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Sega Virtua Fighter 4 Evolution Kit Installation Service Manual

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Page 11

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Sega Naomi System Switch 
Bracket and Speaker 
Installation Diagrams 
(Figure 3)
Coin Meter
Test Service
Volume 
JAMMA Pin     R
JAMMA Pin    15
JAMMA Pin      1
Yellow Wire from Extra
Harness  (+5v) JAMMA Pin  8
+_
Pin 1
Pin 5
Pin 4
To CN1 of
Amplifier Board
YEL/RED
WHT/REDGRN/RED
From CN2 of
Amplifier Board
From CN4 of
Amplifier Board
GRY/RED
ORG/RED
ORG/BLUE GRY/BLUE Left
Speaker
Right
Speaker 

Page 12

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Sega Naomi System 
JAMMA Harness Wiring 
(JAMMA I/O BD) 
(Figure 4)
4
1
2
3
5
6
7
8
10
11
12
13
14
15
16
17
18
19
20
21
A
B
C
D
E
F
H
J
K
L
M
N
P
R
S
T
U
V
X
Y
Z
a
22
23
24
4
e
d
26
25
c
b
28f
27
9
W
Ground
GroundGround
Ground
+5v (Not Used) +5v (Not Used)
+5v (Not Used)
+5v (Not Used)
(Not Used)(Not Used)
+12v (Not Used)
+12v (Not Used)
KeyKey
Coin Meter 1
Coin Meter 2
(Not Used)
(Not Used)
(Not Used)(Not Used)
(Not Used)
(Not Used)
Video Red
Video Blue
Video...

Page 13

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CN4
Sega Naomi System
Filter Board Information
Connector Description etc.
PSW2PSW1
CN3CN2CN1
DIPSW1
Power Connectors
VGA Level
Video Out
Preamp Level
Audio Out
Test
 Switch
Service
Switch
1
1
2
2
3
3
4
Setting for High
Resolution 31KHZ
1 -4 off
Setting for Standard
Resolution 15KHZ
1 on 2-4 off. 

Page 14

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   To prevent electric shock or IC Board malfunctioning, be sure to turn off 
the power for the cabinet when installing or removing the IC Board.
   Extraneous matter such as dust on the IC Board can cause the IC Board 
to generate heat and result in a fire due to short circuit, etc.  Ensure the IC 
Board surfaces are always kept clean.
   Use NAOMI 2 for the cabinets compatible with JVS.  Using NAOMI for 
the cabinet other than those compatible with JVS can...

Page 15

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2.  SPECIFICATIONS
ON-SCREEN DISPLAY
    Monitor Position
Horizontal Synchronous Frequency
31/15 kHz
CONTROL PANEL
HORIZONTAL
START 
DEFENSE (GUARD)
PUNCH
KICK8WAYS 

Page 16

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3 - 1 OUTLINE OF THE GAME
 You, as a martial art fighter, play in a tournament.
 For one-person match, you operate a playing character to fight against an opponent computer-
operated character (CPU).
 For person-vs-person match, two players operate each playing character to fight against each 
other.
 The playing characters covers 15 selectable regular characters and 1 boss character .
3 - 2 PLAYING PROCEDURE
 Total 15 characters are available. Out of them...

Page 17

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3 - 3 CHARACTER SELECT SCREEN
 You select one out of the 15 available characters.
 Each character indicates its name, figure and profile.
 Place the lever in an upper, lower, left, or right position to migrate from character to 
character, and press either of the punch, kick, and defense buttons to select a character.
 Hold down the start button and press either of the punch, kick, and defense buttons to toggle 
between 1P character's color and 2P...

Page 18

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3 - 5 BASIC OPERATIONS OF THE CONTROLS
The following explains the operation for a 1P character. For a 2P character, read right and left 
reverse.
    The following abbreviations are used herein.
     P:   Punch button
     K:   Kick button
     G:   Defense (Guard) button
     +:   Operating the two or more controls at the same time
•  P: Punching attack
•  K: Kicking attack
•  G: Defending upper and middle parts
•  Lever in a lower position + G: Defending lower...

Page 19

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3 - 6 SPECIAL OPERATIONS OF THE CONTROLS
Dodging/Attacking
Immediately after surely dodging by a lever operation, you attack an opponent. Thus you can use 
the combination of dodging/attacking skills. 
Lever in an upper position instantly + P + K + G: Dodging away from you and attacking
Lever in a lower position instantly + P + K + G: Dodging toward you and attacking
Recovery (Ukemi = safe ways of falling down)
The ukemi enables you to regain your balance just...

Page 20

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3 - 7 PERSON-VS-PERSON (VS) MATCHS
•  A new player may join you in playing the GAME or selecting a character. As a result the 
system suspends the current one-person match against a computer-operated character and 
starts a person-vs-person match.
•  The new player must insert the credit coins before joining.
•  After playing the person-vs-person match only the winner can continue to play the suspended 
match: one-person match against a computer-operated...
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