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Runco Vx 5c Projector User Manual

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    							3-7
    OPERATION
    z+=turn the audio and menu display on
    +=turn the audio and menu display off
    z+=turn the menu system on
    +=turn the menu system off
    Color
    Press          to adjust the color saturation level, i.e. the amount of color in a video image. Lower
    settings produce less saturated colors - a setting of 0 produces a black and white image, for
    example. If the color level is too high, colors will be overpowering and unrealistic. Use
    and          until the desired color saturation level is displayed. This is not used when an RGB
    source is input.
    Tint
    Press          to adjust the red/green color hue for true color reproduction of NTSC video signals.
    For best results, adjust tint while displaying a proper test pattern - otherwise, it is recommended
    that tint remain at its default setting. Use          and           until the desired tint is displayed.
    This is not used when an RGB source is input.
    Detail
    Press          to adjust the sharpness of a video image (it is of limited use for non-video). Use 
    and          until the display is as sharp as desired, keeping in mind that any level of detail
    above 3 will also introduce a certain degree of noise in the image. Set below 3 to filter the sig-
    nal and remove noise from a noisy source. This is not used when an RGB source is input.
    Contrast
    Press           to increase or decrease the difference between light and dark areas of your image.
    Use          and          until you reach the desired level of contrast, making sure that the whites
    remain bright but not distorted or tinted (i.e., crushed). 
    Brightness
    Press          to increase or decrease the amount of perceived light in the image so that black just
    changes to very dark gray. Use          and          until you reach the desired level. See 3.6,
    Adjusting the Image (Image Settings subsection). Avoid crushing, or distorted blacks and/or
    whites.
    Volume
    Press          to control the audio level. Use          and          until you reach the desired volume.
    Projector
    Press         when you want to access a specific projector within a group or if you simply need to
    see if the local projector is listening. The number appearing in the Enter Number window
    indicates which projector is currently listening to commands, and will match the projector num-
    ber that has been defined in its Preferencesmenu.
    The Projector checkbox (read-only) shows whether or not the projector physically connected
    to a keypad is listening to commands from that keypad. A checkmark means that connected
    projector is listening; if there is no checkmark, you are communicating with a different projec-
    tor.
    Mute*
    Mute*
    OSD*
    OSD*
       ON
      OFF
       ON
      OFF
    Color
    Tint
    Detail
    Color
    Tint
    Detail
    Cont
    Bright
    Vo l
    Proj
    Cont
    Bright
    Vo l
    Proj 
    						
    							3-8
    OPERATION
    To use a specific projector, enter the 3-digit number assigned to the projector you want to use.
    Press          to select, press         to cancel. If you switch to a projector other than the one you
    are currently using, the checkmark will be deleted.
    To broadcast to multiple projectors, press         and          then  again without entering a projec-
    tor number. Keypad commands will then affect all projectors present.
    NOTES: 1) The “Broadcast Keys” option in the Communications menu must be selected for
    only one (any) projector in a serial network. The keypad in use must be OFF (disabled) for the
    remaining projectors. See 2.10. Keypad Protocols and Conversion, and 3.7, Adjusting System
    Parameters and Advanced Controls.
    Pixel
    Press          to access the pixel tracking and pixel phase double slidebar. Adjust pixel tracking
    first: use          and          to increase or decrease the frequency of the pixel sampling clock to
    correct consistency of the image. For proper phase, use        and         to increase or decrease
    pixel phase so that any shimmer disappears and the image is stable throughout. See 3.6,
    Adjusting the Image (Size and Position subsection) for a complete explanation of tracking and
    phase.
    Position
    Press          to move the image using the double slidebar. At the slidebar, use          and          to
    move the image left or right, use        and         to move the image up or down.
    Shutter (OPTIONAL)
    If your projector has a mechanical lens shutter (a.k.a. dowser) installed, press and hold
    for approximately 1 second to toggle the shutter closed or open with a single key press (this
    also blanks the image electronically). Or quickly press and release         and follow immediately
    with         or          if you want to guarantee the correct toggle (useful if you are unsure of the
    present status). Close the shutter whenever you want to mute all display yet maintain access to
    projector functions. Open the shutter to regain the display. With no shutter installed,           still
    blanks the image electronically, but the blanking is not quite as black.
    NOTES:1)The status of the shutter is shown in the LCD window on the rear panel of the pro-
    jector. 2)Upon power-up, the shutter is open. 3)The lamp remains on.
    Mute
    Use          to mute audio and/or hide the current menu. Press          and hold  for approximately
    1 second to toggle the audio on or off with a single key press. Or quickly press and release
    and follow immediately with         or          if you want to guarantee the correct toggle (useful if
    you are unsure of the present status). In either case, a small message appears on screen to signi-
    fy mute status.
    Function Key
    When no menus are on-screen or active, press          followed by a 2-digit number to enable a
    specific color or colors in the display. For example,                     will display only red and
    green data,                   will display all colors data. The list of available color combinations is
    shown below and also appears on the back of the IR remote keypad. Color enabling can also be
    accessed through the menu system rather than these shortcuts.
    EnterExit
    ProjProj
    Pixel
    Position
    Shutter*
    Mute*
    Func
    Pixel
       ON  OFF
    Position
       ON  OFF
    Shutter*
    Shutter*
       ON  OFF
    Shutter*
    Mute*Mute*
    Mute*
       ON  OFF
    Func
    Func64
    Func67 
    						
    							3-9
    OPERATION
    = Red
    = Green
    = Blue
    = Red and Green
    = Green and Blue
    = Red and Blue
    = All colors
    NOTE: Once          is pressed  (with no OSD present), the projector will not respond to non-
    numeric entry until 2 digits have been entered or until 5 seconds of inactivity have elapsed.
    Use of the         key within the menu system is noted with the appropriate topic elsewhere in
    Section 3. For example, press          in the Channel Setup menu to enable deletion or copying of
    a channel.
    OSD (On-screen display)
    Press and hold           for approximately 1 second to toggle menus on or off (i.e., visible or
    invisible). Or press          followed immediately by                     to guarantee the correct toggle
    direction (useful if you are unsure of the present status). Note that invisible menus are fully
    functional.
    NOTES: 1) With OSD on, you can still mute menus, error messages, slidebars, etc. with the
    appropriate setting in the Preferences menu. 2) The status of the          key is displayed in the
    LCD window on the rear panel of the projector.
    Help
    Press           for detailed information about any current menu and highlight. Press          again to
    exit. Press          to access the General Helpmenu consisting of Using Help, Projector Setup,
    Keypad, Channel Selectionand Status LEDs. Press         to leave General Help.
    Test
    Press         to display one of the available test patterns. Press         again to display the next
    available pattern in the sequence.         will exit after the last pattern, or press        at any time
    to remove the current test pattern from the screen and return to the current external source.
    NOTE: For a complete list of all test patterns, see the Advanced menu description later in
    Section 3.
    Keypad operating settings (protocols)
    The remote keypad and the optional wired keypad both store keypad operating settings (called
    protocols) in memory. In some advanced applications, such as when you want to use two sepa-
    rate keypads to control two projectors independently, you may want to override the original
    protocol set at manufacture (which is A or B) for one of the keypads. See section 2.10,
    Keypad Protocols and Conversionfor complete instructions.Func61
    Func62
    Func63
    Func64
    Func65
    Func66
    Func67
    Func
    Func
    Func
    OSD*
    OSD*
    OSD*  OFF   ONor
    OSD*
    Help
    HelpHelp
    Help
    Exit
    Test
    TestTest
    TestExit 
    						
    							3-10
    OPERATION
    3.4 Navigating the Menus
    Most of the controls for the projector are accessed from within
    the projectors menu system. There are several groups of related
    functions, with each group selectable from the Mainmenu as
    shown at right. Press        at any time to display the Mainmenu. 
    On the keypad, either enter the number corresponding to the
    function menu you wish to access, such as      for the Image
    Settingsmenu, or use the           keys to highlight the desired
    option and press        . The function menu you selected will
    then appear. If you select Auto Setup, this will not activate a
    separate function menu but rather begin an automated process of optimizing critical display
    parameters such as size, position, pixel tracking, etc. 
    Once you have a function menu displayed, navigate in a similar manner-enter a menu option num-
    ber for any numbered option, or use           to move the highlight and press        at the desired
    option. Extra long menus have a scroll bar on the right-use the arrow keys to see the remainder
    of the menu. Items that are locked out or do not pertain to the current action appear dimmed and
    cannot be selected.
    NOTES: 1)If there is no signal present, all source-dependent adjustments are disabled. 2) After
    15 minutes of inactivity, the projector leaves the menu system and returns to the presentation. 3)
    The Statusmenu is read-only.
    When finished with a function menu, do one of the following:
    z Press         to return to the previous screen
    z Press         to leave the menu system and return to the active source.
    On-line Help
    If at any time you are uncertain what to do next, press         to display detailed information about
    the current menu or highlighted option. A scroll bar appears on the right-hand side of a help win-
    dow if there is additional text-use the arrow keys to scroll. Press          again to exit.
    With no menus active, press          to access general Help Topics. Scroll as necessary within a
    topic. Press          to return to the source.
    Figure 3.3. Main Menu
    Menu
    2
    Enter
    Enter
    Exit
    Menu
    Help
    Help
    Help
    Exit 
    						
    							3-11
    OPERATION
    Figure 3.4. Accessing General Help Topics
    At the bottom of some menus, a line of hint text also appears.
    Time-outs 
    Whenever there are on-screen menus such as when there is a slidebar, menu, message or test pat-
    tern displayed, you have limited time in which to make a keypad entry before the graphic disap-
    pears. These time-outs vary depending on the current display, as shown in the following chart:
    Using Slidebars and Other Controls 
    Most of the function menus allow you to change settings by using slidebars, checkboxes, and
    pull-down lists. To select a slidebar, toggle a checkbox status, or view a pull-down list, do one of
    the following within the function menu:  
    zEnter the menu option number corresponding to the setting you wish to change (for
    example, press     to select Vertical Stretch in theSize & Positionmenu).
    zOr move the highlight to the desired parameter and press        .
    zOr move the highlight to the option desired and press          or          .
    zOr bypass the menus entirely and use a single key to immediately access an adjustment
    during your presentation (note: applies only to options having their own key, such as
    Color, Tint, Detail, Contrast, Brightness, Volume, Pixel and Position).
    Once selected, change the setting as desired (see below) and press        to save and return to the
    current function menu. 
    Slidebars in menus - The current value for a given parameter, such as
    size or vertical stretch, appears to the left of its slidebar icon (window).
    This number often expresses a percentage, or it may have units associated with it (such as pix-
    els, degrees Kelvin, etc.), depending on the specific option. Press          or           to gradually
    adjust the setting up or down-both the number and the length of the bar change accordingly (for
    continuous adjustment, hold down the desired arrow key). Or press        to activate a slidebar
    text box for specific number entry via the keypad, then press         or           or         to save (or
    press         to cancel).
    Filter 5
    TIME-OUTS 
    Slidebar (from pres.)  5 seconds 
    Slidebar (from menu) 15 minutes 
    Lamp Timer Msg.  30 seconds 
    Channel entry  5 seconds 
    Other 15 minutes 
    2
    Enter
    Enter
    Enter
    Enter
    Exit 
    						
    							3-12
    OPERATION
    Double slidebars - In double slidebars, such as
    the pixel tracking/pixel phase double slidebar,
    adjust the top slidebar with          or          as
    desired. When you have finished with the top
    slidebar (whether changed or not), adjust the bot-
    tom slidebar with . When you are
    done, press        to return to your presentation. For
    fast continuous adjustments, hold down the desired
    arrow key.
    Direct slidebars- For quick access, you can often use a slidebar (or double slidebar) without
    traveling the menu system. For example, simply press         to immediately display the same
    contrast slidebar accessed with the Contrast option in theImage Settingsmenu. Direct slide-
    bars are listed below.
    Use the arrow keys to adjust a direct slidebar, or press         and enter a specific number from
    the keypad , then          or          or          to save ( or        to cancel). When you are done, press
    to save and return to your presentation.
    NOTES: 1) You can still adjust a direct slidebar as usual if the menu display is turned off (see
    or Preferencesmenu) - the slidebar just wont be visible. 2) A direct slidebar disappears
    if it is not used within 5 seconds.
    Checkboxes- Conditions are present if its adjacent checkbox contains a checkmark. To toggle
    the checkbox, simply highlight and press        , or highlight and use          to check and          to
    uncheck. For a checkbox that is numbered, simply enter the number of the option to toggle the
    checkbox.
    Pull-down lists- To see a pull-down list of options available for a given parameter labeled with
    a T, you can:
    z Highlight it and press  
    z Or enter the menu option number.
    Use  keys to navigate up and down within the list (the current choice is noted
    with a small X). Press         to choose an option from the list, if desired.
    H-Position     538
    V-Position     414
    positionAdjust with           or
    Adjust with           orOFF              ON
    +-
      OFF   ONor
    Exit
    Cont
    Enter
    EnterExit
    OSD*
    Enter
    Enter
      OFF   ONor
    Enter
    LIST OF DIRECT SLIDEBARSH-Position or V-Position
    Pixel Tracking or Phase
    Volume
     Contrast
    Brightness
    Color
    Tint
    Detail
    Position
    Pixel
    Vo l
    Cont
    BrightColor
    Tint
    Detail 
    						
    							3-13
    OPERATION
    Figure 3.5. Example of Pull-Down List
    Or, if you prefer to quickly scroll through a list without first pulling it down, highlight the
    option and use          or          . Press        when the desired choice appears.
    NOTES: 1) Press          or           to jump between pages in an extra long pull-down list. 2)
    Press         while in a pull-down list to cancelany change.
    Editing Text 
    ACTIVATE THE EDIT WINDOW: To enter or edit text, highlight the desired parameter
    (such as a channel name) and press          to activate its adjacent edit window. Any previously
    entered text is displayed with its first character highlighted in a square cursor, signifying that
    this character is ready for editing.
    NAVIGATE WITHIN THE EDIT WINDOW: Press          to move the cursor forward or
    to move the cursor backwards as desired.
    EDIT A CHARACTER: To edit a highlighted
    character, use      and      to scroll through the
    alphabet, numbers, spaces and punctuation avail-
    able. When the character you need appears, press 
    to select it-the cursor will move to the next
    character of current text, if present. Note that you
    can also enter a number directly from the keypad-it
    will be accepted and the cursor will move on.
    ADD OR DELETE A CHARACTER OR SPACE: To insert a space at the cursor location,
    press                    . To delete a highlighted character (or space), press                   .
    PRESS         WHEN FINISHED: To accept the edits and move out of the edit window, press
    Figure 3.6. Entering Text
    Enter
    Enter
    Enter
    FuncFunc
    Enter
    Exit. 
    						
    							3-14
    OPERATION
    NOTE: Press         at any time to cancel changes and return to the previously-defined text.
    Editing Numerical Values 
    Enter numbers directly from the keypad in order to specify numbers representing projectors,
    channels (source setups), switchers, or slots. As each digit is entered, it is displayed and the
    cursor moves on. Note that channel numbers are defined with 2 digits-for example, if you enter
    only a single digit (like 7) for a channel number, the channel will automatically be defined as
    07. Use 07 to utilize this channel.
    NOTES: 1) Once you enter the first digit, this digit replaces all old digits. 2) If you press any
    non-numbered key, the number entered up to that point is accepted and updated as the new
    value. 3) Press         to cancel editing of numerical values.
    3.5 Using Inputs and Channels
    NOTE: See Section 2, Installation and Setup, for a full explanation of how to connect a variety
    of sources to the projector.
    The projector stores and automatically recalls up to 99 different channels (source setups) for a
    variety of inputs. This memory feature allows you to define and conveniently use a wide variety
    of customized setups rather than having to repeatedly re-configure the projector for different
    presentations. Each physical source (i.e.,input) can have several different channels associated
    with it.
    Selecting an Input
    INPUT- An input simply describes a physical location for an incoming signal connection.
    These connections are always either on the projector itself (one of the four inputs at the rear of
    the projector). 
    EXAMPLE:
    `       = use source connected to the projector, slot #1 (i.e.,        )
    Pressing the appropriate direct key -        ,       ,        , or         - is a quick and seamless way to
    display from one of the four inputs connected at the rear of the projector. 
    If it is the first time you have used the source/input(or if you used the input but did not define
    a channel by adjusting anything ), the projector will recognize the new input signal based on its
    frequencies and polarities, and will automatically display an image according to default settings
    for such a signal. Note that a graphic source will resize into a full-screen image, whereas video
    or HDTV sources will resize only as much as possible while maintaining their aspect ratio.
    If you used the source once before and changed a display parametersuch as contrast, V-
    Position etc., then a channel was automatically created and still exists in projector memory (see
    below). Using an           key will automatically recall this channel-and all its setup parameters-
    and update the display accordingly.
    If more than one channel existsfor the input, the image will be displayed according to the
    setup parameters for the first channel with matching characteristics.Exit
    Exit
      Input01 Input1
     Input1 Input1 Input1 Input1
      Input 
    						
    							3-15
    OPERATION
    CHANNEL - A channel is a collection of measurements, locations and settings that tailor a dis-
    play to your specific needs. Since source types and applications can vary greatly, you will likely
    want to adjust and define a wide variety of parameters, such as brightness, contrast, tint, size,
    etc., in order to customize and optimize the display coming from a particular source. For exam-
    ple, the display settings you choose for a VCR source may be very different from those you
    choose for a high resolution computer source, or one signal may simply vary from another sig-
    nal used earlier through the same input location. Once you have adjusted a display parameter,
    such as pixel tracking or contrast, all current settings are collectively stored in the projectors
    memory as a unique 2-digit channel, such as          . You can have numerous distinct channels
    available for the same input, any of which can be selected by using the   key on the keypad fol-
    lowed by the 2-digit channel number.
    NOTE: The          key may display a channel list or not, depending on what you have defined
    within the Preferences menu (see Preferenceslater in this section). Shown at right is a sample
    channel list available from        .
    In order to use channels (         on the keypad), you must first create them. See below.
    Creating a New Channel - AUTOMATIC -
    To use a new source with the projector, a new channel must be added to projector memory so
    that the projector will respond properly to an input signal from that source in the future. A new
    channel can be created automatically, as described here, or it can be copied from an existing
    channel and then edited as necessary (see Copying or Deleting Channelslater in this section).
    When you select a direct input (press         or         ,        ,        , or        ), the existing channels
    in the projector are searched for matching input and signal parameters. If no match to the
    incoming input signal is found in the currently defined channels, a new channel is temporarily
    created based on factory-defined defaults for this signal. The channel numberassigned to this
    channel is the lowest available number from 01-99.
    NOTES: 1)An automatic channel will be discarded unless one or more of its parameters are
    changed, and will not appear in the Channel List(see below). 2)If two channels have the same
    distinguishing source characteristics except for the reversal of sync connectors (i.e., H-sync and
    V-sync, are switched), they are still defined as distinct channels. 3)You cannot define a new
    channel without a signal present.
    If the incoming signal doesmatch an existing channel, the image will be set up and displayed
    as usual according to the parameters currently defined for that channel. 
    09
    Chan
    Chan
    Chan
      Input Input1 Input1 Input1 Input1 
    						
    							3-16
    OPERATION
    USING A CHANNEL: You can normally
    select a channel at any time by pressing
    (see right). If you want to prevent a channel
    from appearing in this list, you must edit the
    channel as described in Channel Edit later in this
    section. Such a channel can still be selected by
    entering its number as shown at right.
    NOTE: 1) The current channel is highlighted upon entering the Channel List, or, if this channel
    is not displayed in the list, the first channel in the list is highlighted. 2) Channels created auto-
    matically do not appear in the Channel Listunless a parameter has been changed.
    What Channels Are Defined So Far?  
    All available channels are listed in the Channel Setup menu, which describes how each channel
    can be accessed and which serves as the gateway for editing, copying and deleting channels.
    Press          to display theMain menu. To display
    the Channel Setupmenu, press     , or move the
    highlight to the Channel Setupoption and press
    . TheChannel Setupmenu will appear 
    (see sample at right), with the active channel
    highlighted. 
    This menu lists all channels defined so far and
    indicates how they are connected to the projector.
    The far left column contains current channel
    numbers defined. The values in the far right
    columns indicate horizontal and vertical frequen-
    cies-if a name has been defined for this channel,
    it appears here instead. Other columns contain details pertaining to each channel setup, such as
    its switcher number, slot location and a variety of icons indicating access to the channel. See
    Editing a Channel Setupfor details.
    If you have more than a handful of channels, use          and         to see the remaining channels
    not visible in this initial display.
    To copy, delete or edit any of the channels listed in the Channel Setupmenu, highlight the desired
    channel and do one of two things:
    ·
    z Press          if you want to copy the selected channel or delete this or other
    channels. See Copying or Deleting a Channelbelow.
    z Press if you want to edit channel setups (i.e., non-image related
    parameters) for the selected channel. See Editing a Channel Setup, below.
    Figure 3.7. All Channels Appear in the
    Channel Setup Menu
    Chan
    Menu
    3
    Enter
    Func
    Enter 
    						
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