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GoPro Studio 2 User Manual

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    							GoPro Studio 2.5 User Manual 
    You will then be shown the  Software Update release notes.  
     
    Click  CONTINUE  to move on to the next step.  
     
     
     
    The End User  License Agreement will appear.  
     
    Check the box to indicate that you accept the terms of the License Agreement.  
     
    Then click CONTINUE  to move on to the next step.  
     
     
     
     
     
     
     
     
    A window will appear indicating that the camera software is downloading.  
     
     
     
     
     
     
    Once downloaded, the camera software will be installe d onto the camera. 
     
     
     
     
     
    You will be notified when the update is complete.  
     
    Click on the DONE  button.  
       
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    							GoPro Studio 2.5 User Manual 
    Updating HERO3+ Camera Software  
     
    The following explains how to update the camera software in your GoPro HERO3+ 
    camera. In addition to the camera, you’ll need a memory card and a USB cable.  
      Step 1 –  Make sure a memory card is plugged into the camera.  
    Step 2 –  Turn on the camera.  
    Step 3 –  Plug in the USB cable to the compter.  
    Step 4 –  Plug the other end of the USB cable into the camera.  
     
    I f GoPro Stu dio is installed, it will detect the camera and if there is an update available, it 
    will prompt you to install it.  
     
    Click the INSTALL UPDATE button to begin the update process.  
     
     
    A t this point , your default web browser will launch, taking you to the GoPro  Support 
    website  where the latest camera software can be downloaded and installed. Follow the 
    steps there to complete the camera software update.  
     
     
     
     
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    							GoPro Studio 2.5 User Manual 
    Updating HERO3+ and HERO4 Camera 
    Software from a Memory Card Reader  
     
    The following explains how to update the camera software in your GoPro HERO3+ or 
    HERO4 camera using a memory card reader rather than a USB cable.  You’ll need a 
    memory card and a memory card reader . 
      Step 1 –  Insert your SD card into your  HERO3+ or HERO4  a nd then power on 
    the camera.  This initializes the card for use on a GoPro camera.  
    Step  2 –  Remove the memory card from the camera and i nsert it into the memory 
    card reader.  
    Step  3 –  Plug the memory card reader into the computer  (unless it is already 
    plugged in or built into the computer).  
     
    When GoPro Studio recognizes that the SD card contains GoPro camera media, a 
    window will appear i nstructing you to reinsert the  SD card into your camera and then 
    connect your camera to the computer via USB.  
     
    With the camera connected via USB, click the INSTALL UPDATE  button. 
     
    At this point, if you have a HERO4 camera the update procedure proceeds as described 
    previously, in the section called, “ Updating HERO4 Camera Software
    ”. 
     
    If you’re updating a HERO3+, you’ll be taken to the GoPro Support website, where you’ll 
    be guided through the rest of the camera software update process.  
     
     
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    							GoPro Studio 2.5 User Manual 
    IMPORTING MEDIA FROM YOUR 
    GOPRO CAMERA  
     
    When starting a new GoPro Studio project,  you must first transfer the media from your 
    GoPro camera to your computer. With GoPro Studio installed, the GoPro Studio Importer 
    makes this a quick and easy process.  
     
    Your GoPro camera records video files in the DCIM directory on your SD card. T here are 
    two ways to access these files on your computer:  
     
    •  Method 1:  Turn your camera on and then c onnect it to your computer using a 
    USB cable.  
    •   Method 2:  Remove the SD card fro m the camera and use an internal or external 
    SD card reader (this method requires a  micro SD card adapter if you use a 
    HERO3  or newer  camera).  
     
    STEP 1: Allow the GoPro Studio Importer manage your media 
     
    Once you have mounted your SD card using one of the methods above,  if this is the first 
    time you have plugged in a GoPro camera  or SD card to this computer, you will be 
    prompted to choose whether or not you would lik e to use the GoPro Studio Importer as 
    the default importer for GoPro cameras.  
     
    You are welcome to ‘opt -out’ and import your files using an alternative  method, but the 
    GoPro Studio Importer does a great job of transferring all your media into an organized 
    structure on your computer in a folder that you specify. It is for this reason that we 
    recommend that  you  click  on the YES  button and allow the GoPro Studio Importer to 
    handle the import process.  
     
    STEP 2: Create a folder for your camera files  
     
    After agreeing to let GoPro Studio Impor ter manage your GoPro media, you will be 
    prompted to create a folder name for the specific camera that is plugged into the 
    computer. A default name (based on the camera model) will be offered. You can 
    customize this if you want, or leave it as it is. This will be the folder name on your 
    computer  where the media will be imported into.  
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    							GoPro Studio 2.5 User Manual 
     
    Click on the CONTINU E button to move on to the next step.  
     
    STEP 3: Set your import preferences  
     
    Next you’ll be asked to select your preferences, which include the following options:  
     
    •  Changing the folder where your GoPro camera’s media is imported into  
    •   Selecting whether to show your media in GoPro Studio after im port 
    •   Selecting whether to automatically delete the files from your GoPro after import  
     
    NOTE: These settings can be changed later by using the GoPro Studio Importer 
    application in the Windows System Tray as described previously in the section called,  
    “ The GoPro Studio Importer -  Preferences
      
     
    Once you’ve decided on your preferences, click  CONTINUE. 
     
    STEP 4: W atch your media get transferred  
     
    At this point the media from the camera should be transferring to the computer. The 
    progress bar gives a rough indication of how long the import process is going to take.  
     
    Clicking on the X  button will cancel the import. The files that had been transferred prior to 
    the  cancellation will remain on the computer and all files will remain on the camera.  
      NOTE : GoPro video files can be quite large  and GoPro CineForm files (especially 3D 
    files) are even larger . With this in mind, make sure you have plenty of disk  space for bot h 
    your source files and the converted GoPro CineForm files.  
     
    STEP 5: GoPro Studio launches  
     
    After the import process is complete, GoPro Studio launches with all your media imported 
    into the Import Bin, ready for you to view and trim.  
     
    If GoPro Studio is already running at the time the import process completes, you will be 
    prompted whether or not you would like to create a new project or add the files to the 
    existing project . 
     
     
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    							GoPro Studio 2.5 User Manual 
    USING GOPRO STUDIO 
     
    Step 1: VIEW & TRIM 
     
    If you used the GoPro Studio Importer  to transfer your camera media to your computer , 
    your  videos and photos  should already be imported into the Import Bin in a GoPro Studio 
    Project.  If that is the case, skip down to the section called, “
    Previewing File s in the Player 
    Window”. But if you chose not to automatically launch GoPro Studio after import, you 
    should now bring your media files  into GoPro Studio to view and prepare them  for 
    conversion  into GoPro CineForm files .  
     
    Creating a New Project 
     
    If GoPro Stuido is not currently running, l aunch it by double- clicking on the GoPro Studio  
    desktop icon.   
     
    Before going any further , it’s a good idea to save the project and give it a project name.  
      1.  Go to the File  menu and click Save Project  (or press ‘Ctrl+S’  on your keyboard).  
    2.   Browse to the folder where you would like to save your project.  
    3.   Type a name for your project in the File name  box.  
    4.   Click the Save  button to create the new project file.  
     
    NOTE: Your new GoPro Studio project file will be saved with a “ .GC S” file extension.  
     
    Importing Source Video Files  
     
    To import your video files, do the following  (skip these steps  if the files are already 
    imported) : 
      1.  Click  the  IMPORT NEW FILES  button (or right -click in the Import Bin and select 
    Import Files ) and  browse  to the project folder that contains the files you want to 
    import . 
    2.   Highlight the videos you want to import and click  Open. 
    3.   Press  ‘Ctrl+S’  on your keyboard to save the project.  
     
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    							GoPro Studio 2.5 User Manual 
    Previewing Files in the Player Window  
     
    After importing your files, you’ll see them represented as thumbnails in the Import Bin on 
    the left-hand side of GoPro Studio’s IMPORT Room . Along with  each thumbnail , the 
    following file details are indicated:  
     
    •  Filename  
    •   Image Size  
    •   Frame R ate or Frame Count 
    •   2D or 3D  
    •   HiLight Tags exist  
    •   Video or T ime-L apse  Icon 
    •   Duration  
     
    You can select  files in the Import Bin b y clicking on them or using  the up and down arrow 
    keys on your keyboard to cycle through them.  
     
    To remove a clip from the Import Bin, select the clip you wish to remove and click on the 
    REMOVE CLIP  button at the bottom of the Import Bin or press the ‘DELETE’ key on your 
    keyboard.  
     
    To remove all  c lips from the Import Bin, click the CLEAR ALL  button at the bottom of the 
    Import Bin.  
     
    You can preview your files in the Player Window  by using the Playback Controls. 
     
    •  With a clip selected, press the PL AY  button in the Playback Controls (or the 
    SPACEBAR on your keyboard)  to see the clip playback in the Player Window.  
    •   Use the  Step Forward  and  Step Backwards  buttons to step through the clip one 
    frame at a time.  
     
    NOTE: Dep ending on your computer specifications and the in- camera recording format 
    used, the files may play back choppy. This is to be expected and one of the reasons we 
    will be converting the files into the GoPro CineForm format.  
     
    You can also use the Play -head on the Playback Slider to navigate thr ough the clip. To 
    do this, click on the diamond- shaped Play-head and drag left or right through the 
    Playback Slider.  W hile doing this, the Player Window will update to show the current 
    frame.  
     
    2D / 3D Indicator 
    Filename 
    Image Size 
    Frame Rate 
    Frame Count 
    Time-Lapse Icon Video Icon 
    PLAY Button 
    Step Backwards Step Forward 
    Play-head Playback Slider 
    HiLight Tag Indicator 
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    							GoPro Studio 2.5 User Manual 
    Converting Files 
     
    You can rotate, trim and select advanced conversion settings on a file before converting it 
    into a GoPro CineForm File. There are different reasons f or performing each of these 
    actions, as explained below.   
     
    Using the Rotate / Flip Option  
     
    When shooting with a GoPro camera, some situations will require you to mount it  upside-
    down. There is an in- camera setting to flip the video during recording  (which we 
    recommend you use) . If you forgot to use that option, GoPro Studio gives you an easy 
    way to  account for  this in the converted GoPro CineForm file.  
     
    1.  Select a source file by clicking on it in the Import Bin.  
    2.   Click on the ROT AT E  / F LIP  button.  
     
    After perf orming these steps your file  will appear right -side -up in the Playback Window , 
    and  after the conversion  your converted GoPro CineForm file will be right -side -up as well.  
     
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    							GoPro Studio 2.5 User Manual 
    Setting Initial Trim Points 
     
    GoPro Studio lets you trim your source file before converting it to a GoPro CineForm file. 
    This is helpful in reducing the size of the converted file and it eliminates any un wanted 
    portions of the initial recording from being included in the c onverted file. By using the 
    MARK  IN and  MARK O UT buttons you can  trim the file to include only the portion(s)  of 
    the recording  that you actually want to keep.  Do this to choose your favorite  shots and to 
    make your editing experience easier and more fun.  
     
    1.   Select a source file by clicking on it in the Import Bin.  
    2.   Move the Play -head on the Playback Slider to the desired start point of your clip 
    and press the MARK  IN button  to trim the beginning of the file.  
    3.   Now move the Play -head t o the desired end point of your clip and press the 
    MARK  OUT button to trim the end of the file.  
     
    Clicking on the MARK  IN and/or  MARK  OUT butt ons will mark your trim points by 
    darkening the unused portions of the file on the Playback Slider . To undo your trimming, 
    simply  move the Play -head to a new location and  click on the MARK IN or  MARK  OUT 
    button again.   
     
    If your clip has any HiLight  tags, they will show up on the Playback Slider as yellow 
    vertical markers. You can use these as a guide to quickly find the HiLights from your 
    recorded videos. Then simply set your IN and OUT points around the HiLight tag.  
     
    Now you can add the file to the Conversion List or set advanced conversion settings . 
     
    TIP : If you want to convert  multiple  portions of the same source file, mark the  IN and OUT 
    points for the first clip and then add it to the conversion list. Then repeat the IN and OUT 
    point marking process to choose new tr im points for the second clip and then add the 
    second clip to the conversion list. Repeat these steps for as many clips as you would like 
    to make from the original file.  
     
     
     
    MARK IN Button 
    MARK OUT Button 
    Playback Slider 
    Unused Portions of File 
    IN & OUT Point Locations 
    HiLight Tags 
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    							GoPro Studio 2.5 User Manual 
    Choosing Advanced  Conversion Settings  
     
    When you select a file for conversion, GoPro Studio chooses defau lt conversion settings 
    based on  the file’s original format. You can keep the default settings or customize them to 
    meet specialized needs.  This section will provide infor mation about the various advanced 
    conversion settings and explain why they are useful in certain situations.  
     
    Click on the  ADVANCED SETTINGS  button to open the Advanced Settings W indow.  
     
    IMAGE SIZE 
     
    Use the  IMAGE SIZE setting to adjust the resolution of the converted clip. The source 
    file’s resolution is identified by the word “ Source” next to  it (as shown in the screenshot t o 
    the left). You can keep the source setting or change it to a  different resolution. Some 
    r easons to change the resolution  are as follows: 
     
    •  You shot at a higher resolution than your desired output format ( e.g. source was 
    2 .7 K  but your  output format is 1080p)  
    •   You shot at a lower resolution and want to upscale it to a resolution that matches 
    your desired output format (source w as 720p 120fps but your output is 1080p 
    30fps)  
    •   You shot in a format that uses a 4:3 aspect ratio but your desired output format is 
    16:9 
     
    NOTE: In GoPro Studio’s  EDIT Room, you can mix and match resolutions on a single 
    storyboard so it is not crucial that y ou change the image size in the conversion  process.  
    However, if you are planning on taking your converted  clips into other applications  that 
    don’t let you mix resolutions, it’s a good idea to convert to the resolution that you’ll be 
    using in those applications.  
     
    M AKE  16:9 
     
    The  MAKE 16:9  option appears as a checkbox when you select a new IMAGE SIZE  of 
    1080p or smaller and the source video has a 4:3 aspect ratio. When checked,  it scales 
    and stretches the 4:3 image to fill a 16:9 frame.  
     
       
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