 
    						
    							Managing vectors 
    60 Redirecting and queuing calls 
    Lucent Call Center’s Little Instruction Book for advanced 
    administration  585-210-936  Issue 1
    December 1999
    nExpert Agent Selection (EAS):  Allows you to match the needs of 
    your callers with the talents or abilities of your agents.  You can 
    establish skills to which you assign agents based on such criteria as 
    language-speaking abilities, product knowledge, selling skills, 
    technical expertise, customer service skills, ability to handle irate 
    customers, or any other criteria or customer needs.  EAS can help 
    you reduce transfers and call-holding time, and can increase 
    customer satisfaction because calls are answered by the most highly 
    skilled agents for specified caller needs.  (Details on using EAS with 
    Call Vectoring can be found in the “Expert Agent Selection” chapter 
    of the DEFINITY Enterprise Communications Server Call Vectoring/
    Expert Agent Selection (EAS) Guide.) 
    nCentreVu Advocate:   Automates call and agent selection and 
    simplifies vector design.  With CentreVu Advocate, you define 
    business rules to determine for each skill which calls are selected and 
    which agents receive them.  You can determine whether to assign 
    reserve agents for overload conditions, and you can administer 
    service objectives for particular skills to help meet your call center’s 
    goals.  (Additional information on CentreVu Advocate can be found 
    in the Managing Call and Agent Selection section of this book.) 
    Multiple skill queuing 
    ACD skills are typically staffed to handle the average amount of call traffic 
    expected for a particular period of time. During periods of unexpectedly 
    heavy call traffic, callers may have to wait too long for service, causing an 
    increase in abandoned calls. One way to overcome this problem is to queue 
    calls to one or more additional skills when callers have to wait for service 
    from the first skill. Multiple Skill Queuing allows you to queue calls to up to 
    three skills simultaneously. The first skill to which the call is queued is 
    called the main skill; the second and third skills, if used, are considered 
    backup skills. In addition to providing better service to callers, Multiple 
    Skill Queuing allows you to achieve better agent utilization by increasing 
    the pool of agents who are available to serve a call.  
    						
    							Lucent Call Center’s Little Instruction Book for advanced 
    administration  585-210-936  Issue 1
    December 1999
    Managing vectors 
    61 Redirecting and queuing calls 
    When Call Vectoring is activated, queued calls can be assigned to one of 
    four priority levels, Top (t)
    , High (h
    ), Medium (m
    ), and Low (l).  These 
    prioriy levels allow you to further define how calls are answered.  These are   
    Within each priority level, calls are processed sequentially as they arrive 
    (essentially a first in/first out approach).  A vector can be administered to 
    queue calls at any of the four priority levels.  
    The following is an example of a vector that queues calls to another skill if 
    calls wait for approximately 30 seconds in the initial skill’s queue.
    1. queue-to skill 3 pri m
    2. wait-time 12 secs hearing ringback
    3. announcement 5400
    4. check skill 5 pri m if calls-queued < 3
    5. wait-time 998 secs hearing music
    In this example, step 4 queues calls to skill 5 if fewer than three calls are in 
    skill 5’s queue at the specified priority or higher.  That means that if a call 
    waits in skill 3’s queue for approximately 30 seconds (the 12-second wait 
    interval plus the announcement play interval) and there are fewer than three 
    calls in skill 5’s queue, the call remains queued to skill 3 and is also queued 
    to skill 5.  The call remains queued to both skills 3 and 5 until it is answered 
    by an agent or the caller hangs up.      
    						
    							Managing vectors 
    62 Redirecting and queuing calls 
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    Call Prompting
    Call Prompting is an optional feature that allows you to route calls according 
    to the digits collected from the caller.  These collected digits can be:  
    nTreated as a destination for routing to internal extensions (skill/hunt 
    group, station, or announcement), VDNs, attendants, remote access 
    numbers, or external numbers such as a trunk access code
    nUsed to collect branching information, directing a call to another 
    step or vector
    nUsed to select options from a menu, so customers can select a service 
    or information, for example, “press 1 for Sales, press 2 for Customer 
    Service”
    nDisplayed on an agent’s display to save them time serving the 
    customer, for example, indicating a customer-entered account 
    number
    nPassed to an adjunct, via ASAI, for further processing. 
    For more detailed information on Call Prompting, see the “Call Prompting” 
    chapter of the DEFINITY Enterprise Communications Server Call 
    Vectoring/Expert Agent Selection (EAS) Guide. 
    						
    							Lucent Call Center’s Little Instruction Book for advanced 
    administration  585-210-936  Issue 1
    December 1999
    Managing vectors 
    63 Administering Call Vectoring 
    Administering Call Vectoring
    After you develop your call vectoring strategy, you need to administer your 
    solution so that the DEFINITY ECS can implement it.  The basic steps to 
    administering a call center with Call Vectoring are outlined below.  The 
    steps vary slightly, depending upon whether EAS is enabled for your system.    
    Non-EAS  
    To administer call vectoring for systems without EAS:
    1. Assign a Hunt Group number and Call Distribution method 
    to each caller need. 
    2. Assign DNIS (Dialed Number Identification Service) as a 
    VDN.
    3.Assign extensions to agents’ physical terminal locations.
    4. Assign each agent a unique login ID.
    5. Assign agent extensions to splits.
    6. Assign a vector to each VDN.
    7. Write vectors to match your call center objectives.
    For more detailed information on administering Call Vectoring for systems 
    without EAS, please refer to the DEFINITY System’s Little Instruction 
    Books for Basic and Advanced Administration. 
    						
    							Managing vectors 
    64 Administering Call Vectoring 
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    EAS
    To administer call vectoring for systems with EAS:
    1. Assign Hunt Groups.
    2. Assign VDN/Skill Preferences.
    3. Assign agent skills.
    4.Write vectors to meet your call center’s objectives.
    For specific procedures on administering Call Vectoring with EAS, please 
    refer to the “Expert Agent Selection” chapter of the DEFINITY Enterprise 
    Communications Server Call Vectoring/Expert Agent Selection (EAS) 
    Guide. 
    Writing vectors
    There are two basic principles to remember when writing vectors: 
    nMinimize the amount of call processing, in other words, limit the 
    number of vector steps.
    nAvoid vector steps with calls made outside of business hours or 
    queues to groups with less than desirable resources or characteristics.
    Vectors can be created, modified, or deleted through the following three 
    methods:  
    nDEFINITY ECS Basic Screen Administration (Call Vector form)
    nCentreVu Visual Vectors software (Vector Editor) 
    nCentreVu CMS (Call Center Administration: Vector Contents 
    window)   
    						
    							Lucent Call Center’s Little Instruction Book for advanced 
    administration  585-210-936  Issue 1
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    Managing vectors 
    65 Administering Call Vectoring 
    Tip:
    It is always a good idea to print each vector before modifying it.  It is 
    also recommended that you save translations in the switch after 
    making changes, and print and file the contents for each vector.
    While the administration methods and on-line forms or screens are different 
    for each of these methods, they are based on the same programming 
    commands, known as vector commands.  As many as 32 steps containing 
    vector commands can be used to create a call vector.  
    Additional information is available for administering vectors through each 
    of these methods.  For DEFINITY ECS, see DEFINITY Enterprise 
    Communications Server Call Vectoring/Expert Agent Selection (EAS) 
    Guide.  For Visual Vectors, please refer to the Visual  Vectors User Guide. 
    For CentreVu CMS, see the CentreVu CMS Administration Guide.
    Tip:
    With the complexity of call centers, we recommend keeping and 
    updating a record for traffic configurations used for your call center.  
    This log can be used as a reference to help determine the source of 
    calls to a split or skill and what treatment those calls receive. Below is 
    a table example to use for logging configuration information.
    The following table provides an overview of the primary vector commands 
    used with Call Vectoring.   Split/Skill Vector VDN Trunk 
    						
    							Managing vectors 
    66 Administering Call Vectoring 
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    administration  585-210-936  Issue 1
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    Table 1: Vector Commands
    Command Description
    adjunct routingRequests adjunct to route call   
    (requires optional CallVisor ASAI 
    capabilities)
    announcementConnects calls to a recorded 
    announcement  
    busyConnects caller to a busy tone  
    check skillConnects or queues a call to a skill on 
    a conditional basis, for instance, check 
    skill x if available agents
    collect digitsPrompts a caller for digits (requires 
    Call Prompting)
    consider skill/locationObtains BSR status data from a local 
    skill or a remote location (requires 
    optional Best Service Routing) 
    converse-on skillDelivers a call to a converse skill and 
    activates a voice response unit (VRU)
    disconnectDisconnects the call with optional 
    announcement  
    goto stepCauses unconditional/conditional 
    branch to another step in the vector
    goto vectorCauses unconditional/conditional 
    branch to another vector
    messaging skillAllows caller to leave a message for a 
    call back 
    						
    							Lucent Call Center’s Little Instruction Book for advanced 
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    Managing vectors 
    67 Administering Call Vectoring 
    Tip:
    Vector design is simplified when CentreVu Advocate is used. Such 
    steps as multi-queuing, checking back-ups, and making adjustments 
    to queue priorities are generally eliminated.
    More detailed information about vector commands can be found in the “Call 
    Vectoring Commands” chapter in the DEFINITY Enterprise 
    Communications Server Call Vectoring/Expert Agent Selection (EAS) 
    Guide.
    queue-to skill/bestConnects or queues call to the primary 
    skill or to the best resource found by a 
    consider series (“best” resource only 
    when used with BSR)
    reply-bestSends BSR status data to primary 
    vector in a multi-site application 
    (requires BSR)
    route-toConnects call to destination entered 
    via collect digits command, or 
    connects call to internal/external 
    destination  
    stopStops further vector processing
    wait-timeInitiates feedback to caller, if needed, 
    and delays processing of the next step
    Table 1: Vector Commands — Continued  
    Command Description 
    						
    							Managing vectors 
    68 Performing daily maintenance 
    Lucent Call Center’s Little Instruction Book for advanced 
    administration  585-210-936  Issue 1
    December 1999
    Performing daily 
    maintenance
    The following DEFINITY ECS commands can help you review vector 
    performance and determine the cause of problems.  
    nTo trace call flow and verify whether your vectoring is working as 
    you intended, use the following commands, which display or print a 
    real-time list of vector processing events for a single call:
    — Use the list trace vdn <
    vdn extension> command to start 
    a trace with the next call that arrives at the specified VDN.  
    This command traces a call through multiple vectors.  
    —Use the list trace vec <
    vector number> command to 
    start a trace with the next call that arrives at the specified 
    vector.  This command does not trace a call through multiple 
    vectors.    
    nTo display information about events that have changed expected wait 
    time, use a list trace ewt low/high/top/medium  command.  This command starts a trace with the next call 
    that arrives for the specified skill and displays or prints a real-time 
    list of processing events for all calls until the command is canceled.
    nTo track unexpected vector events (errors resulting from exhausted 
    resources or faulty vector programming), use the Display Events 
    form and the display events command for the appropriate vectors.  
    Vector events identify and indicate the source of common 
    malfunctions and administration errors.   
    						
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