Steinberg Cubase LE Getting Started Manual
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CUBASE LEEditing MIDI 12 – 131 Editing velocity in the controller display The Key Editor controller display is used for viewing and editing vari- ous values and events. The controller display shows one event type at a time. •If you click the arrow to the left of the controller display, a pop-up ap- pears allowing you to select what event type you wish to view. For this example, select “Velocity”. •When “Velocity” is selected for viewing, the controller display shows the velocity of each note as a...
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CUBASE LE12 – 132 Editing MIDI An example In the following example we will create a velocity ramp using the Line tool: 1.Add some notes in the note display by using the Pencil tool. 2.Select the Line tool from the pop-up menu that appears by clicking on the Pencil tool icon. The other tools available on this pop-up menu are described in the Operation Manual. 3.Click where you want the ramp to start, move the pointer to where you want the ramp to end and release the mouse button. When the mouse button...
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CUBASE LE13 – 134 Basic Cubase LE concepts About this chapter This chapter describes the basic “building blocks” and terminology in Cubase LE. Please take your time to read this chapter thoroughly be- fore moving on! The project The native document format of Cubase LE is called a project. Before you can start recording, playing back or editing you always have to create a new project, or open a saved project file from disk. There can be several projects open at the same time, but one is always the...
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CUBASE LEBasic Cubase LE concepts 13 – 135 About the file and folder structure A project file (file extension “.cpr” under Windows) is always associ- ated with a project folder on your hard disk. Several projects can share the same project folder (which is practical if you have several versions of your project, for example). Typically, a project folder is structured like this. •The Audio folder contains audio files referenced by the project. It is also possible for the project to refer to audio files...
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CUBASE LE13 – 136 Basic Cubase LE concepts Audio terminology When you record audio in Cubase LE, this is what happens: • An audio file is created on the hard disk. • In Cubase LE, an audio clip is created. The audio clip refers to the audio file on disk. • An audio event is also created in Cubase LE. This plays back the audio clip. There are good reasons for this long chain of references: • The audio event is the object that you place on a time position in Cubase LE. If you make copies of an audio...
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CUBASE LEBasic Cubase LE concepts 13 – 137 Audio tracks, parts and channels For an audio event to be played back in Cubase LE, it has to be placed on an audio track. This is similar to a track on a multi-track tape re- corder, and allows you to view the event and move it along the timeline. You can place any number of audio events on an audio track, but only one at a time can be played back. You can add up to 48 audio tracks. Note that the number of tracks you can play back at the same time also...
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CUBASE LE13 – 138 Basic Cubase LE concepts MIDI terminology When you are recording MIDI (or entering MIDI data manually in an ed- itor), MIDI events are created. For example, each note you record is a separate MIDI event, and if you record the movement of a modulation wheel or other controller, a large number of densely spaced events are created. MIDI events are always placed in MIDI parts. These are “containers”, allowing you to move or copy a number of MIDI events (e.g. a recorded MIDI melody...
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CUBASE LE14 – 140 Basic Methods About this chapter This chapter contains descriptions of the general methods and proce- dures used in Cubase LE. As this information applies to all parts of the program and all ways of working, please take time to read this chapter before continuing with the Operation Manual. Using menus Main menus The menus in the main Cubase LE menu bar are always available, re- gardless of which window is active. However, menu items that are not relevant in the current window may be...