Sony Vegas 6 Manual
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Page 121
CHP. 4BASIC EDITING TECHNIQUES 117 Deleting markers 1.Place the mouse pointer on the marker that you want to delete. The pointer changes to a hand (). 2.Right-click to display a shortcut menu. 3.From the shortcut menu, choose Delete. The marker is removed from your project. The tags are not renumbered as you remove them. For example, if you have five markers in your project and delete markers 3 and 4, the remaining markers will be listed as 1, 2 and 5. However, as you add markers again, Vegas software...
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118 BASIC EDITING TECHNIQUESCHP. 4 Naming regions 1.Place the mouse pointer on the left region marker you want to name or rename. The pointer changes to a hand icon ( ). 2.Right-click to display a shortcut menu. 3.From the shortcut menu, choose Rename. A text box appears next to the region marker. 4.Type the region’s name. 5. Press or click anywhere in the track view to set the name. Selecting regions You may select the events, across all tracks, within the region for editing or playing back....
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CHP. 4BASIC EDITING TECHNIQUES 119 Working with command markers Command markers add interactivity to a multimedia presentation streamed over the Internet by inserting metadata into streaming media files. As your video plays, any number of other actions can be programmed to occur. These commands are a part of the Microsoft® Windows Media® and RealMedia® streaming formats. Most frequently, these actions add text or open a related Web site where the viewer can find more information about the topic at...
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120 BASIC EDITING TECHNIQUESCHP. 4 Defining streaming media commands In a streaming media file, command markers can be used to display headlines, show captions, link to Web sites, or any other function you define. Several command types are included that you may add to a streaming media file. Some command types are exclusive to either the Windows Media or the RealMedia player. Defining Scott Studios data commands For WAV files using Scott Studios data, command markers can be used to define information...
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CHP. 4BASIC EDITING TECHNIQUES 121 Inserting command markers Command markers appear as blue tags on the command bar, which is above the marker bar. 1.Position the cursor where you want to place the command marker. 2.From the Insert menu, choose Command, or press . 3.Complete the Command Properties dialog: If desired, choose a custom template from the Te m p l a t e drop-down list. For more information, see Saving command properties as a custom template on page 121. Choose the type of command from...
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122 BASIC EDITING TECHNIQUESCHP. 4 Deleting command markers 1.Place the mouse pointer on the command marker. The pointer changes to a hand icon (). 2.Right-click to display a shortcut menu. 3.From the shortcut menu, choose Delete. The command marker is removed from your project. Working with CD layout markers Markers on the CD layout bar indicate the locations of tracks and indices in an audio CD layout project. These markers are discussed in a later chapter. For more information, see Understanding...
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CHP. 4BASIC EDITING TECHNIQUES 123 Setting up an audio editing program If you already have Sound Forge software loaded on your computer when you installed Vegas software, the installation should have detected it and made it your default audio editing program. However, if you do not have Sound Forge software or want to specify a different audio editor, you may do so in the Preferences dialog. 1.From the Options menu, choose Preferences. The Preferences dialog appears. 2.In the Preferences dialog, click...
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CHP. 5ADVANCED EDITING TECHNIQUES CHAPTER125 Advanced Editing Te c h n i q u e s This chapter builds on the techniques that were introduced in the last chapter. Ripple editing, pitch shifting, and takes are just three of the more advanced editing topics that are covered in this chapter. Snapping events Vegas® software is preset to snap events into place as you drag them. Events can snap to another event’s edges, to the cursor position, or to a time selection. Events are allowed to snap to grid lines...
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126 ADVANCED EDITING TECHNIQUESCHP. 5 Using the event snap offset Each event in your project has a snap offset flag that can be moved along the length of the event. The flag is the white triangle that is located in the lower-left corner of each event. This flag allows you to designate where snapping occurs. This is useful if you need to align the snap with a beat in the event instead of the edge. 1.Place the mouse pointer on the snap offset triangle. The pointer changes to a hand icon (). 2.Drag the...
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