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Sega Virtua Fighter 4 Evolution Kit Installation Service Manual

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4.  TEST MODE
A.  SYSTEM MENU
When settings are changed in SYSTEM ASSIGNMENTS, COIN 
ASSIGNMENTS, and GAME ASSIGNMENTS of GAME TEST MODE, be sure 
to exit from the test mode of SYSTEM MENU screen.  The contents of setting 
changes are stored in the IC on the BOARD when exiting from the Test Mode.  If 
the power is turned off in the Test Mode (before exiting), the contents of setting 
changes are ineffective.  In this case, the settings remain unchanged.
This test...

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B.  GAME TEST MODE
Press the SERVICE Button to move the arrow mark to the GAME TEST MODE item on the 
SYSTEM MENU screen, and press the TEST Button. The GAME TEST MENU screen, specific 
for this game, opens. 
Press the SERVICE Button to move the arrow mark to a desired test item on the GAME TEST 
MENU screen, and press the TEST Button to open the related screen.
After testing, move the arrow mark to the EXIT item and press the TEST Button. The SYSTEM 
MENU screen...

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                                                  INPUT TEST
                                      PLAYER    1P        2P
                                      START     OFF      OFF                                      UP            OFF      OFF                                      DOWN     OFF      OFF              LEFT        OFF      OFF                                      RIGHT     OFF      OFF
                                      GUARD   OFF      OFF...

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b.  GAME ASSIGNMENTS
Allows game difficulty adjustments, time setting, etc. to be changed.  Move the arrow to the 
desired item by SERVICE Button and press the TEST Button to change the setting.  Select EXIT 
to return to the MENU screen.
GAME ASSIGNMENTS Screen
                                         GAME ASSIGNMENTS
                              ENEMY LEVEL           NORMAL                              ENERGY MAX(1P)     200                              ENERGY...

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 ENEMY LEVEL:             Sets the difficulty level of the one-person match.
                                             VERY EASYEASYNORMALHARDVERY HARD (De-
fault: NORMAL)
 ENERGY MAX (1P):      Sets the energy (initial value) in a one-person game. 
                                              180200220240 (Default: 200)
 ENERGY MAX (VS):     Sets the energy (initial value) in a person-vs-person game....

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c.  1P ARRIVAL STAGE
Lists the playing statistics by difficulty level.
1P ARRIVAL STAGE 1/5 Screen
 ARRIVAL STAGE 1/5:
    Indicates that the statistics is for a VERY EASY level of one-person game.
 1COIN:
    Indicates how many times each stage has been reached in a VERY EASY level of one-person 
game, excluding the number of continuing. 
 TOTAL:
    Indicates how many times each stage has been reached in a VERY EASY level of one-person 
game, including the...

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d.  CHARA DATA
Lists the playing statistics by character. The following 1/15 screen is the example for the 
character named Akira.
                             CHARA DATA 1/15
                           AKIRA
                          MAX COMBO                 0                          MAX DAMAGE              0                              MAX WALL COMBO     0                          MAX WALL DAMAGE  0
 
             PRESS TEST BUTTON TO CONTINUE          PRESS...

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e.  TOTAL DATA
Lists the entire statistics by character.
                                                   TOTAL DATA 1/1
                   SERIES OF WINS            WINS OF CHARA
                       1ST   20  AKIRA          AKIRA      0          2ND   20  SARAH        SARAH     0            3RD   20  LAU              LAU          0          4TH   20  SHUN            SHUN       0          5TH   19  JEFFRY         JEFFRY     0          6TH   19  PAI...

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f.  VS DIAGRAM
Illustrates a matching diagram.
                              VS DIAGRAM  ----------------------------------------------------------------     |AKI|SAR|LAU|SHN|JEF|PAI|JAK|KAG|LIO|WOL|AOI|LEI|VAN|GOH|BRD|  ---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+----  AKI   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |  0.00%  1  ---+---+---+---+---+---+---+---+---+---+---+---+---+-------+----  SAR  |   |   |   |   |   |   |   |...

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g.  GAME BOOKKEEPING
Indicates the overall statistics. Three screens are available. Press the TEST Button to migrate 
from one screen to another. Press the TEST Button on the third screen to return to the GAME 
TEST MENU screen.
GAME BOOKKEEPING (1/4) Screen
NUMBER OF GAMES: The total number of the games played
1P GAMES: The number of the one-person games played
VS GAMES: The number of the person-vs-person games played
NUMBER OF CONTINUE: The number of...
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