Steinberg Cubase Le 4 Manual
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51 Recording Setting MIDI channel, input and output Setting the MIDI channel in the instrument Most MIDI synthesizers can play several sounds at the same time, each on a different MIDI channel. This is the key to playing back several sounds (bass, piano etc.) from the same instrument. Some devices (such as General MIDI compatible sound modules) always receive on all 16 MIDI channels. If you have such an instrument, there’s no specific setting you need to make in the instrument. On other...
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52 Recording 2.Pull down the Output routing pop-up menu and select an output. The available MIDI outputs are shown. The items on the menu depend on what type of MIDI interface you are using etc. If you hold down [Alt]/[Option] and select a MIDI output, this is selected for all MIDI tracks. If you hold down [Shift] and select a MIDI output, this is se- lected for all selected MIDI tracks. If you hold down [Ctrl]/[Command] and select a MIDI output, this is selected for all MIDI tracks within the...
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53 Recording About punch in and out on MIDI tracks Performing and setting up manual and automatic punch in/out recording for MIDI tracks is done in exactly the same way as for audio tracks. There is one thing to note, however: Punching in and out on recordings with Pitch Bend or controller data (modulation wheel, sustain pedal, volume etc.) may lead to strange effects (apparently hanging notes, constant vibrato etc.). If this happens, you may need to use the Reset item on the MIDI menu (see “The...
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54 Recording as usual and only move the pitch bend wheel during the take. As long as the two tracks are set to the same output and MIDI channel, it will appear to the MIDI instrument as if the two recordings were made at the same time. Program Change messages Normally, when you switch from one program to another on your keyboard (or whatever you use to record), a num- ber corresponding to that program is sent out via MIDI as a Program Change message. These can be recorded on the fly with the music,...
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55 Recording MIDI Record Catch Range in ms When you record starting at the left locator, this setting helps you make sure the very start of the recording is included. A very annoying scenario is when you have recorded a perfect MIDI take, only to find out that the very first note wasn’t included – because you started playing a little bit too early! If you raise the Record Catch Range, Cubase LE will catch the events played just before the recording start point, eliminating this problem. For a...
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56 Recording By setting a postroll value, you instruct Cubase LE to play back a short section after automatic punch out before stopping. This is only relevant when punch out is activated on the Transport panel and “Stop after Automatic Punch Out” is activated in the Preferences (Transport page). To turn preroll or postroll on or off, click the correspond- ing button on the Transport panel (next to the pre/postroll value) or use the “Use Preroll” and “Use Postroll” options on the Transport menu. An...
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57 Recording Recovery of audio recordings after system failure Normally, when a computer crashes, all changes made to your current project since you last saved it will be lost. Usually, there is no quick and easy way to recover your work. With Cubase LE, when your system crashes while you are recording (because of a power cut or other mishap), you will find that your recording is still available, from the mo- ment when you started recording to the time when your computer crashed. When you...
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59 Fades and crossfades Creating fades There are two main types of fade-ins and fade-outs in au- dio events in Cubase LE: fades created by using the fade handles (see below) and fades created by processing (see “Fades created by processing” on page 60). Fades created by using the fade handles Selected audio events have blue handles in the upper left and right corners. These can be dragged to create a fade- in or fade-out respectively. Creating a fade-in. The fade is automatically reflected in the...
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60 Fades and crossfades About the volume handle A selected audio event also has a blue handle in the top middle. This is the volume handle, and it provides a quick way of changing the volume of an event, directly in the Project window. It is linked directly to the volume setting on the info line, that is, dragging the volume handle also changes the value on the info line. Removing fades To remove the fades for an event, select the event and se- lect “Remove Fades” from the Audio menu. You can also...