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Steinberg VST Sampler HALION 4 Operation Manual

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61
Importing and Exporting Samples
Files that are in use by HALion or another application can-
not be overwritten. In this case, choose a different location 
for the samples.
ÖSome systems have problems with file names longer 
than 32 characters. Therefore, it is best to use file names 
that do not exceed this number.
Setting the File Format
You can export the samples as Wave or AIFF files and 
specify a sample rate and bit depth for them, if needed.
Including Zone Settings
You can include zone settings...

Page 62

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Importing and Exporting Samples
4.Locate the new samples. 
The info text in the lower right section shows you how many samples are 
replaced in how many zones. If no samples are found, you have to select 
another method for finding matching samples.
5.Click OK.
Auditioning Samples before Replacing Them
To listen to the samples before replacing the old ones, ac-
tivate the Prelisten Sample option and use your MIDI key-
board.
Detecting the Root Key
To listen to the samples with the correct pitch, you...

Page 63

63
Importing and Exporting Samples
Adding a Folder
You can add additional folders to the Import Tree using 
the Add Folder button.
Specifying a Destination Folder
The folder specified in the “Destination Folder” field is 
used to save samples from bank or container files, such as 
GigaSampler files (“.gig”). You can type in the path manu
-
ally or click the button to the right to navigate to a specific 
directory.
ÖIf you do not specify a destination folder for sampler 
formats that use container files,...

Page 64

64
Importing and Exporting Samples
Playing back Sliced Loops
After the import, you can play back the loop in its original 
form or in a transposed version. By default, the original 
loop is played using C2 (#48), but you can specify an
-
other key using the Key Follow and Center Key parame-
ters. Pressing a key below C3 plays transposed versions 
of the original loop. The keyboard range above C3 pro
-
vides the slice sample zones, which are triggered by the 
slice player, but can also be triggered...

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Importing and Exporting Samples
Random
You can shuffle the playing order of the slices randomly, 
by activating the Random button. To play the slices with 
their original order, deactivate the Random button.
The overall timing does not vary through this. Only the 
playing order of the slices is affected.
•Use the Depth parameter to adjust how much the play-
ing order of the slices is shuffled. Lower this value to keep 
the playing order of slices on the main beats. Raise this 
value to vary the...

Page 66

9
Editing Programs and Layers in the 
Sound
 Editor 

Page 67

67
Editing Programs and Layers in the Sound Editor
Introduction
The Sound editor for programs and layers lets you access 
parameters that are set globally for the whole program or 
individual layers. For example, you can transpose the pitch, 
adjust level and pan, and limit the playback to a certain 
area on the keyboard. 
Programs and layers share the same set of parameters 
because they are nearly identical.
The Main Section
The main section contains basic settings for programs 
and layers.
Octave...

Page 68

68
Editing Programs and Layers in the Sound Editor
Key Switch Mode
Defines how long a key switch is active: 
•If set to Permanent, the key switch stays active until an-
other key switch is used.
•If set to Temporary, the key switch is only active for as 
long as the corresponding key is pressed.
Default Switch
Specifies the default key switch that is active when you 
load a program, i.
 e. before you used the first key switch. 
The default key switch is also used in Temporary mode 
when no key switch is...

Page 69

69
Editing Programs and Layers in the Sound Editor
Velocity Fade
Activate this option to use the velocity crossfades that are 
specified in the Mapping editor. When this option is deac
-
tivated or if no crossfades have been set up, zones switch 
directly between the different velocities.
The Voice Management Section
The Voice Management section allows you to control the 
maximum number of notes that you can play and to set 
conditions for note stealing and triggering.
Voice Manager
The Voice Manager...

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70
Editing Programs and Layers in the Sound Editor
Trigger Mode
The Trigger Mode parameter defines the trigger behavior 
for new notes.
The following settings are available:
ÖWhen Resume or Legato is selected, you might hear 
an unnatural attack, depending on the sample. To avoid 
this, activate the “Use Start Range” option for the sample 
zone (see 
“Use Start Range” on page 77).
Voice Groups
By assigning zones to a voice group, you can set their po-
lyphony individually. In addition, you can manage the...
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