Home > Sony > Software > Sony Vegas 6 Manual

Sony Vegas 6 Manual

Here you can view all the pages of manual Sony Vegas 6 Manual. The Sony manuals for Software are available online for free. You can easily download all the documents as PDF.

Page 311

CHP. 17SAVING, RENDERING, AND PRINTING PROJECTS
307
Autosaving a project
A backup copy of your project is automatically saved every five minutes. If your system crashes, you are 
prompted to open the backup file the next time you start the program.
Backup files are saved in the location specified in the Temporary files folder box on the General tab of the 
Preferences dialog. Files are saved with the .autosave.veg extension and are deleted when you close Vegas 
software.
If you prefer not to autosave...

Page 312

308
SAVING, RENDERING, AND PRINTING PROJECTSCHP. 17
1.From the File menu, choose Render As. The Render As 
dialog appears.
2.Select the drive and folder where you want to save the 
rendered file.
3.Type a new name in the File name box, if necessary.
4.In the Save as type drop-down list, choose the 
appropriate format. For more information, see Selecting a 
file format on page 309.
5.In the Te m p l a t e drop-down list, select the appropriate 
template. 
Tip: If your source media is in DV format, select...

Page 313

CHP. 17SAVING, RENDERING, AND PRINTING PROJECTS
309
Selecting a file format
The following table describes the formats available for rendering your project:
More about the MPEG format
MPEG renders can sometimes take more time than renders with some other formats. MPEG video files can 
be played back on most computer systems. MPEG video files can also be burned to CDs or DVDs for 
playback in standalone VCD, SCVD, and DVD players. Sony Media Software cannot guarantee the 
compatibility of MPEG files with...

Page 314

310
SAVING, RENDERING, AND PRINTING PROJECTSCHP. 17
More about the Wave64 and Perfect Clarity Audio formats
The Wave64 (.w64) and Perfect Clarity Audio (.pca) formats are proprietary formats developed by Sony 
Media Software to work around some limitations inherent in other formats. Currently, neither is compatible 
with many other applications and may not be playable in other media players, but both are excellent choices 
for Sony Media Software projects.
Wave64 files work around the maximum file size...

Page 315

CHP. 17SAVING, RENDERING, AND PRINTING PROJECTS
311
Customizing the rendering process
Every media file format has different variables and controls. You can use a template to automatically 
configure a particular format for a particular destination. 
You can also choose to create custom settings for your render by clicking Custom. Once you have customized 
the settings, you can create your own template so that you can reuse the custom settings at a later time.
Customizing the Render As settings
1.From the...

Page 316

312
SAVING, RENDERING, AND PRINTING PROJECTSCHP. 17
Saving custom settings as a template
You can save customized rendering settings for future use. One of the most important reasons to save a new 
template is to save the specific compression codec used to create the final media file, since this is not 
predetermined by the project properties.
1.Modify the parameters in the Custom Template dialog.
Note: When determining bit rates, 1K=1024.
2.In the Te m p l a t e drop-down list, enter a name for the new...

Page 317

CHP. 17SAVING, RENDERING, AND PRINTING PROJECTS
313
Frame rate
Frame rate is important in determining the quality and size of the final media file. The appropriate frame rate 
is determined by the final destination of the movie. See your video capture card’s manual for more 
information. The final rendered multimedia file can have a different frame rate from the project itself. 
Field order
Video that is displayed on a television monitor is interlaced. This means that every frame of video is actually...

Page 318

314
SAVING, RENDERING, AND PRINTING PROJECTSCHP. 17
Create an OpenDML (AVI version 2.0) compatible file
Select this check box if you want to save your file as an OpenDML file. OpenDML files allow you to create 
files that are limited in size only by the format of your hard disk: 2GB using FAT32 or 4GB using NTFS.
Audio tab
Include audio
Select this check box to include the audio stream and enable the remaining fields on the dialog. If you do not 
want to include the audio stream, clear this check box....

Page 319

CHP. 17SAVING, RENDERING, AND PRINTING PROJECTS
315
2.Connect the USB cable and AC adapter to the PSP™ system and place it in USB mode.
3.From the To o l s menu, choose Export to PSP™ (PlayStation®Portable). The Export to PSP™ 
(PlayStation®Portable) dialog is displayed.
Note: If you want to render an H.264 video without 
transferring to a PSP, use the Render As dialog and choose 
Sony AVC/AAC (*.mp4) from the Save as Type drop-
down list. Name the rendered file in the format 
MAQ0nnnn.MP4 (where nnnn is...

Page 320

316
SAVING, RENDERING, AND PRINTING PROJECTSCHP. 17
Rendering with networked computers
This feature is available only in the full version of Vegas software.
Network rendering allows you to designate a specific computer to render the entire output file, or you can 
distribute a single rendering job among several computers. 
 Distributed network rendering splits the video into segments that are rendered by multiple computers. In 
this mode, each computer renders a portion of the project, and the rendered...
Start reading Sony Vegas 6 Manual
All Sony manuals