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Sony Projector VPL-VW1100ES User Manual

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Page 71

71 
Others
* Some digital signals input from computers may be displayed as preset memory number of 
Component or Video GBR signal. 
The items in the menus available to adjust differ depending on the input signal. The 
following tables indicate them.
The items that cannot be adjusted are not displayed in the menu.
Picture menu
Input Signals and Adjustable/Setting Items
Item Input signal
Component signal Video GBR signal Computer signal
Reality Creationzz–
Advanced Iriszzz
Lamp Controlzzz
Film...

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z : Adjustable/can be set
–  : Not adjustable/cannot be set
Screen menu
z : Adjustable/can be set
– : Not adjustable/cannot be set
*
1: For further details, refer to the tables in “Aspect Mode.” (1 page 74)
*2: The setting can be made only for analog signal.
When connecting a cable such as an HDMI cable, etc., check the type of the signal in the Information 
 menu (1 page 49) and Digital signal (1 page 70), and check items that are adjustable/can be 
set.
Gamma Correctionzzz
Color Correctionzz
z...

Page 73

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Others
This unit accepts the following types of 3D signals.
*: Mandatory 3D format of the HDMI standards.
Some items on the menus may not be available to adjust/set, depending on the 3D signals.
The items that cannot be adjusted are not displayed on the menu. The following tables 
indicate those items.
z: Adjustable/can be set
–: Not Adjustable/cannot be set
Compatible 3D Signals
Resolution 3D signal format
720/60, 50P Side-by-Side format
Over-Under format*
Frame packing*
1080/60, 50i Side-by-Side...

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 74
When the unit is set to convert 2D video images to 3D video images, some items on the 
menus may be not available to adjust/set, depending on the “3D Format” settings on the 
Function   menu. The items that cannot be adjusted are not displayed on the menu. The 
following tables indicate these items.
*1: For further details, refer to the tables in “Aspect Mode.” (1 page 74)
Selectable items vary depending on the type of input signal or 3D format.
For details, see the tables below. Items that cannot be...

Page 75

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Others
2D
*1: Not displayed in the menu as fixed at Normal.
3D
*2: Squeeze cannot be selected if preset memory number 7, 8 or 13  (1 page 68) is input.
Each adjustable/setting item is individually stored for each input connector or preset 
signal. For further details, see the tables below.
Preset memory numbers for each input signal
Acceptable signals 4096 × 2160 3840 × 2160 1920 × 1080
1280 × 720720 × 480
720 × 576Others
Preset memory 
number (1 page 68)76, 77, 78, 
79, 9674, 75, 93 to 
957, 8, 10...

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Picture menu
HDMI 1 (3D) 7, 8, 10 to 14, 18 to 20
HDMI 2 (3D)
Item Storage conditions
Calib. Preset For each input connector and preset signal
Reset For each input connector and Calib. Preset
Reality Creation
Advanced Iris
Lamp Control
Film Projection
Motion Enhancer
Contrast
Brightness
Color
Hue
Color Temp.
D93-D55
Custom 1-5
Gain R For each Color Temp., Custom 1-5
Gain G
Gain B
Bias R
Bias G
Bias B
Sharpness For each input connector and Calib. Preset
NR
MPEG NR
Smooth Gradation
Film Mode
Black...

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Others
Screen menu
Item Storage condition
Aspect For Picture Position 1.85:1, 2.35:1, or Custom 1-3
Over Scan For each input connector and preset signal
Adjust Signal: Phase 
(Analog PC signal)For each input connector and preset signal
Adjust Signal: Pitch 
(Analog PC signal)For each input connector and preset signal
Adjust Signal: Shift 
(All analog signals)For each input connector and preset signal 

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 78
Projection Distance and Lens Shift Range
The projection distance refers to the distance between the front of the lens and the 
projected surface.
The lens shift range represents the distance in percent (%) by which the lens can be shifted 
from the center of the projected image. The lens shift range is regarded as 0% when the 
point A in the illustration (point where a line drawn from the center of the lens and the 
projected image cross at right angles) is aligned with the center of the projected...

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Others
When projecting in 1.90:1 (Native Full Display 17:9) format
Projection distance
Unit: m (inches)
Projection distance formula
D: Projected image size (Diagonal) Unit: m (inches)
Lens shift range
Projection image sizeProjection distance LDiagonalWidth × Height
80 (2.03 m) 1.80 × 0.95 (71 × 37) 2.23 – 4.90 (88 – 192)
100 (2.54 m) 2.25 × 1.18 (88 × 47) 2.81 – 6.14 (111 – 241)
120 (3.05 m) 2.70 × 1.42 (106 × 56) 3.39 – 7.38 (134 – 290)
150 (3.81 m) 3.37 × 1.78 (133 × 70) 4.25 – 9.25 (168 – 364)
200...

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When projecting in 1.78:1 (16:9) format
Projection distance
Unit: m (inches)
Projection distance formula
D: Projected image size (Diagonal) Unit: m (inches)
Lens shift range
Projection image sizeProjection distance LDiagonalWidth × Height
80 (2.03 m) 1.77 × 1.00 (70 × 39) 2.35 – 5.15 (93 – 202)
100 (2.54 m) 2.21 × 1.25 (87 × 49) 2.96 – 6.46 (117 – 254)
120 (3.05 m) 2.66 × 1.49 (105 × 59) 3.56 – 7.77 (141 – 305)
150 (3.81 m) 3.32 × 1.87 (131 × 74) 4.47 – 9.73 (176 – 383)
200 (5.08 m) 4.43 ×2.49 (174 ×...
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