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Yamaha Vl70m User Manual

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    							67Filter & Envelope Generator Editing
    Accessing & Editing the Filter & EG Param-
    eters
    The FILTER & EG EDIT mode can be accessed from the PLAY mode as
    follows:
    1. Press [EDIT]
    Press the [EDIT] button to go to the EDIT sub-mode menu.
    2. Select the FIL&EG Sub-mode
    Use the SELECT [] buttons to select the FIL&EG sub-mode, if
    necessary. The icon to the left of “FIL&EG” on the display will flash when
    the FIL&EG sub-mode is selected.
    3. Press [ENTER]
    Press the [ENTER] button to go to the FILTER & EG EDIT mode.
    “FIL&EG EDIT” will appear at the top of the display along with the number
    of the currently selected control parameter.
    4. Select a Parameter
    Use the SELECT [] buttons to select the parameter you want to
    edit (see “The Filter & EG Edit Parameters”, below). The name of the
    currently selected parameter and its current setting appear on the second line
    of the display. An arrow to the left and/or right of the parameter name/value
    indicates that the SELECT [] buttons can be used to select
    more parameters in the indicated direction. 
    						
    							68
    5. Edit the Selected Parameter
    Use the VALUE [-] and [+] buttons to set the value of the selected parameter
    as required.
    6. Repeat As  Necessary
    Repeat steps 4 and 5 to edit as many parameters as required.
    7. Exit When Done
    Press the [EXIT] button to return to the EDIT sub-mode menu, or the
    [PLAY] button to return to the PLAY mode when you’re finished editing.
     IMPORTANT!
    • If you want to keep the changes you made in the VOICE EDIT mode, be sure to store the
    edited voice to an appropriate INTERNAL voice number before selecting a new voice. 
    All
    edited data will be lost if you select a new voice before storing the edited voice!
    Filter & Envelope Generator Editing 
    						
    							69
    The Filter & EG Edit Parameters
    Please note that a number of FIL&EG EDIT parameters which are available
    in the VOICE sound module mode are not available in the VL-XG sound
    module mode (page 28). The parameter numbers are therefore different in each
    mode.
     VOICE Sound Module Mode Filter & EG Edit Parameters
    Refer to the page numbers listed for full details on each parameter.
    Filter..............................................................................................71
    01: CutoffFreq (Cutoff Frequency)
    02: Resonance (Resonance)
    03: FilEG Dept (Filter Envelope Generator Depth)
    04: CutoffScBP (Cutoff Scaling Breakpoint)
    05: CutoffScDpt (Cutoff Scaling Depth)
    06: Bass (Bass Tone Control)
    07: Treble (Treble Tone Control)
    Amplitude & Filter Envelope.........................................................72
    08: Attack Time (Amplitude & Filter Envelope Attack Time)
    09: Decay Time (Amplitude & Filter Envelope Decay Time)
    10: ReleaseTime (Amplitude & Filter Envelope Release Time)
    11: AmpLvlScBP (Amplitude Level Scaling Breakpoint)
    12: AmpLvlScDpt (Amplitude Level Scaling Depth)
    Pitch & Embouchure Envelope ...................................................... 73
    13: PEGInitLvl (Pitch & Embouchure Envelope Initial Level)
    14: PEGAtakTime (Pitch & Embouchure Envelope Attack Time)
    15: PEGReleLvl (Pitch & Embouchure Envelope Release Level)
    16: PEGReleTime (Pitch & Embouchure Envelope Release Time)
    Filter & Envelope Generator Editing 
    						
    							70
    Filter..............................................................................................71
    01: CutoffFreq (Cutoff Frequency)
    02: Resonance (Resonance)
    03: FilEG Dept (Filter Envelope Generator Depth)
    04: Bass (Bass Tone Control)
    05: Treble (Treble Tone Control)
    Amplitude & Filter Envelope.........................................................72
    06: Attack Time (Amplitude & Filter Envelope Attack Time)
    07: Decay Time (Amplitude & Filter Envelope Decay Time)
    08: ReleaseTime (Amplitude & Filter Envelope Release Time)
    Pitch & Embouchure Envelope......................................................73
    09: PEGInitLvl (Pitch & Embouchure Envelope Initial Level)
    10: PEGAtakTime (Pitch & Embouchure Envelope Attack Time)
    11: PEGReleLvl (Pitch & Embouchure Envelope Release Level)
    12: PEGReleTime (Pitch & Embouchure Envelope Release Time)
     VL-XG Sound Module Mode Filter & EG Edit Parameters
    Refer to the page numbers listed for full details on each parameter.
    Filter & Envelope Generator Editing 
    						
    							71
     Filter & EG Edit Parameter Descriptions
    The small parameter numbers in parentheses apply in the VL-XG sound module mode.
    Filter03(03): FilEG Dept
    •Filter EG Depth
    •Settings: -64 … +63
    The “FilEG Dept” parameter determines to what
    degree the amplitude /filter envelope generator (see
    “08(06): Attack Time”, “09(07): Decay Time”, and
    “10(08): ReleaseTime”, below) affects the filter’s
    cutoff frequency. Higher values allow the envelope
    generator to vary the filter cutoff frequency over a
    wider range.
    04: CutoffScBP (VOICE mode only)
    •Cutoff Scaling Breakpoint
    •Settings: C-2 … G8
    Filter cutoff frequency “scaling” ( or “key scal-
    ing”) produces natural timbre variations across the
    VL70-m note range by allowing an increasing or
    decreasing filter “depth” curve to be applied above
    or below a specified “breakpoint” note. The
    “CutoffScBP” parameter specifies the breakpoint
    note.
    05: CutoffScDpt (VOICE mode only)
    •Cutoff Scaling Depth
    •Settings: -64 … +63
    This parameter specifies the amount of filter cutoff
    frequency key scaling to be applied above or below
    Filter & Envelope Generator Editing
    01(01): CutoffFreq
    •Cutoff Frequency
    •Settings: -64 … +63
    Sets the cutoff frequency of the VL70-m filter.
    02(02): Resonance
    •Resonance
    •Settings: -64 … +63
    This parameter produces a resonant peak at the
    filter’s cutoff frequency, thereby emphasizing
    frequency components at that frequency. When
    “Resoance” is set to its minimum value, the filter
    response rolls off sharply at the cutoff point. As the
    resonance value is increased, however, a peak of
    correspondingly increasing amplitude is produced
    at the cutoff frequency.
     Example: low pass filter
    frequency frequency Passband
    Passband level levelCutoff 
    frequencyCutoff 
    frequencyResonance
    • Resonance: minimum• Resonance: maximum 
    						
    							72
    the breakpoint note specified by the “CutoffScBP”
    parameter, above. A setting of “+00” produces no
    key scaling. Positive values apply scaling to notes
    below the breakpoint (i.e. on a keyboard, notes to
    the left of the breakpoint), producing a gradual
    lowering of the cutoff frequency down the scale.
    Negative values apply scaling to notes above the
    breakpoint (i.e. on a keyboard, notes to the right of
    the breakpoint), producing a gradual lowering of
    the cutoff frequency up the scale. Higher positive
    or negative values produce a greater variation in
    the filter cutoff frequency.
    06(04): Bass
    •Bass Tone Control
    •Settings:  -64 … +63
    Boosts or cuts the low frequencies. Positive values
    boost the lows while negative values cut the lows.
    A setting of “+00” produces no boost or cut.
    07(05): Treble
    •Treble Tone Control
    •Settings: -64 … +63
    Boosts or cuts the high frequencies. Positive values
    boost the highs while negative values cut the highs.
    A setting of “+00” produces no boost or cut.
    Filter & Envelope Generator Editing
    Amplitude & Filter Envelope
    level
    time
    Note
    onNote
    off Attack
    timeDecay
    timeRelease
    time
    08(06): Attack Time
    •Amplitude & Filter Envelope Attack Time
    •Settings: -64 … +63
    Sets the attack time of the amplitude & filter
    envelope generator. “Attack time” refers to the
    length of time it takes for the envelope to reach
    maximum level from the instant a note is played.
    Positive values produce a slower attack while
    negative values produce a faster attack.
    09(07): Decay Time
    •Amplitude & Filter Envelope Decay Time
    •Settings: -64 … +63
    Sets the decay time of the amplitude & filter
    envelope generator. “Decay time” refers to the
    length of time it takes for the envelope to fall to
    the sustain level after the maximum attack level
    has been reached. Positive values produce a slower
    decay while negative values produce a faster decay. 
    						
    							73
    10(08): ReleaseTime
    •Amplitude & Filter Envelope Release Time
    •Settings: -64 … +63
    Sets the release time of the amplitude & filter
    envelope generator. “Release time” refers to the
    length of time it takes for the envelope to fall to
    “zero” level after the note has been released.
    Positive values produce a slower release while
    negative values produce a faster release.
    11: AmpLvlScBP (VOICE mode only)
    •Amplitude Level Scaling Breakpoint
    •Settings: C-2 … G8
    Amplitude level “scaling” ( or “key scaling”)
    produces natural level variations across the VL70-
    m note range by allowing an increasing or decreas-
    ing amplitude “depth” curve to be applied above or
    below a specified “breakpoint” note. The
    “AmpLvlScBP” parameter specifies the breakpoint
    note.
    12: AmpLvlScDpt (VOICE mode only)
    •Amplitude Level Scaling Depth
    •Settings: -64 … +63
    This parameter specifies the amount of amplitude
    level key scaling to be applied above or below the
    breakpoint note specified by the “AmpLvlScBP”
    parameter, above. A setting of “+00” produces no
    key scaling. Positive values apply scaling to notes
    below the breakpoint (i.e. on a keyboard, notes to
    the left of the breakpoint), producing a gradual
    Filter & Envelope Generator Editing
    lowering of amplitude level down the scale.
    Negative values apply scaling to notes above the
    breakpoint (i.e. on a keyboard, notes to the right of
    the breakpoint), producing a gradual lowering of
    amplitude level up the scale. Higher positive or
    negative values produce a greater variation in the
    amplitude level.
    Pitch & Embouchure Envelope
    pitch level
    0 +
    –time
    Attack 
    timeRelease 
    time Initial level
    Release level
    Note
    onNote
    off
    13(09): PEGInitLvl
    •Pitch & Embouchure Envelope Initial Level
    •Settings: -64 … +63
    Sets the initial level of the pitch & embouchure
    envelope generator. A setting of “+00” starts the
    pitch envelope at normal pitch. Positive values
    raise the initial pitch while negative values lower
    the initial pitch in relation to normal pitch. 
    						
    							74
    14(10): PEGAtakTime
    •Pitch & Embouchure Envelope Attack Time
    •Settings: -64 … +63
    Sets the attack time of the pitch & embouchure
    envelope generator. In this case “attack time”
    refers to the length of time it takes for the pitch
    envelope to reach normal pitch (“+00” level) from
    the instant a note is played. Positive values pro-
    duce a slower attack while negative values produce
    a faster attack.
    15(11): PEGReleLvl
    •Pitch & Embouchure Envelope Release Level
    •Settings -64 … +63
    Sets the final pitch to be reached after a note is
    released. A setting of “+00” produces normal pitch.
    Positive values raise the final pitch while negative
    values lower the final pitch in relation to normal
    pitch.
    16(12): PEGReleTime
    •Pitch & Embouchure Envelope Release Time
    •Settings: -64 … +63
    Sets the release time of the pitch & embouchure
    envelope generator. “Release time” refers to the
    length of time it takes for the pitch envelope to
    reach the release level specified by the
    “PEGReleLvl” parameter (above) after a note is
    released. Positive values produce a slower release
    while negative values produce a faster release.
    Filter & Envelope Generator Editing
     NOTES
    • The effect of the Pitch & Embouchure EG settings
    may be less noticeable on voices in which the
    embouchure is changed. 
    						
    							75Other Edit Parameters
    The OTHERS EDIT mode provides access to a range of editable voice param-
    eters that do fall into the CONTROLLER or FILTER & EG categories.
    Other Edit Parameters
    Accessing & Editing the “Others” Param-
    eters
    The OTHERS EDIT mode can be accessed from the PLAY mode as follows:
    1. Press [EDIT]
    Press the [EDIT] button to go to the EDIT sub-mode menu.
    2. Select the OTHERS Sub-mode
    Use the SELECT [] buttons to select the OTHERS sub-mode, if
    necessary. The icon to the left of “OTHERS” on the display will flash when
    the OTHERS sub-mode is selected.
    3. Press [ENTER]
    Press the [ENTER] button to go to the OTHERS EDIT mode. “OTHERS”
    will appear at the top of the display along with the number of the currently
    selected control parameter.
    4. Select a Parameter
    Use the SELECT [] buttons to select the parameter you want to
    edit (see “The Others Parameters”, below). The name of the currently
    selected parameter and its current setting appear on the second line of the
    display. An arrow to the left and/or right of the parameter name/value
    indicates that the SELECT [] buttons can be used to select
    more parameters in the indicated direction. 
    						
    							76
    5. Edit the Selected Parameter
    Use the VALUE [-] and [+] buttons to set the value of the selected parameter
    as required.
    6. Repeat As  Necessary
    Repeat steps 4 and 5 to edit as many parameters as required.
    7. Exit When  Done
    Press ther [EXIT] button to return to the EDIT sub-mode menu, or the
    [PLAY] button to return to the PLAY mode when you’re finished editing.
     IMPORTANT!
    • If you want to keep the changes you made in the VOICE EDIT mode, be sure to store the
    edited voice to an appropriate INTERNAL voice number before selecting a new voice. 
    All
    edited data will be lost if you select a new voice before storing the edited voice!
    Other Edit Parameters 
    						
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