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Antares AVOX 4 user manual

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    Usage Tips
    • CHOIR Evo is available in mono and stereo 
    versions and, depending on the capabilities 
    of your host program, a mono -> stereo 
    version (which in most cases is the preferred 
    routing). In the case of the stereo version, 
    CHOIR Evo processes only the left channel. 
    CHOIR Evo is dramatically more effective 
    with the voices panned across the stereo 
    spectrum, so if at all possible, try always to 
    use it with stereo output.
    • The real power of CHOIR Evo comes not as a 
    processor for one voice, but as a processor to 
    assign to each of a number of harmony parts. 
    Even if you have only one singer, have them 
    overdub the basic harmony parts and then 
    process those parts through THROAT 4 to give 
    each the character of different voices. Then 
    assign an instance of CHOIR Evo to each of 
    those parts and create your vocal ensemble.
    • Alternatively, create harmony parts by 
    processing a single vocal part through a 
    harmonizer and then assigning each   
    individual harmonizer output to an instance   
    of CHOIR Evo.
    •  Keep in mind that the greater the number of 
    voices, the greater the CPU usage. If you will 
    be using multiple instances of CHOIR Evo,   
    it might be wise to limit each instance to 4 
    or 8 voices.
    •  Along those same lines, even if you have 
    tons of CPU power, more is not always 
    better. Match the choir size to the style 
    of your music. Not every song needs the 
    Mormon Tabernacle Choir.
    • Experiment with different combinations 
    of the Pitch and Timing controls. They 
    can create dramatically different vocal 
    ensembles. With Timing at its minimum 
    and substantial Pitch Variation, you have a 
    choir that’s rhythmically tight but a bit loose 
    with intonation. Conversely, reversing those 
    settings gives you a group that’s solidly in 
    tune, but rhythmically loose. And there 
    are of course many variations in between. 
    Match the performance style to the style of 
    your music.
    • For best performance, CHOIR Evo requires a 
    clean, pitched monophonic signal. If CHOIR 
    Evo can not reliably detect the pitch of the 
    input, either because of a noisy or effected 
    signal or because the input is not a single 
    monophonic voice, it will apply Timing 
    variations only.  
    						
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    8: PUNCH Evo  
    V Oc AL I MPA cT E NHAN cEr
    PUNCH Evo is a processor that is designed to 
    optimize the level of a vocal track to allow 
    it to cut through a dense mix with power 
    and clarity. It provides a combination of 
    compression, gain, limiting, and overload 
    protection with a user interface designed for 
    speed and simplicity.
    c ontrols
    Input Level
    This meter displays the input level of the signal 
    to be processed. 
    N OTE: This display is for reference 
    purposes only. None of the following 
    controls affect the input level. The 
    result of all processing will be reflected on the 
    Output Level display described below. Gain
    This control allows you to increase the 
    gain of your vocal. It will typically be set in 
    combination with the Impact control below.
    The effect of this control will be reflected on 
    the Output Level display.
    Command (Mac)/Control (PC)/Option (Pro 
    Tools) click the control to reset it to its default 
    value of 0.0.
    Impact
    This control lets you select the amount 
    of “punch” that is added to the vocal. As 
    you increase the value of this control, level 
    variations in the vocal performance are 
    equalized and their level raised. The effect of 
    the control will be reflected on the Output 
    Level display.
    Command (Mac)/Control (PC)/Option (Pro 
    Tools) click the control to reset it to its default 
    value of 0.  
    						
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    Ceiling
    This control allows you to attenuate the signal 
    after all other processing. 
    Although PUNCH Evo allows you to create a 
    full-level signal without risk of ugly distortion, 
    it will usually be wise to apply at least a little 
    attenuation here to allow yourself some room 
    for any further processing that might apply 
    gain. The default setting of -3.0 dB is a good 
    starting point, and you can always come back 
    and add in more if necessary as you continue 
    processing and the mix takes shape.
    Command (Mac)/Control (PC)/Option (Pro 
    Tools) click the control to reset it to its default 
    value of -3.0 dB.
    Output Level
    This meter displays the level of the signal 
    after all processing by PUNCH Evo. The Gain, 
    Impact, and Ceiling controls should be set in 
    combination such that no clipping occurs. Usage Tips
    • PUNCH Evo is available in mono and stereo 
    versions.
    • Since the point of PUNCH Evo is to optimize 
    the impact of your vocal track in the mix, 
    it makes sense to set the controls while 
    listening to the track in the context of the 
    entire mix.
    • Every vocal performance is unique. Finding 
    the optimum settings for PUNCH Evo is 
    very much a matter of experimentation. 
    Luckily there are only two controls that 
    really matter, so the prospect is not exactly 
    daunting.
    • The Impact control has been purposely 
    designed with a wide enough range to 
    produce some pretty odd effects at its 
    extreme. If you’re looking for that sort of 
    thing, check it out.
    • While PUNCH Evo has been designed for the 
    voice, it can perform its magic effectively on 
    pretty much any recorded part. It will even 
    do interesting things to entire recorded 
    mixes. Check it out.  
    						
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    9:  SYBIL Evo  
    VA rIA bLE  FrEqUEN cy dE-ESSE r
    SYBIL Evo is a digital equivalent of a traditional 
    vocal de-esser. When recording spoken or 
    sung material, the sibilant sounds (Ss, Ts, CHs, 
    and SHs) in the track sometimes (depending 
    on the individual performer) appear louder 
    than the rest of the signal. The effect can 
    sound unnatural and often irritating. The 
    solution to this problem is to compress only 
    the sibilants, thereby lowering their level 
    relative to the rest of the track. Processing a 
    signal this way is called de-essing. 
    The diagram below shows how a compressor 
    and a high pass filter are traditionally 
    configured to accomplish de-essing. SYBIL Evo uses a digital algorithm to 
    implement the de-esser function. While the 
    details of the algorithm are quite complex, the 
    resulting effect is functionally equivalent to 
    the diagram above. 
    COMPRESSORININ
    OUTOUT
    SIDECHAIN 
    INPUT
    HIGH
    PA SS
    FI LT ER  
    						
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    controls
    G AI n Re DuCTIO n 
    m eTeR
    The Gain Reduction 
    Meter displays 
    the amount of 
    compression taking 
    place. If the frequency 
    and threshold controls 
    are set properly, the 
    meter will display 
    little gain reduction 
    during vowel sounds 
    and soft consonants, 
    and substantial gain 
    reduction during 
    sibilants. For this 
    reason, the meter is 
    a useful tool when 
    setting the other 
    controls.
    SID e Ch AIn
    High Pass 
    Frequency
    This control sets 
    the frequency of 
    SYBIL Evo’s side-
    chain high pass 
    filter. The goal is to 
    set the frequency 
    such that the filter 
    passes any sibilance 
    (thereby keying 
    the compressor), 
    but not any of the 
    desired signal.
    Command (Mac)/
    Control (PC)/Option 
    (Pro Tools)click the 
    control to reset it to 
    its default value of 
    8000 Hz.
    CO m PRe SSOR
    Threshold
    This control sets the threshold 
    level of SYBIL Evo’s compressor. 
    The range is from 0 dB to -80 dB. 
    In most cases, the default value of 
    -48 dB is a good place to start.
    Command (Mac)/Control (PC)/
    Option (Pro Tools) click the control 
    to reset it to its default value of 
    -48 dB.
    Compression
    This control sets the compression 
    ratio of SYBIL Evo’s compressor. 
    The range is from 1.0:1 to 99:1. In 
    most cases, the default value of 
    2.4:1 is a good place to start.
    Command (Mac)/Control (PC)/
    Option (Pro Tools) click the control 
    to reset it to its default value of 
    2.4:1.  
    						
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    Attack Time 
    This control adjusts the speed with which 
    SYBIL Evo’s compressor responds to peaks in 
    the signal coming from the high pass filter. The 
    range of the control is from 3 milliseconds to 
    100 milliseconds. 
    Command (Mac)/Control (PC)/Option (Pro 
    Tools) click the control to reset it to its default 
    value of 10 milliseconds.
    Release Time
    This control adjusts the time it takes the 
    compressor’s gain to increase 6 dB after the 
    signal coming from the high pass filter drops 
    below the threshold. The range of the control 
    is from 3 milliseconds to 200 milliseconds.
    Command (Mac)/Control (PC)/Option (Pro 
    Tools) click the control to reset it to its default 
    value of 20 milliseconds.
    Usage Tips
    • SYBIL Evo functions solely as a mono 
    processor.
    • If the high pass frequency is set too low, 
    non-sibilant components of the signal will 
    be compressed and the vocal will have its 
    highs attenuated. If it is set too high, some 
    sibilance will still remain. The trick is to find 
    that ideal point where only the sibilance is 
    affected. When set correctly, you can’t tell 
    that there is processing going on. If you can 
    hear something happening, SYBIL Evo needs 
    to have its settings tweaked.  
    						
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    10: ARTICUL ATOR Evo  
    d I G I TA L  TA Lk  b OX
    A modern-day version of the venerable talk 
    box, ARTICUL ATOR Evo lets you extract the 
    formant and amplitude information from a 
    vocal (or other dynamic source) and apply 
    it to any other audio track or to a built-in 
    broadband noise generator. Perfect for talking 
    guitars, singing synths, whispering voices, and 
    a wide range of special effects.
    So what’s going on here?
    ARTICUL ATOR Evo is unique among the AVOX 
    4 plug-ins in a number of basic ways:
    First, it requires two different audio sources, 
    what we call the Audio Signal and the Control 
    Signal (more about those in a bit). 
    Second, while every other AVOX 4 plug-in is 
    designed to process and affect a vocal track, 
    ARTICUL ATOR Evo is designed to use a vocal 
    track to control the processing of a second 
    track, ideally a track with broadband harmonic 
    content like a rich synth patch, a processed 
    guitar, or the built-in noise generator (but 
    typically not another vocal track). Finally, because different hosts offer different 
    (or no) capabilities for routing multiple 
    tracks to a single plug-in, the version of 
    ARTICUL ATOR Evo for each plug-in format 
    features a unique Input Routing subsection 
    that is designed for the specific capabilities of 
    that format.
    S
    IG nAL  Se Le CTIO n
    As mentioned above, ARTICUL ATOR Evo 
    requires two audio sources (although the built-
    in Noise Generator can serve as one of them). 
    They are:
    THE  cONTr OL SIGNAL : This signal serves as 
    the source of the formant and amplitude 
    information that will be applied to the Audio 
    Signal. A good Control Signal will have a lot 
    of variation in both loudness and resonant 
    harmonic content. A voice, whether singing, 
    speaking, or just making weird rhythmic vocal 
    noises makes an ideal Control Signal.
    The Control Signal will always be mono.  
    						
    							32
    THE A UdIO S IGNAL : This is the signal that 
    the Control Signal’s formant and amplitude 
    information is applied to. A good Audio 
    Signal will be rich in harmonic content 
    and sustained in nature. Examples include 
    synth pads and patches rich in overtones, 
    distortion-rich guitar sounds, or even entire 
    instrumental mixes. The built-in Noise 
    Generator also makes a good Audio Signal, 
    but its character will pretty much always 
    be in the nature of whispering. (It can also 
    be mixed with an external Audio Signal.) 
    The Audio Signal can be mono or stereo, 
    depending on the capabilities of your 
    particular host.
    S IG nAL  ROuTI nG
    Since few current plug-ins need to make 
    use of two independent audio signals, some 
    ingenuity is required to use ARTICUL ATOR Evo 
    in some hosts. 
    The easiest way to route the required signals 
    is through the use of a sidechain input. In this 
    scenario, you simply instantiate ARTICUL ATOR 
    Evo on the Audio Signal’s track and route the 
    Control Signal through the sidechain input.
    Unfortunately, not all hosts currently support 
    sidechain routing. If yours doesn’t, you will 
    have to use one of the alternative methods 
    outlined in the Input Routing section below.
    The ARTICu LATOR eVO  
    C Onf IGuRATIOn Gu IDe
    While the general Input Routing instructions 
    below serve as a good basic overview, we’ve 
    also developed a PDF guide that includes 
    detailed configuration instructions, complete 
    with screen shots, for a variety of popular 
    hosts. If you bought a boxed copy of AVOX 
    4, you’ll find the guide on your DVD. If 
    you downloaded it from our web site, it is 
    included in the installer and will be found in 
    the Antares directory with the other AVOX 4 
    documentation.
    Since hosts change with dismaying regularity, 
    we will be regularly updating the guide to 
    reflect the latest versions. You can always 
    download the most up-to-date edition at:
    http://www.antarestech.com/support/
    controls
    In Pu T R OuTI nG  SeCTIO n
    As mentioned above, the RTAS, VST and Audio 
    Units versions of ARTICUL ATOR Evo each 
    include an Input Routing section unique to each 
    format’s capabilities. In the case of RTAS and 
    VST, these sections are simply informational in 
    nature, providing an indication of what’s going 
    where. In the case of Audio Units, the Input 
    Routing section includes controls that let you 
    select the routing that is supported by your 
    particular host. Details below.
    A AX ANd rTAS  Since Pro 
    Tools™ supports sidechain 
    routing, setting up the AXX 
    or RTAS versions is quite 
    straightforward. Simply 
    select the Audio Signal by 
    instantiating ARTICUL ATOR 
    Evo on the desired mono or 
    stereo audio track and then 
    assign the Control Signal via 
    the sidechain input. 
    The RTAS/A AX Input Routing 
    section includes a red “LED” 
    that lights to confirm that 
    the sidechain input has been 
    enabled in Pro Tools.
    VST  The version of VST that 
    is most commonly in use at the 
    time this is being written (and 
    is used by ARTICUL ATOR Evo) 
    does not support sidechain 
    input. Consequently, the 
    methods for getting both 
    signals into the VST version 
    of ARTICUL ATOR Evo vary 
    depending on what kind of 
    track it’s instantiated on.
    The Input Routing section will 
    change to reflect each of the 
    three possible options:
    I NSTANTIATION ON A MONO  
    T r Ack: In this configuration, 
    instantiate ARTICUL ATOR Evo 
    on the track of the Control 
    Signal. ARTICULATOR Evo’s   
    						
    							33
    internal Noise Generator functions as the 
    Audio Signal. (This is useful primarily for 
    whispering and modulated noise effects.)
    INSTANTIATION ON A STE rEO  
    T r Ack: In this configuration, 
    ARTICUL ATOR Evo treats the 
    right channel of the stereo 
    track as the Control Signal 
    and the left channel of the 
    track as the Audio Signal. 
    As is probably obvious, this 
    will usually require that you 
    create the stereo track by 
    combining (via whatever 
    method your DAW provides) 
    the two independent tracks 
    you wish to use as Control 
    Signal and Audio Signal 
    (being careful to ensure that 
    they are hard panned to the 
    appropriate channels). 
    In this configuration, the Audio Signal is 
    limited to being mono (although it can be 
    combined with the Noise Generator in Stereo 
    Noise mode).
    I NSTANTIATION ON A 3 
    c HANNEL FX b US: In this 
    configuration, ARTICULATOR 
    Evo treats the surround 
    channel of the FX bus as the 
    Control Signal and the left 
    and right stereo channels 
    as the Audio Signal. 
    Again, this will require 
    that you create the FX bus 
    channels by combining the 
    independent tracks you wish 
    to use as Control Signal and 
    Audio Signal (again being 
    careful to ensure that they 
    are hard panned to the 
    appropriate channels).
    This is the most flexible of the three options, 
    in that it allows you to process a stereo Audio 
    Signal. A
    UdIO  UNITS  Some 
    Audio Units hosts support 
    sidechain input and some 
    don’t. Consequently, the 
    Input Routing section for 
    the AU version provides 
    controls that allow you to 
    set up ARTICUL ATOR Evo to 
    take advantage of whichever 
    capabilities your host 
    provides.
    The Input Routing section 
    will change to reflect each of 
    the two possible options:
    I NSTANTIATION ON A MONO  
    T r Ack: In this configuration, 
    you can select either the 
    sidechain input or the audio track itself as the 
    Control Signal. If our host supports sidechain 
    input, you will typically always select it as 
    the Control Signal. If your host does not 
    offer sidechain input, select Audio Track. 
    Depending on your choice, the resulting Audio 
    Signal source will appear in the Audio Signal 
    display as follows:
    •  If you select SId EcHAIN , the Audio Source 
    will be the audio track that ARTICUL ATOR 
    Evo is instantiated on.
    •  If you select AUdIO  TrAck, ARTICULATOR 
    Evo’s internal Noise Generator functions as 
    the Audio Signal. (This is useful primarily for 
    whispering and modulated noise effects.)
    I NSTANTIATION ON A STE rEO  
    T r Ack: In this configuration, 
    you can select either the 
    sidechain input or the left 
    channel of the audio track or 
    the right channel of the audio 
    track as the Control Signal. If 
    our host supports sidechain 
    input, you will typically 
    always select it as the Control 
    Signal. If your host does 
    not offer sidechain input, 
    select either the left or right 
    channel of the audio track.  
    						
    							34
    Depending on your choice, the resulting Audio 
    Signal source will appear in the Audio Signal 
    display as follows:
    • If you select SId EcHAIN, the Audio 
    Source will be the stereo audio track that 
    ARTICUL ATOR Evo is instantiated on. 
    This is the most flexible configuration in 
    that it allows for a stereo Audio Signal.
    •  If you select AU dIO Tr Ack L as the 
    Control Signal, Audio Track R will 
    be selected as the Audio Signal.
    •  If you select AU dIO Tr Ack r as the 
    Control Signal, Audio Track L will be 
    selected as the Audio Signal.
    In these latter two cases, you will typically 
    be required to create the stereo track by 
    combining (via whatever method your DAW 
    provides) the two independent tracks you 
    wish to use as Control Signal and Audio Signal 
    (being careful to ensure that they are hard 
    panned to the appropriate channels). In these 
    configurations, the Audio Signal is limited to 
    being mono (although it can be combined with 
    the Noise Generator in Stereo Noise mode).
    In Pu T Le VeL  m eTeRS
    All of the Input Modules include little input 
    level meters for both the Audio Signal and 
    Control Signal. These meters display the 
    levels of the signals routed to their respective 
    inputs. Their main purpose is to allow 
    you to visually confirm that that the two 
    signals are actually routed as you expect
    In Pu T mIX eR Se CTIO n
    The Input Mixer controls let you set the 
    relative levels of the Audio Signal and the 
    internal Noise Generator as well as optionally 
    applying compression to the Audio Signal and 
    selecting mono or stereo noise.
    Audio Level
    This control sets the 
    level of the audio 
    signal (duh!). Its 
    range provides for 
    both attenuation 
    and gain. The range 
    is from -inf (i.e., off) 
    to +12 dBs of gain.To adjust Audio Signal Level, click on the knob 
    and move the cursor up to turn the knob 
    clockwise, or down to turn it counterclockwise. 
    The numeric display will indicate the amount 
    of attenuation or gain in dBs.
    Command (Mac)/Control (PC)/Option (Pro 
    Tools) clicking on the knob will reset it to its 
    default value of 0 dB.
    Compressor
    This control lets you engage a 
    compressor with fixed parameters 
    designed to maximize the Audio 
    Signal’s level. It would typically be 
    used in the case where the Audio Signal has 
    quite a bit of dynamic variation that you would 
    like to even out so that the Control Signal’s 
    dynamics can be applied to it. 
    Clicking the Comp button will toggle the 
    compressor on and off. The button will turn 
    blue to indicate that the compressor is on. 
    N OTE: Engaging the compressor 
    usually results in an overall increase 
    in gain. You may need to adjust the 
    Audio Level control to compensate.
    Noise Level
    This control sets the 
    level of the internal 
    Noise Generator. 
    The range is from 
    -inf (i.e., off) to +12 
    dBs of gain.
    To adjust Noise 
    Generator Level, click on the knob and move 
    the cursor up to turn the knob clockwise, or 
    down to turn it counterclockwise. The numeric 
    display will indicate the amount of attenuation 
    or gain in dBs.
    Command (Mac)/Control (PC)/Option (Pro 
    Tools) clicking on the knob will reset it to its 
    default value of -inf (i.e., off).
    Stereo Noise
    ARTICULATOR Evo’s internal 
    Noise Generator can provide 
    either a single noise signal, or two 
    uncorrelated noise signals panned 
    to the opposite extremes of a stereo output.   
    						
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