Sony Vegas 6 Manual
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CHP. 17SAVING, RENDERING, AND PRINTING PROJECTS 307 Autosaving a project A backup copy of your project is automatically saved every five minutes. If your system crashes, you are prompted to open the backup file the next time you start the program. Backup files are saved in the location specified in the Temporary files folder box on the General tab of the Preferences dialog. Files are saved with the .autosave.veg extension and are deleted when you close Vegas software. If you prefer not to autosave...
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308 SAVING, RENDERING, AND PRINTING PROJECTSCHP. 17 1.From the File menu, choose Render As. The Render As dialog appears. 2.Select the drive and folder where you want to save the rendered file. 3.Type a new name in the File name box, if necessary. 4.In the Save as type drop-down list, choose the appropriate format. For more information, see Selecting a file format on page 309. 5.In the Te m p l a t e drop-down list, select the appropriate template. Tip: If your source media is in DV format, select...
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CHP. 17SAVING, RENDERING, AND PRINTING PROJECTS 309 Selecting a file format The following table describes the formats available for rendering your project: More about the MPEG format MPEG renders can sometimes take more time than renders with some other formats. MPEG video files can be played back on most computer systems. MPEG video files can also be burned to CDs or DVDs for playback in standalone VCD, SCVD, and DVD players. Sony Media Software cannot guarantee the compatibility of MPEG files with...
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310 SAVING, RENDERING, AND PRINTING PROJECTSCHP. 17 More about the Wave64 and Perfect Clarity Audio formats The Wave64 (.w64) and Perfect Clarity Audio (.pca) formats are proprietary formats developed by Sony Media Software to work around some limitations inherent in other formats. Currently, neither is compatible with many other applications and may not be playable in other media players, but both are excellent choices for Sony Media Software projects. Wave64 files work around the maximum file size...
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CHP. 17SAVING, RENDERING, AND PRINTING PROJECTS 311 Customizing the rendering process Every media file format has different variables and controls. You can use a template to automatically configure a particular format for a particular destination. You can also choose to create custom settings for your render by clicking Custom. Once you have customized the settings, you can create your own template so that you can reuse the custom settings at a later time. Customizing the Render As settings 1.From the...
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312 SAVING, RENDERING, AND PRINTING PROJECTSCHP. 17 Saving custom settings as a template You can save customized rendering settings for future use. One of the most important reasons to save a new template is to save the specific compression codec used to create the final media file, since this is not predetermined by the project properties. 1.Modify the parameters in the Custom Template dialog. Note: When determining bit rates, 1K=1024. 2.In the Te m p l a t e drop-down list, enter a name for the new...
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CHP. 17SAVING, RENDERING, AND PRINTING PROJECTS 313 Frame rate Frame rate is important in determining the quality and size of the final media file. The appropriate frame rate is determined by the final destination of the movie. See your video capture card’s manual for more information. The final rendered multimedia file can have a different frame rate from the project itself. Field order Video that is displayed on a television monitor is interlaced. This means that every frame of video is actually...
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314 SAVING, RENDERING, AND PRINTING PROJECTSCHP. 17 Create an OpenDML (AVI version 2.0) compatible file Select this check box if you want to save your file as an OpenDML file. OpenDML files allow you to create files that are limited in size only by the format of your hard disk: 2GB using FAT32 or 4GB using NTFS. Audio tab Include audio Select this check box to include the audio stream and enable the remaining fields on the dialog. If you do not want to include the audio stream, clear this check box....
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CHP. 17SAVING, RENDERING, AND PRINTING PROJECTS 315 2.Connect the USB cable and AC adapter to the PSP™ system and place it in USB mode. 3.From the To o l s menu, choose Export to PSP™ (PlayStation®Portable). The Export to PSP™ (PlayStation®Portable) dialog is displayed. Note: If you want to render an H.264 video without transferring to a PSP, use the Render As dialog and choose Sony AVC/AAC (*.mp4) from the Save as Type drop- down list. Name the rendered file in the format MAQ0nnnn.MP4 (where nnnn is...
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316 SAVING, RENDERING, AND PRINTING PROJECTSCHP. 17 Rendering with networked computers This feature is available only in the full version of Vegas software. Network rendering allows you to designate a specific computer to render the entire output file, or you can distribute a single rendering job among several computers. Distributed network rendering splits the video into segments that are rendered by multiple computers. In this mode, each computer renders a portion of the project, and the rendered...
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