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Steinberg WaveLab 3 Operation Manual

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    Metering 8 – 171
    As soon as you perform any kind of real-time processing on an audio file, 
    the audio data will be treated at a much higher resolution (32 bit floating 
    point), to allow for pristine audio quality. Examples of such processing in-
    clude level adjustments, effects, mixing of two or more files, etc. In fact, 
    the only time when a 16 bit file will be played back at 16 bit resolution is if 
    you play it without any fades or effects, and with the Master Faders set to 
    0.00 (no level adjustment). You can try this out for yourself by playing 
    back a 16 bit audio file and viewing the Bit Meter – as soon as you adjust 
    the Master Faders, you will note that 24 bits are used and the “inter” indi-
    cator is lit (more on this below).
    How to “read” the Bit Meter
    • The innermost meters (closest to the bit scale) show the number of bits in use. 
    You can adjust this display in the Settings dialog, as described below.
    • The outer meters are “history” meters, showing how many bits were recently in 
    use. You can adjust the hold time in the Settings dialog.
    • The “over” segment indicates clipping, similar to a clip indicator.
    • If the “below” segment is lit, there are more than 24 bits. The bit meter will show 
    the 24 higher bits, and the “below” segment indicates the existence of extra, 
    lower bits. Note that audio is processed with more than 24 bits internally.
    • If the “inter” segment is lit, this indicates that the audio data cannot really be ex-
    pressed on a regular 24 bit scale (there are floating point values “in between” bits 
    – thus the label “inter”). This is typically the case if you apply effects, etc.   
    						
    							WAVELAB
    8 – 172 Metering
    When to use the Bit Meter
    • To check whether dithering is necessary or not.
    As a rule, if you’re playing back or mixing down to 16 bits, and the Bit Meter shows that 
    more than 16 bits are used, you should apply dithering.
    • To see the “actual” resolution of an audio file.
    For example, even though a file is in 24 bit format, only 16 bits may be used. Or, a 32 bit file 
    may only use 24 bits (in this case, the “below” segment would not be lit). For this purpose, 
    the Bit Meter is best used in “Analyse selection” mode.
    • To see whether a “zeroed” plug-in still affects your signal, or whether a plug-in 
    uses 16 bit internal processing.
    Making settings for the Bit Meter
    To adjust the Bit Meter settings, select “Settings…” from the Options 
    pop-up menu or click the “tool” icon.
    The dialog that appears contains the following settings:
    Setting Description
    Colors You can adjust the colors of the meter segments, grids, background, etc. 
    by clicking the corresponding color buttons.
    Bit hold time Determines for how long peak values are held (by the outer meters, by de-
    fault shown in dark green).
    Bit display Determines how the bits are displayed:
    In “Intuitive mode”, the absolute value of the signal is displayed. The bar 
    graphs will go higher with higher signal levels, similar to a common level 
    meter (although the range will not work the same way).
    In “True mode”, the meter shows the direct mapping of the bits, but since the 
    actual values may be negative, there is no intuitive relationship with the level 
    (a negative value may use a lot of bits, even though its absolute value is very 
    small). This mode is useful if you instantly want to check the full range, since 
    all bits will quickly be displayed, regardless of the audio signal level.  
    						
    							WAVELAB
    Metering 8 – 173
    Oscilloscope
    The Oscilloscope is a “microscope” version of the level meter, showing 
    the area around the cursor position at large magnification.
    The Oscilloscope cannot be used in “Analyse Selection” mode.
    If you are analysing stereo audio, the Oscilloscope will normally show the 
    separate levels of the two channels. However, if you activate the option 
    “Show Mix and Subtraction” on the Options pop-up menu (or click the +/– 
    icon) the upper half of the Oscilloscope will show the mix of the two chan-
    nels and the lower half will show the subtraction.
    Making settings
    Selecting “Settings” from the Options pop-up menu (or clicking the “tool” 
    icon) will open the Oscilloscope settings dialog. Here you can adjust the 
    display colors, and choose whether Auto-zoom should be active or not. 
    When Auto-zoom is activated, the display will be optimized so that the 
    highest level reaches the top of the display at all times.  
    						
    							WAVELAB
    8 – 174 Metering
    Waveform Scope
    This meter displays a real time waveform drawing of the audio signal being 
    monitored. It can be useful when recording or rendering a file (if “Monitor 
    File rendering” mode is active – see “Monitor file rendering” on page 157).
    Making settings
    Selecting “Settings” from the Options pop-up menu (or clicking the “tool” 
    icon) will open the Waveform Scope settings dialog. Here you can set 
    various color options for the background, grid and waveform display, as 
    well as setting the waveform rendering speed and vertical zoom.
    If “Clear waveform when reaching right of pane” is checked the waveform 
    display is cleared each time the cursor reaches the right end of the dis-
    play. If unchecked, the previous waveform is overwritten.  
    						
    							9
    Off-line processing 
    						
    							WAVELAB
    9 – 176 Off-line processing
    Introduction
    When we refer to off-line processing, we mean functions that “perma-
    nently” alter the file, to make it sound more or less different. This is in 
    opposition to “real-time processing”, which makes the file play back dif-
    ferently, without making any permanent changes to it. Real-time pro-
    cessing is described in the next chapter.
    Applying processing
    Processing can be applied to a selection or to a whole file. For certain 
    processing operations processing the entire file is necessary. This will be 
    indicated in the respective section.
    • If “Process whole file if no selection exists” is activated in the Preferences–
    Wave edit tab, the whole file will automatically be processed if no selection 
    exists.
    To apply processing to a selection, proceed as follows:
    1.Make a selection.
    Note that you will “Select All” to process the entire file. If the file is in stereo, you can apply 
    processing to either channel or both, by selecting one channel or both, see “Selecting in 
    stereo files” on page 91.
    2.Select the desired type of processing from the menus.
    3.If a dialog appears, fill it out.
    If the dialog uses presets, you can load one of them to fill out the settings automatically, see 
    “Presets” on page 65.
    4.When you have finished with the settings in the dialog, click the Apply/
    Paste/Process button.
    The status bar shows the progress of the operation. If you need to interrupt a long process, 
    click the “Stop” button on the status bar or press [Esc].
    Undo/Redo
    No matter how long the selection is or how elaborate the processing may 
    be, you have access to unlimited Undo/Redo for all processing. The only 
    limitation to this is the available hard disk space, as described in the sec-
    tion “Undo and Redo” on page 47. 
    						
    							WAVELAB
    Off-line processing 9 – 177
    Getting the most out of the non-modal dialogs
    The processing dialogs are non-modal, which means they stay on screen 
    even after the processing has been applied. This, together with the Undo 
    allows you to try different types of processing without ever leaving the di-
    alog (or even stopping playback!):
    •When the dialog is still the active window you can use the computer key-
    board for the following operations:
    •While the dialog is still open (but inactive) you can select from menus and 
    use other dialogs and palettes (for example the Transport bar).
    •You can “fold in” and “fold out” non-modal dialogs, as described in the 
    section ““Folding” windows” on page 52.
    Presets
    As described in the section “Loading presets” on page 65, you can use 
    presets for most processing dialogs, to save and recall settings. In addi-
    tion, the program comes with a number of useful presets for each pro-
    cessing option.
    Key Command
    [F3] Undo
    [F4] Redo
    [F6] Play selection
    [Shift]+[F6] Loop selection
    [F7] Stop
    [F8] Play 
    						
    							WAVELAB
    9 – 178 Off-line processing
    Level Normalizer
    This allows you to change the amplitude (volume) of the selection. The 
    value is always related to the maximum level that can be obtained.
    The controls
    To find out exactly what each control in the dialog does, click the question 
    mark icon in the dialog.
    Gain Change
    This also allows you to change the amplitude (volume) of the selection, just 
    like the Level Normalizer. The difference here is that the gain change is set 
    in absolute numbers, plus/minus the current level (which is indicated as 
    0dB).   
    						
    							WAVELAB
    Off-line processing 9 – 179
    Clipping
    This processor lets you do something that most other functions in Wave-
    Lab never do: introduce clipping.
    Clipping is when the gain is raised to a point where distortion is added. 
    While this is normally not wanted, mild clipping in for example the attack 
    of a drum sound can add some “punch”.
    If you try to raise the level of a 
    wave above 0dB (100%)…
    …it will get distorted (the 
    peaks are “clipped”).   
    						
    							WAVELAB
    9 – 180 Off-line processing
    Loudness Normalizer
    This processing tool allows you to specify the loudness of a file. Because 
    it relates to loudness as opposed to maximum peak level, this tool works 
    quite differently than the Level Normalizer. A typical application is to spec-
    ify a level, e.g. -12dB, and the Loudness Normalizer will process the loud-
    ness to match this level.
    Like Gain Change, increasing the loudness to a certain value might intro-
    duce clipping, which is to be avoided. To remedy this, a peak limiter (the 
    Peak Master plug-in) can be part of the process. The Loudness Normal-
    izer will smartly raise the loudness and limit peaks in the signal at the 
    same time (if needed), to achieve the desired loudness.
    In case of stereo files, both channels are processed independently.
    •This process happens over two stages; first an analysis and then the final 
    rendering. 
    The results of this analysis can be seen in the Statistics. If all seems well, you can apply the 
    processing using the Render button. 
    •The Loudness Normalizer is also available in the Batch processor, which 
    is logical as one of the primary applications is to process different files to 
    equal loudness.  
    						
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