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Midway Sportstation 25in Conversion Kit Operation Manual

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    							Diagnostic, Audit & Adjustment Menu System for NBA          4-15
    Main Menu (continued)
    Audits Menu (continued)
    Game Audits Menu
    GAME AUDITS
    Select GAME AUDITS at the Audits Menu. The Game Audits menus permit you to review the game play
    statistics. Game Audits is a read-only menu.
    To exit, press any player panel button.
    GAME AUDITS - PAGE: 1
    MACHINE POWER-ON
    TOTAL UPTIME
    TOTAL PLAYTIME
    GAMES STARTED
    INITIALS ENTERED
     PURCHASED AT START
    CREATE PLAYER SESSIONS
    1 PLAYER
    2 PLAYER
    3 PLAYER
    4 PLAYER
    2P V CPU
    1 QUARTER GAMES
    2 QUARTER GAMES
    3 QUARTER GAMES
    4 QUARTER GAMES
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    WENT INTO OVERTIME 1
    WENT INTO OVERTIME 2
    WENT INTO OT 3
    1 PLAYER FINISHES
    2 PLAYER FINISHES
    3 PLAYER FINISHES
    4 PLAYER FINISHES
    2P V CPU FINISHES
    H VS H LSW’S
    CPU WINS (FG)
    AVG H VS H TOTAL SCORE (FG)
    AVG H VS CPU TOTAL SCORE (FG) AVG
    AVG H VS H WIN SCORE (FG)
    AVG H VS H LOSS SCORE (FG)
    BIGGEST CPU WIN MARGIN (FG)
    BIGGEST CPU LOSS MARGIN (FG)
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    GAME AUDITS MENU
    The Game Audits menu reports information, but doesn’t permit you to make changes. Examine and
    record information at GAME AUDITS before deleting data at the Clear Audits Menu. Once you’ve cleared
    the counters, you can’t retrieve the previous data from the system.
    GAME AUDIT MENU TERMS
    TERMDEFINITION TERM DEFINITION
    AVG
    CPU
    , (FG)
    H VS CPU
    H VS HAverage
    Central Processing Unit: The game
    computer
    Full Game
    Human versus CPU: Competition that
    pits players against the game computer
    Human versus human: Competition
    between human playersLSW
    Machine
    Power-On
    OT
    PV
    Total Uptime
    2PVYour game computer’s internal
    record-keeping counters
    Number of power cycles (game turn-
    ons)
    Overtime
    Player versus…
    Overall on-time for the game
    computer
    Two players versus… 
    						
    							Diagnostic, Audit & Adjustment Menu System for NBA          4-16
    Main Menu (continued)
    Audits Menu (continued)
    Team Stats Menu
    T EAM  ST AT S
    Select TEAM STATS at the Audits Menu. The Team Stats Menu details the number of games played by
    each team in the league. Team Stats is a read-only menu.
    To exit, press any player panel button.
    TEAM STATS – PAGE: 1
    ATLANTA HAWKS
    BOSTON CELTICS
    CHARLOTTE HORNETS
    CHICAGO BULLS
    CLEVELAND CAVALIERS
    DALLAS MAVERICKS
    DENVER NUGGETS
    DETROIT PISTONS
    GOLDEN STATE WARRIORS
    HOUSTON ROCKETS
    INDIANAPOLIS PACERS
    LOS ANGELES CLIPPERS
    LOS ANGELES LAKERS
    MIAMI HEAT
    MILWAUKEE BUCKS
    MINNESOTA TIMBERWOLVES
    0%
    0%
    0%
    0%
    0%
    0%
    0%
    0%
    0%
    0%
    0%
    0%
    0%
    0%
    0%
    0%
    NEW JERSEY NETS
    NEW YORK NICKS
    ORLANDO MAGIC
    PHILADELPHIA 76ERS
    PHOENIX SUNS
    PORTLAND TRAILBLAZERS
    SACRAMENTO KINGS
    SAN ANTONIO SPURS
    SEATTLE SUPERSONICS
    TORONTO RAPTORS
    UTAH JAZZ
    VANCOUVER GRIZZLIES
    WASHINGTON WIZARDS
    0%
    0%
    0%
    0%
    0%
    0%
    0%
    0%
    0%
    0%
    0%
    0%
    0%
    PRESS ANY BUTTON TO EXIT
    TEAM STATS MENU 
    						
    							Diagnostic, Audit & Adjustment Menu System for NBA          4-17
    Main Menu (continued)
    Audits Menu (continued)
    Game Features Menu
    GAME FEATURES
    Select GAME FEATURES at the Audits Menu. Game Features tracks play statistics that relate characters
    in the game and game play. Game Features is a read-only menu.
    To exit, press any player panel button.
    GAME FEATURES – PAGE: 1
    NUMBER OF PLAYER RECORDS
    NUMBER OF LRU RECORDS
    RECORDS FROM CREATE PLAYER
    NUMBER OF PLAYER FIRE
    AVG PTS PLAYER FIRE
    NUMBER OF TEAM FIRE
    AVG PTS TEAM FIRE
    NUMBER OF ALLEY OOPS
    NUMBER OF DOUBLE DUNKS
    CREATP MASCOT HEADS
    CREATP NBA HEADS
    CREATP FEMALE HEADS
    CREATP UM HEADS
    CREATP MID HEADS
    CREATP OTHER HEADS
    CREATP DEFAULT UNIFORM
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    CREATP CUSTOM UNIFORM
    CREATP TEAM UNIFORM
    CREATP NICKNAME
    CREATP AVG HEIGHT PTS
    CREATP AVG WEIGHT PTS
    CREATP AVG PWR PTS
    CREATP AVG SPEED PTS
    CREATP AVG TWOPTS PTS
    CREATP AVG STEAL PTS
    CREATP AVG BLOCK PTS
    CREATP AVG DUNK PTS
    CREATP AVG DRIBBLE PTS
    PRIV1
    PRIV2
    PRIV3
    PRIV4
    PRIV5
    PRIV6
    PRIV7
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    UP – NEXT / BUTTON - EXIT
    GAME FEATURES MENU, PAGE 1
    Number Of Player Records. 
    Number of player initial sets entered in CMOS RAM.
    Number Of LRU Records. 
    Number of record slots (space for player data) left in CMOS RAM.
    Records From Create Player. 
    Number of player records produced in Create Player Mode.
    Number Of Player Fire. 
    Number of times a player has started on fire.
    Avg Pts Player Fire. 
    Average number of points that player scored while player was on fire.
    Number Of Team Fire. 
    Number of times that the team has started on fire. 
    						
    							Diagnostic, Audit & Adjustment Menu System for NBA          4-18 Avg Pts Team Fire. 
    Average number of points that the team scored while it was on fire.
    Number Of Alley Oops. 
    Total number of alley oops performed.
    Number Of Double Dunks. 
    Total number of double dunks performed.
    Creatp Mascot Heads. 
    Number of player-created characters with mascot heads.
    Creatp NBA Heads.
     Number of player-created characters with NBA-personality heads.
    Creatp Female Heads. 
    Number of player-created characters with female heads.
    Creatp UM Heads. 
    Number of player-created characters with Universal Studios‡ monster heads.
    Creatp Mid Heads. 
    Number of player-created characters with Midway Games‡ heads.
    Creatp Other Heads. 
    Number of player-created characters with custom heads.
    Creatp Default Uniform. 
    Number of player-created characters with the selected team’s uniforms.
    Creatp Custom Uniform. 
    Number of player-created characters with custom uniforms.
    Creatp Team Uniform. 
    Number of player-created characters with specific team uniforms.
    Creatp Nickname. 
    Number of player-created characters with nicknames.
    Creatp Avg Height Pts. 
    Average height attribute setting.
    Creatp Avg Weight Pts. 
    Average weight attribute setting.
    Creatp Avg Pwr Pts. 
    Average power attribute setting.
    Creatp Avg Speed Pts. 
    Average speed attribute setting.
    Creatp Avg TwoPts Pts. 
    Average two-point shot attribute setting.
    Creatp Avg Steal Pts. 
    Average stealing attribute setting.
    Creatp Avg Block Pts.
     Average blocking attribute setting.
    Creatp Avg Dunk Pts. 
    Average dunking attribute setting.
    Priv1. 
    Number of times player-created characters include privilege 1 (a player selection).
    Priv2. 
    Number of times player-created characters include privilege 2 (a player selection).
    Priv3.
     Number of times player-created characters include privilege 3 (a player selection).
    Priv4.
     Number of times player-created characters include privilege 4 (a player selection).
    Priv5.
     Number of times player-created characters include privilege 5 (a player selection).
    Priv6.
     Number of times player-created characters include privilege 6 (a player selection).
    Priv7.
     Number of times player-created characters include privilege 7 (a player selection).
    Priv8.
     Number of times player-created characters include privilege 8 (a player selection).
    Game With Creatp. 
    Number of games played with player-created characters.
    Win V CPU With Creatp. 
    Number of player-won games with player-created characters.
    Win V Human With Creatp. 
    Number of computer-won games with player-created characters.
    Tournament Games. 
    Number of games played in Tournament-Scoring Mode.
    Timer Level. 
    Speed at which game machine produces time-released and created characters.
    TLF’s. 
    A counter employed by designers (has no purpose in the field).
    SBLF’s. 
    A counter employed by designers (has no purpose in the field).
    Highlight an option with any player panel joystick. Select the option with any player panel button. 
    						
    							Diagnostic, Audit & Adjustment Menu System for NBA          4-19
    GAME FEATURES – PAGE: 2
    PRIV4
    PRIV5
    PRIV6
    PRIV7
    PRIV8
    GAME WITH CREATP
    WIN V CPU WITH CREATP
    WIN V HUMAN WITH CREATP
    TOURNAMENT GAMES
    TIMER LEVEL
    TLF’S
    SBLF’S
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    DOWN – PREV / BUTTON - EXIT
    GAME FEATURES MENU, PAGE 2 
    						
    							Diagnostic, Audit & Adjustment Menu System for NBA          4-20
    Main Menu (continued)
    Audits Menu (continued)
    Exception Dump Menu
    EXCEPTION DUMP
    Select EXCEPTION DUMP at the Audits Menu. Game programmers use the Exception Dump Menu to
    view register contents during program development. This menu has no field purpose. Exception Dump is
    a read-only menu.
    To exit, press any player panel button.
    Main Menu (continued)
    Audits Menu (continued)
    Clear Audits Menu
    CLEAR AUDITS
    Select CLEAR AUDITS at the Audits Menu. The Clear Audits menu allows you to clear individual memory
    counters or to reset them all at once.
    Highlight an option with any player panel joystick. Select the option with any player panel button.
    CLEAR AUDITS
    CLEAR COIN AUDITS
    CLEAR CREDITS AUDITS
    CLEAR GAME AUDITS
    CLEAR TEAM STATS
    CLEAR GAME FEATURES
    CLEAR GAME RESETS
    CLEAR EXCEPTION DUMP
    CLEAR ALL
    EXIT
    CLEAR AUDITS MENU
    You can reset any audit menu from the Clear Audits Menu. Choose an item and zero its counter. CLEAR
    ALL simultaneously changes all audit categories to factory default values.
     After you’ve selected an item,
    the system gives you the opportunity to escape this change. For example:
    ARE YOU SURE YOU WANT TO CLEAR COIN AUDITS?
    YESNO
    LAST CHANCE MENU
    After you’ve selected and verified a clear function, the values reset. The system can’t restore the previous
    values. Examine and record utility values before you make changes. 
    						
    							Diagnostic, Audit & Adjustment Menu System for NBA          4-21
    Main Menu (continued)
    Adjustments Menu
    ADJUSTMENTS
    Select ADJUSTMENTS at the Main Menu. The Adjustments menus permit you to change game
    characteristics. Use these menus to optimize game performance and earnings.
    Highlight an option with any player panel joystick. Select the option with any player panel button.
    ADJUSTMENTS
    PRICING
    FREE PLAY
    ATTRACT SOUND
    ADDITIONAL ADJUSTMENTS
    FULL FACTORY RESTORE
    EXIT
    ADJUSTMENTS MENU
    Main Menu (continued)
    Adjustments Menu (continued)
    Pricing Menu
    PRICING
    Select PRICING at the Adjustments Menu. The Pricing menus allow you to view current settings or
    change the cost of games. Custom pricing allows you to select the number of coins or credits required for
    each game. The game restores factory default values if you exchange the CPU Board or if the backup
    battery fails.
    Highlight an option with any player panel joystick. Select the option with any player panel button.
    You may reset options to factory defaults or change an option after viewing it. We recommend examining
    and recording pricing options before making changes.
    You may save several custom prices and then choose between them as needed. On-screen instructions
    guide you through the process of creating custom price settings.
    PRICING
    SHOW CURRENT
    NORTH AMERICA
    SOUTH AMERICA
    EUROPE (A-H)
    EUROPE (I-U)
    ASIA
    AUSTRALIA
    CUSTOM PRICING
    EXIT
    PRICING MENU
    An additional box appears on screen to explain the available functions as you select each item. 
    						
    							Diagnostic, Audit & Adjustment Menu System for NBA          4-22 STANDARD PRICING TABLE
    NAME START CONTINUE CREDITS/COIN COIN 1 COIN 2 COIN 3 COIN4 BILLANTILLES 2 2 1/25¢, 4/1G .25¢ 1GAUSTRALIA 1 2 2 1/3X20¢, 2/$1.00 .20¢ $1.00AUSTRALIA 2 1 1 1/5X20¢, 1/$1.00 .20¢ $1.00AUSTRIA 1 2 2 1/5Sch, 2/10Sch 5 Sch 10 SchAUSTRIA 2 1 1 1/2X5Sch, 3/2X10Sch 5 Sch 10 SchBELGIUM 1 2 2 1/20BF 20BF 20BFBELGIUM 2 2 2 3/20BF 20BF 20BFBELGIUM 3 2 2 2/20BF 20BF 20BFBELGIUM ECA 2 2 1/20BF 50BF 20BF 5BFCANADA 1 2 2 1 / 2 x 25¢, 3 / $1 25¢ 25¢CANADA 2 2 2 1 / 2 x 25¢, 3 / $1 25¢ $1.00CANADA 3 2 2 3 / $1.00, 6 / $2.00 $1.00 $2.00CANADA ECA 2 2 1 / 2 x 25¢, 3 / $1 25¢ $1.00 $2.00DENMARK 2 2 3/5DKr, 7/10DKr 5DKr 10DKrFINLAND 2 2 1/1Fmk 1Fmk 5FmkFRANCE 1 2 2 2/5Fr, 5/10Fr 5Fr 10FrFRANCE 2 2 1 2/5Fr, 4/10Fr 5Fr 10FrFRANCE 3 2 1 1/5Fr, 3/10Fr 5Fr 10FrFRANCE 4 2 1 1/5Fr, 2/10Fr 5Fr 10FrFRANCE 5 2 1 2/5Fr, 5/10Fr, 11/2 X 10Fr 5Fr 10FrFRANCE 6 2 1 2/5Fr, 4/10Fr, 9/2 X 10Fr 5Fr 10FrFRANCE 7 2 1 1/5Fr, 3/10Fr, 7/2 X 10Fr 5Fr 10FrFRANCE 8 2 1 1/5Fr, 2/10Fr, 5/2 X 10Fr 5Fr 10FrFRANCE 9 2 1 1/3 X 1Fr, 2/5Fr 1Fr 5FrFRANCE 10 2 1 1/2 X 1Fr, 3/5Fr 1Fr 5FrFRANCE 11 2 1 1/3 X 1Fr, 2/5Fr, 5/2 X 5Fr 1Fr 5FrFRANCE 12 2 1 1/2 X 1Fr, 3/5Fr, 7/2 X 5Fr 1Fr 5FrFRANCE ECA 1 1 1 2/5Fr, 5/10Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 2 1 1 2/5Fr, 4/10Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 3 1 1 1/5Fr, 3/10Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 4 1 1 1/5Fr, 2/10Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 5 1 1 2/5Fr, 5/10Fr, 11/2 X 10Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 6 1 1 2/5Fr, 4/10Fr, 9/2 X 10Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 7 1 1 1/5Fr, 3/10Fr, 7/2 X 10Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 8 1 1 1/5Fr, 2/10Fr, 5/2 X 10Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 9 1 1 1/3 X 1Fr, 2/5Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 10 1 1 1/2 X 1Fr, 3/5Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 11 1 1 1/3 X 1Fr, 2/5Fr, 5/10Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 12 1 1 1/2 X 1Fr, 3/5Fr, 7/10Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 13 1 1 1/10Fr, 2/20Fr, 4/30Fr 1Fr 5Fr 10Fr 20FrFREE PLAY -- -- -- None None None None NoneGERMANY 1 2 2 1/1DM, 6/5DM 1DM 5DMGERMANY 2 2 1 1/1DM, 7/5DM 1DM 5DMGERMANY 3 2 1 1/1DM, 8/5DM 1DM 5DMGERMANY 4 2 1 1/1DM, 5/5DM 1DM 5DMGERMANY 5 2 1 1/1DM, 6/5DM 1DM 5DMGERMANY ECA 1 2 2 1/1DM, 2/2DM, 6/5DM 1DM 2DM 5DMGERMANY ECA 2 2 1 1/1DM, 2/2DM, 6/5DM 1DM 2DM 5DMGERMANY ECA 3 1 1 1/1DM, 2/2DM, 6/5DM 1DM 2DM 5DMHUNGARY 2 2 1/2X10Ft, 3/2X20Ft 10Ft 20FtITALY 2 2 1/500LIt 500LIt 500LItJAPAN 1 2 2 1/100Yen 100 100JAPAN 2 2 2 2/100Yen 100 100JAPAN 3 1 1 1/100Yen 100 100JAPAN 4 1 1 2/100Yen 100 100JAPAN 5 1 1 4/100Yen 100 100JAPAN 6 1 1 1/2X100Yen 100 100NETHERLANDS 2 2 1/1HFI, 3/2.5HFI 1HFI 2.5HFINEW ZEALAND 1 1 1 1/$1 $1 $2NEW ZEALAND 2 1 1 2/$1 $1 $2NORW AY 2 2 3/5NKr, 6/10NKr 5NKr 10NKr SPAIN 1   2  2   1/100Pta, 6/500Pta  100Pta  500Pta SPAIN 2   2   2   1/100Pta, 5/500Pta   100Pta   500PtaSWEDEN 2 2 1/3X1SKr, 2/5SKr 1SKr 5SKrSW ITZERLAND 1 2 2 1/1SFr, 6/5SFr 1SFr 5SFrSW ITZERLAND 2 2 2 1/1SFr, 7/5SFr 1SFr 5SFrSW ITZERLAND 3 2 2 1/1SFr, 8/5SFr 1SFr 5SFr
    (Table continues on next page) 
    						
    							Diagnostic, Audit & Adjustment Menu System for NBA          4-23 STANDARD PRICING TABLE, continued
    NAME START CONTINUE CREDITS/COIN COIN 1 COIN 2 COIN 3 COIN4 BILLUK ECA 1 1 1 1/50p, 3/£1.00 £1.00 50p 20p 10p £2.00UK ECA 2 1 1 1/50p, 2/£1.00 £1.00 50p 20p 10p £2.00UK ECA 3 1 1 1/30p, 2/50p, 5/£1.00 £1.00 50p 20p 10p £2.00UK 4 1 1 1/50p, 3/£1.00 £1.00 50pUK 5 1 1 1/50p, 2/£1.00 £1.00 50pUK ECA 6 1 1 1/30p, 2/50p, 4/£1.00 £1.00 50p 20p 10p £2.00UK ECA 7 1 1 3/£1.00 £1.00 50p 20p 10p £2.00UK ECA 8 1 1 1/50p, 2/£1.00, 4/£2.00 £1.00 50p 20p 10p £2.00USA1 2 2 1/25¢ 25¢ 25¢ $1.00USA2 2 1 1/25¢ 25¢ 25¢ $1.00USA3 1 1 1/25¢ 25¢ 25¢ $1.00USA4 1 1 1/50¢, 3/$1.00 25¢ 25¢ $1.00USA5 2 1 1/50¢, 4/$1.00 25¢ 25¢ $1.00USA6 1 1 1/50¢ 25¢ 25¢ $1.00USA7 1 1 1/50¢, 3/$1.00 25¢ 25¢ $1.00USA8 2 2 1/50¢, 4/$1.00 25¢ 25¢ $1.00USA9 3 2 1/25¢, 4/$1.00 25¢ 25¢ $1.00USA10 3 3 1/25¢, 4/$1.00 25¢ 25¢ $1.00USA11 4 2 1/25¢, 4/$1.00 25¢ 25¢ $1.00USA12 4 3 1/25¢, 4/$1.00 25¢ 25¢ $1.00USA13 4 4 1/25¢, 4/$1.00 25¢ 25¢ $1.00USA ECA 3 3 1/25¢, 4/$1.00 $1.00 25¢ 10¢ 05¢ $1.00
    Main Menu (continued)
    Adjustments Menu (continued)
    Pricing Menu (continued)
    Current Pricing Menu
    Current Pricing
    Select SHOW CURRENT at the Pricing Menu. The Current Pricing Menu is a read-only menu. Use it to
    check pricing parameters for the pricing table your game is using. To select a new pricing table, return to
    the Pricing Menu. To invent your own pricing table, select Custom Pricing on the Pricing Menu.
    Press any START button to exit from the menu.
    CURRENT PRICING
    LEFT SLOT UNITS
    RIGHT SLOT UNITS
    CENTER SLOT UNITS
    EXTRA SLOT UNITS
    BILL VALIDATOR UNITS
    UNITS PER CREDIT
    UNITS PER BONUS
    MINIMUM UNITS
    CREDITS TO START
    CREDITS TO CONTINUE
    MAX CREDITS
    COINS PER BILL
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    XX
    CURRENT PRICING MENU 
    						
    							Diagnostic, Audit & Adjustment Menu System for NBA          4-24 The following table clarifies Pricing Menu terms…
    MENU TERM DISCUSSION
    Slot Units;
    Bill Validator (DBV)
    UnitsCyber-currency. This adjustment assigns a number of “units” to each coin mechanism
    or bill acceptor. For instance, if a quarter buys 1 unit, then $1 buys 4 units. (See Coins
    per Bill.) You insert a coin into a 1-unit coin acceptor. The system, due to its
    programming, knows that your coin is worth one unit.
    Units per Credit
    How many units equal one credit. (Units buy credit, the price of one game.)
    Units per Bonus
    Units awarded when a player earns a bonus.
    Minimum Units
    Until this many units accumulate, the system awards no credits.
    Credits to Start
    Number of games a player must purchase to begin play.
    Credits to Continue
    Number of games a player must purchase to resume play.
    Max Credits
    Limits the number of credits that the game will accept.
    Coins per Bill
    How many coins one bill is worth.
    Main Menu (continued)
    Adjustments Menu (continued)
    Pricing Menu (continued)
    Custom Pricing Menu
    Custom Pricing
    Select CUSTOM PRICING at the Pricing Menu. The Custom Pricing Menu permits you to program and
    use your own pricing table. You can save several pricing schemes and chose between them as desired.
    Highlight an option with any player panel joystick. Change the option with any player panel button. Press
    any START button to save your pricing table and exit from the menu.
    CUSTOM PRICING
    ADD
    EXIT
    CUSTOM PRICING OPENING MENU
    Add allows you to write a new custom pricing scheme. If you choose ADD, the system directs you to…
    [ ] 1. Name your scheme.
    [ ] 2. Program pricing information.
    [ ] 3. Select the coin denomination for your scheme.
    [ ] 4. Retain or alter the pricing screen message. (Later, check it in Game Mode by pressing START.)
    [ ] 5. Save your pricing scheme.
    [ ] 6. Use your pricing scheme by selecting it.
    Delete permits you to eliminate a single custom pricing scheme.
    Edit lets you modify a stored custom pricing scheme.
    Delete, when enabled,
     clears all custom pricing schemes.
    Select enables you to choose which custom pricing scheme is the active one. 
    						
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