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Steinberg Cubase 8 Manual

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Page 241

Quantizing MIDI and Audio
Quantize Panel
241
Options for Quantizing to a Groove
Groove quantizing is intended for recreating existing rhythmic feels by matching 
your recorded music to a timing grid generated from a MIDI part or an audio loop.
To extract the groove from a MIDI part, from an audio loop, an audio event with 
hitpoints, or sliced audio, select the material and drag it onto the grid display in the 
middle of the Quantize Panel. Alternatively, you can use the “Create Groove 
Quantize Preset”...

Page 242

Quantizing MIDI and Audio
Quantize Panel
242
Orig. Position
If you activate this option, the starting point of the quantizing operation is not 
the first bar of the project, but the original starting position of the audio or MIDI 
material used to find the groove. This allows you to synchronize material that 
does not start from bar 1 of the project.
RELATED LINKS
Creating Groove Quantize Presets on page 246
Options for Quantizing Multiple Audio Tracks
In the “Slice Rules” section, you determine how the...

Page 243

Quantizing MIDI and Audio
Quantize Panel
243
Range
Two hitpoints on different tracks are considered to mark the same beat if they 
are located within a certain distance from each other. The Range parameter 
lets you specify this distance. The following rules apply:
• If one of the tracks has a higher priority, its hitpoint is used as the cutting 
position.
• If the tracks have the same priority, the first hitpoint in the range is used.
Offset
With this parameter, you can determine an offset, allowing for...

Page 244

Quantizing MIDI and Audio
Quantize Panel
244
In some cases, you might want to achieve seamless transitions, applying crossfades 
after closing the gaps. For this purpose, use the following parameters:
Open Crossfade Editor
This opens the Crossfade editor, where you can specify curve kind, length, 
and other parameters for your crossfades.
Nudge Crossfade Left/Right
Clicking these buttons moves the fade area in the audio event to the left or to 
the right in steps of one millisecond. This is useful if the...

Page 245

Quantizing MIDI and Audio
Additional Quantizing Functions
245
Range
Two hitpoints on different tracks are considered to mark the same beat if they 
are located within a certain distance from each other. The Range parameter 
lets you specify this distance. The following rules apply:
• If one of the tracks has a higher priority, its hitpoint is used to create the 
warp marker.
• If the tracks have the same priority, the first hitpoint in the range is used.
Reset
Click this button to undo the creation of...

Page 246

Quantizing MIDI and Audio
Additional Quantizing Functions
246
Creating Groove Quantize Presets
You can generate a groove quantize map based on hitpoints that you have created 
in the Sample Editor.
PROCEDURE
1. Open the Sample Editor for the audio event from which you want to extract 
the timing.
2. Create and edit hitpoints.
3. On the Hitpoints tab, click the “Create Groove” button.
The groove is extracted.
RESULT 
If you open the Quantize pop-up menu on the Project window toolbar, you will find 
an...

Page 247

247
Fades, crossfades, and 
envelopes
Creating fades
There are two types of fade ins and fade outs in audio events in Cubase: 
event-based fades that you create by using the fade handles and clip-based fades 
created by processing.
RELATED LINKS
Event-based fades on page 247
Clip-based fades on page 249
Event-based fades
Selected audio events have triangular handles in the upper left and right corners. 
These can be dragged to create a fade in or fade out, respectively.
The fade handles are visible when...

Page 248

Fades, crossfades, and envelopes
Creating fades
248
If you adjust the shape of the fade curve in the Fade dialog, this shape will be 
maintained when you later adjust the length of the fade.
• You can make the fade longer or shorter at any time, by dragging the handle.
You can do this without selecting the event first, i. e. without visible handles. 
Just move the mouse pointer along the fade curve until the cursor turns into a 
bidirectional arrow, then click and drag.
• If the “Show Event Volume Curves...

Page 249

Fades, crossfades, and envelopes
Creating fades
249
• If you select a range that reaches the end of an event, a fade out is created in 
the range.
• If you select a range encompassing a middle section of the event, but not 
reaching neither the start nor the end, a fade in is created from the beginning 
of the event to the beginning of the selected range, and a fade out is created 
from the end of the selected range to the end of the event.
IMPORTANT
You can select multiple audio events on separate...

Page 250

Fades, crossfades, and envelopes
The Fade dialogs
250
IMPORTANTIMPORTANTIMPORTANTIMPORTANT
The length of the fade area is determined by your selection. In other words, you 
specify the length of the fade before you open the Fade dialog. You can select 
multiple events and apply the same processing to all of them simultaneously.
• If you later create new events that refer to the same clip, these will have the 
same fades.
• You can remove or modify the fades at any time using the Offline Process...
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