Home > Sony > Software > Sony Vegas 6 Manual

Sony Vegas 6 Manual

Here you can view all the pages of manual Sony Vegas 6 Manual. The Sony manuals for Software are available online for free. You can easily download all the documents as PDF.

Page 71

CHP. 2GETTING STARTED
67
Notes:
 The output from the nested project’s master bus is used to create the audio event. If you nest a 5.1 
surround project, the audio event will be a stereo downmix of the surround master bus.
 Audio events from nested projects cannot be edited in a sound editor.
 The audio from a nested project will require that a proxy file be built. To avoid building proxy files, delete 
audio from nested projects and use the master project to create your audio.
 Markers and regions in...

Page 72

68
GETTING STARTEDCHP. 2
Playback reference
The following table describes all the transport bar buttons and their keyboard equivalents. You may use these 
playback functions at any time while working in your project.
Note: The use of many multimedia keyboards is also 
supported for controlling playback.
Tip: You can use the spacebar to stop or pause playback, 
depending on your preference. From the 
Options menu, 
choose 
Preferences, and on the General tab, select Make 
spacebar and F12 Play/Pause...

Page 73

CHP. 2GETTING STARTED
69
Scrubbing with the playhead
The playhead () above the timeline can be dragged back and forth to shuttle 
forward or backward from the cursor position to locate an edit point.
Tip: Set in and out points while dragging the playhead by 
pressing the  and  keys.
Note: The playhead is also available in the Trimmer 
window.
Scrubbing with the scrub control slider
The scrub control slider can be dragged back and forth. The farther from 
the center that the slider is dragged, the faster...

Page 74

70
GETTING STARTEDCHP. 2
Previewing to media player
A project can be previewed in a media player by mixing and rendering the project according to the project’s 
properties and playing back using the media player associated with the file type you select.
1.From the Tools menu, choose Preview in Player. The Preview dialog appears.
2.Select the file type from the drop-down list.
3.Click OK to begin the mixing and rendering process. A progress dialog appears indicating the percent 
complete of the new file....

Page 75

CHP. 2GETTING STARTED
71
More detailed instructions for rendering to a specific format appear later in this manual. For more 
information, see Saving, Rendering, and Printing Projects on page 305.
Creating a movie
To create a movie, you render the project into an appropriate media file output. The final output format 
depends on the destination of the new media file. Some examples are AVI, MOV, and WMV.
1.From the File menu, choose Render As.
2.In the Render As dialog box, choose the appropriate option...

Page 76

72
GETTING STARTEDCHP. 2 

Page 77

3
CHP. 3USING THE MEDIA MANAGER
CHAPTER73
Using the Media 
Manager
This chapter covers the management and tagging of your media files in Vegas software using the Media 
Manager™ feature.
This feature is available only in the full version of Vegas software.
Creating a new media library
You can create multiple media libraries as necessary to organize your media. Each media library is maintained 
by the Media Manager software as a separate database that stores information about the media contained 
within...

Page 78

74
USING THE MEDIA MANAGERCHP. 3
Opening a media library
The Media Manager window displays the contents of the current media library. You can open a different 
library at any time.
Important: When you open a media library, the Media 
Manager tool creates a transaction log file. This file is created 
in the same folder as the .medialib file and uses the same base 
name as the .medialib file. For example, the transaction log 
file for default.medialib would be default_log.ldf.
Do not delete these log...

Page 79

CHP. 3USING THE MEDIA MANAGER
75
Adding media files to a library
Before you can search or organize your media files, you’ll need to add them to a media library.
If you have the Sony Sound Series Loops & Samples™ reference library loaded when you search your 
computer for media, media from existing Sony Loops and Samples or Loops for ACID™ collections will 
inherit tags and custom properties from the reference library. Use the 
Reference Library drop-down list in the 
Media Manager Options dialog to...

Page 80

76
USING THE MEDIA MANAGERCHP. 3
7.Select the Add tags and custom properties from files check box if you want to add tags and custom columns 
saved in the media files to your library. For more information about tagging media, please see Tagging media 
files on page 77. For information about adding custom columns to the Search Results pane, see Adding custom 
columns on page 91.
8.Select the Use file and folder names to apply tags automatically check box if you want to automatically tag files 
based on...
Start reading Sony Vegas 6 Manual
All Sony manuals