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Steinberg Cubase SE 3 Operation Manual

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Page 421

CUBASE SE
The MIDI editors 21 – 421
Adding and editing events in the controller display
When any option other than “Velocity” is selected for viewing in a 
controller lane, you can create new events or edit the values of exist-
ing events using the Pencil tool or the Line tool in its various modes:
• Clicking with the Pencil tool or the Line tool in Paint mode creates a new event.
Note the “Select Tool defaults to Pen” option - see page 418. 
• To modify the value of an event (without creating a new...

Page 422

CUBASE SE
21 – 422 The MIDI editors
• Clicking and dragging with the Line tool in Line mode shows a line in the con-
troller lane, and creates events with values aligned with this line.
This is the best way to draw linear controller ramps. If you press [Alt]/[Option], no new 
events are created – use this mode for modifying existing controller curves.
• The Parabola mode works in the same way, but aligns the values with a para-
bola curve instead, giving more “natural” curves and fades.
Note that the...

Page 423

CUBASE SE
The MIDI editors 21 – 423
• In Parabola mode you can use modifier keys to determine the shape of the 
parabola curve.
If you press [Ctrl]/[Command] the parabola curve will be reversed, if you press [Alt]/
[Option]+[Ctrl]/[Command] while snap is activated you can change the position of the 
whole curve (in both cases the snap value for the positioning will be a quarter of the 
quantize value). If you press [Shift], the exponent will be increased or decreased.
• In Line and Parabola modes, the...

Page 424

CUBASE SE
21 – 424 The MIDI editors
• In Triangle and Square mode you can press [Shift]+[Ctrl]/[Command] to 
change the maximum position of the triangle curve (to create sawtooth curves) 
or the pulse of the square curve. As in other modes, you can press [Alt]/[Op-
tion] if you want to change the existing events rather than creating new ones. 
Again, the snap value for the positioning will be a quarter of the quantize value.
Moving and copying events
You can move or duplicate events in a controller lane,...

Page 425

CUBASE SE
The MIDI editors 21 – 425
Using cut, copy and paste
You can use the standard Cut, Copy and Paste options on the Edit 
menu to move or copy events in the controller display:
1.Select the events you want to cut or copy.
2.Select Cut or Copy from the Edit menu.
3.If you want to paste the events into another MIDI part, open that part 
in another Key Editor window.
4.Position the project cursor where you want to paste the events.
5.Select Paste from the Edit menu.
The events on the clipboard are...

Page 426

CUBASE SE
21 – 426 The MIDI editors
Adding and editing Poly Pressure events
Poly Pressure events are special, in that they “belong to” a specific 
note number (key). That is, each Poly Pressure event has two editable 
values: the note number and the amount of pressure. Therefore, when 
Poly Pressure is selected on the event type pop-up menu, there are 
two value fields to the left of the controller display, one for the note 
number and one for the amount:
To add a new Poly Pressure event, proceed as...

Page 427

CUBASE SE
The MIDI editors 21 – 427
The Drum Editor – Overview
The toolbar and info line
These are much the same as the toolbar and info line in the Key Editor, 
with the following differences:
• The Drum Editor has no Pencil tool – instead there is a Drumstick tool (for in-
putting and removing notes) and a Line tool with various line and curve modes 
(for drawing several notes in one go or editing controller events).
• There are no Scissors and Glue Tube tools in the Drum Editor.
• As in the Key...

Page 428

CUBASE SE
21 – 428 The MIDI editors
The drum sound list
The purpose of the Drum Editor is to edit MIDI tracks where each note 
(pitch) plays a separate sound, as is typically the case with a MIDI 
drum kit. The drum sound list to the left lists all drum sounds by name 
(according to the selected drum map or name list – see below), and 
lets you adjust and manipulate the drum sound setup in various ways.
Note:
• The number of columns in the list depends on whether there’s a drum map 
selected for the...

Page 429

CUBASE SE
The MIDI editors 21 – 429
The note display
The Drum Editor’s note display displays notes as diamond symbols. The 
vertical position of the notes corresponds to the drum sound list to the 
left, while the horizontal position corresponds to the note’s position in 
time, just as in the Key Editor. Note however, that the diamond symbols 
don’t indicate the length of the notes. This makes sense, since drum 
sounds most often are “one-shot” samples that play to their end regard-
less of the note...

Page 430

CUBASE SE
21 – 430 The MIDI editors
Drum Editor operations
The basic handling (zooming, playback, auditioning, etc.) is the same 
as in the Key Editor (see page 404). The following sections describe 
the procedures and features that are specific to the Drum Editor.
Creating and editing notes
The standard way of entering notes in the Drum Editor is to click with 
the Drumstick tool.
When you move the pointer in the note display, its bar position and drum sound is 
indicated in the toolbar, making it easy...
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