Steinberg Halion Sonic 2 Manual
Here you can view all the pages of manual Steinberg Halion Sonic 2 Manual. The Steinberg manuals for Music Workstation are available online for free. You can easily download all the documents as PDF.
Page 131
131 Global Effects Introduction HALion Sonic features four AUX busses that can be used to realize classical send effects. All slots and layers and, in the case of drum or loop layers, even single instruments can send signal portions to the busses. Each bus hosts up to four insert effects which allows you to set up complex effects. The busses are then routed to either the main plug-in output or to one of the individual outputs. The Effects page also provides access to the main output bus which also...
Page 132
132 Global EffectsThe Effects Page Moving Effects To move effects from one slot to another slot on the same bus, or from one bus to another, proceed as follows: 1.Drag the effect by its label (FX1, FX2, FX3, FX4) and move it to a slot. An orange rectangle indicates where the effect will be inserted. 2.Drop the effect to the slot. The currently loaded effect is replaced. To change the order of effects, proceed as follows: 1.Drag the effect whose position you want to change by its label (FX1, FX2, FX3,...
Page 133
133 Global EffectsEffects Reference Effects Reference HALion Sonic comes with a collection of high-quality studio effects. These effects are described in detail below. REVerence REVerence is a convolution tool that allows you to apply room characteristics (reverb) to the audio. By recording an impulse in a room, you get the characteristics of the room. Convolution superimposes these characteristics to the sound. The result is a very natural sounding reverb. Included with this effect is a collection...
Page 134
134 Global EffectsEffects Reference Reverb This effect produces a high-quality algorithmic reverb with early reflections and reverb tail. The early reflections are responsible for the spatial impression in the first milliseconds of the reverb. For emulating different rooms you can choose from different early reflections patterns and adjust their size. The reverb tail, or late reverberation, offers parameters for controlling the room size and the reverb time. You can adjust the reverb time...
Page 135
135 Global EffectsEffects Reference Main Time This controls the overall reverb time of the tail. The higher this value, the longer the reverb tail will decay. At a setting of 100 % the reverb time is infinitely long. The Tail Main Time parameter also represents the mid band of the reverb tail. High Time This controls the reverb time for the high frequencies of the reverb tail. When you set positive values the decay time of the high frequencies is longer, when you set negative values it is shorter....
Page 136
136 Global EffectsEffects Reference Multi Delay This effect produces echoes, so-called delays, with adjustable time, feedback, and filters. With the Mode parameter you can set up this effect as Stereo, Cross, or Ping- Pong Delay effect. Depending on the selected mode, the echoes repeat in varying patterns across the stereo panorama. Mode Multi Delay offers three different modes: Time This sets the overall time for the left and right delay in milliseconds. Use the Delay L/R parameter to shorten the...
Page 137
137 Global EffectsEffects Reference Feedback L/R This parameter is only available in Stereo Delay mode. Use this to offset the amount of feedback of the left or right delay from the overall feedback. The offset value is a factor. A factor of 1 means that the amount of feedback corresponds to the overall feedback. A factor of 0.5 means that the amount is half the overall feedback. To offset the left feedback, turn the control to the left. To offset the right feedback, turn the control to the right....
Page 138
138 Global EffectsEffects Reference Graphic EQ This equalizer has ten frequency bands that can be cut or boosted by up to 12dB with a fader. In addition, there are general controls for setting the overall range and output of the equalizer. Output This controls the overall output level of the equalizer. Mode The Mode option allows you to add color or character to the equalized output. The following options are available: Range This adjusts the maximum cut or boost in dB for all frequency bands...
Page 139
139 Global EffectsEffects Reference Auto Filter Auto Filter provides two morphable filter shapes with distortion. The morphing between the two shapes, as well as the cutoff, can be controlled with a manual pedal control, an LFO, or an envelope shaper. Filter Parameters The two effect shapes to be used are selected via the Filter Shape pop-up menus. The filter shapes are the same as on the Filter subpage, see “Filter Shape” on page 39. Input Adjusts the gain before the filter and distortion. This...
Page 140
140 Global EffectsEffects Reference The LFO Section LFO Waveform and Shape Waveform selects the basic type of waveform. Shape changes the characteristic of the waveform. Freq Determines the frequency of the cutoff modulation. Sync Activate this to set the Freq parameter in fractions of beats. Depth Determines the output level of the LFO modulation signal. Cutoff Determines the modulation intensity of the LFO on the filter cutoff. Morph Determines the modulation intensity of the LFO on the filter morph....