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Runco Vx 6c Projector User Manual

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    							OPERATION
    Menu
    Press        to display the Runco Digital Home Cinema menu. A list of several options appears for
    access to specific functions, such as Memory BanksorImage Adjustments.Press        again to
    remove all menus and return to the displayed source.
    Enter
    Press        to select a highlighted item, to toggle a checkbox (checked vs. unchecked), or to accept
    a parameter adjustment and return to the previous menu or image.
    Exit
    Press        to return to the previous level, such as the previous menu.
    NOTE:         does notsave changes within text editing boxes (including number editing of a slide-
    bars) or within pull-down lists. It acts as a cancel in these cases.
    Arr
    ow Keys 
    The arrow keys have a variety of functions depending on the situation. Some typical uses are
    described below. See also Editing Text later in Section 3.
    zUse          or           to change a slidebar value-hold as desired for contin-
    uous adjustment (note the adjustment increments and range depend on the
    parameter being adjusted).
    zUse          or          to change to a different option within a pull-down list
    without having to display the list first.
    zUse          or           to jump between pages, such as in Helpor lengthy
    pull-down lists.
    Use the                     keys to navigate within a menu, pull-down list or text box, or to increase 
    decrease the value in the second (bottom) slidebar of a double slidebar.
    You can also use in  conjunction  with  certain togglekeys-i.e., those including an
    asterisk symbol-to ensure a toggle onlyin the desired direction. When turning the projector on,
    for instance, you may be too far from the projector to know whether it is really off or if the shut-
    ter is merely closed. If you press        and hold it for approximately 1 second in hopes of turning
    the projector on, the projector will actually turn offif the projector was already on. Instead, to
    avoid the risk of toggling in the wrong direction, quickly press and release normallythe function
    key you wish to toggle (in this case         ). Then immediately (within 2 seconds) press either      
    as desired. The specific toggle will occur.
    Toggle keys are labeled with an asterisk on the keypad. They are listed below:
    z+ = close the shutter (OPTIONAL)
    + = open the shutter (OPTIONAL)
    z+ = put the projector in standby mode
    + = leave standby
    z+ = turn the projector on
    + = turn the projector off
    Menu
    Menu
    Menu
    Enter
    Enter
    Exit
    Exit
    Exit
       ON
      OFF
      OFF   ONor
      OFF   ONor
    Power*
    Power*
      OFF   ONor
    Or
    Shutter*
    Shutter*
    Stby*
    Stby*
    Power*
    Power*
       ON
      OFF
       ON
      OFF
       ON
      OFF
    3-5 
    						
    							OPERATION
    z+=turn the audio and menu display on
    +=turn the audio and menu display off
    z+=turn the menu system on
    +=turn the menu system off
    Color
    Press          to adjust the color saturation level, i.e. the amount of color in a video image. Lower
    settings produce less saturated colors - a setting of 0 produces a black and white image, for
    example. If the color level is too high, colors will be overpowering and unrealistic. Use        and
    until the         desired color saturation level is displayed. This is not used when an RGB source is
    input.
    T
    int
    Press          to adjust the red/green color hue for true color reproduction of NTSC video signals.
    For best results, adjust tint while displaying a proper test pattern - otherwise, it is recommended
    that tint remain at its default setting. Use          and           until the desired tint is displayed. This
    is not used when an RGB source is input.
    Detail
    Press          to adjust the sharpness of a video image (it is of limited use for non-video). Use 
    and          until you reach the desired level of detail, keeping in mind that any level of detail
    above 3 will also introduce a certain degree of noise in the image. Set below 3 to filter the signal
    and remove noise from a noisy source. This is not used when an RGB source is input.
    Contrast
    Press           to increase or decrease the difference between light and dark areas of your image.
    Use          and          until you reach the desired level of contrast, making sure that the whites
    remain bright but not distorted or tinted (i.e., crushed). 
    Brightness
    Press          to increase or decrease the amount of perceived light in the image so that black just
    changes to very dark gray. Use          and          until you reach the desired level. See 3.6, Adjusting
    the Image (Scaling Parameters subsection). Avoid crushing, or distorted blacks and/or whites.
    V
    olume
    Press          to control the audio level. Use          and          until you reach the desired volume.
    Pixel
    Press          to access the pixel tracking and pixel phase double slidebar. Adjust pixel tracking first:
    use          and          to increase or decrease the frequency of the pixel sampling clock to correct
    consistency of the image. For proper phase, use         and           to increase or decrease pixel phase
    so that any shimmer disappears and the image is stable throughout. See 3.6, Adjusting the Image
    (H & V Scaling subsections) for a complete explanation of tracking and phase.
    Mute*
    Mute*
    OSD*
    OSD*
       ON
      OFF
       ON
      OFF
    Color
    Tint
    Detail
    Color
    Tint
    Detail
    Cont
    Bright
    Vo l
    Cont
    Bright
    Vo l
    3-6
    Pixel
    Pixel
      OFF   ON 
    						
    							OPERATION
    Position
    Press          to move the image using the double slidebar. At the slidebar, use          and          to
    move the image left or right, use        and         to move the image up or down.
    Shutter
    (OPTIONAL)
    If your projector has a mechanical lens shutter (a.k.a. dowser) installed, press and hold          for
    approximately 1 second to toggle the shutter closed or open with a single key press (this also
    blanks the image electronically). Or quickly press and release          and follow immediately with  
    or        if you want to guarantee the correct toggle (useful if you are unsure of the present
    status). Close the shutter whenever you want to mute all display yet maintain access to projector
    functions. Open the shutter to regain the display. With no shutter installed,           still blanks the
    image electronically, but the blanking is not quite as black.
    NOTES:1)The status of the shutter is shown in the LCD window on the rear panel of the pro-
    jector. 2)Upon power-up, the shutter is open. 3)The lamp remains on.
    Mute
    Use          to mute audio and/or hide the current menu. Press          and hold  for approximately 1
    second to toggle the audio on or off with a single key press. Or quickly press and release
    and follow immediately with         or          if you want to guarantee the correct toggle (useful if
    you are unsure of the present status). In either case, a small message appears on screen to signi-
    fy mute status.
    Function Key
    When no menus are on-screen or active, press          followed by a 2-digit number to enable a spe-
    cific color or colors in the display. For example,                     will display only red and green data,  
    will display all colors data. The list of available color combinations is shown below
    and also appears on the back of the IR remote keypad. DMD enabling can also be accessed
    through the menu system rather than these shortcuts.
    = Red
    = Green
    = Blue
    = Red and Green
    = Green and Blue
    = Red and Blue
    = All colors
    NOTE: Once           is pressed  (with no OSD present), the projector will not respond to non-
    numeric entry until 2 digits have been entered or until 5 seconds of inactivity have elapsed.
    Use of the         key within the menu system is noted with the appropriate topic elsewhere in
    Section 3. For example, press          in the Memory Banks menu to enable deletion or copying of
    a Memory Bank.
    Position
    Shutter*
    Mute*
    Func
    Position
       ON  OFF
    Shutter*
    Shutter*
       ON  OFF
    Shutter*
    Mute*Mute*
    Mute*
       ON  OFF
    Func
    Func64
    Func67
    3-7
    Func61
    Func62
    Func63
    Func64
    Func65
    Func66
    Func67
    Func
    Func
    Func 
    						
    							OPERATION
    OSD (On-screen display)
    Press and hold           for approximately 1 second to toggle menus on or off (i.e., visible or invis-
    ible). Or press          followed immediately by                     to guarantee the correct toggle direc-
    tion (useful if you are unsure of the present status). Note that invisible menus are fully function-
    al.
    NOTES: 1) With OSD on, you can still mute menus, error messages, slidebars, etc. with the
    appropriate setting in the OSD Settings menu. 2) The status of the          key is displayed in the
    LCD window on the rear panel of the projector.
    Help
    Press           for detailed information about any current menu and highlight. Press          again to
    exit. Press          to access the General Helpmenu consisting of Using Help, Setup, Keys, Source
    (Input) Selectionand Stat/Pwr LEDs. Press         to leave General Help.
    T
    est
    Press         to display one of the available test patterns. Press         again to display the next avail-
    able pattern in the sequence.         will exit after the last pattern, or press        at any time to remove
    the current test pattern from the screen and return to the current external source.
    NOTE: For a complete list of all test patterns, see the Advanced menu description later in Section
    3.
    Keypad operating settings (protocols)
    The remote keypad and the optional wired keypad both store keypad operating settings (called
    protocols) in memory. In some advanced applications, such as when you want to use two sepa-
    rate keypads to control two projectors independently, you may want to override the original pro-
    tocol set at manufacture (which is A or B) for one of the keypads. See section 2.12, Keypad
    Protocols and Conversionfor complete instructions.
    OSD*
    OSD*
    OSD*  OFF   ONor
    OSD*
    Help
    HelpHelp
    Help
    Exit
    Test
    TestTest
    TestExit
    3-8 
    						
    							OPERATION
    3.4 Navigating the Menus
    Most of the controls for the projector are accessed from with-
    in the projectors menu system. There are several groups of
    related functions, with each group selectable from the Runco
    Digital Home Cinemamenu as shown at right. Press        at
    any time to display the Runco Digital Home Cinemamenu. 
    On the keypad, either enter the number corresponding to the
    function menu you wish to access, such as      for the Image
    Adjustmentsmenu, or use the           keys to highlight the desired
    option and press        . The function menu you selected will then
    appear. If you select Load Default, this will not activate a separate function menu but rather
    begin an automated process of optimizing critical display parameters such as size, position,
    pixel tracking, etc. 
    Once you have a function menu displayed, navigate in a similar manner-enter a menu option num-
    ber for any numbered option, or use           to move the highlight and press        at the desired
    option. Extra long menus have a scroll bar on the right-use the arrow keys to see the remainder
    of the menu. Items that are locked out or do not pertain to the current action appear dimmed and
    cannot be selected.
    NOTES: 1)If there is no signal present, all source-dependent adjustments are disabled. 2) After
    15 minutes of inactivity, the projector leaves the menu system and returns to the presentation. 
    3) The Informationmenu is read-only.
    When finished with a function menu, do one of the following:
    z Press         to return to the previous screen
    z Press         to leave the menu system and return to the active source.
    On-line Help
    If at any time you are uncertain what to do next, press         to display detailed information about
    the current menu or highlighted option. A scroll bar appears on the right-hand side of a help win-
    dow if there is additional text-use the arrow keys to scroll. Press          again to exit.
    With no menus active, press          to access general Help Topics. Scroll as necessary within a
    topic. Press          to return to the source. At the bottom of some menus, a line of hint text also
    appears.
    Runco Digital Home Cinema
        Scaling Parameters
        Image Adjustments
        Memory Banks
        Installation
        Lamp Adjust
        Information
        Load Default
    Runco Digital Home
    Cinema Menu
    Scaling Parameters
             H & V Scaling
                    V Scaling
               Total H Dots
                Fine V Dots
                                             H - Shift
                      V - Shift1000
    1000
    1688
    15
    378
    264
    Menu
    2
    Enter
    Enter
    Exit
    Menu
    Help
    Help
    Help
    Exit
    3-9 
    						
    							OPERATION
    Accessing General Help Topics
    T
    ime-outs
    Whenever there are on-screen menus such as when there is a slidebar, menu, message or test pat-
    tern displayed, you have limited time in which to make a keypad entry before the graphic disap-
    pears. These time-outs vary depending on the current display, as shown in the following chart:
    Using Slidebars and Other Controls
    Most of the function menus allow you to change settings by using slidebars, checkboxes, and
    pull-down lists. To select a slidebar, toggle a checkbox status, or view a pull-down list, do one of
    the following within the function menu:  
    zEnter the menu option number corresponding to the setting you wish to change (for
    example, press     to select Vertical Scaling in theScaling Parametersmenu).
    zOr move the highlight to the desired parameter and press        .
    zOr move the highlight to the option desired and press          or          .
    zOr bypass the menus entirely and use a single key to immediately access an adjustment
    during your presentation (note: applies only to options having their own key, such as
    Color, Tint, Contrast, Brightness, and Volume).
    Once selected, change the setting as desired (see below) and press        to save and return to the
    current function menu. 
    Slidebars in menus - The current value for a given parameter, such as size
    or vertical scaling, appears to the left of its slidebar icon (window). This
    number often expresses a percentage, or it may have units associated with it (such as pixels,
    degrees Kelvin, etc.), depending on the specific option. Press          or           to gradually adjust
    the setting up or down-both the number and the length of the bar change accordingly (for contin-
    uous adjustment, hold down the desired arrow key). Or press        to activate a slidebar text box
    for specific number entry via the keypad, then press         or           or         to save (or press         to
    cancel).
    Using Help
    Setup
    Keys
    Source (Input) Selection
    Stat/Pwr LEDs
    V Scaling    1000
                       TIME OUTS
    ISF 3C Screen    10 seconds
    Slidebar (from pres.)  5 seconds
    Slidebar (from menu)  15 minutes
    Lamp Timer Msg.  30 seconds
    Channel entry    5 seconds
    Other   15 minutes
    2
    Enter
    Enter
    Enter
    EnterExit
    3-10 
    						
    							OPERATION
    Double slidebars - In double slidebars, such as the
    pixel tracking/pixel phase double slidebar, adjust the
    top slidebar with          or          as desired. When you
    have finished with the top slidebar (whether changed
    or not), adjust the bottom slidebar with                     .
    When you are done, press        to return to your pres-
    entation. For fast continuous adjustments, hold down
    the desired arrow key.
    Direct slidebars- For quick access, you can often use a slidebar (or double slidebar) without
    traveling the menu system. For example, simply press          to immediately display the same con-
    trast slidebar accessed with the Contrast option in theImage Adjustmentsmenu. Direct slidebars
    are listed below.
    Use the arrow keys to adjust a direct slidebar, or press         and enter a specific number from the
    keypad , then          or          or          to save ( or        to cancel). When you are done, press        to
    save and return to your presentation.
    NOTES: 1) You can still adjust a direct slidebar as usual if the menu display is turned off (see
    or OSD Settingsmenu) - the slidebar just wont be visible. 2) A direct slidebar disappears
    if it is not used within 5 seconds.
    Checkboxes- Conditions are present if its adjacent checkbox contains a checkmark. To toggle
    the checkbox, simply highlight and press        , or highlight and use          to check and          to
    uncheck. For a checkbox that is numbered, simply enter the number of the option to toggle the
    checkbox.
    Pull-down lists- To see a pull-down list of options available for a given parameter labeled with
    a T, you can:
    z Highlight it and press  
    z Or enter the menu option number.
    Use  keys to navigate up and down within the list (the current choice is noted
    with a small X). Press         to choose an option from the list, if desired.
      OFF   ONor
    Exit
    Cont
    Enter
    EnterExit
    OSD*
    Enter
    Enter
      OFF   ONor
    Enter
    LIST OF DIRECT SLIDEBARS
    H-Shift or V-Shift
    Pixel Tracking or Phase
    Volume
     Contrast
    Brightness
    Color
    Tint
    Detail
    Position
    Pixel
    Vo l
    Cont
    BrightColor
    Tint
    Detail
    3-11
    Enter 
    						
    							OPERATION
    Example of Pull-Down List
    Or, if you prefer to quickly scroll through a list without first pulling it down, highlight the option
    and use          or          . Press        when the desired choice appears.
    NOTES: 1) Press          or           to jump between pages in an extra long pull-down list. 2) Press  
    while in a pull-down list to cancelany change.
    Editing 
    Text
    ACTIVATE THE EDIT WINDOW: To enter or edit text, highlight the desired parameter (such
    as a Memory Bank name) and press      to activate its adjacent edit window. Any previously
    entered text is displayed with its first character highlighted in a square cursor, signifying that this
    character is ready for editing.
    NAVIGATE WITHIN THE EDIT WINDOW: Press          to move the cursor forward or
    to move the cursor backwards as desired.
    EDIT A CHARACTER: To edit a highlighted char-
    acter, use      and      to scroll through the alphabet,
    numbers, spaces and punctuation available. When
    the character you need appears, press 
    to select it-the cursor will move to the next
    character of current text, if present. Note that you
    can also enter a number directly from the keypad-it
    will be accepted and the cursor will move on.
    ADD OR DELETE A CHARACTER OR SPACE: To insert a space at the cursor location, press
    . To delete a highlighted character (or space), press                   .
    PRESS         WHEN FINISHED: To accept the edits and move out of the edit window, press
    OSD Settings
    OSD Postion
    H  Position
    V  Position
    Show M. Bank List
    Show Adjust Bar
    Show MessagesVariable
    A
    L L
    A
    L L A
    L L
    A
    L L
    A
    L L
    A
    L L
    20 40
    Entering Text
    Enter
    Enter
    Enter
    FuncFunc
    Enter
    Exit.
    3-12 
    						
    							OPERATION
    NOTE: Press         at any time to cancel changes and return to the previously-defined text.
    Editing Numerical Values 
    Enter numbers directly from the keypad in order to specify numbers representing projectors,
    Memory Banks (source setups), switchers, or slots. As each digit is entered, it is displayed and the
    cursor moves on. Note that Memory Bank numbers are defined with 2 digits-for example, if you
    enter only a single digit (like 7) for a Memory Bank number, the Memory Bank will automati-
    cally be defined as 07. Use 07 to utilize this Memory Bank.
    NOTE: 1) Once you enter the first digit, this digit replaces all old digits. 2) If you press any non-
    numbered key, the number entered up to that point is accepted and updated as the new value. 
    3) Press         to cancel editing of numerical values.
    3.5 Using Inputs and Memory Banks
    NOTE: See Section 2, Installation and Setup, for a full explanation of how to connect a variety
    of sources to the projector.
    The projector stores and automatically recalls up to 99 different Memory Banks (source setups)
    for a variety of inputs. This memory feature allows you to define and conveniently use a wide
    variety of customized setups rather than having to repeatedly re-configure the projector for dif-
    ferent presentations. Each physical source (i.e.,input) can have several different Memory Banks
    associated with it.
    Selecting an Input
    INPUT- An input simply describes a physical location for an incoming signal connection.
    These connections are always either on the projector itself (one of the four inputs at the rear of
    the projector). 
    EXAMPLE:
    `       = use source connected to the projector, slot #1 (i.e.,        )
    Pressing the appropriate direct key -        ,       ,        , or         - is a quick and seamless way to
    display from one of the four inputs connected at the rear of the projector. 
    If it is the first time you have used the source/input(or if you used the input but did not define
    a Memory Bank by adjusting anything ), the projector will recognize the new input signal based
    on its frequencies and polarities, and will automatically display an image according to default set-
    tings for such a signal. Note that a graphic source will resize into a full-screen image, whereas
    video or HDTV sources will resize only as much as possible while maintaining their aspect ratio.
    If you used the source once before and changed a display parametersuch as contrast, V-Shift
    etc., then a Memory Bank was automatically created and still exists in projector memory (see
    below). Using an         key will automatically recall this Memory Bank - and all its setup param-
    eters - and update the display accordingly.
    If more than one Memory Bank existsfor the input, the image will be displayed according to
    the setup parameters for the first Memory Bank with matching characteristics.Exit
    Exit
      Input01 Input1
     Input1 Input1 Input1 Input1
      Input
    3-13 
    						
    							OPERATION
    MEMORY BANK- A Memory Bank is a collection of measurements, locations and settings that
    tailor a display to your specific needs. Since source types and applications can vary greatly, you
    will likely want to adjust and define a wide variety of parameters, such as brightness, contrast,
    tint, size, etc., in order to customize and optimize the display coming from a particular source.
    For example, the display settings you choose for a VCR source may be very different from those
    you choose for a high resolution computer source, or one signal may simply vary from another
    signal used earlier through the same input location. Once you have adjusted a display parameter,
    such as pixel tracking or contrast, all current settings are collectively stored in the projectors
    memory as a unique 2-digit Memory Bank, such as          . You can have numerous distinct
    Memory Banks available for the same input, any of which can be selected by using the key on the
    keypad followed by the 2-digit Memory Bank number.
    NOTE: The          key may display a Memory Bank list or not, depending on what you have
    defined within the OSD Settings menu (see OSD Settingslater in this section). Shown at right
    is a sample Memory Bank list available from        .
    In order to use Memory Banks (         on the keypad), you must first create them. See below.
    Creating a New Memory Bank - AUTOMATIC  -
    To use a new source with the projector, a new Memory Bank must be added to projector memo-
    ry so that the projector will respond properly to an input signal from that source in the future. A
    new Memory Bank can be created automatically, as described here, or it can be copied from an
    existing Memory Bank and then edited as necessary (see Copying or Deleting Memory Banks
    later in this section).
    When you select a direct input (press         or         ,        ,        , or        ), the existing Memory
    Banks in the projector are searched for matching input and signal parameters. If no match to the
    incoming input signal is found in the currently defined Memory Banks, a new Memory Bank is
    temporarily created based on factory-defined defaults for this signal. The Memory Bank Number
    assigned to this Memory Bank is the lowest available number from 01-99.
    NOTES: 1)An automatic Memory Bank will be discarded unless one or more of its parameters
    are changed, and will not appear in the Bank List(see below). 2)If two Memory Banks have
    the same distinguishing source characteristics except for the reversal of sync connectors (i.e.,
    H-sync and V-sync, are switched), they are still defined as distinct Memory Banks. 3)You can-
    not define a new Memory Bank without a signal present.
    If the incoming signal doesmatch an existing Memory Bank, the image will be set up and dis-
    played as usual according to the parameters currently defined for that Memory Bank.
    09
    Chan
    Chan
    Chan
      Input Input1 Input1 Input1 Input1
    3-14 
    						
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