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Tascam Digital Multitrack Recorder DA-98 Owners Manual

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    							Section 4 – Connections  
    4-2 – 1.00 – 06/97
    how to use the DA-98 with timecode, see 10, 
    “Operations related to timecode”.
    The two XLR timecode connectors [37] carry bal-
    anced signals with the following polarity:
    However, unbalanced signals may be used, with 
    only pins 1 and 2 connected. 
    The 
    TIMECODE OUT connector either transmits 
    internally-generated timecode or re-shaped or re-
    generated timecode echoed from the 
    TIMECODE 
    IN
     connector.
    4.2.2 Video connections
    This pair of BNC connectors [38] is used to pro-
    vide video frame reference clocking when the 
    DA-98 is used with video equipment.
    The front panel 
    CLOCK switch [30] is used to 
    change between clock sources, and should be set 
    to 
    VIDEO when synchronizing to video sync.
    Connect the 
    VIDEO IN connector of the DA-98 to 
    the VIDEO OUT of a video unit. This signal 
    should be a 1 Vp-p composite signal.
    If other equipment (such as other DTRS units) 
    also need the video frame reference clock, the sig-
    nal received at the 
    VIDEO IN is echoed at the 
    VIDEO THRU connector.
    If the DA-98 is the last unit in the chain of video 
    equipment, there is no need to terminate it, as this 
    circuit is self-terminating.
    For details of how the DA-98 can be synchronized 
    to video frame information, see 11.1.1, “Video 
    clocking”.
    4.2.3 Word clock connections
    This set of BNC connectors [39] is used to syn-
    chronize the DA-98 to other digital audio devices.
    The front panel 
    CLOCK switch (page 2-3) is used 
    to change between clock sources, and should be 
    set to 
    WORD when synchronizing to an external 
    word clock.
    The 
    IN jack should be connected to the WORD 
    SYNC OUT of the digital audio device from 
    which the DA-98 is to receive the synchronization 
    clock.
    Note the difference between the 
    OUT and the 
    THRU connectors. OUT is used to carry word clock 
    signals generated by the DA-98, and 
    THRU is used 
    to echo the signals received at 
    IN. 
    If the DA-98 is the last unit in the chain of video 
    equipment, there is no need to terminate it, as this 
    circuit is self-terminating.
    Also note that if the DA-98 is connected to other 
    DTRS units, the 
    WORD SYNC jacks do not need to 
    be connected between the DTRS units.
    4.3 Control connections
    4.3.1 RS-422 connector
    This connector is used to connect the DA-98 to 
    other controllers or editors which will control the 
    DA-98 using the Sony P2 protocol, or a bus proto-
    col, such as that used by the TASCAM ES-61. 
    If you are in doubt about the compatibility of such 
    a device, please consult TASCAM or your TAS-
    CAM dealer, who will be able to advise you.
    The DA-98 can emulate (through software control 
    accessed through menu 6) a number of devices for 
    compatibility with almost any controller. See 
    11.1.2, “Emulation” for details.
    Full details of control using this connector are 
    given in 11.1, “Use with 9-pin external control”.
    4.3.2 MIDI connectors (IN , OUT and 
    THRU)
    These standard 5-pin DIN MIDI connectors [41] 
    are used to carry MIDI Time Code (MTC) and 
    MIDI Machine Control (MMC) information 
    Pin # Connection
    1 Ground
    2Hot
    3Cold
    IN (balanced) OUT (balanced)
    Level 0.5 Vp-p to 
    10.0Vp-p2Vp-p
    Impedance > 10k
    W< 100 W 
    						
    							Section 4 – Connections
    06/97 – 1.00 – 4-3
    between the DA-98 and other suitably-equipped 
    units (for instance, sequencers capable of being 
    synchronized to MTC, and capable of transmitting 
    MMC commands).
    The MIDI functions are accessed through menu 
    group 7. See 10.4.5, “Using MIDI Time Code 
    (MTC)” and 11.3.1, “MMC commands and the 
    DA-98” for full details.
    Note the difference between 
    MIDI OUT and MIDI 
    THRU
    . The OUT connector outputs signals which 
    originate from the DA-98. The 
    THRU connector 
    echoes messages received at the 
    IN.
    4.3.3 Parallel control
    Parallel control by and of the DA-98 is performed 
    through the 
    CONTROL I/O port [42]. See 15.1.6, 
    “CONTROL I/O connector pinout” for details of 
    how to connect other equipment to this port.
    4.4 Connection to other 
    TASCAM units
    By a “TASCAM unit”, we mean another DA-98, a 
    DA-88 or a DA-38 unit, or an optional remote 
    control unit, which may also be connected in a 
    “chain” with multiple DTRS units.
    4.4.1 Multiple DTRS units
    Use a TASCAM PW-88S cable when connecting 
    other units to the 
    REMOTE/SYNC IN connector 
    [43] or to the 
    SYNC OUT connector ([44]).
    This synchronization cable will carry the internal 
    synchronization code and the transport signals, 
    etc. There is no need to make any other connec-
    tions, apart from the audio connections (either 
    digital or analog).
    If more than one DTRS unit is to be used, the first 
    unit in the chain must have its Machine ID set to 
    “1”, (“0” in the case of DA-88s) and subsequent 
    units must have their IDs set in order with no gaps 
    in the numbering sequence. Note that the diagram 
    below does not show any audio connections.
    ÁoÁtÁrÁgÁoÁtÁrÁgÁoÁtÁrÁg
    Machine ID 1
    (master)Machine ID 2
    (slave 1)Machine ID 3
    (slave 2)
    Termination
    plug PW-88S PW-88S
    See 9.2.2, “Setting machine ID” for details of set-
    ting the Machine ID using menu group 3.
    4.4.2 “Indirect” word sync
    As mentioned earlier, there is usually no need to 
    use a word clock when connecting DTRS units 
    together. There is, however, an occasion when it is 
    necessary to carry external word sync between 
    DTRS units.
    This is when a slave DTRS unit is recording digi-
    tally from another digital audio device:
    Though the slave will receive its word clock from 
    the master unit, the master itself must receive its 
    word clock from the other digital audio device.
    In this case, the master unit will have its clock 
    source set to 
    WORD, and the slave will receive its 
    clock from the master unit through the 
    SYNC IN 
    [43].
    4.4.3 Meter unit (MU-8824)
    The optional MU-8824 external meter bridge unit 
    can be connected using a PW-88M cable from the 
    METER UNIT connector [46]. You do not need to 
    make any settings on the DA-98 when connecting 
    the meter unit.
    WARNINGS
    The last unit in the chain must be terminated (a TAS-
    CAM termination plug must be plugged into the 
    SYNC 
    OUT
     of the last machine in the chain.
    Once again, only use TASCAM cables for connection of 
    equipment to and from the DA-98.
    ÁoÁtÁrÁgÁoÁtÁrÁg
    Machine ID 1
    (master, but
    CLOCK set to
    WORD)Machine ID 2
    (slave 1)
    Termination
    plug PW-88S
    IF-88SD
    TDIF-1 digital
    audio
    Digital SDIF-2
    device
    SDIF-2
    digital audio
    Word clock signal 
    						
    							Section 4 – Connections  
    4-4 – 1.00 – 06/97 
    						
    							Section 5 – Menu operations
    06/97 – 1.00 – 5-1
    5 – Menu operations
    Read this section to understand the basic princi-
    ples of menu operation. This will help you find 
    your way round the DA-98’s functions easily and 
    quickly.
    5.1 The menus
    The DA-98 has 12 menu groups, labelled from 0 
    through 9, and E and F. These are referred to in 
    this manual as “menu group 0”, menu group E”, 
    etc.
    The menu which is used to select these 12 menus 
    is called the “top” menu, and looks like this
    The bottom row of the display is used as a quick 
    reference to remind you of the currently-set value 
    or the contents of the menu group.
    5.1.1 Navigation around the menu 
    system
    The cursor keys [25] are used to navigate round 
    the screen. In this manual, we use the following 
    terms for these keys:
    Notice that in the top menu, as you move the cur-
    sor between menus, the bottom line will change, 
    reflecting the contents of the menu.
    5.1.2 Using the ENTER key
    From the top menu, when the cursor is beside the 
    desired menu group, press 
    ENTER [25] to enter 
    that menu group. The screen will change, and the 
    choices within that group will be shown. These are the choices within menu 0:
    Use the cursor keys to navigate between menu 
    items within the group. The bottom line of the dis-
    play will change to show the currently-set values 
    for the parameter beside the cursor.
    When the cursor is beside the desired parameter, 
    press the 
    ENTER key. You can now change the val-
    ues of that parameter.
    5.1.3 The ESCAPE key
    The ESCAPE key is used to move up through the 
    menu hierarchy (from menu screens to sub-menus 
    to the top menu). It is therefore used if you enter 
    the wrong menu by mistake.
    For a full description of the menu tree, see 12, 
    “Menu and parameter reference”.
    • There is also an alphabetical index of menu 
    functions and items on page 12-8.
    5.1.4 Editing values
    When a parameter has been selected for editing, 
    the function of the cursor keys is changed.
    If there is only one parameter, the 
    LEFT and 
    RIGHT keys are not used, and the UP and DOWN 
    keys are used to change the value of the parameter. 
    If the parameter is a number, the 
    UP key increases 
    the value and the 
    DOWN key decreases the value.
    If there is more than one parameter or there are 
    “sub-values” to the parameter, such as in the fol-
    lowing example (menu group 8), the functions are 
    a little changed:
    Here, the internal timecode generator start time 
    can be set. Obviously, we could edit the “frames” 
    Select Menu Group
    01234567
    89----EF
    Dly/Tr.Cp/Vari/Loct
    CURSOR 
    keyTerm used in text
    UP key
    DOWN key
    LEFT key
    RIGHT key
    Delay Memo 1
    Trk Copy Memo 2
    Vari Spd Loc Pre
    1 0000 Sample
    Gen Start Fs shift
    Gen Mod TcRec Src
    01:33:12:17 30NDF 
    						
    							Section 5 – Menu operations  
    5-2 – 1.00 – 06/97
    field and keep pressing the UP key, but one hour 
    would be 30 x 60 x 60 = 10,800 key presses!
    To avoid this,, the 
    LEFT and RIGHT keys move the 
    cursor between the “fields”; in this case, hours, 
    minutes, seconds and frames.
    Regardless of whether one value or several sub-
    values have been edited, the changes to the values 
    are made immediately. The cursor keys can then 
    be used for navigation again.
    In most time-based menus, when the “frames” 
    field is being edited, the value can be changed 
    from 
    00 to the number of frames in 1 second 
    (the exact number varies between settings) and 
    back to 
    00. 
    However, if the cursor is moved to an invisible 
    “field” to the right of the frames field, increment-
    ing the value of the frames field above the number 
    of frames in a second will increment the seconds 
    field.
    As an example:
    1) The menu screen shows: “
    00:01:43:2 9” 
    when the frame rate is 30fps.
    2) Press 
    UP.
    3) The menu screen shows: “
    00:01:43:0 0”.
    However:
    1) The menu screen shows “
    00:01:43:29_”.
    2) Press 
    UP.
    3) The menu screen shows: “
    00:01:44:00_”.
    5.1.5 Resetting a menu value
    Sometimes it is necessary to reset a menu value to 
    a default value.
    To do this quickly, hold down the 
    UP key and 
    press the 
    DOWN key (or hold down the DOWN key 
    and press the 
    UP key). If the menu value is a time 
    value in hh:mm:ss:ff format, all the fields will be 
    reset to zero. If there is more than one independent 
    field in a menu screen, use the cursor to point to 
    the value that you want to reset to zero.
    5.1.6 Changing menu values fast
    Sometimes it is useful to be able to change a value 
    fast (for instance, time values such as minutes and 
    seconds). To do this, hold down the 
    UP or DOWN 
    key and press the 
    ENTER key. The values will 
    change faster as long as the 
    ENTER key is held 
    down.
    5.1.7 Blanking the screen display
    There are times when you may want to blank the 
    backlit screen display (for instance, the light may 
    be a visual distraction, or you may want to dis-
    courage tampering fingers).
    1) Press the 
    ENTER key, and while holding it 
    down, press 
    ESCAPE.
    You can also hold down the ESCAPE key and 
    press 
    ENTER.
    2) The screen will blank, and the back light will 
    go out.
    3) To restore the screen display, press any of the 
    following: 
    ENTER, ESCAPE, or any of the 
    CURSOR keys.
    The screen will be relit, and show the top menu.
    5.2 Function key modes
    These keys are often used to jump to frequently-
    used menus (see 5.3, “Assigning menus to func-
    tion keys”), but their function can be changed, as 
    described here:
    1) Press and hold down the 
    SHIFT key [24], and 
    while holding it down, press the 
    MEMO 2 key 
    [14] to enter the 
    Function Key Mode 
    menu.
    As an alternative to the method above, you can go 
    to menu group 7, move the cursor to 
    Funct-
    Mode
     and press ENTER. NOTE
    This can be used as an alternative way of returning to 
    the top menu when you are inside the menu hierarchy 
    						
    							Section 5 – Menu operations
    06/97 – 1.00 – 5-3
    2) This menu gives you three choices, Menu, 
    Locate Positionand10 Key:
    Menu uses the function keys as a quick way of 
    jumping around the menu system (see 5.3, 
    “Assigning menus to function keys”).
     
    Locate Position assigns the ten func-
    tion keys to location memories (see 8.2.1, “Storing 
    a function key location memory”)
    10 Key allows you to use the function keys as a 
    numeric keypad for direct entry of numerical data 
    (see 5.2.2, “Using the function keys as number 
    keys”).
    3) Select the option with the UP and DOWN keys.
    5.2.1 The SHIFT key and function keys
    Usually, the 10 function keys and the LOC 2/PRE-
    SET
     and MEMO 2/ +/– keys perform the duties as 
    marked on the top of their labels (e.g. key [19] 
    usually works as the 
    AU TO  M O N key).
    To use the keys as function keys (whether location 
    keys, preset menu keys or as number keys), press 
    the 
    SHIFT key. 
    The 
    SHIFT indicator will start to flash.
     While it is flashing, these keys are used as 
    described on the bottom row of their labels (e.g. 
    key [19] now becomes function key 7 (
    F 7)).
    Press the 
    SHIFT key again to stop the indicator 
    flashing and return the keys to their original 
    functions.
    5.2.2 Using the function keys as number 
    keys
    When the Function Key Modeparameter 
    has been set to 
    10 Key (see above), you can use 
    the function keys as number keys for direct entry 
    of numerical data.
    The function key number is used to enter the digit 
    (
    F 1 enters a 1, F 2 enters a 2, etc.) except for F 10, 
    which enters a 
    0.
    When you have entered the value using the func-
    tion keys as number keys, you should press the 
    PRESET key ([23] to confirm the value you have 
    just entered.
    The following is a step-by-step guide to entering a 
    value (1 minute and 5 seconds) into the Locate 
    Pre-roll parameter (see 8.1.3, “Setting the location 
    pre-roll time”).
    1) Set the function key mode to 
    10 Key, as 
    described above (page 5-2).
    2) Go to menu group 0, move the cursor to 
    Loc
    Pre
    , and press ENTER:
    3) Press the 
    SHIFT key [24]. The indicator will 
    start to flash.
    4) Press the 
    F 1 key [9]:
    The bottom line of the display will start to blink, 
    showing that you are entering numerical data.
    Notice that the number is entered from the right of 
    the fields, even though the cursor position is not at 
    the right of the field.
    Function Key Mode
    Select
    Menu
    NOTE
    When you change the function of the “soft” keys 
    between menu and location functions, the values 
    assigned to the other function are not lost, and will be 
    restored when you next change the function of the soft 
    keys.
    Locate Pre-roll
    00min00sec
    Locate Pre-roll
    00min01sec 
    						
    							Section 5 – Menu operations  
    5-4 – 1.00 – 06/97
    5) Press the F 10 key [22] (to enter a 0):
    6) Press the F 5 key [13]:
    7) The numbers for this value have now been 
    entered, but the value itself has not. Press the 
    LOC 2 (PRESET) key [23] to enter the value. 
    The bottom line of the display will stop blinking.
    8) You can use the UP and DOWN keys to adjust 
    the value you have just entered.
    9) Press 
    SHIFT again to restore the function keys 
    to their “non-function” values.
    You can use the function keys as number keys in 
    almost any menu where direct numerical input is 
    possible. 
    You cannot use these keys as number keys when 
    there are only two choices (even if they are 
    numerical). An example of such a menu is the 
    Rechase Mode menu (page 10-13), where the 
    two options for the 
    Window value are 1 second 
    and 2 seconds. This parameter should be set using 
    the 
    UP and DOWN keys, not the number keys.
    5.3 Assigning menus to 
    function keys
    It is quite likely that you will find yourself using a 
    few of the same menu functions many times (for 
    instance, manual adjustment of punch points) and many of the menu functions only rarely (for 
    instance, whether the DA-98 is a master or a slave 
    unit).
    Some of the keys below the tape counter ([9] 
    through [13], and [18] through [22]) can be used 
    as “soft keys”, providing instant access to the 
    menu screens you use most often.
    5.3.1 To assign a menu screen to a key
    1) Set the function key mode to Menu as 
    described in 5.2, “Function key modes”
    2) Use the cursor and 
    ENTER keys to get to the 
    menu function you want to assign to a key.
    3) Press the 
    SHIFT key [24] (the indicator will 
    flash).
    4) Press the 
    PRESET key [23]. The following will 
    appear on the display.
    5) Press the key (
    F 1 through F 10) to which you 
    want to assign the menu screen.
    This will assign the menu screen to the key and the 
    SHIFT indicator will go out.
    5.3.2 Recalling an assigned menu 
    function
    1) Press the SHIFT [24] key (the indicator will 
    flash).
    2) Press the 
    F key (1 through 10) which has been 
    assigned to the menu function you want to 
    recall.
    The menu screen will be recalled, and the SHIFT 
    indicator will go out.
    Locate Pre-roll
    00min10sec
    Locate Pre-roll
    01min05sec
    NOTE
    Some parameters (e.g. offsets) can take either positive 
    or negative values. To change the sign of the value, use 
    the 
    MEMO 2 (+/–) key [14] to toggle between posi-
    tive and negative values.
    Function Preset
    Push Function Key 
    						
    							Section 6 – Basic operations
    06/97 – 1.00 – 6-1
    6 – Basic operations
    This section explains some of the basic operations 
    using the DA-98. Section 8, “Advanced opera-
    tions” describes more advanced operations.
    Most operations on a DA-98 are similar to those 
    on a traditional analog multitrack recorder, but we 
    suggest that you read this section and the next to 
    learn about the features of the DA-98.
    6.1 Formatting a tape
    Before you use a tape in the DA-98, you must first 
    format it. This marks internal synchronization pat-
    terns for the servo to follow on subsequent passes 
    through the tape as well as the subcode data 
    (ABS). No audio data is normally recorded during 
    a formatting operation (but see below).
    While formatting is proceeding, you cannot per-
    form any other transport operation except stop-
    ping the tape.
    You cannot change the sampling rate while for-
    matting is in progress.
    1) Switch on the DA-98 and load a tape into the 
    tape loading slot [3]. As the tape is loaded and 
    threaded, the tape counters will show 
    .
    For details of tapes that you can use in the DA-98, 
    see 1.5, “Recommended tapes”.
    2) Press REW [32] to take the tape to the 
    beginning. When the beginning of the tape is 
    reached, the tape counter will show   
    (“beginning of tape”).
    3) Press the 
    FORMAT/Fs switch [6]. The FORMAT 
    indicator will start blinking. Press the 
    FORMAT/
    Fs
     switch again within 5 seconds. The FORMAT 
    indicator will then light steadily.
    If you do not press the FORMAT/Fs switch twice 
    within 5 seconds, the indicator will go out. This is a feature designed to stop you formatting a tape 
    accidentally.
    4) Now use the FORMAT/Fs switch to select the 
    sampling frequency (either 44.1kHz or 48kHz).
    The sampling frequency that you select depends 
    on the eventual use for the recording. For audio 
    work, selecting 44.1kHz will allow you to produce 
    CD master tapes with no frequency conversion.
    5) To start formatting the tape, hold down the 
    RECORD key [36] and press the PLAY key [35].
    6) The tape will format to the end, and then 
    rewind automatically, stopping at the 
     position.
    You are now able to use the tape for recording.
    It is possible to format tapes on a number of 
    DTRS units simultaneously. For details, see 9.4.1, 
    “Synchronized formatting”.
    6.1.1 Aborting the format process
    To abort the process before formatting actually 
    takes place (i.e. you have pressed the 
    FORMAT/Fs 
    switch twice in error), press the 
    CLEAR key [11]. 
    The 
    FORMAT indicator will go out.
    As explained earlier, the only transport operation 
    you can perform once formatting has started is to 
    stop the tape. 
    NOTE
    If you do press the FORMAT/Fs switch twice so that 
    the indicator lights steadily and you then change your 
    mind about formatting the tape, you can use the 
    CLEAR key [11] to cancel the operation.
    NOTE
    If a digital signal is received at the DIGITAL I/O jack 
    [45] as selected and shown by the 
    DIGITAL IN switch 
    and indicator [15], the DA-98’s recording and playback 
    sampling frequency is automatically determined by the 
    sampling frequency of the input signal and you cannot 
    change it.
    NOTE
    The tape counter may show a negative ABS time for a 
    short while at the start of the formatting process. While 
    it is displaying a negative value, no audio recording can 
    take place. 
    						
    							Section 6 – Basic operations  
    6-2 – 1.00 – 06/97
    However, we do not recommend interrupting the 
    formatting process, but suggest that you let the 
    tape run to the end.
    If you interrupt the formatting (or the formatting 
    is interrupted by a power cut or events beyond 
    your control), rewind the tape and start the format 
    from the beginning of the tape again.
    6.1.2 Recording while formatting
    If you have armed any tracks (you have pressed its 
    REC FUNCTION switch [28] and the indicator is 
    flashing), any audio signal routed to that track will 
    be recorded while formatting is in progress.
    6.2 Recording the first tracks
    There are a number of different ways of recording 
    the first tracks. However, all follow the same basic 
    principles.
    6.3 Preparing to record
    1) If you have not already loaded a formatted 
    blank tape, do so now.
    2) Make sure that varispeed is turned off (check 
    the 
    VARI SPEED indicator [2] and see 8.5.2, 
    “Resetting the speed to standard” if necessary).3) If you are recording from a digital source, press 
    the 
    DIGITAL IN switch [15]. The indicator will 
    light.
    4) Select the input which will be routed to each 
    track on which you will be recording.
    This may involve the use of an external patch bay 
    (analog), but the DA-98 also incorporates a “vir-
    tual patch bay” which can be used for signal rout-
    ing; both digital and analog. This is accessed 
    through the Track Copy function (see 8.11.1, 
    “Track Copy (channel-to-track routing)”).
    With a digital recorder such as the DA-98, track 
    crosstalk is almost negligible (better than 90dB at 
    1kHz). For this reason, you do not have to worry 
    so much about the constraints of choosing physical 
    track locations as you do with analog recordings.
    If you need to copy a track to another track later in 
    the recording process, remember that track copy-
    ing in the digital domain will add no noise or dis-
    tortion. A digital copy is a “clone” of the original, 
    and no loss of quality is incurred.
    6.3.1 Write-protecting cassettes
    If you attempt to record on a cassette where the 
    write-protect tab has been closed, an error mes-
    sage will appear on the screen as you press the 
    RECORD key. Recording is, of course, not possi-
    ble on a write-protected cassette.
    Hi8 cassette write tabs work in the opposite man-
    ner to DAT cassettes, and “closed” means “write-
    protect”. 
    If the tape is write-protected, the 
    REC INHI indica-
    tor to the left of the tape counter will be lit. Eject 
    the tape, open the write-protect tab, replace the 
    cassette, and try again.
    6.3.2 Recording the basic tracks (i)
    1) Arm the tracks on which you wish to record.
    Press the REC FUNCTION key of these tracks; the 
    indicator will start flashing. NOTES
    • If you have recorded and formatted part of a tape, and 
    you wish to continue formatting and recording on the 
    rest of the tape (“assembly”), you should rewind to a 
    pre-formatted, blank section of the tape and resume for-
    matting and recording from there.
    • Recording and formatting will continue at the sampling 
    frequency used on the first part of the tape.
    • Avoid re-starting recording and formatting from an 
    unformatted section of the tape.
    NOTES
    • When using a newly-formatted tape, we suggest that 
    you record a blank “leader” about 30 seconds long, 
    starting from the beginning of the tape, to avoid dropout. 
    Leave a similar recorded blank “trailer” at the end of the 
    recording. You can use the Rec Mute function as a con-
    venient way of recording silence (see 8.12, “REC 
    MUTE (recording silence)”).
    • If the tape counter shows a negative value, you cannot 
    record on the tape at that position. 
    NOTE
    Sony Hi8 cassettes (and those from some other manu-
    facturers) have the words “SAVE” (write-protected) and 
    “REC” (write-enabled) molded into the cassette shell by 
    the protection tab. 
    						
    							Section 6 – Basic operations
    06/97 – 1.00 – 6-3
    2) Adjust the input signal levels so that the track 
    meters read high, but the 
    OVER segment does 
    not light.
    3) Hold down the 
    RECORD key, and press the 
    PLAY key. The tape will start moving and 
    recording will start. 
    The REC FUNCTION indicators of all tracks will 
    light steadily.
    When you start recording, the point at which 
    recording starts is automatically stored into mem-
    ory for punch-in purposes.
    4) To stop recording and stop the tape, press the 
    STOP key. You can also press the PLAY key, 
    which will continue the tape movement, but 
    stop recording.
    6.3.3 Recording the basic tracks (ii)
    This is an alternative method of recording basic 
    tracks on a blank, formatted tape.
    1) Arm the tracks and adjust the levels as 
    described in [1] and [2] above (6.3.2, 
    “Recording the basic tracks (i)”).
    The REC FUNCTION indicators of all armed 
    tracks will flash.
    2) Press the PLAY key. The tape will start moving.
    3) When you reach the point at which you want to 
    start recording, press the 
    RECORD key.
    The REC FUNCTION indicators of all armed 
    tracks will light steadily.
    The point at which recording starts is automati-
    cally stored into memory for punch-in purposes.
    4) Stop recording as described above.
    6.3.4 Replaying the first tracks
    When you have positioned the tape at the begin-
    ning of the recording you have just made (or at the 
    pre-roll point), you can start playing back the tape.1) Turn off the 
    RECORD FUNCTION switch of the 
    track you have just recorded.
    We suggest turning off the RECORD FUNCTION. 
    This will prevent you from accidentally hitting the 
    RECORD key and going into record mode, over-
    writing what you have already recorded.
    2) Make sure that the INPUT MONITOR of the track 
    you have just recorded is turned off (see 7.1.1, 
    “ALL INPUT [18] and INPUT MONITOR 
    [29]”).
    3) Rewind the tape to the point that you started 
    recording and press 
    PLAY.
    6.4 Overdubbing
    Overdubbing subsequent tracks is carried out in a 
    very similar way to recording the first tracks.
    If you are unsure about the difference between 
    monitoring modes as implemented on the DA-98, 
    now is a good time to read the section 7, “Moni-
    toring modes”.
    Obviously you will want to record while you lis-
    ten to the off-tape signals from previously-
    recorded tracks and the input source on tracks 
    where recording is taking place.
    Note, however, that the use of confidence mode 
    when overdubbing (see 7.2, “Confidence mode”) 
    is not recommended, as the off-tape replay signals 
    will be delayed, making it impossible to provide 
    accurate cues.
    6.5 Track bouncing
    Though the DA-98 provides a method of copying 
    tracks digitally (see 8.11.1, “Track Copy (channel-
    to-track routing)”), there is no way of combining 
    tracks within the DA-98.
    If you need to combine tracks, this must be done 
    through an external console, routing all tracks to 
    be combined through an output group, and routing 
    that group to the appropriate track input.
    6.6 Punch-in and punch-out
    There are a number of ways in which the DA-98 
    can be used to perform reliable punch-in and 
    punch-outs automatically. Punch points can be set 
    NOTE
    Use the reference level you have chosen (see 8.7, “Ref-
    erence levels”) to be your “nominal” level. 
    						
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