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Lucent Technologies DEFINITY Enterprise Communications Server Release 7 Console Operations Manual
Lucent Technologies DEFINITY Enterprise Communications Server Release 7 Console Operations Manual
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Understanding the Console Layout 5 Physical Layout of Your Console 2 DEFINITY® Enterprise Communications Server Release 7 Console Operations 555-230-700 Issue 4 June 1999 2 Understanding the Console Layout Your console is a powerful communications tool. With it, you function as a communications hub by managing calls and performing a variety of special functions. The goal of this chapter is to familiarize you with the console layout. At the end of this chapter, you will be able to describe the layout of your console. Physical Layout of Your Console At first glance, your console may look like an oversized phone with a few too many buttons and lamps (lights). While your console can function like a phone, it also manages several additional functions. In fact, your console, with its many buttons and lamps, has functional groups designed to manage outside lines, incoming calls, and special features. Two types of consoles are described in this chapter: the 302A/B and the 302C console. The following section contains drawings of 302A/B and 302C consoles followed by information on their layout.
DEFINITY® Enterprise Communications Server Release 7 Console Operations 555-230-700 Issue 4 June 1999 Understanding the Console Layout 6 Physical Layout of Your Console 2 Figure Notes: Figure 1. 302A/B Console 1. Lamp Test Switch 8. Display 2. Handset 9. Select Button 3. Handset Cradle 10. Volume Control Buttons 4. Call Processing Area 11. Outside-line Buttons 5. Outside-line Buttons 12. Feature Buttons 6. Warning Lamps and Call Waiting Lamps13. Call Appearance Buttons 7. Display Buttons Te s t1 phdg302b KLC 031899 On Hold Calls Waiting Calls Waiting Wa r n i n g Individual Calls Waiting Alarm Alarm Reported Po s i t i o n Available ContWa r n i n gBusy ContWa r n i n gBusy Start Release Cancel 4GHI 7PQRS 1 0Oper 5JKL 8TUV 2ABC 6MNO 9WXYZ 3DEF Ringer Select Volume 2 3 4 5 8 610 9 13 12 11 7
DEFINITY® Enterprise Communications Server Release 7 Console Operations 555-230-700 Issue 4 June 1999 Understanding the Console Layout 7 Physical Layout of Your Console 2 Figure Notes: Figure 2. 302C Console Outside-Lines Buttons Area The outside-lines buttons area allows you to choose an outside line or can be dedicated for paging system users. The outside-lines buttons area includes: nLabeled buttons representing outside lines nA Busy lamp that lights when all outside lines are busy 1. Handset 7. Display 2. Handset Cradle 8. Select Button 3. Call Processing Area 9. Volume Control Buttons 4. Warning Lamps and Call Waiting Lamps10. Outside-line Buttons 5. Outside-line Buttons 11. Feature Buttons 6. Display Buttons 12. Call Appearance Buttons a bc de f Po s i t i o n Available Forced ReleaseNight Pos Busy Calls Waiting Calls Waiting Wa r n i n g Individual Calls WaitingAlarmAlarm Reported Control Wa r n i n g BusyControl Wa r n i n g Busy Split Hold Date TimeRinger Select Volume Cancel Start Release 3DEF1 4GHI 7PRQS6MNO 9WXYZ 2ABC 5JKL 8TUV 0 phdg302c KLC 031199 1 2 3 4 5 7 6 8 9 10 11 12
DEFINITY® Enterprise Communications Server Release 7 Console Operations 555-230-700 Issue 4 June 1999 Understanding the Console Layout 8 Physical Layout of Your Console 2 nA Warning lamp that lights when a predetermined number of outside lines are busy nA Control lamp indicating that an outside line is in use Figure 3. Sample Outside-Lines Buttons Area Call Appearance Buttons The call appearance buttons allow you to answer calls, place calls, or place calls on hold. It includes: nA call appearance button for answering or placing calls nAn Atnd lamp that lights when you answer or place a call. This lamp flashes when an incoming call comes to the console, or when a transferred call returns to the console. nA Hold lamp that lights when you place a call on hold. This lamp flashes when a call remains on hold longer than the acceptable time limit that is programmed on your console.
DEFINITY® Enterprise Communications Server Release 7 Console Operations 555-230-700 Issue 4 June 1999 Understanding the Console Layout 9 Physical Layout of Your Console 2 Figure 4. Call Appearance Buttons and Lamps Dialing Keypad The dialing keypad has several buttons and lamps used for processing calls or notifying you of calls that are waiting to be answered, system-detected alarms, and lines that are available for placing calls. Figure 5. Call Processing Area
DEFINITY® Enterprise Communications Server Release 7 Console Operations 555-230-700 Issue 4 June 1999 Understanding the Console Layout 10 Physical Layout of Your Console 2 The call-appearance buttons allow you to: nCancel a call The CANCEL button allows you to abort a call procedure without disconnecting parties who are on the line. nStart a call The START button allows you to initiate a call or to transfer a call. NOTE: If you have Autostart, you can begin a call without pressing any button. nEnd a call The RELEASE button disconnects you from a call and prepares the console for the next call. The Call Processing lamps notify you that the following conditions exist: Table 1. Call Processing Indicators Lamp Name Condition Meaning Action Alarm Lighted Maintenance required System automatically contacts your maintenance provider Alarm/ Alarm ReportedLighted Flashing DarkSuccessful communication to your maintenance provider Unsuccessful communication to your maintenance provider Maintenance problem resolvedn/a Contact your system manager n/a Calls Waiting Lighted Call is waiting to be answeredAnswer call at your earliest convenience Continued on next page
DEFINITY® Enterprise Communications Server Release 7 Console Operations 555-230-700 Issue 4 June 1999 Understanding the Console Layout 11 Physical Layout of Your Console 2 Features The features area of your console allows you to perform standard and specialty operations. Your console is configured with features purchased by your company. Your system manager can provide a list of features available to you. For specific feature information, refer to Chapter 4, ‘‘Using the Features’’ . Calls Waiting WarningLighted Maximum number of calls are in the waiting queueAnswer calls as soon as possible or get assistance Individual Calls WaitingLighted Call to your personal extension needs to be answeredAnswer call as soon as possible Pos Avail Lighted DarkConsole available for incoming calls One of the following conditions exists: nYou are on a call. nA call has arrived at the console. nThe handset or headset is unplugged. nYou pressed the POS BUSY button. nYou placed the system in night-service mode.n/a n/a Table 1. Call Processing Indicators (Continued) Lamp Name Condition Meaning Action Continued on next page
DEFINITY® Enterprise Communications Server Release 7 Console Operations 555-230-700 Issue 4 June 1999 Understanding the Console Layout 12 Physical Layout of Your Console 2 Figure 6. Feature Button Area The Display The alphanumeric display provides information about callers, called parties, call status, and call features. Your console has 9 buttons in the display area that function as different modes for viewing information. On the basic console, they are located on the display module. On the enhanced console, they are located on the main console.
DEFINITY® Enterprise Communications Server Release 7 Console Operations 555-230-700 Issue 4 June 1999 Understanding the Console Layout 13 Physical Layout of Your Console 2 Figure 7. Display These display mode buttons are as follows: NOTE: Your system manager may change the function of each button. nNORMAL MODE (comes with every console) This button displays call-related information for active, incoming calls and console-originated calls. For more information on information that displays in normal mode, refer to Displaying in Normal Mode later in this chapter. nINSPECT MODE This button displays call-related information for held calls when you are on another call. nDATE TIME This button displays the current time of day and date for five seconds. nTIMER (Elapsed Time) This button displays elapsed time in hours, minutes, and seconds. Timing begins when you press the T IMER button and stops when you press the button again. The elapsed time information disappears when you press the button a third time. nCOVER MSG RT (Coverage Message Retrieval) This button retrieves Leave Word Calling (LWC) messages for system users. Leave Word Calling allows callers to leave messages for called parties on a message system that you can access from your console.
DEFINITY® Enterprise Communications Server Release 7 Console Operations 555-230-700 Issue 4 June 1999 Understanding the Console Layout 14 Physical Layout of Your Console 2 nNEXT MSG This button displays the next stored LWC message. If you are in Cover Msg Rt mode, the display shows END OF MESSAGES or NEXT TO REPEAT. If you are in Integrated Directory mode, it displays the next caller’s name. nDELETE MSG (Message) This button deletes the displayed message. nINTGRTD DIRECTORY (Integrated Directory) This button displays users’ names and extensions from the system directory. nMAKE CALL This button automatically returns calls from messages left in LWC. It also automatically calls currently-displayed Integrated Directory listings. nSTORED NUMBER This button displays the code required for accessing an outside line (usually a 9), or the extension number of the facility that the BUSY button monitors. To access this information: 1. Press the STORED NUMBER button 2. Press the BUSY button. Displaying in Normal Mode Call-related information includes: nIncoming-call button associated with the call One of six buttons, labeled a through f, lights when a call comes to your console. In the following sample, the lamp that lights is a. nCaller identification For internal calls, the display shows the caller’s name or the identification assigned to the phone in use, and the caller’s extension. In the following sample, the caller is Tom Brown who is at extension 3062. For outside calls, the display shows the kind of outside line used and the outside line’s assigned access code. In the following sample, the access code for the local outside line is 8. nCalled-party identification a= TOM BROWN 3062 a= TOM BROWN 3062 b= OUTSIDE CALL 8