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Steinberg Sequel 3 Operation Manual

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    Live Pads and Chain Play ModeStep Input Mode
    5.[Alt]/[Option]-click in the lower section of pad A and name it “Intro”. 
    Do the same for pad B (Verse), pad C (Chorus), and pad D (Extro).
    6.Click the Stop pad. 
    This way you can queue up the pads in the order you want for live playback.
    Experiment with the Jump modes and have fun creating different arrangements with 
    your project.
    Step Input Mode
    •Load the project “Live Mode 3” found in the “Sequel Tutorial 4” folder.
    In Step Input mode, you can click the pads in the order you want to play them. This 
    adds the parts to the performance timeline displayed above the pads.
    1.At the top of the Performance Page, activate the “Step Input” button.
    2.Click pad A. 
    A part labeled A appears on the performance timeline.
    3.Click pads B, C, and D to create the corresponding parts on the performance 
    timeline.
    4.Press [Space] to start playback. 
    Your new performance is played back. 
    ÖUsing remote controllers together with this mode gives you even more flexibility, see 
     on page 110.
    Performance 
    timeline 
    						
    							52
    Live Pads and Chain Play ModeStep Input Mode
    Right now, the performance timeline plays back the project in its original arrangement, 
    so let’s change things a bit.
    5.Stop playback.
    6.Delete all performance parts on the performance timeline by selecting them and 
    pressing [Delete] or [Backspace].
    7.Create a new performance as described above, but use a new sequence, for 
    example, A, B, C, C, B, C, C, D.
    8.Start playback to listen to the new performance. 
    						
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    The Beat Page
    Introduction
    In this chapter, you will learn how to create rhythm patterns and pattern parts and how 
    to make editings on the Beat Page.
    Adding Pattern Banks
    Sequel comes with a large number of pre-configured pattern banks. You can drag a 
    pattern bank from the MediaBay into the Arrange Zone to add the pattern to your 
    project. Proceed as follows:
    1.Click the MediaBay button in the bottom right corner of the Multi Zone to open the 
    MediaBay.
    2.Set the Browse Location to “Factory Content”.
    3.Open the “Select Media Type” pop-up menu and select “Pattern Banks”.
    This shows the available pattern banks in the results list.
    4.Select the different entries and preview them. 
    5.When you found a pattern bank that suits you, drag it from the MediaBay, and drop 
    it on the track list. 
    As you drag, an indicator lights up in the track list to show you where you can drop 
    your pattern bank. 
    A beat track is created in the Arrange Zone and the Beat Page is shown in the Multi 
    Zone. 
    See “The Beat Page” on page 89 for further details.  
    						
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    The Beat PageEditing Patterns on the Beat Page
    Editing Patterns on the Beat Page
    Creating a Pattern
    You can now preview the beat patterns and edit them on the Beat Page.
    1.Start playback.
    The beat pattern shown in the Beat Page step display is played back.
    2.Click the lane selector for a drum sound.
    The corresponding lane is highlighted in the step display. 
    3.Click the highlighted lane to enter a step.
    The drum sound is triggered.
    •To delete a step, click on it again.
    4.Enter more steps or remove them until you are satisfied with your pattern.
    Your beat pattern is automatically stored on the selected pattern selector pad, by 
    default the first one.
    Editing Steps and Lanes
    You can edit steps and lanes on the Beat Page in the following ways:
    •You can draw in a step by clicking in the step display.
    •You can add a flam, that is, two beats played almost simultaneously, by activating 
    the Flam tool and clicking.
    See “Flam” on page 91 for details.
    •You can move all steps on a lane by holding down [Shift], clicking on the lane and 
    dragging to the left or right.
    •You can invert a lane, that is to say reverse the order of the steps, by holding down 
    [Alt]/[Option] and dragging the mouse over the lane.
    This lets you create unusual rhythmic patterns.
    •You can copy the content of a lane onto another lane by clicking in the section to 
    the left of the lane you want to copy and dragging to the new position.
    •You can add a swing rhythm to all lanes using the Swing slider.
    See “Swing” on page 90 for details.
    •You can offset a whole lane using the Offset slider.
    See “Lane Offset” on page 91 for details.
    Pattern Functions 
    menu
    Steps in the 
    step displayLane 
    selectors
    Pattern 
    Selector Pad 
    						
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    The Beat PageEditing Pattern Parts
    Editing the Velocity
    You can edit the velocity in the following ways:
    •Fine-tune the velocity for a step by clicking it and dragging up or down.
    The current velocity value is shown while you drag, allowing you to find the 
    corresponding setting easily.
    •Fine-tune the velocity for a range of steps by clicking the first step, dragging up or 
    down while holding the mouse button pressed to enter into velocity edit mode, and 
    then dragging sideways and up or down to modify the velocity for all the steps.
    •Change the velocity for all steps on a lane by holding down [Shift] while dragging 
    up or down.
    The velocity for the steps is increased or decreased by the same amount. The 
    relative velocity differences of the steps are kept for as long as possible, that is, 
    until the minimum or maximum setting is reached. 
    •Create a crescendo or decrescendo for a range of steps by holding down 
    [Alt]/[Option], clicking the first step, dragging up or down and then dragging to the 
    left or right while keeping the mouse button pressed.
    Editing Pattern Parts
    Creating Pattern Parts
    To create a pattern part, proceed as follows:
    1.Drag a pattern selector pad and drop it on a beat track.
    2.On the Beat Page, click the second pattern selector pad and set up a new pattern 
    in the step display. 
    3.Create more patterns and drag them onto your beat track.
    You can create up to 12 beat patterns. These are automatically stored on the 
    selected selector pad.
    Drop a pattern selector 
    pad on a beat track…
    …to create a pattern part. 
    						
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    The Beat PageAssigning Audio Samples to Pads
    Selecting Pattern Parts
    If you create a pattern part on the beat track, pattern 1 is used by default. To change 
    this, click the little arrow in the upper left corner of the pattern part to open a pop-up 
    menu and select another pattern.
    An asterisk behind the pattern name indicates that this pattern has steps assigned. 
    •If you select several pattern parts in the Arrange Zone, only the first one is 
    displayed on the Beat Page.
    See “The Beat Page” on page 89 for details.
    •If no pattern part is selected in the Arrange Zone, the currently played pattern part 
    of the selected beat track is shown.
    Assigning Audio Samples to Pads
    You can assemble your own drum kits by assigning audio samples to the pads in the 
    pad display. 
    Proceed as follows:
    1.Double-click in the track list.
    The Add Track dialog opens.
    2.Select the Beat option.
    3.Select “empty” and click OK.
    This adds an empty beat track to the project.
    4.In the MediaBay open the “Select Browse Location” pop-up menu, open the 
    “Content Libraries” submenu, and select “Groove Agent ONE Content”.
    5.Open the “Select Media Type” pop-up menu to the right and select “Audio Files”.
    6.Select the different entries and preview them. 
    7.Select an audio sample that suits you, drag it from the MediaBay, and drop it on a 
    pad in the pad display. 
    As you drag, an indicator shows you where you can drop the audio file. 
    Dropping an audio sample on 
    the pad display
    ÖYou can also set up an attribute filter to search for certain sounds (kick, hi-hat, etc.). 
    This makes your search much more comfortable. For more information, see 
    
    Media FilesŽ on page 76. 
    						
    							57
    The Beat PageSaving your Pattern Bank
    The audio file is now assigned to the pad. The corresponding step display lane is 
    highlighted and indicates where you can enter the steps that trigger the sample sound.
    8.Enter some steps on the highlighted lane.
    9.Assign further audio files to the empty pads as described above until you have set 
    up all drum sounds you want to assign to your drum kit.
    You can assign up to 16 drum sounds per group.
    If you are not satisfied with a determined pad sound, you can replace it by dropping a 
    new audio file.
    You can also edit the audio files on the pads. See “Sample Display” on page 92 for 
    further details.
    Saving your Pattern Bank
    If you want to use your patterns and drum kits in other projects, you can save them as 
    a pattern bank.
    Proceed as follows:
    1.Set up all patterns and kits to your liking, drag the corresponding beat track and 
    drop it on the MediaBay.
    A dialog opens.
    2.In the Save Pattern Bank dialog, click in the value column and select a value from 
    the pop-up menu. 
    This sets the selected attribute to the file. Attributes make it easier for you to 
    organize your content.
    3.Enter a name in the text field at the bottom of the window and click OK to close the 
    dialog.
    Your pattern bank is added to your user content.
    Selecting a pad in the pad display highlights the corresponding lane.
    ÖYou can also drag a pattern selector pad to the MediaBay. This saves all pads. 
    						
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    The Pilot Zone
    Introduction
    In this chapter, you will learn more about the layout and functions of the Pilot Zone.
    The Sequel Menu
    Help
    Selecting this option opens the manual.
    About Sequel
    This option allows you to view the exact version of Sequel that you have installed and 
    also take a look at some of the people involved in putting it together.
    Credits and Copyrights
    Lists credits and copyright information. This menu also contains links to the Steinberg 
    web site.
    User Registration…
    Selecting this option opens your standard web browser and takes you to Steinberg’s 
    online registration service. We encourage you to register your software! By doing so, 
    you are entitled to technical support and being kept aware of updates and other news 
    regarding Sequel.
    Quit
    Selecting this option exits the program.
    Sequel, Project, 
    and Edit menuPilot Zone displayVirtual Keyboard
    Edit Remote Control 
    Assignment
    Tuner Transport 
    controlsMetronome On/Off and 
    Metronome Level
    Enable/Disable Performance Mode 
    						
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    The Pilot ZoneThe Project Menu
    The Project Menu
    The Project menu contains the following options:
    New Project
    Selecting this option creates a new empty project.
    Open Project…
    Selecting this option allows you to open an existing project.
    Save Project
    Selecting this option allows you to save your project.
    Save As…
    Selecting this option allows you to save your project under a different name.
    Manage Projects…
    Selecting this option opens a dialog that allows you to manage all your Sequel projects.
    The pop-up menu at the bottom of the dialog allows you to select the location of your 
    projects. Any projects located within that location appear in the list on the left side of 
    the dialog. You can click on a project to select it and perform the following functions:
    OptionDescription
    Rename…Allows you to change the name of a project.
    Delete…Allows you to permanently remove a project from the specified 
    location.
    Pack…Allows you to compress all components of your project into one file 
    for transfer or backup.
    Unpack…Opens packed files and restores file and directory structure for 
    editing.
    OpenOpens the selected project. 
    						
    							60
    The Pilot ZoneThe Edit Menu
    Export Project as Audio File…
    Selecting this option opens a dialog that allows you to export your project, for 
    example, to burn a CD. You can specify file name, path, file format, and bit depth. See 
    also 
    “Exporting Audio Files” on page 47.
    Export Project to iTunes
    Selecting this option allows you to export your project to an iTunes compatible format 
    for easy uploading to your iPod, see 
    “Exporting to iTunes” on page 48.
    Recent Projects
    This allows you to quickly access the projects you recently worked on.
    The Edit Menu
    The Edit menu contains the following editing functions:
    Undo
    This option allows you to undo your actions. 
    Redo
    This option allows you to redo any undone action. When there is nothing left to redo, 
    the option is grayed out.
    Cut
    This option allows you to cut an event or a group of events from the Arrange Zone so 
    that you can paste it to another area in the Arrange Zone.
    Copy
    This option allows you to copy an event or a group of events.
    Paste
    This option allows you to paste cut or copied material at the new location.
    Delete
    This option allows you to remove an event or a group of events from your project.
    ÖTo burn a CD, you need the appropriate software on your computer.  
    						
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