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Sony Projector VPL-VW365 User Manual

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    Specifications
    ItemDescription
    Display system SXRD panel, projection system
    Display device Size of effective 
    display area0.74-inch (18.8 mm) SXRD
    Number of pixels 26,542,080 pixels (8,847,360 pixels × 3)
    Projection lens 2.06 times zoom lens (motorized)
    f = 21.7 mm to 44.7 mm
    F3.0 to F4.0
    Light source Ultra High Pressure Lamp 225 W type
    Screen size 60 inches to 300 inches (1,524 mm to 7,620 mm) 
    (measured diagonally)
    Accepted digital signals 480/60p, 576/50p, 720/60p, 720/50p, 1080/60i, 1080/
    50i, 1080/60p, 1080/50p, 1080/24p, 3840 × 2160/24p, 
    3840 × 2160/25p, 3840 × 2160/30p, 3840 × 2160/50p, 
    3840 × 2160/60p, 4096 × 2160/24p, 4096 × 2160/25p, 
    4096 × 2160/30p, 4096 × 2160/50p, 4096 × 2160/60p
    HDMI (2 inputs), HDCP compliant* RGB
    Y P
    B/CB PR/CR
    Other inputs/
    outputsTRIGGER 
    (2 connectors)Minijack, DC 12 V Max. 100 mA
    REMOTE RS-232C: D-sub 9-pin (female)
    LAN RJ45, 10BASE-T/100BASE-TX
    IR IN Minijack
    USB DC 5 V, Max. 500 mA
    Outside dimensions (w/h/d) 495.6 mm × 195.3 mm × 463.6 mm (19 
    1/2 × 7 11/16 × 
    18 1/4 inches) (without protrusions)
    Mass Approx. 14 kg (31 lb)
    Power requirements AC 100 V to 240 V, 3.5 A to 1.5 A, 50/60 Hz
    Power consumption 350 W
    Power consumption Standby 0.3 W (when “Remote Start” is set to “Off”)
    Networked 
    Standby1.0 W (LAN) (when “Remote Start” is set to “On”)
    Operating temperature 5°C to 35°C (41°F to 95°F)
    Operating humidity 35% to 85% (no condensation)
    Storage temperature –20°C to +60°C (–4°F to +140°F)
    Storage humidity 10% to 90%
    Supplied accessories See “Checking the Supplied Accessories” in the 
    supplied Quick Reference Manual.
    Optional accessoriesProjector Lamp: LMP-H220 (for replacement)
    Projector Suspension Support: PSS-H10
    Active 3D Glasses: TDG-BT500A 
    						
    							52
    * Only the HDMI 2 input is compatible with HDCP 2.2.
     The values for mass and dimensions are approximate.
     Not all optional accessories are available in all countries and area. Please check with your local 
    Sony Authorized Dealer.
     Information on accessories in this manual is current as of September 2015.
    Design and specifications of this unit and its optional accessories are subject to change without 
    notice.
    The following table shows the signals and video formats which you can project using this unit.
    When a signal other than the preset signal shown below is input, the picture may not be 
    displayed properly.
    Notes
    Preset Signals
    Preset 
    memory no.Preset signal (resolution)fH (kHz)fV (Hz)Sync
    5 480/60p 480/60p
    (Progressive NTSC)
    (720 × 480p)31.470 60.000 –
    6 576/50p 576/50p
    (Progressive PAL)
    (720 × 576p)31.250 50.000 –
    7 1080/60i 1080/60i
    (1920 × 1080i)33.750 60.000 –
    8 1080/50i 1080/50i
    (1920 × 1080i)28.130 50.000 –
    10 720/60p 720/60p
    (1280 × 720p)45.000 60.000 –
    11 720/50p 720/50p
    (1280 × 720p)37.500 50.000 –
    12 1080/60p 1080/60p
    (1920 × 1080p)67.500 60.000 –
    13 1080/50p 1080/50p
    (1920 × 1080p)56.260 50.000 –
    14 1080/24p 1080/24p
    (1920 × 1080p)26.973 23.976 –
    18 720/60p
    (Frame packing)720/60p
    (1280 × 720p)90.000 60.000 –
    19 720/50p
    (Frame packing)720/50p
    (1280 × 720p)75.000 50.000 –
    20 1080/24p
    (Frame packing)1080/24p
    (1920 × 1080p)53.946 23.976 –
    26 640 × 480 VESA 60 31.469 59.940 H-NEG, V-NEG
    32 800 × 600 VESA 60 37.879 60.317 H-POS, V-POS
    37 1024 × 768 VESA 60 48.363 60.004 H-NEG, V-NEG
    45 1280 × 960 VESA 60 60.000 60.000 H-POS, V-POS
    47 1280 × 1024 VESA 60 63.974 60.013 H-POS, V-POS
    50 1400 × 1050 SXGA+ 65.317 59.978 H-NEG, V-POS
    55 1280 × 768 1280 × 768/60 47.776 59.87 H-NEG, V-POS 
    						
    							53
    * Available only for YCbCr 4:2:0 / 8 bit signal.
    Preset memory numbers for each input signal
    Digital signal
    * Some digital signals input from computers may be displayed as preset memory number of 
    Component or Video GBR signal.
    71 1920 × 1080/60i
    (Frame packing)1080/60i 
    (1920 × 1080i)67.500 60.000 –
    72 1920 × 1080/50i
    (Frame packing)1080/50i 
    (1920 × 1080i)56.250 50.000 –
    74 3840 × 2160/60p* 3840×2160/60p 
    (3840 × 2160)135.000 60.000 –
    75 3840 × 2160/50p* 3840 × 2160/50p 
    (3840 × 2160)112.500 50.000 –
    76 4096 × 2160/60p* 4096 × 2160/60p 
    (4096 × 2160)135.000 60.000 –
    77 4096 × 2160/50p* 4096 × 2160/50p 
    (4096 × 2160)112.500 50.000 –
    78 4096 × 2160/30p 4096 × 2160/30p 
    (4096 × 2160)67.500 30.000 –
    79 4096 × 2160/25p 4096 × 2160/25p 
    (4096 × 2160)56.250 25.000 –
    93 3840 × 2160/24p 3840 × 2160/24p
    (3840 × 2160)53.946 23.976 –
    94 3840 × 2160/25p 3840 × 2160/25p
    (3840 × 2160)56.25 25 –
    95 3840 × 2160/30p 3840 × 2160/30p
    (3840 × 2160)67.4325 29.97 –
    96 4096 × 2160/24p 4096×2160/24p
    (4096 × 2160)54 24 –
    SignalPreset memory number
    Component signal (HDMI 1, 2 connectors) 5 to 8, 10 to 14, 18 to 20, 71, 72, 74 to 79, 93 to 
    96
    Video GBR signal (HDMI 1, 2 connectors) 5 to 8, 10 to 14, 18 to 20, 71, 72, 78, 79, 93 to 
    96
    Computer signal (HDMI 1, 2 connectors) 10 to 13*, 26, 32, 37, 45, 47, 50, 55
    Preset 
    memory no.Preset signal (resolution)fH (kHz)fV (Hz)Sync 
    						
    							54
    The items in the menus available to adjust differ depending on the input signal. The following 
    tables indicate them. The items that cannot be adjusted/set are not displayed in the menu.
    Picture menu
    z: Adjustable/can be set
    –: Not adjustable/cannot be set
    *1: For further details, refer to the tables in “Motionflow” (page 58).
    Input Signals and Adjustable/Setting Items
    ItemInput signal
    Component signalVideo GBR signalComputer signal
    Reality Creation
    zz–
    Contrast Enhancer
    z (excluding preset 
    memory numbers 74 
    to 79 and 93 to 96)z (excluding preset 
    memory numbers 78, 
    79 and 93 to 96)–
    Lamp Control
    zzz
    Motionflow*1z (excluding preset 
    memory number 19)z (excluding preset 
    memory number 19)–
    Contrast
    zzz
    Brightnesszzz
    Colorzz–
    Hue
    zz–
    Color Temp.
    zzz
    Sharpnesszz–
    NR
    z (excluding preset 
    memory numbers 18 
    to 20, 71, 72, 74 to 
    79, and 93 to 96)z (excluding preset 
    memory numbers 18 
    to 20, 71, 72, 78, 79, 
    and 93 to 96)–
    MPEG NR
    z (excluding preset 
    memory numbers 18 
    to 20, 71, 72, 74 to 
    79, and 93 to 96)z (excluding preset 
    memory numbers 18 
    to 20, 71, 72, 78, 79, 
    and 93 to 96)–
    Smooth Gradation
    z (excluding preset 
    memory numbers 18 
    to 20, 71, 72, 74 to 
    79, and 93 to 96)z (excluding preset 
    memory numbers 18 
    to 20, 71, 72, 78, 79, 
    and 93 to 96)–
    Film Mode
    z (excluding preset 
    memory numbers 5, 
    6, 10 to 14, 18 to 20, 
    74 to 79, and 93 to 
    96)z (excluding preset 
    memory numbers 5, 
    6, 10 to 14, 18 to 20, 
    78, 79, and 93 to 96)–
    Gamma Correction
    zzz
    Color Correctionzzz
    Clear Whitezzz
    x.v.Colorz––
    Color Space
    zzz 
    						
    							55
    Screen menu
    z: Adjustable/can be set
    –: Not adjustable/cannot be set
    *1: For further details, refer to the tables in “Aspect Mode” (page 57).
    When connecting a cable such as an HDMI cable, etc., check the type of the signal in the Information 
     menu (page 37) and “Digital signal” (page 53), and check items that are adjustable/can be set.
    This unit accepts the following types of 3D signals.
    *: Mandatory 3D format of the HDMI standards.
    Some items on the menus may not be available to adjust/set, depending on the 3D signals.
    The items that cannot be adjusted are not displayed on the menu. The following tables indicate 
    those items.
    ItemInput signal
    Component signalVideo GBR signalComputer signal
    Aspect*1z (excluding preset 
    memory numbers 76 
    to 79 and 96)z (excluding preset 
    memory numbers 78, 
    79 and 96)–
    Note
    Compatible 3D Signals
    Resolution3D signal format
    720/60p, 720/50p Side-by-Side format
    Over-Under format*
    Frame packing*
    1080/60i, 1080/50i Side-by-Side format
    Frame packing
    1080/24p Side-by-Side format
    Over-Under format*
    Frame packing*
    1080/60p, 1080/50p Side-by-Side format
    Over-Under format
    3D Signals and Adjustable/Setting Items
    Item
    3D signals
    720/60p, 
    720/50p1080/60i, 
    1080/50i1080/24p1080/60p, 
    1080/50p
    Reality Creation
    zzzz
    Lamp Controlzzzz
    Motionflow*1zzzz
    NR ––––
    MPEG NR ––––
    Smooth Gradation – – – – 
    						
    							56
    z: Adjustable/can be set
    –: Not adjustable/cannot be set
    *1: The item is not available for Frame Packing/Over-Under on 720/60p, or Over-Under on 1080/
    60p.
    *2: For further details, refer to the tables in “Aspect Mode” (page 57).
    When the unit is set to convert 2D video images to 3D video images, some items on the menus 
    may be not available to adjust/set, depending on the “3D Format” settings on the Function   
    menu. The items that cannot be adjusted are not displayed on the menu. The following tables 
    indicate these items.
    z: Adjustable/can be set
    –: Not adjustable/cannot be set
    *1: The item is not available for Over-Under on 720/60p, or Over-Under on 1080/60p.
    *2: The item is not available for 720/60p, or Over-Under on 1080/60p.
    *3: For further details, refer to the tables in “Aspect Mode” (page 57).Film Mode –
    z––
    x.v.Color
    zzzz
    Aspect*2zzzz
    Item3D signals
    Over-UnderSide-by-SideSimulated 3D
    Reality Creation
    zzz
    Lamp Controlzzz
    Motionflow*1zzz
    NR – –z
    MPEG NR – –z
    Smooth Gradation – –z
    Film Mode*2–zz
    x.v.Colorzzz
    Aspect*3zzz
    Item
    3D signals
    720/60p, 
    720/50p1080/60i, 
    1080/50i1080/24p1080/60p, 
    1080/50p 
    						
    							57
    Selectable items vary depending on the type of input signal or 3D format.
    For details, see the tables below. Items that cannot be selected are not displayed in the menu.
    2D
    *1: Not displayed in the menu as fixed at Normal.
    3D
    Aspect Mode
    Acceptable signals4096 × 21603840 × 21601920 × 1080
    1280 × 720720 × 480
    720 × 576Others
    Preset memory 
    number (page 52)76 to 79, 9674, 75, 93 to 
    957, 8, 10 to 145, 626, 32, 37, 45, 
    47, 50, 55
    1.85:1 Zoom – –zz–
    2.35:1 Zoom –
    zzz–
    Normal
    z*1zzzz*1
    V Stretch – –zz–
    Squeeze – –
    zz–
    Stretch – – –
    z–
    Acceptable signals1920 × 1080, 1280 × 720
    3D formatSide-by-SideOver-UnderFrame packingSimulated 3D
    Preset memory number 
    (page 52)7, 8, 10 to 1410 to 1418 to 20, 71, 727, 8, 10 to 14
    1.85:1 Zoomzzzz
    2.35:1 Zoomzzzz
    Normalzzzz
    V Stretchzzzz
    Squeezezzzz
    Stretch – – – – 
    						
    							58
    Selectable items vary depending on the type of input signal or 3D format.
    For details, see the tables below. Items that cannot be selected are not displayed in the menu.
    2D
    3D
    Each adjustable/setting item is individually stored for each input connector. For further details, 
    see the tables below.
    Preset memory numbers for each input signal
    Motionflow
    Acceptable signals
    1920 × 1080
    1280 × 720
    720 × 480
    720 × 5763840 × 2160
    4096 × 2160Others
    Preset memory number (page 52)5 to 8, 10 to 1474 to 79, 93 to 9626, 32, 37, 45, 47, 
    50, 55
    Impulsezz–
    Combination
    z––
    Smooth High
    z––
    Smooth Low
    z––
    True Cinema
    z––
    Acceptable 
    signals1920 × 1080, 1280 × 720
    3D formatFrame packingOver-UnderSide-by-SideSimulated 3D
    Preset memory 
    number (page 52)181920, 71, 
    7210,1211,13147, 8, 10 to 147, 8, 10 to 14
    Impulse –––––– – –
    Combination –––––– – –
    Smooth High – –
    z––zz z
    Smooth Low –zz–zz z z
    True Cinema –––––– – –
    Storage Conditions of Adjustable/Setting Items
    InputPreset memory numbers
    HDMI 1 (2D) 5 to 8, 10 to 14, 26, 32, 37, 45, 47, 50, 55, 74 to 79, 93 to 96
    HDMI 2 (2D)
    HDMI 1 (3D) 7, 8, 10 to 14, 18 to 20, 71, 72
    HDMI 2 (3D) 
    						
    							59
    Picture menu
    ItemStorage conditions
    Calib. Preset For each input connector
    Reset For each input connector and Calib. Preset
    Reality Creation
    Contrast Enhancer
    Lamp Control
    Motionflow
    Contrast
    Brightness
    Color
    Hue
    Color Temp.
      D93-D55
      Custom 1-5
        Gain R For each Color Temp., D93-D55 and Custom 1-5
        Gain G
        Gain B
        Bias R
        Bias G
        Bias B
    Sharpness For each input connector and Calib. Preset
    NR
    MPEG NR
    Smooth Gradation
    Film Mode
    Gamma Correction
    Color Correction
    Clear White
    x.v.Color
    Color Space 
    						
    							60
    Projection Distance and Lens Shift Range
    The projection distance refers to the distance between the front of the lens and the projected 
    surface.
    The lens shift range represents the distance in percent (%) by which the lens can be shifted from 
    the center of the projected image. The lens shift range is regarded as 0% when the point A in 
    the illustration (point where a line drawn from the center of the lens and the projected image 
    cross at right angles) is aligned with the center of the projected image and full width or full 
    height of the projected image is regarded as 100%.
    VS +:  Vertical lens shift range (up) [%]
    VS –:  Vertical lens shift range (down) [%]
    HS +:  Horizontal lens shift range (right) [%]
    HS –:  Horizontal lens shift range (left) [%]
    Projection distance L
    Projected imageFront of the lens
    Lens shift range Projected image
    Center of the lens 50%
    50%Center of the 
    projected image
    Side of the unit ACenter of the lens
    Projected image VS +
    VS – HS – HS +
    Shaded region: Lens shift range
    Lens shift range Projected image
    Center of the lens
    50%
    50%Center of the 
    projected image
    Top of the unit A 
    						
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