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Sega Virtua Striker 3 Kit Installation Service Manual

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Page 11

9
2.  CONTENTS OF GAME
You can select favorite ones of the 32 national teams picked out from the whole
world.
This is a soccer game where you win your way through a world tournament
imaged.
You can enjoy a match of intrusion style while the match is in progress.
Flow of the Game
If you enjoy the game alone, you will compete with the CPU through a world
tournament imaged.
If your final score is more than that of the CPU after the end of a match, you can
advance to the next match. If it is equal to or...

Page 12

10 
• Short Pass
By pressing the Short Pass button, a short pass to a player of your team is
achieved in the direction in which you move the lever
• Long Pass
By pressing the Long Pass button, a long pass to a player of your team is
achieved in the direction in which you move the lever.
By pressing the Long Pass button in a Centering Area, the ball is centered.
• Shot
By pressing the Shot button while keeping the ball, the Power Gage is
displayed.
Pressing and holding down the Shot button extends the...

Page 13

11 
Before beginning a match, you can select the formation using the Start button. The
options from which you can select the desired one depend on the team.
With the selected formation as NORMAL, an OFFENSIVE or DEFENSIVE
formation is assigned automatically.
If you have set the first/second half system, you can change the formation during
the half time.

By pressing the Start button while the match is in progress, you can switch the
tactics of the team and its associated formation. Note that it takes...

Page 14

12 This test mode mainly allows the IC Board to be checked for accurate functioning,
monitor color to be adjusted as well as COIN ASSIGNMENTS and GAME
ASSIGNMENTS to be adjusted.
1) Connect the power, and press the TEST Button. Then the following SYSTEM
MENU screen appears.
2) Press the SERVICE Button to move the -> mark to any desired item, and press
the TEST Button.
3) Press the SERVICE Button to move the -> mark to GAME TEST MODE item,
and press the TEST Button. Then the GAME TEST MENU screen appears...

Page 15

13 B.  GAME TEST MODE
GAME TEST MENU Screen
Bring the arrow to the item of GAME TEST MODE in the SYSTEM TEST
MENU, and press the TEST Button to display the TEST MENU peculiar to this
game.
Press the SERVICE Button to move the arrow.  Bring the arrow to the desired
item and press the TEST Button to have the item displayed.
Upon finishing the test, bring the arrow to EXIT and press the TEST Button to
return to the System Menu mode.
GAME TEST MENU
> INPUT TEST
   OUTPUT TEST
   GAME ASSIGNMENTS...

Page 16

14 b.  OUTPUT TEST
This allows the "versus play" cabinet's 7 SEG display to be checked.  If all the
segment is displayed when each CHECK is selected, it is satisfactory.  Choose
CLEAR CHECK to stop the test.  Select EXIT to return to the MENU screen. a.  INPUT TEST
INPUT TEST Screen
CONTROL PANEL
This test displays the state of each switch and button.
If the switch goes ON when the switch/button is pressed, it is satisfactory.
Press SERVICE Button and TEST Button simultaneously to have the...

Page 17

15 c.  GAME ASSIGNMENTS
GAME ASSIGNMENTS Screen
Allows game difficulty adjustments, time setting, etc. to be changed.  Move the
arrow to the desired item by SERVICE Button and press the TEST Button to
change the setting.  Select EXIT to return to the MENU screen.
DIFFICULTY
(EASY, NORMAL, HARD, HARDEST)
Sets the game's difficulty.  The standard setting is NORMAL.
VIRTUAL TIME
Sets how long it takes for a day to pass in the game.  Time elapses according to
this setting and the graphics gradually...

Page 18

16 MATCH FORM
Sets the fist/second half option. You can choose either FULL GAME (fist and
second halves) or HALF ONLY (second half only).
About setting of the following items:
By selecting 1P (against CPU) mode or VS mode, the setting can be varied.  A
wider variation allows PK to be set only in the VS mode, for example.
TIME SET
The time for 1 play can be set within a range of 1'30" and 5'00".  The standard
setting is 2'00".
GGOAL TIME
Sets whether to use GGOAL SYSTEM or not....

Page 19

17 d.  BOOKKEEPING
BOOKKEEPING Screen (1/4)
This test mode allows PLAY TIME, etc. to be checked.
[GLOBAL DATA]
NUMBER OF GAMES: Displays the total number of games played.
TOTAL TIME: Displays the total energized time.
TOTAL PLAY TIME: Displays game play time.
1P PLAY TIME: Displays the play time by 1P (against CPU).
VS PLAY TIME: Displays the vs. play time.
PLAY TIME RATE: Displays the rate of play time against the total
energized time.
1P•VS PLAYER RATE: Lists the rate of PLAYER 1 and play time...

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18
[TIME HISTOGRAM]: Displays the histogram of play time.
Press TEST Button to proceed to the next screen (3/4).
BOOKKEEPING Screen (2/4)
[GAME COUNT]
TOTAL GAME COUNT: Displays the number of games played.
CONTINUE GAME COUNT: Indicates the count continued.
PLAYER 1 GAME COUNT: Indicates the total count of plays of the
PLAYER 1 team.
PLAYER 2 GAME COUNT: Indicates the total count of plays of the
PLAYER 2 team.
[TOURNAMENT REPORT]
Indicates the count of Game Over for each of the rounds in the One Player...
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