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Panasonic Projector Pt Ae8000EH Operating Instructions

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    							[POSITION] menu
    ENGLISH - 61
    Settings
    [ASPECT]
    You can switch the image aspect ratio manually when 
    needed. 
    Aspect ratio depends on signals.
    Switch settingsSwitch settings
     
    ■ When a VIDEO/S-VIDEO signal is input
    [NTSC/NTSC4.43/PAL-M/PAL60 input]
    [AUTO][4:3][16:9]
    [ZOOM][JUST][S16:9]
    Note
     
    z [AUTO] is enabled only when an NTSC signal is input for 
    both VIDEO and S-VIDEO signals. 
    [PAL/PAL-N/SECAM input]
    [16:9][S16:9][14:9][ZOOM1]
      
       
    [4:3][JUST][ZOOM2]
     
    ■ When a COMPUTER (RGB) signal is 
    input
    [4:3][16:9]
    Note
     
    z If using a 1 280 × 720/60, 1 280 × 768/60, 1 280 x 
    800/60, WXGA+60, 1 920 x 1 080/50, 1 920 x 1 080/60, 
    or WUXGA60RB signal, the aspect ratio is fixed so this 
    cannot be switched.
     
    ■ HDMI
    [1 080/60i, 1 080/50i, 1 080/60p, 1 080/50p, 
     
    1 080/24p, 720/60p, 720/50p input]
    [16:9][S16:9][H-FIT]
    [4:3][ZOOM][V-FIT]
    [480p input]
    [16:9][S16:9][JUST]
    [4:3][ZOOM]
    [576p input]
    [16:9][S16:9][14:9][ZOOM1]
         
    [4:3][JUST][ZOOM2]
     
    ■ COMPONENT signal (YCBCR/YPBPR) / 
    COMPUTER (RGB) signal
    [1 080/60i, 1 080/50i, 1 080/60p, 1 080/50p,   
    1 080/24p, 720/60p, 720/50p input]
    [16:9][S16:9][H-FIT]
    [4:3][ZOOM][V-FIT]
    [480i/480p input]
    [AUTO][4:3][16:9]
    [ZOOM][JUST][S16:9]
    [576i/576p input]
    [16:9][S16:9][14:9][ZOOM1]
           
    [4:3][JUST][ZOOM2]
    Attention
     
    z If a 4:3 aspect video is projected at a 16:9 aspect ratio, 
    the edges may not be visible or the shape of the image 
    may change. Please project videos intended by the 
    author for 4:3 projection at that aspect ratio.
    Note
     
    z If an aspect ratio that differs from the one used in the 
    input signal is selected, the video will look different from 
    the original.
     
    z If you project a copyrighted image enlarged or distorted 
    by using [ASPECT] function in commercial use in a 
    public place, such as a restaurant or hotel, you might 
    infringe on the copyright of the creator which is protected 
    by copyright law.
     
    z When set to [AUTO], the aspect ratio is automatically 
    switched to the optimum aspect ratio when an aspect 
    ratio identifier is included in the input signal.
     
    z [AUTO] may not be displayed if the input signal is VIDEO 
    or COMPONENT (YC
    BCR/YPBPR).
     
    z A black area may appear at the top and bottom of the 
    screen when videos that are wider than 16:9 (cinema 
    vision etc.) are projected.
     
    z When a signal is input that uses overseas broadcasting 
    formats, the supported aspect ratio modes differ from the 
    table shown.
     
    z When a 3D signal is input 
    *1, other than for [S16:9], the 
    aspect ratio set for 2D signal input is not maintained and 
    16:9 is used for display. When a 3D signal is input the 
    [ASPECT] setting cannot be switched.
    *1 Only when [2D TO 3D] for [3D SETTINGS] menu is set to 
    [OFF] 
    						
    							[POSITION] menu
    62 - ENGLISH
    Settings
    AspectScreen
    [4:3]
    Projects at 4:3. Input signal
     
    Projection screen
    [16:9]
    Projects at 16:9. 
    (Enlarged horizontally)Input signal
     
    Projection screen
    [S16:9]
    Projects a 16:9 aspect 
    video onto a 4:3 aspect 
    screen. Input signal
     
    Projection screen
    [JUST]
    Adjusts horizontally to 
    fit 16:9. 
    When projecting 
    a 4:3 aspect ratio 
    video, distortion in the 
    center of the screen is 
    reduced.
    (Enlarged horizontally)Input signal
     
    Projection screen
    Aspect
    Screen
    [ZOOM]
    Enlarges while 
    preserving original 
    ratio. 
    The projected video 
    may be clipped in 
    some cases, but 
    the video can be 
    accurately reproduced.  
    Use the ▲ ▼ buttons 
    to adjust vertically. 
    (Not available with 
    HDMI signal.) Input signal
     
    Projection screen
    [H-FIT]
    Adjusts horizontally to 
    fit 16:9. 
    (Enlarged horizontally)  Input signal
     
    Projection screen
    [V-FIT]
    Adjusts vertically to fit 
    16:9. 
    (Enlarged vertically)  
    Use the ▲ ▼ buttons 
    to adjust vertically. 
    (Not available with 
    HDMI signal.)  Input signal
     
    Projection screen 
    						
    							[POSITION] menu
    ENGLISH - 63
    Settings
    [WSS]
    In the European broadcasting system, if the input 
    signal contains an identification signal, WSS 
    automatically switches the aspect ratio to the required 
    setting. (
     page 61)
    Switch settingsSwitch settings
    [ON]Switch automatically
    [OFF] Do not switch automatically
    Note
     
    z Aspect ratio switches only in the case of these input 
    signals: PAL/625i (576i)/625p (576p)
    [OVER SCAN]
    If the 4 edges of an image are partly dropped, you can 
    use this function to adjust and project it properly.
    Shrink image
    Enlarge image
     
    z Setting range: 0 to +10
    Note
     
    z COMPUTER signal (exc. movie based signals) is not 
    supported.
    [KEYSTONE]
    If the projector is aligned non-perpendicularly to the 
    screen, or if the projection screen has an angled 
    surface, you can correct the keystone vertically.
    Image
    Operation
     
    z Setting range: −32 to +32
    Note
     
    z You can correct the distortion ± 30 degrees from the 
    vertical plane. However, if there is overcorrection, the 
    image quality may deteriorate and become blurry. For a 
    better quality image, installing the projector with minimum 
    distortion is recommended.
     
    z When adjustment with [KEYSTONE] carried out, the 
    vertical center of the screen and the lens need to be 
    realigned.
     
    z The result of the keystone correction will affect the size of 
    the image.
     
    z Keystone correction does not function on the menu 
    screen.
     
    z Some distortion may occur due to lens shift adjustment.
     
    z The result of the keystone correction may affect the 
    aspect ratio.
     
    z When adjustment is performed with keystone correction, 
    the parallax adjustment result set in the [3D VIEWING 
    MONITOR] is discarded, and the parallax adjustment 
    function is disabled.
    [AUTO SETUP]
    COMPUTER IN (RGB) signals only (exc. movie based 
    signals)
    When you select [AUTO SETUP] and then press the 
     button, [H-POSITION], [V-POSITION], 
    [DOT CLOCK], and [CLOCK PHASE] are adjusted 
    automatically in accordance with the input signal. 
    						
    							[3D SETTINGS] menu
    64 - ENGLISH
    Settings
    [3D SETTINGS] menu
    Either press the  button on the remote 
    control or select [3D SETTINGS] from the 
    main menu in “Navigating through the menu” 
    (
     page 37) and select the item from a 
    submenu.
     
    z After selecting an item, adjust the screen position 
    using the ▲▼◄ ► buttons.
    Remote contro
    lProjector controls\
    [SCREEN SIZE]
    When viewing 3D video, set the screen size for 
    projection.
    [102 cm (40 inches)][152 cm (60 inches)]
    [508 cm (200 inches)]
    [203 cm (80 inches)]
    [457 cm (180 inches)][254 cm (100 inches)]
    [406 cm (160 inches)][305 cm (120 inches)]
    [356 cm (140 inches)]
    Switch settingsSwitch settings
    Note
     
    z In the case that the actual projection screen size and 
    the menu size do not match, select a screen size that is 
    slightly larger than the actual screen size.
     
    z If [AUTO SWITCHING] in the [LENS CONTROL] menu is 
    set to [2.35:1 IMAGE DETECTION], set the size to 1.02 
    m (40") larger than the actual screen used for projection.
    [3D INPUT FORMAT]
    In the case that 3D video is not displayed in 3D 
    correctly, set the 3D format of the projector to the 
    same one as the connected player. When 3D video is 
    not displayed correctly using [AUTO], set to [SIDE BY 
    SIDE] or [TOP AND BOTTOM] in accordance with the 
    3D video format.
    1)  
    Press the  button.
     
    z The [3D INPUT FORMAT] menu is displayed.
     3D INPUT FORMAT
        
    AUTO
       SIDE BY  SIDE
       T OP  AND BOTTOM
       NA TIVE
    PICTURE
    POSITION
    \fANGUAGE
    3D SETTINGS
    \fENS CONTRO\f OPTION
    2)  Select the 3D format with the ▲ ▼ 
    buttons.
    3)   Press the  button.
    [AUTO] When a 3D video 
    signal is received, it 
    automatically changes to 
    display of 3D video.
    [SIDE BY SIDE] Uses [SIDE BY SIDE] 
    (two screen configuration 
    on each side) format for 
    3D video display.
    [TOP AND BOTTOM] Uses [TOP AND 
    BOTTOM] (two screen 
    configuration on top and 
    bottom) format for 3D 
    video display.
    [NATIVE] Displays 3D video as 2D 
    video. 
    						
    							[3D SETTINGS] menu
    ENGLISH - 65
    Settings
    Note
     
    z If a setting other than [AUTO] is selected when the input is switched to HDMI, [3D INPUT FORMAT] is changed to [AUTO] 
    when actions such as turning the power of/on, switching input, or switching the signal are performed on the connected 
    device. 
    See the following table regarding settings, input signals and the image for viewing.
    Switching 3D 
    format
    Input signal [AUTO]
    [SIDE BY SIDE] [TOP AND  
    BOTTOM] [NATIVE]
    FRAME  
    PACKING
    (Normal 3D video)
    SIDE BY   SIDE
    (Normal 3D video *1)(Normal 3D video)
    TOP AND  BOTTOM
    (Normal 3D video *1)(Normal 3D video)
    2D
    *1 Depending on the signal, it is necessary to set [3D INPUT FORMAT]. ( page 64)
     
    z During 2D to 3D conversion, [3D INPUT FORMAT] cannot be performed.
     
    z Depending on the device connected, there are cases where it differs from the content described above.
     
    z A FRAME PACKING signal is a 3D signal for when a Blu-ray 3D compatible disc is played back with a device such as a 3D 
    compatible Blu-ray player connected using HDMI.
     
    z The SIDE BY SIDE signal uses two videos arranged next to each other and converts them to a 3D video.
     
    z A TOP AND BOTTOM signal is when two videos are arranged on top of each other are used and converted to a 3D video.
     
    z When the freeze function is being used, the [3D INPUT FORMAT] cannot be executed.
     
    z As regards the “Normal 3D video” shown in the table, a 3D video is available when power is supplied to the 3D Eyewear
    . 
    The 3D effect is not achieved if the power supply is cut off. 
    						
    							[3D SETTINGS] menu
    66 - ENGLISH
    Settings
    [LEFT/RIGHT SWAP]
    Switch to [SWAPPED] if you feel discomfort when 
    watching a 3D video with 3D Eyewear.
    Switch settingsSwitch settings
    [NORMAL][SWAPPED]
    [NORMAL]If the 3D video is being displayed 
    correctly while the 3D Eyewear is 
    being worn, do not change from 
    [NORMAL] settings.
    [SWAPPED]
    Select this if a feeling of discomfort is 
    felt towards the 3D video while wearing 
    3D Eyewear.
    Note
     
    z If 3D video is being correctly displayed in 3D, setting 
    [LEFT/RIGHT SWAP] to [SWAPPED] may lead to a 
    dramatic feeling of discomfort. Confirm display of 3D 
    video and use correctly.
     
    z When the power supply for the projector is turned off and 
    on or the input channel is changed, the [LEFT/RIGHT 
    SWAP] changes to [NORMAL].
    [3D PICTURE BALANCE]
    With regards to the left eye and right eye video of the 
    3D video, the difference in the video signal for the 
    right eye can be adjusted based on that for the left 
    eye.
    Press the  button.
     
    z [3D PICTURE BALANCE] menu is displayed.
     3D PICTURE BALANC\WE
     CONTRAST
     CONTRAST
     R
     CONTRAST  G
     CONTRAST  B
     BRIGHTNESS
     BRIGHTNESS R
     BRIGHTNESS G
     BRIGHTNESS B
     COLOUR
     TINT
     3D WA \fEFORM MONIT OR
     PICTURE BALANCE ME\WMOR Y \b
    \b
    \b
    \b
    \b
    \b
    \b
    \b
    \b
    \b
    PICTURE
    POSITIO N
    LANGUAGE
    3D SETTINGS
    LENS CONTROL OPTION
     
    ■ Adjustment method
    1)  
    Press the ▲▼ buttons and select the 
    item for adjusting the right eye video.
     
    z The video for the left eye and for the right eye are 
    shown on the left and the right.
     
    The items that can be adjusted are contrast, 
    brightness, color, and tint.
    2)   Use the ◄ ►  buttons to change the 
    value.
     
    z For details about contrast, brightness, color, 
    and tint, see [CONTRAST] (
     page 40), 
    [BRIGHTNESS] (
     page 40), [COLOUR] 
    (
     page 40), and [TINT] ( page 40)
    Change the valueChange the value
    LEFT RIGHT
    Current display for left 
    eye video(Fixed) Current display for right 
    eye video
    (Can be adjusted)
    Note
     
    z This is a function to balance 3D video, so do not 
    intentionally use settings that will upset the balance. 
    Please take care not to make the balance extremely 
    uneven as this may lead to a feeling of discomfort.
     
    z This adjustment function is only active for 3D input 
    signals and is inactive for 3D video that has been 
    converted from 2D to 3D.
     
    z In the case that the settings for the left eye video are 
    at minimum, the settings for the right eye cannot be set 
    below them.
     
    In the case that the settings for the left eye video are at 
    maximum, the settings for the right eye cannot be set 
    above them.
     
    z Even if the [LEFT/RIGHT SWAP] setting is used, 
    adjustment can only be performed on the right eye input 
    signal.
     
    z When adjusting the 3D picture balance, keystone 
    correction is temporarily disabled and menus other than 
    the [3D PICTURE BALANCE] menu cannot be used. 
    						
    							[3D SETTINGS] menu
    ENGLISH - 67
    Settings
     
    ■ [3D WAVEFORM MONITOR]
    For easy balance adjustment, use a video device that 
    supports 3D and displays the video output (brightness) 
    level of the 3D video for the left and right eye respectively.
    1)  
    Press the  button.
     
    z The [3D WAVEFORM MONITOR] menu is 
    displayed.
    3D WA
    VEFORM MONI TOR
       OFF
       SINGLE LINE SCA\(N(\f)
       SINGLE LINE SCA\(N(R)
       SINGLE LINE SCA\(N(G )
       SINGLE LINE SCA\(N(B)
    MOVE LINE
    PICT\bRE
    POSITION
    LANG\bAGE
    3D SETTINGS
    LENS CONTROL OPTION
    2)  Press the ▲▼ buttons to select the 
    required item and press the  
    button.
    3)   Select the [MOVE LINE].
    4)   Press the  button.
    5)   Use the ▲▼ buttons to move the line to 
    the desired output (brightness) level.
    6)   Press the  button twice.
    LEFT RIGHT
    100%
    50%
    0%
    ENTER : CHANGE WF \MM\fDE     : M\fVE LINE
    Note
     
    z To hide the waveform monitor, select [OFF] from the [3D 
    WAVEFORM MONITOR] menu and press the  
    button.
     
    ■ [PICTURE BALANCE MEMORY]
    Press the  button.
     
    z [PICTURE BALANCE MEMORY] menu is 
    displayed.
    PICTURE BALANCE ME\HMORY
    MEMORY 
    SAVE
    MEMORY  LOAD
    MEMORY  DELETE
    MEMORY  NAME CHAN\fE
    PICTURE
    POSITION
    LAN\fUA\fE
    3D SETTIN\fS
    LENS CONTROL OPTION
     
    ● [PICTURE BALANCE MEMORY SAVE]
    Balance values set for videos (setting values) can be saved 
    as favorites.
    1)  
    Press the ▲▼ buttons to select [MEMORY 
    SAVE] and press the  button.
     
    z The [PICTURE BALANCE MEMORY SAVE] 
    screen is displayed.
    PICTURE BALANCE ME\2MORY 
    SAVE     MEMORY1
         MEMO RY2
         MEMO RY\f
    PICTURE
    POSITION
    LANGUAGE
    \fD SETTINGS
    LENS CONTROL OPTIONÒ: Memory with data already stored
    Ñ : No data stored
    2)  
    Press the ▲▼ buttons to select the number 
    to be saved and press the  
    button.
     
    z The [PICTURE BALANCE MEMORY SAVE] 
    confirmation message is displayed.
    PICTURE BALANCE ME\DMORY 
    SAVE
    SA VE  THE  AD\fUSTED VALUE  AS MEMORY 1.
    CANCELOK
    3)  Select [OK] with the  ◄ ► buttons.
    4)   Press the  button.
     
    z [PICTURE BALANCE MEMORY NAME INPUT] 
    screen is displayed.
    PICTURE BALANCE ME\
    MORY 
    NAME INPUT
    A BC D E F GH IJ K L M
    N O P QR S\f U V W\b Y Z
    a b c de fg h i jk l m
    n o p q r s tu vw x y z
    1 2 3 4 5 6 7 8 9 0
    !  # $ % & 
    /¹+ -/ = ? @\ ^
    _ ` |~
    ( ) < > [ ]{ } , . : ;ALL DELE\fE
    SPACE
    OKCANCEL 
    						
    							[3D SETTINGS] menu
    68 - ENGLISH
    Settings
    5)  Press the ▲▼◄► buttons to specify the 
    location of the required character to enter 
    and press the  button.
     
    z You can enter up to 16 characters.
     
    z Select [ALL DELETE] and press the  
    button to erase all input text. If you press the 
     button on the remote control, you 
    can erase the character currently selected by 
    the cursor in the input box.
    6)  
    Press the ▲▼◄► buttons to select [OK].
    7)   Press the  button.
    Note
     
    z Press the  button without entering any text to 
    keep the default name ([MEMORY1-3]).
     
    ● [PICTURE BALANCE MEMORY LOAD]
    You can access the details saved through [PICTURE 
    BALANCE MEMORY SAVE].
    1)  
    Press the ▲▼ buttons to select [MEMORY 
    LOAD] and press the  button.
     
    z The [PICTURE BALANCE MEMORY LOAD] 
    menu is displayed.
    PICTURE BALANCE ME\3MORY 
    LOAD
    MEMORY1
    MEMORY2
    MEMORY3
    PICTURE
    PO\fITION
    LANGUAGE
    3D \fETTING\f
    LEN\f CONTROL OPTION
    2)  Press the ▲▼ buttons to select the 
    memory name to be called and press the 
     button.
     
    z The video adjustments for the recalled memory 
    name are switched to.
    Note
     
    z If there are no settings saved in [PICTURE BALANCE 
    MEMORY SAVE] or if all memory entries have been 
    deleted with [PICTURE BALANCE MEMORY DELETE], 
    [PICTURE BALANCE MEMORY LOAD] is not displayed.
     
    ● [PICTURE BALANCE MEMORY DELETE]
    You can delete the details saved using [PICTURE 
    BALANCE MEMORY SAVE].
    1)  
    Press the ▲▼ buttons to select [MEMORY 
    DELETE] and press the  button.
     
    z The [PICTURE BALANCE MEMORY DELETE] 
    menu is displayed.
    PICTURE BALANCE ME\3MORY 
    DELETE
    MEMORY1
    MEMORY2
    MEMORY3
    ALL DELETE
    PICTURE
    PO\fITION
    LANGUAGE
    3D \fETTING\f
    LEN\f CONTROL OPTION
    2)  Press the ▲▼ buttons to select the 
    memory name to be deleted and press the 
     button.
     
    z Press the ▲▼ buttons to select [ALL DELETE] 
    to delete all the details saved using [PICTURE 
    BALANCE MEMORY SAVE].
     
    z A [PICTURE BALANCE MEMORY DELETE] 
    confirmation message is displayed.
    PICTURE BALANCE ME\.MORY 
    DELETE
    DELETE  THE MEMORY  1  DATA.
    CANCELO\f
    3)  Select [OK] with the  ◄ ► buttons.
    4)   Press the  button. 
    						
    							[3D SETTINGS] menu
    ENGLISH - 69
    Settings
     
    ● [PICTURE BALANCE MEMORY NAME 
    CHANGE]
    You can edit the memory name of details saved using 
    [PICTURE BALANCE MEMORY SAVE].
    1)  
    Press the ▲▼ buttons to select [MEMORY 
    NAME CHANGE] and press the  
    button.
     
    z The [PICTURE BALANCE MEMORY NAME 
    CHANGE] menu is displayed.
    PICTURE BALANCE ME\2MORY 
    NAME CHANGE
    MEMORY1
    MEMORY2
    MEMORY\f
    PICTURE
    POSITION
    LANGUAGE
    \fD SETTINGS
    LENS CONTROL OPTION
    2)  Press the ▲▼ buttons to select the 
    memory name to be changed and press the 
     button.
     
    z The [PICTURE BALANCE MEMORY NAME 
    INPUT] screen is displayed.
    PICTURE BALANCE ME\
    MORY 
    NAME INPUT
    A BC D E F GH IJ K L M
    N O P QR S\f U V W\b Y Z
    a b c de fg h i jk l m
    n o p q r s tu vw x y z
    1 2 3 4 5 6 7 8 9 0
    !  # $ % & 
    /¹+ -/ = ? @\ ^
    _ ` |~
    ( ) < > [ ]{ } , . : ;ALL DELE\fE
    SPACE
    OKCANCEL
    3)   Press the ▲▼◄► buttons to specify the 
    location of the required character to enter 
    and press the  button.
     
    z You can enter up to 16 characters.
     
    z Select [ALL DELETE] and press the  
    button to erase all input text. If you press the 
     button on the remote control, you 
    can erase the character currently selected by 
    the cursor in the input box.
    4)  
    Press the ▲▼◄► buttons to select [OK].
    5)   Press the  button.
    Note
     
    z Press the  button without entering any text to 
    keep the default name ([MEMORY1-3]).
    [2D TO 3D]
    2D video is quasi converted to 3D video and shown.
    Select from [MODE1] to [MODE5] based on 
    preference.
    Switch settingsSwitch settings
    [OFF][MODE1][MODE2]
    [MODE5][MODE4][MODE3]
    [OFF] 2D video is not converted to 3D video.
    Can be enjoyed as 2D video.
    [MODE1] - 
    [MODE5]
    2D video is converted to 3D video and 
    shown.
    Use this feature with your mode of 
    preference.
    Note
     
    z When actions are performed on the projector such as 
    switching off or on, switching input, or switching the 
    signal, [2D TO 3D] is changed to [OFF].
     
    z Depending on the video, there are cases where it is not 
    converted correctly.
     
    z When using this function, there are differences in how the 
    video is viewed compared to the original based on the 
    video conversion on the device side so keep this in mind 
    when using.
     
    z Note that position adjustment of the screen and area 
    position adjustment of lens control will cause differences 
    in how the video is viewed.
     
    z This does not support input from the VIDEO/S-VIDEO 
    terminal.
     
    z For computer (RGB) signals, only 1 920 x 1 080 and 
     
    1 280 x 720 signals are supported.
     
    z If you project a copyrighted image converted from 2D to 
    3D by using this function for commercial use in a public 
    place, such as a restaurant or hotel, you may infringe 
    upon the creator’s copyright which is protected by 
    copyright law.
     
    z When the menu disappears, the screen may momentarily 
    shake horizontally. 
    						
    							[3D SETTINGS] menu
    70 - ENGLISH
    Settings
    [3D EYEWEAR BRIGHTNESS]
    This enables adjusting the brightness for the 3D 
    Eyewear.
    Switch settingsSwitch settings
    [LIGHT][DARK]
     
     
    [NORMAL]
    [LIGHT] Select to brighten the 3D video display.
    [NORMAL] Select this as standard for 3D viewing
    [DARK] Select to reduce 3D video afterimage.
    Note
     
    z When you switch the brightness of 3D Eyewear, the 
    screen may momentarily appear jumbled.
    [3D IR TRANSMITTER]
    This controls the 3D IR Transmitter embedded in this 
    projector.
    Switch settingsSwitch settings
    [OFF][WEAK]
    [STRONG][MEDIUM]
    [STRONG] This sets the IR output of the 3D IR 
    Transmitter to high.
    Select this when viewing 3D video.
    [MEDIUM] This sets the IR output of the 3D IR 
    Transmitter to middle. Select this when 
    the response of the remote control of 
    the projector or the external device is 
    poor.
    [WEAK] This sets the IR output of the 3D IR 
    Transmitter to low.
    Select this when the response of the 
    remote control is poor even when set 
    to [MEDIUM].
    [OFF] This sets the IR output of the 3D IR 
    Transmitter to off.
    Select this when not viewing 3D video.
    Note
     
    z If you feel that the response of the remote control for 
    this projector or external devices is poor when using the 
    built-in 3D IR Transmitter, first set to [MEDIUM]. If no 
    improvements are seen, set to [WEAK].
     
    z This menu cannot be used to control the external 3D IR 
    transmitter (optional accessory). 
    						
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