Steinberg Cubase 6 Manual
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Page 132
132 The transpose functions Introduction Cubase offers transpose functions for audio, MIDI and in- strument parts and for audio events. These allow you to create variations of your music or change the harmonics of an entire project or separate sections. Transpose can be applied on three levels: •To the entire project By changing the project Root Key in the Project window toolbar, the whole project will be transposed (see “Transposing an entire project with the root key” on page 132). •To sections...
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133 The transpose functions The entire project will be played back with this root key. To do so, the separate loops are transposed to match the project root key. For example, if you have imported a bass loop in C and the project root key is set to E, the bass loop will be transposed up by 4 semitones. 3.With the root key set, record some audio or MIDI. The recorded events will get the project root key. 4.When you are done, you can change the project root key and your events will follow. If the...
Page 134
134 The transpose functions Changing the root key of single events or parts If you want to check if an audio event or part has root key information or if you want to change it, proceed as follows: 1.Open the Pool and display the Key column by activat- ing the Root Key option on the View/Attributes pop-up menu. 2.Click in the Key column for the desired audio event and set the root key according to your needs. You can also check and assign root keys in the MediaBay. ÖIf you change the root key of an...
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135 The transpose functions ÖYou can also transpose the whole project using the transpose track. This is useful if your singer does not reach a certain pitch, for example. You could then trans - pose the whole project by approx. -2 semitones. Always remember to verify that the “Global Transpose” setting for drums and percussion is set to “Independent” on the info line (see “The Global Transpose setting” on page 136). You can erase and move transpose events, but you can- not mute, cut or glue them....
Page 136
136 The transpose functions The Global Transpose setting If you are working with drum and percussion loops or spe- cial effects (FX) loops, you will want to exclude these from being transposed. This can be achieved by locking them using the Global Transpose setting. Proceed as follows: 1.Open your project. 2.Select the desired event or part and set the “Global Transpose” setting on the info line to “Independent”. A symbol will be displayed in the lower right corner of the selected part or event,...
Page 137
137 The transpose functions To understand the principle behind this, follow the exam- ple below: 1.Create a MIDI part, enter a C major chord, open the Key Editor and activate “Indicate Transpositions”. This way you can observe and understand what happens when you change the transposition. 2.Add a transpose track and create a transpose event. By default, the transpose value is set to 0. 3.Make sure that the “Keep Transpose in Octave Range” button is activated on the transpose track and change the...
Page 139
139 Using markers Introduction Markers are used to locate certain positions quickly. If you often find yourself jumping to a specific position within a project, you should insert a marker at this position. You can also use markers to make range selections (see “Using markers to make range selections in the Project window” on page 142) or for zooming (see “Zooming to cycle mark- ers” on page 139). Markers are located on the marker track. There are two types of markers: position markers and cy- cle...
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140 Using markers To open the Marker window, you have the following possi- bilities: • Open the Project menu and select “Markers”. • Click the Show button in the marker section on the Transport panel. • Use a key command (by default [Ctrl]/[Command]-[M]). The Type pop-up menu •By selecting an entry from the Type pop-up menu, you specify which markers (position markers, cycle markers, or all) are shown in the marker list. Adding, moving, and removing markers •To select a marker, click on it in the...