Ricoh Kr5 Instruction Manual
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239 Playback Functions7 You can delete all saved images at once. 1Select [Delete All Images] in the [QPlayback 1] menu and press the four-way controller (5). The confirmation screen for deleting all images is displayed. 2Press the four-way controller (2) to select [Delete All Images]. 3Press the 4 button. All images are deleted. The confirmation screen appears when there are protected images. Use the four- way controller (23) to select [Delete All] or [Leave All] and press the 4 button. When [Delete All] is selected, protected images are also deleted. Deleting All Images Deleted images cannot be restored. OK Cancel Delete All Images All images will be deleted from memory OK Leave All Delete All 3image(s) Protected images are found OK OK
240 Playback Functions7 Protecting Images from Deletion (Protect) You can protect images from being accidentally deleted. 1Press the four-way controller (3) in Playback mode. The playback mode palette appears. 2Use the four-way controller (2345) to select Z(Protect) and press the 4 button. The screen to select the protection setting method is displayed. 3Use the four-way controller (23) to select [Single Image] and press the 4 button. 4Use the four-way controller (45) to select an image to protect. 5Press the four-way controller (2) to select [Protect]. Select [Unprotect] to cancel the protection of the image. Even protected images are deleted if the inserted SD Memory Card is formatted. Protecting a Single Image MENU All Images Single Image OKOK Unprotect 100-0105100-0105 Protect MENUOKOK
241 Playback Functions7 6Press the 4 button. The image is protected and the Y icon appears at the top right of the screen. Repeat Steps 4 to 6 to protect other images. 7Press the 3 button. The camera returns to Playback mode. 1Select [All Images] in Step 3 on p.240 and press the 4 button. 2Press the four-way controller (2) to select [Protect] and press the 4 button. All images saved on the SD Memory Card are protected. Select [Unprotect] to cancel the protection of all images. Protecting All Images UnprotectProtect MENU Protects all images OKOK
242 Playback Functions7 Connecting the Camera to an AV Device You can connect the camera to a TV or other device with a video input terminal and play back images. Use the optional AV cable I-AVC7. 1Turn the AV device and camera off. 2Open the terminal cover, face the arrow on the AV cable toward the 2 mark on the camera, and connect the cable to the PC/AV terminal. 3Connect the other end of the AV cable to the video input terminal on the AV device. 4Turn the AV device and camera on. The camera turns on in video mode, and the camera information is displayed on the screen of the connected AV device. • If you intend to use the camera continuously for a long period, use of the AC adapter kit K-AC109 (optional) is recommended. (p.50) • For an AV device with multiple video input terminals, check the operating manual of the AV device, and select a suitable video input terminal for connecting the camera. • You cannot adjust the volume on the camera while the camera is connected to the AV device. Adjust the volume on the AV device.
243 Playback Functions7 When the hometown is set at the time of initial setting (p.60), the video output format is set in accordance with that region. Depending on the country or region, images may fail to be played back with the set video output format. If this happens, change the video output format setting. 1Select [Video Out] in the [R Set-up 2] menu and press the four-way controller (5). 2Use the four-way controller (23) to select [NTSC] or [PAL] and press the 4 button. 3Press the 3 button. The video output format is set. Selecting the Video Output Format The video output format differs depending on the region. When you set [Setting the Time] in the World Time setting (p.270) to X (Destination), the video output setting changes to the video output format for that city. MENU 1234 ±0 MSC Cancel OK OK Brightness Level LCD Color Tuning Video Out USB Connection Folder Name Create New Folder Copyright Information DatePA LNTSC
244 Playback Functions7 Exchanging Image Data with Other Devices This camera features infrared transmission (IrSimple/IrSS) which allows you to send image data to cell phones and printers, as well as play a dueling game with other W cameras. Send and receive image data to and from other W cameras and other devices that support infrared transmission, such as cell phones. 1To send an image via infrared transmission, first select the image in Playback mode. 2Select [IrSimple] in the [Q Playback 1] menu and press the four-way controller (5). The [IrSimple] screen appears. 3Use the four-way controller (23) to select [Automatic Resizing] and press the four-way controller (5). Sending and Receiving Image Data via Infrared Transmission • Do not block the infrared port during infrared transmission. • Infrared transmission may not operate properly if the infrared port is dirty. When necessary, clean the port with a soft dry cloth. • Data may not be properly transmitted under direct sunlight, directly under a fluorescent light, or near infrared devices. Only JPEG files can be sent or received.
245 Playback Functions7 4Use the four-way controller (23) to select the number of recorded pixels and press the 4 button. 5Change the [Transmission Method] setting as necessary. 6Use the four-way controller (23) to select [Send and receive] and press the 4 button. The screen to select either to send or receive data appears. 7Bring the infrared ports of your camera and the other device close together. Operate infrared transmission on the other device. Transmission is possible is within a distance of 20 cm, at an emission angle of up to 15 degrees from the center. iWhen the number of pixels is larger than i, the image is resized to i or less. (default setting) ZWhen the number of pixels is larger than Z, the image is resized to Z or less. OFF The image is not resized. Standard (IrSimple)Bi-directionally exchanges information with the other device. (default setting) IrSS Transmits information in only one direction and does not accept any answers or requests for resending from the other device. Select this setting when specified by the other device. IrSimple MENU Transmission Method Automatic ResizingSend and receive Cancel OK OK 2M0.3MOFF 20 cm 15°
246 Playback Functions7 8Use the four-way controller (23) to select [Send] or [Receive] and press the 4 button. [Sending] or [Receiving] appears and the data is transmitted. Do not move the camera until data transmission is complete. When data transmission is successful, [Send complete] or [Receive complete] appears. You can play a game with other W cameras using infrared transmission. 1Press the four-way controller (3) in Playback mode. The playback mode palette appears. 2Use the four-way controller (2345) to select j (Dueling Images) and press the 4 button. The image selection screen appears. 3Use the four-way controller (45) to choose an image to use. You can transmit data from i (IrSimple) in the playback mode palette if the settings for [Automatic Resizing] and [Transmission Method] are not changed. Playing a Dueling Game using Your Images (Dueling Images) • Only JPEG and RAW files captured with this camera can be used for Dueling Images. • Dueling Images uses the IrDA method of infrared transmission regardless of the [IrSimple] setting in the [Q Playback 1] menu. 100-0001 MENUSettingReceiveSend IrSimple INFOExit OKOK 100-0001100-0001 MENU Issue challenge Game Score Accept challenge Select imageSelect image OKOK
247 Playback Functions7 4Use the four-way controller (23) to select [Accept challenge] or [Issue challenge] and press the 4 button. When your opponent selects [Accept challenge], select [Issue challenge]. [Communication in progress] appears and the data is transmitted. If the data is transmitted properly, your opponent’s image appears in the right side of the [Prepare Your Image] screen. 5Use the four-way controller (23) to select the order of parameters to use. Fighting strength is calculated based on the shooting conditions. 6Use the four-way controller (23) to select [Start] and press the 4 button. After [Communication in progress] appears, the duel starts. When the duel is over, the result appears. 7Press the 4 button. The camera returns to the single image display. VSVSYOURIVAL MENUStart Prepare Your Image 1 2 3? ? ? OK OK VSVSYOURIVAL MENUStart Prepare Your Image 1 2 3? ? ? OK OK ExitOK And the winner is. . . Winner YOURIVAL
248 Playback Functions7 • The image sent from the opponent is not saved. • If you select [Game Score] in Step 3, you can check the number of duels that you have won and lost, and those that ended in a draw. Press the | button in this screen to reset the game score. • If data transmission is not completed properly or it is interrupted, the message [Unable to establish data communication] appears. WinGame Score Lose Draw10 200 1 Reset OKOK