Technics Digital Ensemble Sx Pr54 Owners Manual
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Part VIII Sound Edit 111QQTG0701 Sound Edit TONE SELECT 1.On the SOUND EDIT menu, select TONE. The display looks similar to the following. Use the and buttons to select a setting item and then the ∧ and ∨ buttons to specify a selection. Select ON/OFF and use the ∧ and ∨ buttons to select ON or OFF. 2.Use the buttons to the left of the display to select the tone you wish to edit (1st, 2nd, 3rd, 4th). 3.Select a sound for the tone. Select GROUP and use the ∧ and ∨ buttons to select the group, and select TONE NAME and use the ∧ and ∨buttons to select the sound. A “∗” mark in the DYNAMICS column indicates that a TONE DYNAMICS change was made to the sound. 4.Select LEVEL and use the ∧ and ∨ buttons to adjust the volume. 5.Select KEY and use the ∧ and ∨ buttons to set the pitch of the output sound. 6.Select DETUNE and use the ∧ and ∨ buttons for fine adjustment of the pitch deviation. 7.Select PANNING MODE and use the ∧ and ∨ buttons to select mode. (NORMAL, RANDOM, STEREO R, STEREO L) If RANDOM, STEREO R or STEREO L is selected for the MODE, the balance is fixed (cannot be moved). 8.Select PAN and use the ∧ and ∨ buttons to adjust the stereo balance. CTR is the center point. At L64, the sound is all the way to the left, at R63 all the way to the right. 9.Select DELAY and use the ∧ and ∨ buttons to adjust the delay time of the sound. The higher the number, the longer the delay before sound output. 10.Select TRIGGER and use the ∧ and ∨ but- tons to select a trigger mode. KEY ON: The normal mode, in which sound is emitted when the key is played. KEY OFF: Sound is emitted when the key is released (like muted strings, for example).LEGATO: Sound is emitted only when the key is played legato. NON LEG: Sound is not emitted when the key is played legato. PEDAL: The sound is produced only while the SUS- TAIN button is on. CHORD: The sound is emphasized when chords are played (like the cutting sound of a guitar, for example). TONE COPY You can copy the tone of a particular sound to a specified tone in the sound you are editing. 1.On the 1/4 display, press the TONE COPY button. 2.Use the FROM ∧ and ∨ buttons to select the tone to copy from. Use the OPTION ∧ and ∨ buttons to select the item you wish to copy. 3.Use the TO ∧ and ∨ buttons to select the tone you wish to copy to. 4.Press the OK button. Tone copy is executed. KEY LAYER Adjust the relation of tone output to keyboard location. 1.Use the PAGE buttons to view the 2/4 display. The display looks similar to the following. Use the and buttons to select a setting item and then the ∧ and ∨ buttons to specify a selection. 2.Use the buttons to the left of the display to select a tone (1st, 2nd, 3rd or 4th). 3.Select L-FADE and use the ∧ and ∨ buttons and select LOW and use the ∧ and ∨ buttons to define the area of the lower range of tone output. By entering different values for the L-FADE and LOW set- tings, you can define a sloping volume increase to the peak output volume which corresponds to the note pitch. 13_Part VIII.fm 111 ページ 2003年5月20日 火曜日 午前8時21分
Part VIII Sound Edit 112QQTG0701 Sound Edit 4.Select HIGH and use the ∧ and ∨ buttons and select H-FADE and use the ∧ and ∨ buttons to define the area of the higher range of tone out- put. By entering different values for the H-FADE and HIGH settings, you can define a sloping volume decrease from the peak output which corresponds to the note pitch. By overlapping the L-FADE and H-FADE curves of each different tone, you can achieve a cross-fade effect, where the sound gradually changes in relation to pitch. 5.Repeat steps 2 to 4 for the other tones, as desired. VELOCITY LAYER Adjust these settings to regulate the tone output relative to the velocity. 1.Use the PAGE buttons to view the 3/4 display. The display looks similar to the following. Use the and buttons to select a setting item and then the ∧ and ∨ buttons to specify a selection. 2.Use the buttons to the left of the display to select a tone (1st, 2nd, 3rd or 4th). 3.Select L-FADE and use the ∧ and ∨ buttons and select LOW and use the ∧ and ∨ buttons to define the pp sound output area for the lower range. 4.Select HIGH and use the ∧ and ∨ buttons and select H-FADE and use the ∧ and ∨ buttons to define the ff sound output area for the higher range. • By overlapping the L-FADE and H-FADE curves of each different tone, you can change the way the tone sounds relative to how hard or softly the keyboard is played. 5.Repeat steps 2 to 4 for the other tones, as desired. TONE DYNAMICS You can adjust the settings so that a different sound (tone) is output for each tone depending on the velocity (how hard the keys are played). 1.Use the PAGE buttons to view the 4/4 display. The display looks similar to the following. 2.Use the buttons to the left of the display to select a tone. 3.Use the and buttons to select the column for the function you wish to adjust. 4.Select the tone waveform. Use the GR ∧ and ∨ buttons to select the sound group. Use the TONE WAVEFORM ∧ and ∨ buttons to select the waveform. 5.Use the LEV ∧ and ∨ buttons to adjust the vol- ume. Use the FLT ∧ and ∨ buttons to set the sound. 6.Use the VELOCITY ∧ and ∨ buttons to specify the velocity range. When the upper limit of a waveform is set to 127, no more waveforms can be added. 7.Repeat steps 3 to 6 to edit the other wave- forms, as desired. 8.Repeat steps 2 to 7 for the other tones, as desired. 13_Part VIII.fm 112 ページ 2003年5月20日 火曜日 午前8時21分
Part VIII Sound Edit 113QQTG0701 Sound Edit Pitch Edit Adjust the settings related to the pitch of the sound. KEY SHIFT & DETUNE 1.On the SOUND EDIT menu display, select PITCH. The display looks similar to the following. Use the and buttons to select a setting item and then the ∧ and ∨ buttons to specify a selection. Select ON/OFF and use the ∧ and ∨ buttons to select ON or OFF. 2.Use the buttons to the left of the display to select a tone (1st, 2nd, 3rd or 4th). 3.Select KEY SHIFT and use the ∧ and ∨ but- tons to specify the output pitch. Units are in semitones. 4.Select DETUNE and use the ∧ and ∨ buttons to fine-adjust the pitch. Slight differences in the DETUNE values between the tones add fullness to the sound. 5.Select TONE SCALE and use the ∧ and ∨ buttons to select the type of scale (NORMAL, 1/2, 1/4, 1/8, 1/16, 1/32, 1/64, FIX). NORMAL is the normal scale type. For example, when 1/2 is selected, a difference in pitch between one key and the adjacent key becomes half the normal pitch differ- ence. When FIX is selected, the pitch is the same regard- less of which key is played. PITCH ENVELOPE Specify how the pitch changes over time, from the time the key is played to the time the sound dies out. 1.Use the PAGE buttons to view the 2/3 display. The display looks similar to the following. Use the and buttons to select a setting item and then the ∧ and ∨ buttons to specify a selection. 2.Use the buttons to the left of the display to select a tone. 3.Adjust the settings for the pitch change enve- lope. Use the buttons below the display to set the correspond- ing values. The envelope is created on the display as you input the settings. Select TOTAL DEPTH and use the ∧ and ∨ buttons to specify the maximum level. Select START PITCH and use the ∧ and ∨ buttons to set the start point. Select STOP PITCH and use the ∧and ∨ buttons to set the stop point. 4.Repeat steps 2 and 3 for the other tones, as desired. PITCH ENVELOPE TOUCH & KEY FOLLOW Specify how the pitch envelope changes in rela- tion to note pitch. 1.Use the PAGE buttons to view the 3/3 display. Use the and buttons to select a setting item and then the ∧ and ∨ buttons to specify a selection. 2.Use the buttons to left of the display to select a tone. 3.Use the TOUCH ∧ and ∨ buttons to change the respective touch settings. Select TIME and use the ∧ and ∨ buttons to specify the time change depending on touch. Select LEVEL and use the ∧ and ∨ buttons to specify the pitch change level depending on touch. At a − setting, the softer the keys are pressed, the greater the change. At a + setting, the harder the keys are pressed, the greater the change. 4.Change the key follow settings for the ATTACK, DECAY and RELEASE. Use the ∧ and ∨ buttons corresponding to the ENVE- LOPE KEY FOLLOW attributes to adjust the settings. Select CENTER and use the ∧ and ∨ buttons to select the center of the bend direction. 13_Part VIII.fm 113 ページ 2003年5月20日 火曜日 午前8時21分
Part VIII Sound Edit 114QQTG0701 Sound Edit Filter Edit Make major changes to the sound by eliminating specific frequency ranges. FILTER & EQUALIZER 1.On the SOUND EDIT menu, select FILTER. The display looks similar to the following. Use the and buttons to select a setting item and then the ∧ and ∨ buttons to specify a selection. Select ON/OFF and use the ∧ and ∨ buttons to select ON or OFF. 2.Use the buttons to the left of the display to select a tone. 3.Select MODE and use the ∧ and ∨ buttons to select the filter mode. LPF(6)+EQ (low-pass filter + equalizer) Signals higher than the cut-off frequency are cut. Normal sounds are softened. HPF(6)+EQ (high-pass filter + equalizer) Signals lower than the cut-off frequency are cut. Normal sounds are sharpened. LPF24 (low-pass filter 24) A stronger low-pass filter than LPF+EQ. HPF24 (high-pass filter 24) A stronger high-pass filter than HPF+EQ. BPF (band-pass filter) Cuts off signals that are not within in the area between the two specified CUTOFF frequen- cies. For this mode, adjust the settings on the EQUAL- IZER/FILTER side as well. THRU No filter effect is applied. 4.Use the CUTOFF ∧ and ∨ buttons to set the frequency range which is cut by the filter. 5.Use the RESONANCE ∧ and ∨ buttons to specify the resonance value (dB). Resonance is effect which adds character to the sound by emphasizing the harmonic components of frequencies close to the cut-off frequency. For LPF(6)+EQ/HPF(6)+EQ filters, the sound quality can be modified by the EQUALIZER. RANGE Select the setting range (HIGH or LOW). FREQUENCY Set the standard frequency. GAIN Set the level increase or decrease from the value set for FREQ (dB). 6.Repeat steps 2 to 5 for each tone, as desired. TOUCH & KEY FOLLOW Adjust how the filter is applied relative to touch and pitch. 1.Use the PAGE buttons to view the 2/4 display. The display looks similar to the following. Use the and buttons to select a setting item and then the ∧ and ∨ buttons to specify a selection. 2.Use the buttons to the left of the display to select a tone. 3.Modify how the respective filters are applied relative to key touch. Select TOUCH CUT OFF and use the ∧ and ∨ buttons to specify the amount of change in the cut-off frequency. Select TOUCH CURVE and use the ∧ and ∨ buttons to specify the curve of change. Select TOUCH RESO- NANCE and use the ∧ and ∨ buttons to specify the degree of change in the resonance value. 4.Modify how the respective filters are applied relative to note pitch. Select KEY FOLLOW SLOPE and use the ∧ and ∨ but- tons to adjust the bend slope. Select KEY FOLLOW RANGE (1–3) and use the ∧ and ∨ buttons to specify the pitch range. 5.Repeat steps 2 to 4 for the other tones, as desired. 13_Part VIII.fm 114 ページ 2003年5月20日 火曜日 午前8時21分
Part VIII Sound Edit 115QQTG0701 Sound Edit FILTER ENVELOPE Specify how the filter changes over time, from the time the key is played to the time the sound dies out. 1.Use the PAGE buttons view the 3/4 display. The display looks similar to the following. Use the and buttons to select a setting item and then the ∧ and ∨ buttons to specify a selection. 2.Use the buttons to the left of the display to select a tone. 3.Use the ∧ and ∨ buttons to modify the respec- tive filter envelopes. Use the buttons below the display to adjust the respective settings. You can select CUTOFF ADJUST and use the ∧ and ∨ buttons to set the total upper and lower settings, the START POINT to set the start point, and the STOP POINT to set the stop point. 4.Repeat steps 2 and 3 for the other tones, as desired. FILTER ENVELOPE TOUCH & KEY FOLLOW Specify how the filter envelope (curve) changes relative to touch or note pitch. 1.Use the PAGE buttons to view the 4/4 display. The display looks similar to the following. Use the and buttons to select a setting item and then the ∧ and ∨ buttons to specify a selection. 2.Use the buttons to the left of the display to select a tone. 3.Modify how the respective filter envelopes change relative to touch. Select TOUCH TIME and use the ∧ and ∨ buttons to specify the time change, and select TOUCH LEVEL and use the ∧ and ∨ buttons to specify the level, relative to touch. At a − setting, the softer the keys are played, the greater the change. At a + setting, the harder the keys are played, the greater the change. 4.Select KEY FOLLOW and use the ∧ and ∨ buttons to modify how the respective filter envelopes change relative to note pitch. Adjust the respective slopes for attack, decay and release. Select CENTER and use the ∧ and ∨ buttons to specify the center of the bend slope by note name. 13_Part VIII.fm 115 ページ 2003年5月20日 火曜日 午前8時21分
Part VIII Sound Edit 116QQTG0701 Sound Edit Amplitude Edit Adjust the settings related to the volume of the sound. LEVEL 1.On the SOUND EDIT menu, select AMPLI- TUDE. The display looks similar to the following. Use the and buttons to select a setting item and then the ∧ and ∨ buttons to specify a selection. Select ON/OFF and use the ∧ and ∨ buttons to select ON or OFF. 2.Use the buttons to the left of the display to select a tone. item and then the ∧ and ∨ buttons to specify a selection. 3.Select LEVEL and use the ∧ and ∨ buttons to select the volume. 4.Select TOUCH and use the ∧ and ∨ buttons to set the amount of volume change in relation to how hard the keyboard is played. At a − value, the softer the keyboard is played, the louder the sound. At a + value, the harder the keyboard is played, the louder the sound. 5.Select CURVE and use the ∧ and ∨ buttons to select the type of volume curve depending on touch. 6.Change the respective key follow settings. Select KEY FOLLOW SLOPE and use the ∧ and ∨ but- tons to adjust the bend slope. Select KEY FOLLOW RANGE (1–3) and use the ∧ and ∨ buttons to specify the pitch range by note name. 7.Repeat steps 2 to 6 for the other tones, as desired. ENVELOPE Specify how the volume changes over time, from the time the key is played to the time the sound dies out. 1.Use the PAGE buttons to view the 2/3 display. The display looks similar to the following.Use the and buttons to select a setting item and then the ∧ and ∨ buttons to specify a selection. 2.Use the buttons to the left of the display to select a tone. 3.Adjust the settings for the volume envelope. Use the buttons below the display to set the correspond- ing values. The envelope is created on the display as you input the settings. Select SUSTAIN PEDAL and use the ∧ and ∨ buttons to select the type of sustain. LONG: Extend the release time of the sound. HOLD: Maintain the key-pressed condition. 4.Repeat steps 2 and 3 for the other tones, as desired. ENVELOPE TOUCH & KEY FOLLOW Specify how the volume changes relative to touch or note pitch over time. 1.Use the PAGE buttons to view the 3/3 display. Use the and buttons to select a setting item and then the ∧ and ∨ buttons to specify a selection. 2.Use the buttons to the left of the display to select a tone. 3.Change the touch settings. Select TOUCH ATTACK and use the ∧ and ∨ buttons to specify the ATTACK time change depending on touch. Select TOUCH DECAY and use the ∧ and ∨ buttons to specify the DECAY time change depending on touch. At a − setting, the softer the keys are pressed, the greater the change. At a + setting, the harder the keys are pressed, the greater the change. 4.Change the key follow settings for the ATTACK, DECAY and RELEASE. Select RANGE (1–3) and use the ∧ and ∨ buttons to specify the keyboard range. 13_Part VIII.fm 116 ページ 2003年5月20日 火曜日 午前8時21分
Part VIII Sound Edit 117QQTG0701 Sound Edit LFO Edit LFO can be applied to the pitch, amplitude, filter and/or pan to produce a cyclic modulation of the sound. Twelve LFO groups can be used. LFO 1.On the SOUND EDIT MENU display, select LFO. The display looks similar to the following. Use the and buttons to select a setting item and then the ∧ and ∨ buttons to specify a selection. Select ON/OFF and use the ∧ and ∨ buttons to select ON or OFF. 2.Use the PAGE buttons to select the respective characteristics. PAGE 1/4: PITCH (vibrato effect) PAGE 2/4: AMPLITUDE (tremolo effect) PAGE 3/4: FILTER (wah-wah effect) PAGE 4/4: PANNING (auto pan effect) 3.Use the buttons to the left of the display to select a tone. 4.Adjust the respective assigned LFO’s. LFO which share the same number on other displays are also changed with this adjustment. SELECT Select the assigned LFO number (1 to 12) SPEED Adjust the modulation speed. KEYSYNC When playing more than one note, specify whether the LFO starts or not each time a key is pressed (ON/OFF). When KEYSYNC is set to ON: if, while playing one note, you play a second note, the LFO is applied to the second note as well. PHASE Degree of phase change. 5.Select CONNECTION and use the buttons to specify whether or not the LFO is applied to the tone. An arrow mark indicates that the LFO is applied. 6.Select TONE SETTINGS PHASE and use the ∧ and ∨ buttons to adjust the respective parameters. PHASE Phase A + indicates normal phase, and a − indicates an inverted phase. WAVE Modulate the waveform. SINE: Sine wave TRIANGLE: Triangle wave SQUARE: Square wave SAW TOOTH: Saw tooth wave RANDOM: Irregular pattern DELAY Delay time is the time elapsed from when the keyboard key is pressed until the modulation begins. DEPTH Modulation depth TOUCH Degree of modulation change in relation to touch 7.Repeat steps 2 to 6 for the other tones, as desired. You can press the OVERVIEW button to confirm the sta- tus of each LFO setting. 13_Part VIII.fm 117 ページ 2003年5月20日 火曜日 午前8時21分
Part VIII Sound Edit 118QQTG0701 Sound Edit Effect Edit These are settings related to the various effects applied to your edited sound. EFFECT 1.On the SOUND EDIT menu display, select EFFECT. The display looks similar to the following. 2.Use the CHORUS ON/OFF buttons set CHO- RUS to on or off. Use the respective DEPTH ∧ and ∨ buttons to specify how the CHORUS is applied. 3.Use the REVERB ADJUST ∧ and ∨ buttons to specify how the REVERB is applied. 4.Use the MONO/POLY ∧ and ∨ buttons to select the sound output mode. 5.Use the PORTAMENTO ON/OFF buttons set portamento to on or off. Use the TIME ∧ and ∨ buttons to set the portamento time. PORTAMENT does not function for the POLY. DIGITAL EFFECT 1.Use the PAGE buttons to view the 2/2 display. The display looks similar to the following. The display for the effect type which is best-suited for the sound currently being edited is selected. The display is different by the MULTI EFFECT button on or off. 2.Use the TYPE ∧ and ∨ buttons to select the type of effect. Specify whether the DIGITAL EFFECT button turns on or off when the sound is selected. When set to ON, the DIGITAL EFFECT button turns on automatically when the sound is selected. Select stereo (STEREO) or monaural (MONO) output of the effect. 3.Use the buttons along the bottom of the dis- play to select the attribute you wish to adjust. When the type is changed, the parameters revert to the factory defaults. Controller Edit Specify how operation of the controllers, such as the wheels, etc., affects the sound. These settings are effective when the instrument recieves controller MIDI data. CONTROLLER 1.On the SOUND EDIT menu display, select CONTROLLER. The display looks similar to the following. 2.Use the buttons to the left of the display to select a controller. Two functions can be assigned to each controller. 3.Use the FUNCTION ∧ and ∨ buttons to select a function for the controller. 4.Use the DEPTH∧ and ∨ buttons to set the depth of the function applied by the controller. 5.Use the ON/OFF ∧ and ∨ buttons to set the controller to on or off for each tone. When set to INV, the effect is applied inversely. 13_Part VIII.fm 118 ページ 2003年5月20日 火曜日 午前8時21分
Part VIII Sound Edit 119QQTG0701 Sound Edit 6.Repeat steps 2 to 5 for the other controllers, as desired. 7.Use the GLIDE ∧ and ∨ buttons to select whether or not the glide effect is active. ENABLE: The glide effect is enabled. DISABLE: The glide effect is disabled. Store the new sound The MEMORY button in the SOUND GROUP section accesses memory banks reserved for the sounds you create with the SOUND EDIT. You can store up to 40 original sounds then select the sounds just like the other sounds in the SOUND GROUP. Procedure 1.When you have edited the sound to just the way you like it, on the SOUND EDIT menu dis- play press the WRITE button. The display changes to the MEMORY WRITE display. 2.To assign a name to your new sound, press the SOUND NAMING button. If you do not assign a name to your sound, the name becomes the same as the original sound from which you started. In this case, skip to step 5. The display changes to the SOUND NAMING display. 3.Use the buttons below the display to assign a name. Set the character input position with the POSITION but- tons, select the characters with the alphanumeric buttons and repeat name assignment. Switch from upper to lower case letters with the ABC, abc button. Use the !#$ button to switch to the symbols character set. Press the INS button to enter a space at the cursor posi- tion. Press the DEL button to erase the character at the cursor position. Press the CLR button to erase the entire name. Press the →← button to center the name. 4.When you have finished typing the name, press the OK button. The display returns to the MEMORY WRITE display. 5.Use the ∧ and ∨ buttons to select the MEM- ORY number in which to store the new sound (1–40). 6.Press the OK button. The new sound is stored, and “COMPLETED!” is shown on the display. The SOUND EDIT mode is turned off. The stored sound memories can be saved on a disk for recall at a later time. (Refer to page 97.) Select a new sound You can select your original sound just like the other sounds in the SOUND GROUP. 1.In the SOUND GROUP section, press the MEMORY button. The list of sounds is shown on the display. 2.Select the desired sound from the list on the display. MEMORY 13_Part VIII.fm 119 ページ 2003年5月20日 火曜日 午前8時21分
120QQTG0701 Control Part IX Control Outline of Control functions Various settings related to the operation of this instrument are adjusted with the CONTROL functions. 1.Press the PROGRAM MENUS button to turn it on. • The display looks similar to the following. 2.Select CONTROL. The display looks similar to the following. 3.Select a function. INITIAL Return the settings and memories to the factory-preset status. (Refer to page 133.) PEDAL SETTING Various functions can be assigned to the soft pedal. PANEL MEMORY MODE Define which panel settings are stored when the PANEL MEMORY is used. (Refer to page 53.) MUSIC STYLE ARRANGER MODE Define which panel settings change by press- ing a FILL IN button when the MUSIC STYLE ARRANGER is used. (Refer to page 51.) FADE IN/OUT SETTING Settings related to the FADE IN/FADE OUT. (Refer to page 48.) 4.Follow the procedure to adjust the settings. While you are adjusting the settings, when the TEMPO/PROGRAM indicator is lit, it indicates that the TEMPO/PROGRAM is available for setting the current function. 5.When you have finished setting the functions, press the PROGRAM MENUS button to turn it off. Pedal Setting By assigning one of the many programmable functions to the soft pedal, you can then control the function during your performance just by pressing the pedal. 1.On the CONTROL MENU display, select PEDAL SETTING. The display looks similar to the following. MAIN VOLUME MAX MINMAX OFFAUTO PLAY CHORDRHYTHM GROUPTEMPO / PROGRAM PROGRESSIVE PIANIST PIANO STYLISTSPLIT POINTMETRONOMEPOP ROCKFUNK & SOUL DISCOPOP BALLADBALLADBALLROOM & SHOWMEMORY CONTRAST LATIN & WORLD JAZZ & SWING WALTZ & TRAD USA 16 BEAT 8 BEAT IN OUTSOUND ARRANGER SET MODECHORD FINDEROFF/ONONE TOUCH PLAYAPC/SEQUENCER VOLUME DEMOMUSIC STYLE ARRANGERVA R I AT I O N 12 1 2 1 1234BEATLOAD SEQUENCER RESETCOUNT INTRO2 34 FA D E FILL IN INTRO & ENDINGSYNCHRO & BREAKSTART / STOP TAP TEMPOHELPOTHER PARTS/TR- TRANSPOSE +MUTEPA G EDISPLAY HOLDEXIT GRANDUPRIGHT ELECTRICMODERN SIMPLE PIANO TECHNI-CHORD BANKABCP.MEM 5-8 SET 1 / 5 2 / 6 3 / 7 4 / 8 SOUND GROUPSEQUENCER PIANOSTRINGS BASSMALLET & ORCH PERCWORLDPIANO MIXTURESORCH MIXTURESDIGITAL DRAWBARSDRUM KITSMEMORYLEFT RIGHT 2 RIGHT 1DIGITAL EFFECTMULTI EFFECTCHORUS REVERBCHORD STEP RECVOCALGUITAR & HARPSI BRASSPLAYEASY RECFAVORITESPROGRAMMENUSDISKIN USEDISKLOADSAX & WOODWINDORGAN & ACCORDIONSYNTHSOUND EXPLORERCONDUCTOR PANEL MEMORY PROGRAMMENUS 14_Part IX.fm 120 ページ 2003年5月20日 火曜日 午後5時26分