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Midway Sportstation 25in Conversion Kit Operation Manual

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    							Wiring          5-1
    	
    
    
    	
    
    
    
    	
    
    	
    
    
    
    	
    C H A P T E R
    F I V E
    WIRING
    WARNING: 
    Failure to reconnect ground wires or replace metal shields may result in radio
    frequency interference.
    NOTICE: 
    The term VGM refers to the video game machine. 
    						
    							Wiring          5-2
    JAMMA Chart
    Function Wire Color Pin Function Wire Color Pin
    Ground Black A Ground Black 1
    Ground Black B Ground Black 2
    +5VDC Red C +5VDC Red 3
    +5VDC Red D +5VDC Red 4
    -5VDC Yellow E -5VDC Yellow 5
    +12VDC Orange F +12VDC Orange 6
    Key N/C H Key N/C 7
    Coin Counter 2 Brown-Red J Coin Counter 1 Brown 8
    Not Used N/C K Not Used N/C 9
    Speaker -, Left Brown-Gray L Speaker +, Left Red-Gray 10
    Speaker -, Right Brown-W hite M Speaker +, Right Red-W hite 11
    Video Green Yellow-Green N Video Red Yellow-Red 12
    Video Sync Yellow-W hite P Video Blue Yellow-Blue 13
    Service Credits W hite-Gray R Video Ground Yellow-Black 14
    Slam Tilt Black-Green S Test Black-Blue 15
    Coin 2 Black-Red T Coin 1 Black-Brown 16
    2 Start Violet-W hite U 1 Start W hite 17
    2 Up Violet-Black V 1 Up W hite-Black 18
    2 Down Violet-Brown W 1 Down W hite-Brown 19
    2 Left Violet-Red X 1 Left W hite-Red 20
    2 Right Violet-Orange Y 1 Right W hite-Orange 21
    2 Button A Violet-Yellow Z 1 Button A W hite-Yellow 22
    2 Button B Violet-Green a 1 Button B W hite-Green 23
    2 Turbo Violet-Blue b 1 Turbo W hite-Blue 24
    Not Used Violet c Not Used W hite-Violet 25
    Not Used N/C d Not Used N/C 26
    Ground Black e -5V Ground Yellow-Brown 27
    Ground Black f Ground Black 28
    Solder Side of Circuit Board Component Side of Circuit Board
    Control Panel Wires That Aren’t Part of Main JAMMA Harness
    Function Wire* SIO Bd, P7- Function Wire* SIO Bd, P14-
    4 Digital Ground Blk 1 3 Digital Ground Blk 1
    +5 Volts Red 2 +5 Volts Red 2
    Unused NC 3/4/5/15 Unused NC 3/4/5/15
    4 Start Gry-W ht 6 3 Start Blu-W ht 6
    4 Stick Up, Bit  0 Gry-Blk 7 3 Stick Up, Bit 0 Blu-Blk 7
    4 Stick Down, Bit 1 Gry-Brn 8 3 Stick Down, Bit 1 Blu-Brn 8
    4 Stick Left, Bit 2 Gry-Red 9 3 Stick Left, Bit 2 Blu-Red 9
    4 Stick Right, Bit 3 Gry-Orn 10 3 Stick Right, Bit 3 Blu-Orn 10
    4 Button A Gry-Yel 11 3 Button A Blu-Yel 11
    4 Button B Gry-Grn 12 3 Button B Blu-Grn 12
    4 Button C, Turbo Gry-Blu 13 3 Button C, Turbo Blu 13
    4 Button D (N/U) Gry-Vio 14 3 Button D (N/U) Blu-Vio 14
    *
    Abbreviations: Bd = Board; NC = Not Connected; Blk = Black; Brn = Brown; Orn = Orange;
     Yel = Yellow; Grn = Green; Blu = Blue; Vio = Violet; Gry = Gray; W ht = W hite. 
    						
    							Wiring          5-3 Wires That Aren’t Part of Main JAMMA Harness
    Function Wire* Aux Adptr, P1- Function Wire* SIO Bd, P23-
    Digital Ground Blk 1 Digital Ground Blk 1
    Output Bit 0 Orn-Gry 2 Coin 3 Blk- Orn 2
    Output Bit 1 Yel- Gry 3 +5 Volts Red 3
    Output Bit 2 Blu- Gry 4 +12 Volts Orn 4
    Output Bit 3 Vio- Gry 5 Unused Key 5
    Unused NC 6 Coin 4 Blk-Yel 6
    Unused NC 7 Dollar Bill Blk-W ht 7
    Unused NC 8 Volume Down Orn-Red 8
    Unused NC 9 Volume Up Orn-Grn 9
    Unused NC 10 Unused NC 10
    Unused NC 11 Unused NC 11
    Unused NC 12
    Function Wire Color* SIO Bd, P3-
    Unused NC 13 +12 Volts Orn 1
    Unused NC 14 Digital Ground Blk 2
    Digital Ground Blk 15 Digital Ground Blk 3
    -- -- -- +5 Volts Red 4
    *
    Abbreviations: Bd = Board; NC = Not Connected; Blk = Black; Brn = Brown; Orn = Orange;
     Yel = Yellow; Grn = Green; Blu = Blue; Vio = Violet; Gry = Gray; W ht = W hite.
    D.C. Power Source Voltage Limits
    Function Range Limits ID Function Range Limits ID
    Digital Circuits +4.90V to +5.10V +5V Audio, Lights -4.75V to -5.25V -5V
    Audio, DBV +11.5V to +12.5V +12V NOTE: +5V is adjustable at the Power Supply 
    						
    							Wiring          5-4
    CABINET WIRING DIAGRAM 
    						
    							Wiring          5-5
    CONTROL PANEL WIRING DIAGRAM 
    						
    							Wiring          5-6
    DIAGRAM OF EXTENSION CABLE FOR 39” VGM 
    						
    							Wiring          5-7
    CONTROL WIRING DIAGRAM
    (49-WAY JOYSTICK)
    POSITION LOGIC TABLE
    DIRECTION FULLY
    LEFTMODERATELY
    LEFTSLIGHTLY
    LEFTDEAD
    CENTERSLIGHTLY
    RIGHTMODERATELY
    RIGHTFULLY
    RIGHT
    FULLY
    UP01110111
    (00)01110011
    (01)01110001
    (02)01110000
    (03)01111100
    (04)01111110
    (05)01111111
    (06)
    MODERATELY
    UP00110111
    (07)00110011
    (08)00110001
    (09)00110000
    (10)00111100
    (11)00111110
    (12)00111111
    (13)
    SLIGHTLY
    UP00010111
    (14)00010011
    (15)00010001
    (24)00010000
    (24)00011100
    (24)00011110
    (19)00011111
    (20)
    DEAD
    CENTER00000111
    (21)00000011
    (22)00000001
    (24)00000000
    (24)00001100
    (24)00001110
    (26)00001111
    (27)
    SLIGHTLY
    DOWN11000111
    (28)11000011
    (29)11000001
    (24)11000000
    (24)11001100
    (24)11001110
    (33)11001111
    (34)
    MODERATELY
    DOWN11100111
    (35)11100011
    (36)11100001
    (37)11100000
    (38)11101100
    (39)11101110
    (40)11101111
    (41)
    FULLY
    DOWN11110111
    (42)11110011
    (43)11110001
    (44)11110000
    (45)11111100
    (46)11111110
    (47)11111111
    (48)
    NOTE: 1. Connector pin sequence for the above data is as follows: 9 8 7 6 5 4 3 2 referred to ground at pin 12.
                2. Numbers in parentheses are found in the Switch Test. Program does not use the “slightly” positions. 
    						
    							Wiring          5-8
    CPU BOARD INDICATOR AND SWITCH LOCATIONS
    CPU BOARD SWITCH
    Switch Location Function Positions State Meaning
    2 Off Normal OperationS1* Edge Near U10 and
    U12Resets and
    Restarts Game
    On Forced Reset
    *Notes
    This switch resets the CPU Board without shutting off power at the power supply. 
    						
    							Wiring          5-9
    CPU BOARD JUMPER LOCATION TABLE
    Jumper J1 J2 J3 J4 J5 J6
    Located
    Near…U28 &
    Connector P5U22 & U27
    CPU BOARD JUMPER POSITION TABLE
    ROM Type Default Options* J1 J2 J3 J4 J5 J6
    27C080, 1M X 8, EPROM 1-2 2-3 1-2 1-2 -- --
    27C040, 512K x 8, EPROM 1-2 1-2 1-2 1-2 -- --
    27C010, 128K x 8, EPROM 1-2 1-2 1-2 2-3 -- --
    29F040, 512K x 8, Flash 2-3 1-2 2-3 1-2 -- --
    29F020, 256K x 8, Flash 1-2 1-2 2-3 1-2 -- --
    Boot
    (U27)
    29F010, 128K x 8, Flash 1-2 1-2 2-3 1-2 -- --
    27C080, 1M x 8, EPROM -- -- -- -- 2-3 --
    27C040, 512K x 8, EPROM -- -- -- -- 1-2 --
    Expansion
    (U28)
    27C010, 128K x 8, EPROM -- -- -- -- 1-2 --
    Boot from CPU ROM ----------1-2External
    Boot
    Boot from SIO ROM ----------Re-
    moved
    *
    Notes
    1. -- = Not Applicable
    2. Memory type numbers shown are for blank parts. Your game requires programmed parts. 
    						
    							Wiring          5-10
    CPU BOARD LED INDICATOR STATUS TABLE
    Device Location Function Color State Meaning
    Off Insufficient Power
    On Power OK
    LED1 Near U6, U7 &
    U163.3V CPU
    Power
    IndicatorRed
    Blinking Power Supply Fault
    Off Disk Not in Use
    On Locked Up Disk
    LED2 Near U28 &
    Connector P5Hard Disk
    Drive
    ActivityGreen
    Blinking Normal Disk Activity
    Off*
    On*
    RP63 Near U22 &
    U26Indicator Red
    Blinking*
    SequentiallySee Note 3, Below.
    Notes
    1.  LED1 monitors CPU power (+3.3 volts). If his LED is off or blinking, investigate processor circuits. If other
    LEDs are off or blinking at the same time, check +5-volt circuits or the game power supply.
    2.  LED2 flashes when the hard disk is operating during game play. LED2 may light continuously during startup. If
    this LED remains lighted, the hard drive may be locked up or faulty.
    3.  Software controls RP63. In this game, RP63 initially indicates program startup stages. This LED is a seven-
    segment, alphanumeric display device. Normally, RP63 displays a lowercase “b,” or an “O” pattern with
    sequentially blinking segments. During Self-Test screens, RP63 displays a “bouncing bar” that resembles a
    hyphen (“-“). 
    						
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