Antares AVOX 4 user manual
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45 Output Volume This control applies gain or attenuation to the output signal. Since MUTATOR Evo’s various functions can substantially increase or decrease the level of the input, you can use this control, in combination with the output level meter, to ensure that your output is at an appropriate level without clipping. To adjust output volume, click on and move the fader to the desired position. The numeric display will indicate in dBs the exact amount of gain or attenuation applied. Command (Mac)/Control (PC)/Option (Pro Tools) clicking anywhere in the fader track will reset the control to its default value of 0dB. Output Level Meter Use this meter in combination with the output level control to set the optimum output level. Ideally, the meter should peak in the upper area of its range without repeatedly pegging at 0 dB. Bypass The Bypass control lets you completely bypass the plug-in. When the Bypass button is blue, the plug-in is processing normally. When it is red, it is bypassed. Click the button to toggle its state. Audio Display The Audio Display gives you a visual indication of the original and processed versions of your audio (and is just kind of cool to watch). The blue plot is the waveform of the original audio, The red plot is the processed audio. For hours of fun, try changing the various controls while watching their effect on the red plot. Usage Tips The effects of the various MUTATOR Evo functions are so dependent on the nature of each individual voice, it’s hard to give useful general guidelines. If there was ever a plug-in that rewarded just messing around, this is it. With that caveat: • If you’re looking to create the voice of a demon, try shifting pretty much any voice down 8-12 semitones (depending on how low the voice is to begin with), set Throat Length to 1.10, and set Mutation to “2”. Then tweak as desired. • To turn a woman into a child, shift the voice up 5 semitones, set Throat Length to 1.30, and set Throat Width to 0.60. Then tweak as desired. • The effect of Alienization Dialect settings are entirely dependent on the specific speech it’s applied to. However, for an interesting musical effect, use a long cycle period and try matching the period to the tempo of your song.
46 12: WARM T U bE S AT U rAT I O N GEN E rATO r So what exactly is WA rM? WARM is an easy-to-use plug-in that accurately models the sonic effects of recording audio through a high quality analog tube preamplifier. It offers the choice of two different tube models as well as a unique OmniTube function that allows the application of the tube effect to the entire signal (as opposed to only the transients, as is typically the case with a tube preamp). WARM’s extended parameter ranges have been designed to allow the creation of a wide variety of sonic effects beyond the classic Based on Antares’ legendary (at least among those of us who work here and, based on the volume of emails we’ve gotten since we discontinued it, a fair number of others as well) Tube plug-in, WARM, warms up your vocals with Antares’ world-renown tube modeling technology, while being so processing-efficient, you can put an instance on pretty much every track in your project and still barely see your CPU meter twitch.
47 subtle tube “warmth.” Additionally, WARM has been designed to be extremely DSP efficient, so that even a relatively modest native system will be capable of running WARM on an almost unlimited number of tracks simultaneously. What’s the big deal with tubes anyway? For most of us in audio recording, distortion is a bad word. We typically want the cleanest possible recordings, free of any audible distortion. But for certain types of audio there is an exception: the distortion that comes from transient clipping in a high quality tube preamplifier. When high quality tube pre-amps are operated in their linear range, there is virtually no signal distortion and their audio qualities are essentially identical to that of high quality solid state pre-amps. However, it is common for transients to exceed the preamp’s linear voltage range, resulting in distortion. And here’s where things get interesting. The distortion characteristics of a vacuum tube pre-amp are vastly different than those of solid state amplifiers. Specifically, the overtones produced by tube distortion are generally harmonically related to the fundamental input pitch, whereas solid state overdrive distortion generally produces non- harmonic overtones. This tube distortion is often described as adding a certain “warmth” to a sound. This is in contrast to what is often described as the “brittleness” of the solid state sound. As a result, many people pay large sums of money for tube preamps designed to provide this desirable but elusive quality. It was the best sonic qualities of a number of these preamps that served as the sources for WARM’s digital models. controls Input Level This control applies gain to the input signal before it’s passed to the tube model. It is typically used to ensure that the level of the input is high enough to exceed the clipping level in the tube model. As a starting point, adjust the gain such that the input level meter needle spends most of its time in the top two (gray and purple) meter segments. Further adjustments can be made in combination with the Drive setting (see below). To adjust gain, click on and move the fader to the desired position. The numeric display will indicate in dBs the exact amount of gain applied. Command (Mac)/Control (PC)/Option (Pro Tools) clicking anywhere in the fader track will reset the control to its default value of 0dB. NOTE: Since the Drive control is capable of a maximum of 12dB of gain, the input signal transients must be at least above -12dB to produce any tube effect. If the input meter never enters the top segments of the meter, no tube effect will be audible with even maximum Drive. ANOTHE r NOTE: Unless you are going for some special effect, you do not want to have clipping at the input stage. This is not the “good” clipping that happens in the tube model. Input clipping is that nasty digital kind.
48 Tube Selector WARM includes two different tube models. The Velvet (blue) tube models the subtle effects of a classic high-quality tube preamp. While this model is perfect for adding warmth to vocals, it’s just as useful for acoustic guitar, horns, strings, synth pads, in fact pretty much anything. The Crunch (red) tube models the deep, warm distortion of an overdriven tube amplifier. Use it in moderation to impart a subtle (or not-so-subtle) effect to almost any track. Or crank it up for that “industrial” vocal sound, electric guitar, bass, or synths. To select a tube, simply click the appropriate button. Drive Amount The amount of tube saturation effect applied to your audio is controlled by the Drive control in combination with the Input Gain control described above. The Drive control determines the amplification factor of the modeled tube pre-amp with the numeric display indicating the amplification in dB. At 0 dB , no distortion occurs, even for full amplitude (+1 or -1) signal levels. These levels represent the “rails” of the amplifier. As the Drive is increased, the amplification is increased. Any regions of the signal that increase beyond the rails generate saturation distortion. Because the maximum Drive amount is +12 dB, generating the tube effect requires the original signal to be at a level greater than -12 dB. If this is not the case, you should adjust the Input Gain control to increase the level of the sound. (Be certain that Input Gain is not increased so much as to cause clipping.) It may be necessary to go back and forth between Drive and Input Gain a few times to get exactly the effect you want. NOTE: If your audio was recorded at an exceptionally low level, it may be that even maximum Input Gain and maximum Drive will still not result in a level high enough to generate distortion. In that case, either re-record your audio at a higher level (if possible) or use your waveform editing program to digitally increase the level (keeping in mind that this may negatively affect the signal quality).
49 To adjust the Drive amount, click on the fader handle and move it left or right to the desired setting. The numerical display will indicate the amplification factor in dB and the tube graphic’s will “glow” will change to provide an additional visual indication (i.e., “eye candy”). Command (Mac)/Control (PC)/Option (Pro Tools)clicking anywhere in the scale will reset the Drive value to 0dBOmniTube Without OmniTube engaged, WARM functions exactly like a tube preamp, i.e., the regions of the input signal that exceed the clipping level (typically transients) are affected and all other regions are passed with no change. With OmniTube on, all regions of the input signal are subject to tube distortion. To accomplish this, when you engage OmniTube, a compressor is inserted into the signal path after the Input Gain control and before the tube model. The compressor is set to compress the signal and then apply sufficient makeup gain to ensure that the Drive control can drive the entire signal above the clipping level. After the tube effect is applied to the entire signal, an inverse gain function restores the signal’s original dynamics. The effect of OmniTube is highly dependent on the character of the input signal, which tube is selected, and the setting of the Drive control. Experimentation is the order of the day. To toggle OmniTube on or off, simply click on the OmniTube button. The color of the switch will change to indicate its current state. NOTE: Despite the fact that OmniTube employs a compressor, it is important to remember that the final output signal is not compressed and that the original dynamics are maintained. If you want to actually compress your signal, you’ll need a separate compressor somewhere else in the signal chain. Output Attenuation This control applies attenuation to the signal after it’s passed through the tube model. It is typically used to ensure that no clipping occurs as a result of the gain applied by the Drive control. As a starting point, set the attenuation to 0dB (i.e., no attenuation). If the Clip indicator lights, apply just enough attenuation to avoid the clipping and cause the output level meter needle to spend most of its time in the top two meter segments. (The top of the level meter’s range is 0dB. To adjust attenuation, click on and move the fader to the desired position. The numeric display will indicate in dBs the exact amount of attenuation applied. Command (Mac)/Control (PC)/Option (Pro Tools) clicking anywhere in the fader track will reset the control to its default value of 0dB.
50 Usage Tips At its most basic level, WARM is designed to add an extremely accurate model of a tube preamp’s sound to warm your digital tracks. But we have purposely designed WARM to have a range of controls that allow you to push well beyond that model. Here are a few other things to try: • Pass your entire final mix through WARM. Instantiate a stereo version of WARM (or more if you are mixing for surround) on your mix bus. Start with a little Velvet tube with OmniTube off. Experiment with the Drive amount and/or adding OmniTube for a unique timbral effect. Or switch to the Crunch tube for a more dramatic effect. The result will depend a lot on the nature of your mix, but will rarely be less than “interesting.” • Run your vocal through the Crunch tube with OmniTube on and a high Drive level. Instant industrial vocal. • Although we usually warn against input clipping, for extreme effects try purposely clipping the input (for digital distortion) and then passing the distorted signal through the tube model. This will usually sound pretty ugly, but in some cases it might be just the ugly you’re looking for. • Experiment and let your ears be your guide.
51 13: ASPIRE Evo A SPIr ATION NOISE PrOcESSO r ASPIRE Evo is the world’s first tool for modifying a voice’s breathiness independent of its harmonic content. Whether reducing a bit of vocal rasp or adding a bit of smokiness, ASPIRE Evo lets you modify the amount and quality of a voice’s aspiration noise without otherwise affecting the vocal’s harmonic characteristics. What’s aspiration noise? As we mentioned back in the chapter on THROAT Evo, when you speak or sing, air from your lungs is forced through your vocal chords, causing them to vibrate. The contour of this vibration is the glottal waveform. The actual shape of the waveform is affected by each individual’s anatomy as well as the pressure applied to the vocal chords. From there, the voice is propagated through the throat, the mouth and out through the lips. It is the shape of these structures, both their length and width, that create the resonant characteristics that combine with the glottal waveform to define a unique vocal identity. But going into a bit more detail, we find that the vocal waveform is actually a combination of two different components. One, the one we usually think of as the primary element of vocal timbre, is the harmonic content generated by the process described above. However, there is a second component that is generated by the turbulence of the air rushing past the vocal chords. This component, aspiration noise, does not have harmonic content and can roughly be thought of as “breathiness.” Aspiration noise presents itself in a variety of ways, from a subtle bit of breathiness to a full- blown rasp. Of course, whether it’s a problem or not depends on the amount of noise and the style of a performance. A whole lot of roughness that would work well for screaming punk or roots blues might well be a problem for mainstream pop or a smooth ballad (of course, it also might not). Up to now, there wasn’t much you could do about it. Now, with ASPIRE Evo, there is.
52 If, on the other hand, your signal is noisy or not well-isolated (as might be more common in a live performance situation) or you are dealing with a particularly breathy or guttural voice, it may be necessary to allow more signal variation (higher Tracking numbers). However, under these circumstances tracking is not guaranteed and a too “relaxed” setting may introduce distortion and popping. To adjust Tracking, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. Remember, higher numbers allow more variation, while lower numbers require less. Command (Mac)/Control (PC)/Option (Pro Tools) clicking on the knob will reset it to its default value of 25. Display The display provides a graphic representation of the harmonic content of the input signal (the white plot), the aspiration noise component and its relative level (the red plot), and the current setting of the parametric EQ (the green plot). Increase/Reduce Click the appropriate button to ether Increase or Decrease the amount of aspiration noise. The appropriate controls will become active (and the remaining controls will be disabled). IMPOrTANT NOTE: ASPIRE Evo acts on the aspiration noise naturally present in a person’s voice. It does not synthesize aspiration noise from scratch. There are people with extremely pure voices that contain virtually no audible aspiration noise. In those relatively rare cases, ASPIRE Evo will have no audible effect. What’s ASPI rE Evo do? Quite simply, ASPIRE Evo analyzes a vocal in real time and separates the aspiration noise component from the harmonic content. It then allows you to either increase or decrease the amount of aspiration noise, as well as letting you affect the character of the aspiration noise by applying a parametric EQ to the noise component. controls Vo i c e Ty p e Use this control to select the vocal type of the track you will be processing. Choices include soprano voice, alto/tenor voice, baritone/bass voice and instrument (a general setting for anything that isn’t actually a vocal). Matching the appropriate algorithm to the input results in faster and more accurate analysis. To select vocal type, click on the Voice Type pop-up and then select the desired type from the pop-up list. N OTE: Choosing the wrong Voice Type (or just forgetting to set it at all) can result in compromised performance. Pay attention. Tracking In order to accurately analyze the input, ASPIRE Evo requires a periodically repeating waveform, characteristic of a voice or solo instrument. The Tracking control determines how much variation is allowed in the incoming waveform for ASPIRE Evo to still consider it periodic. If you are working with a well-isolated solo signal (e.g., tracking in a studio or from a multitrack master) you can typically set the Tracking control to 25 and forget it.
53 Reduction This control allows you to select the amount of reduction of the aspiration noise. A setting of 0.0 provides no reduction. Maximum reduction is -12.0 dB. The red aspiration noise plot on the graphic display will move to reflect the setting of the control. To adjust Reduction, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. Command (Mac)/Control (PC)/Option (Pro Tools) clicking on the knob will reset it to its default value of -6 dB. Increase This control allows you to increase the amount of the aspiration noise (although see the section on EQ below for an explanation of how this function can also be used for selective reduction). A setting of 0.0 provides no increase. Maximum increase is 12.0 dB. The red aspiration noise plot on the graphic display will move to reflect the setting of the control. To adjust Increase, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. Command (Mac)/Alt (PC) clicking on the knob will reset it to its default value of 6 dB. eQ SeCTIO n The EQ Section provides one band of traditional parametric EQ. NOTE: It’s important to remember that this EQ affects just the aspiration noise component, not the main harmonic component. If you want to apply EQ to the main voice, you’ll need to use another EQ somewhere else in the processing chain. A NOTHE r NOTE : Although the EQ is only active in the “Increase” mode, various combinations of Increase amount, Frequency, Q, and Gain can result in selective shaping of the aspiration noise. Specifically, using negative Gain amounts, you can use this mode to decrease the aspiration noise in a specific frequency range while increasing it (or leaving it unchanged) in another. Frequency This control selects the frequency of the EQ (i.e., the frequency that will either be increased or decreased via the Gain control). The range is from 0Hz to 4000Hz. To adjust Frequency, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. Command (Mac)/Control (PC)/Option (Pro Tools) clicking on the knob will reset it to its default value of 1500Hz. Q The Q control allows you to set the slope (and, consequently, the bandwidth) of the EQ’s peak or dip. Its range is 0.10 to 3.10. High Qs result steep slopes (and narrow bandwidth), while lower Qs result in more gentle slopes (and wider bandwidth). (The easiest way to understand this is to watch the green EQ plot while adjusting the Q and Gain controls. All will become clear.) To adjust Q, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. Command (Mac)/Control (PC)/Option (Pro Tools) clicking on the knob will reset it to its default value of 0.70.
54 Gain The Gain control lets you set the amount of boost or cut that will be applied to the aspiration noise component at the selected Frequency. The range is from -12.0dB to +12.0dB. To adjust Gain, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. Command (Mac)/Alt (PC) clicking on the knob will reset it to its default value of 0.0 Usage Tips • If you’ll be using any of the more radical AVOX 4 plug-ins on a voice, ASPIRE Evo should come first in the signal chain (or second, if you will also be using SYBIL Evo). • As in many of the AVOX 4 plug-ins, we’ve provided control ranges that allow you to create effects well beyond what would normally be considered “realistic.” In particular, large Increase amounts in combination with high Gain and Q at various frequencies can result in some rather unusual effects. • As mentioned above, ASPIRE Evo will only have an audible effect if a voice actually contains natural aspiration noise. If you are working with one of those rare super- pure voices and need to add an element of breathiness, use the Add Breathiness function in THROAT to a add synthesized simulation of aspiration noise.