Midway Nba Showtime Gold Edition Nba On Nbc Operation Manual
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Diagnostic, Audit & Adjustment Menu System for NFL 3-21 Main Menu (continued) Adjustments Menu ADJUSTMENTS Select ADJUSTMENTS at the Main Menu. The Adjustments menus permit you to change game characteristics. Use these menus to optimize game performance and earnings. Highlight an option with any player panel joystick. Select the option with any player panel button. ADJUSTMENTS PRICING FREE PLAY ATTRACT SOUND ADDITIONAL ADJUSTMENTS FULL FACTORY RESTORE EXIT ADJUSTMENTS MENU Main Menu (continued) Adjustments Menu (continued) Pricing Menu PRICING Select PRICING at the Adjustments Menu. The Pricing menus allow you to view current settings or change the cost of games. Custom pricing allows you to select the number of coins or credits required for each game. The game restores factory default values if you exchange the CPU Board or if the backup battery fails. Highlight an option with any player panel joystick. Select the option with any player panel button. You may reset options to factory defaults or change an option after viewing it. We recommend examining and recording pricing options before making changes. You may save several custom prices and then choose between them as needed. On-screen instructions guide you through the process of creating custom price settings. PRICING SHOW CURRENT NORTH AMERICA SOUTH AMERICA EUROPE (A-H) EUROPE (I-U) ASIA AUSTRALIA CUSTOM PRICING EXIT PRICING MENU An additional box appears on screen to explain the available functions as you select each item.
Diagnostic, Audit & Adjustment Menu System for NFL 3-22 STANDARD PRICING TABLE NAME START CONTINUE CREDITS/COIN COIN 1 COIN 2 COIN 3 COIN4 BILLANTILLES 2 2 1/25¢, 4/1G .25¢ 1GAUSTRALIA 1 2 2 1/3X20¢, 2/$1.00 .20¢ $1.00AUSTRALIA 2 1 1 1/5X20¢, 1/$1.00 .20¢ $1.00AUSTRIA 1 2 2 1/5Sch, 2/10Sch 5 Sch 10 SchAUSTRIA 2 2 2 1/2X5Sch, 3/2X10Sch 5 Sch 10 SchBELGIUM 1 2 2 1/20BF 20BF 20BFBELGIUM 2 2 2 3/20BF 20BF 20BFBELGIUM 3 2 2 2/20BF 20BF 20BFBELGIUM ECA 2 2 1/20BF 50BF 20BF 5BFCANADA 1 2 2 1 / 2 x 25¢, 3 / $1 25¢ 25¢CANADA 2 2 2 1 / 2 x 25¢, 3 / $1 25¢ $1.00CANADA 3 2 2 3 / $1.00, 6 / $2.00 $1.00 $2.00CANADA ECA 2 2 1 / 2 x 25¢, 3 / $1 25¢ $1.00 $2.00DENMARK 2 2 3/5DKr, 7/10DKr 5DKr 10DKrFINLAND 2 2 1/1Fmk 1Fmk 5FmkFRANCE 1 2 2 2/5Fr, 5/10Fr 5Fr 10FrFRANCE 2 2 1 2/5Fr, 4/10Fr 5Fr 10FrFRANCE 3 2 1 1/5Fr, 3/10Fr 5Fr 10FrFRANCE 4 2 1 1/5Fr, 2/10Fr 5Fr 10FrFRANCE 5 2 1 2/5Fr, 5/10Fr, 11/2 X 10Fr 5Fr 10FrFRANCE 6 2 1 2/5Fr, 4/10Fr, 9/2 X 10Fr 5Fr 10FrFRANCE 7 2 1 1/5Fr, 3/10Fr, 7/2 X 10Fr 5Fr 10FrFRANCE 8 2 1 1/5Fr, 2/10Fr, 5/2 X 10Fr 5Fr 10FrFRANCE 9 2 1 1/3 X 1Fr, 2/5Fr 1Fr 5FrFRANCE 10 2 1 1/2 X 1Fr, 3/5Fr 1Fr 5FrFRANCE 11 2 1 1/3 X 1Fr, 2/5Fr, 5/2 X 5Fr 1Fr 5FrFRANCE 12 2 1 1/2 X 1Fr, 3/5Fr, 7/2 X 5Fr 1Fr 5FrFRANCE ECA 1 1 1 2/5Fr, 5/10Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 2 1 1 2/5Fr, 4/10Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 3 1 1 1/5Fr, 3/10Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 4 1 1 1/5Fr, 2/10Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 5 1 1 2/5Fr, 5/10Fr, 11/2 X 10Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 6 1 1 2/5Fr, 4/10Fr, 9/2 X 10Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 7 1 1 1/5Fr, 3/10Fr, 7/2 X 10Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 8 1 1 1/5Fr, 2/10Fr, 5/2 X 10Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 9 1 1 1/3 X 1Fr, 2/5Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 10 1 1 1/2 X 1Fr, 3/5Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 11 1 1 1/3 X 1Fr, 2/5Fr, 5/10Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 12 1 1 1/2 X 1Fr, 3/5Fr, 7/10Fr 1Fr 5Fr 10Fr 20FrFRANCE ECA 13 1 1 1/10Fr, 2/20Fr, 4/30Fr 1Fr 5Fr 10Fr 20FrFREE PLAY -- -- -- None None None None NoneGERMANY 1 2 2 1/1DM, 6/5DM 1DM 5DMGERMANY 2 2 1 1/1DM, 7/5DM 1DM 5DMGERMANY 3 2 1 1/1DM, 8/5DM 1DM 5DMGERMANY 4 2 1 1/1DM, 5/5DM 1DM 5DMGERMANY 5 2 1 1/1DM, 6/5DM 1DM 5DMGERMANY ECA 1 2 2 1/1DM, 2/2DM, 6/5DM 1DM 2DM 5DMGERMANY ECA 2 2 1 1/1DM, 2/2DM, 6/5DM 1DM 2DM 5DMGERMANY ECA 3 1 1 1/1DM, 2/2DM, 6/5DM 1DM 2DM 5DMHUNGARY 2 2 1/2X10Ft, 3/2X20Ft 10Ft 20FtITALY 2 2 1/500LIt 500LIt 500LItJAPAN 1 2 2 1/100Yen 100 100JAPAN 2 2 2 2/100Yen 100 100JAPAN 3 1 1 1/100Yen 100 100JAPAN 4 1 1 2/100Yen 100 100JAPAN 5 1 1 4/100Yen 100 100JAPAN 6 1 1 1/2X100Yen 100 100NETHERLANDS 2 2 1/1HFI, 3/2.5HFI 1HFI 2.5HFINEW ZEALAND 1 1 1 1/$1 $1 $2NEW ZEALAND 2 1 1 2/$1 $1 $2NORW AY 2 2 3/5NKr, 6/10NKr 5NKr 10NKr SPAIN 1 2 2 1/100Pta, 6/500Pta 100Pta 500Pta SPAIN 2 2 2 1/100Pta, 5/500Pta 100Pta 500PtaSWEDEN 2 2 1/3X1SKr, 2/5SKr 1SKr 5SKrSW ITZERLAND 1 2 2 1/1SFr, 6/5SFr 1SFr 5SFrSW ITZERLAND 2 2 2 1/1SFr, 7/5SFr 1SFr 5SFrSW ITZERLAND 3 2 2 1/1SFr, 8/5SFr 1SFr 5SFr (Table continues on next page)
Diagnostic, Audit & Adjustment Menu System for NFL 3-23 STANDARD PRICING TABLE, continued NAME START CONTINUE CREDITS/COIN COIN 1 COIN 2 COIN 3 COIN4 BILLUK ECA 1 1 1 1/50p, 3/£1.00 £1.00 50p 20p 10p £2.00UK ECA 2 1 1 1/50p, 2/£1.00 £1.00 50p 20p 10p £2.00UK ECA 3 1 1 1/30p, 2/50p, 5/£1.00 £1.00 50p 20p 10p £2.00UK 4 1 1 1/50p, 3/£1.00 £1.00 50pUK 5 1 1 1/50p, 2/£1.00 £1.00 50pUK ECA 6 1 1 1/30p, 2/50p, 4/£1.00 £1.00 50p 20p 10p £2.00UK ECA 7 1 1 3/£1.00 £1.00 50p 20p 10p £2.00UK ECA 8 1 1 1/50p, 2/£1.00, 4/£2.00 £1.00 50p 20p 10p £2.00USA1 2 2 1/25¢ 25¢ 25¢ $1.00USA2 2 1 1/25¢ 25¢ 25¢ $1.00USA3 1 1 1/25¢ 25¢ 25¢ $1.00USA4 1 1 1/50¢, 3/$1.00 25¢ 25¢ $1.00USA5 2 1 1/50¢, 4/$1.00 25¢ 25¢ $1.00USA6 1 1 1/50¢ 25¢ 25¢ $1.00USA7 1 1 1/50¢, 3/$1.00 25¢ 25¢ $1.00USA8 2 2 1/50¢, 4/$1.00 25¢ 25¢ $1.00USA9 3 2 1/25¢, 4/$1.00 25¢ 25¢ $1.00USA10 3 3 1/25¢, 4/$1.00 25¢ 25¢ $1.00USA11 4 2 1/25¢, 4/$1.00 25¢ 25¢ $1.00USA12 4 3 1/25¢, 4/$1.00 25¢ 25¢ $1.00USA13 4 4 1/25¢, 4/$1.00 25¢ 25¢ $1.00USA ECA 3 3 1/25¢, 4/$1.00 $1.00 25¢ 10¢ 05¢ $1.00 Main Menu (continued) Adjustments Menu (continued) Pricing Menu (continued) Current Pricing Menu Current Pricing Select SHOW CURRENT at the Pricing Menu. The Current Pricing Menu is a read-only menu. Use it to check pricing parameters for the pricing table your game is using. To select a new pricing table, return to the Pricing Menu. To invent your own pricing table, select Custom Pricing on the Pricing Menu. Press any START button to exit from the menu. CURRENT PRICING LEFT SLOT UNITS RIGHT SLOT UNITS CENTER SLOT UNITS EXTRA SLOT UNITS BILL VALIDATOR UNITS UNITS PER CREDIT UNITS PER BONUS MINIMUM UNITS CREDITS TO START CREDITS TO CONTINUE MAX CREDITS COINS PER BILL XX XX XX XX XX XX XX XX XX XX XX XX PRESS ANY BUTTON TO EXIT CURRENT PRICING MENU
Diagnostic, Audit & Adjustment Menu System for NFL 3-24 The following table clarifies Pricing Menu terms… MENU TERM DISCUSSION Slot Units; Bill Validator (DBV) UnitsCyber-currency. This adjustment assigns a number of “units” to each coin mechanism or bill acceptor. For instance, if a quarter buys 1 unit, then $1 buys 4 units. (See Coins per Bill.) You insert a coin into a 1-unit coin acceptor. The system, due to its programming, knows that your coin is worth one unit. Units per Credit How many units equal one credit. (Units buy credit, the price of one game.) Units per Bonus Units awarded when a player earns a bonus. Minimum Units Until this many units accumulate, the system awards no credits. Credits to Start Number of games a player must purchase to begin play. Credits to Continue Number of games a player must purchase to resume play. Max Credits Limits the number of credits that the game will accept. Coins per Bill How many coins one bill is worth. Main Menu (continued) Adjustments Menu (continued) Pricing Menu (continued) Custom Pricing Menu Custom Pricing Select CUSTOM PRICING at the Pricing Menu. The Custom Pricing Menu permits you to program and use your own pricing table. You can save several pricing schemes and chose between them as desired. Highlight an option with any player panel joystick. Change the option with any player panel button. Press any START button to save your pricing table and exit from the menu. CUSTOM PRICING ADD EXIT CUSTOM PRICING OPENING MENU Add allows you to write a new custom pricing scheme. If you choose ADD, the system directs you to… [ ] 1. Name your scheme. [ ] 2. Program pricing information. [ ] 3. Select the coin denomination for your scheme. [ ] 4. Retain or alter the pricing screen message. (Later, check it in Game Mode by pressing START.) [ ] 5. Save your pricing scheme. [ ] 6. Use your pricing scheme by selecting it. Delete permits you to eliminate a single custom pricing scheme. Edit lets you modify a stored custom pricing scheme. Delete, when enabled, clears all custom pricing schemes. Select enables you to choose which custom pricing scheme is the active one.
Diagnostic, Audit & Adjustment Menu System for NFL 3-25 Main Menu (continued) Adjustments Menu (continued) Pricing Menu (continued) Custom Pricing Menu (continued) Creating Pricing Scheme Menu Creating Pricing Scheme After you name your custom pricing scheme, you encounter the Creating Pricing Scheme Menu. This menu is where you program the pricing scheme. You can save several pricing schemes and choose between them as desired. Highlight an option with any player panel joystick. Select Change Mode with any player panel button. Use a joystick to change the option. Save your setting by pressing any player panel button. Press any START button to exit from the menu. Exiting invokes the Select Currency Menu. Use this menu to choose the coin denomination that players will use. Exit by choosing DONE. CREATING XXXX LEFT UNITS CENTER UNITS DBV UNITS UNITS / BONUS CREDITS TO START MAX CREDITS SHOW FRACTIONS RIGHT COUNT EXTRA COUNT XX XX XX XX XX XX XX XX XX RIGHT UNITS EXTRA UNITS UNITS PER CREDIT MIN UNITS CREDITS TO CONT. COINS / BILL LEFT COUNT CENTER COUNT DBV COUNT XX XX XX XX XX XX XX XX XX USE STICK TO SELECT AN ITEM TO MODIFY PRESS ANY BUTTON TO MODIFY THE ITEM PRESS ANY START BUTTON TO SAVE AND EXIT CUSTOM PRICING MENU SELECT CURRENCY DOLLAR POUND GUILDER SCHILLING FRANC KRONE MARKKA DEUTSCHE MARK LIRE FORINT PESETA YET DONE SELECT CURRENCY MENU (PAGE 2 OF CREATING XXXX MENU)
Diagnostic, Audit & Adjustment Menu System for NFL 3-26 The Custom Pricing Menu employs the same terms that appear on the Current Pricing Table. See the table below for definitions of these terms. PRICING MENU TERMS MENU TERM DISCUSSION Slot Units; Bill Validator (DBV) UnitsCyber-currency. This adjustment assigns a number of “units” to each coin mechanism or bill acceptor. For instance, if a quarter buys 1 unit, then $1 buys 4 units. (See Coins per Bill.) You insert a coin into a 1-unit coin acceptor. The system, due to its programming, knows that your coin is worth one unit. Units per Credit How many units equal one credit. (Units buy credit, the price of one game.) Units per Bonus Units awarded when a player earns a bonus. Minimum Units Until this many units accumulate, the system awards no credits. Credits to Start Number of games a player must purchase to begin play. Credits to Continue Number of games a player must purchase to resume play. Max Credits Limits the number of credits that the game will accept. Coins per Bill How many coins one bill is worth. BASIC CUSTOM PRICING. Custom pricing creates an imaginary currency exchange. In this currency exchange, the coins of the realm are “units.” Think of units as a type of cyber-currency, useful only within the game software. By inserting coins, you purchase units. Since units are only negotiable within game software, the system stores your units for you. When the system receives enough units, it buys a game for you. The price of a game is one “credit.” You can think of credits as a second form of cyber-currency. Even though you’ve now bought one game, you may not be able to begin playing. In many pricing schemes, you must buy two or more credits to begin play. The idea here is something like a minimum order of goods at a store. That is, the operator can “shrink-wrap” two or more games in a package. You can’t play unless you buy the entire package. •1 / 25¢ COIN; 1 CREDIT TO START. In a simple, quarter pricing scheme, the player inserts one coin to buy one unit. The system exchanges that unit for one credit. If CREDITS TO START contains the value one, then play commences. A dollar bill buys four units. Left Slot UnitsValidator UnitsUnits / CreditCredits to StartCoins / Bill 14114 •1 / 3 X 25¢; 2 CREDITS TO START. Again, assuming quarter slots, here’s one way to implement 75¢ pricing… In this scheme, each coin that the player inserts buys one unit. The system exchanges three units for one credit. CREDITS TO START contains the value two. To play, the player must pay for two credits. In this scheme, a dollar buys four units. Left Slot UnitsValidator UnitsUnits / CreditCredits to StartCoins / Bill 14324 •2 / 1 COIN; 6 CREDITS TO START. Now let’s consider a more unusual pricing scheme. Here, the player can buy two units with one coin. The system exchanges each of these units for one credit. Notice that CREDITS TO START contains the value six. To play, the player must insert two more coins to pay for six credits. Also notice that if the player pays with a bill, the system throws in an extra unit. Left Slot UnitsValidator UnitsUnits / CreditCredits to StartCoins / Bill 29164
Diagnostic, Audit & Adjustment Menu System for NFL 3-27 Main Menu (continued) Adjustments Menu (continued) Pricing Menu (continued) Custom Pricing Menu (continued) Current Pricing Prompt Pricing Prompt After you exit the Select Currency Menu, you encounter the Current Pricing Prompt Menu. The Current Pricing Prompt Menu allows you to enter a brief pricing or advertising message. The video game machine displays your message during the Attract Mode. Select YES at the menu’s first page. The Screen Message Entry Menu opens. You may enter up to three lines of text. Each line may include up to 32 alphanumeric characters. Here’s an example message… 1 CREDIT / 2 COINS EAT AT JOE’S Highlight a letter with any player panel joystick. Select the letter with any player panel button. Delete the rightmost character of the default message by selecting the on-screen asterisk (*). Watch the bottom of the screen to see your message line develop. Save the entire line and proceed to the second line by selecting the arrow (>). CURRENT PRICING PROMPT 1 CREDIT / 2 COINS DO YOU WANT TO CHANGE? YESNO CURRENT PRICING PROMPT MENU PRICING – LINE 1 0 7 E L S Z 1 8 F M T / 2 9 G N U $ 3 A H O V 4 B I P W 5 C J Q X ✱ 6 D K R Y ➨ 1 CREDIT / 2 COINS USE STICK TO MOVE / BUTTON TO SELECT SCREEN MESSAGE ENTRY MENU (PRICING – LINE 1)
Diagnostic, Audit & Adjustment Menu System for NFL 3-28 After you complete your message, you may edit it by reentering the Screen Message Entry Menu. To reenter the menu, choose EDIT from the Custom Pricing Menu. Main Menu (continued) Adjustments Menu (continued) Pricing Menu (continued) Custom Pricing Menu (continued) Save Pricing Scheme Save Pricing Scheme Exiting from the Screen Message Entry Menu invokes the Save Pricing Scheme Menu. The Save Pricing Scheme Menu allows you to save your pricing scheme. Highlight an option with any player panel joystick. Select YES to save, or NO to delete your pricing scheme. DO YOU WANT TO SAVE XXXXX? YESNO SAVE PRICING SCHEME MENU To use the new pricing scheme, you must now select it. The program returns you to the Custom Pricing Menu. You’ll notice a few more entries on the menu. Besides ADD and EXIT, you’ll see that you can now EDIT or SELECT a pricing scheme. Highlight SELECT with any player panel joystick. To use your pricing scheme, press any player panel button. The program acknowledges your pricing scheme choice and returns you to Custom Pricing Menu. Choose EXIT to return to the Pricing Menu. CUSTOM PRICING ADD DELETE EDIT SELECT EXIT CUSTOM PRICING OPENING MENU
Diagnostic, Audit & Adjustment Menu System for NFL 3-29 Main Menu (continued) Adjustments Menu (continued) Free Play Menu Free Play Select FREE PLAY at the Adjustments Menu. Free play is a useful feature for promotions and long-term testing under play conditions. Enable free play to allow players to play the game without inserting currency. Disable free play to sell games. Highlight an option with any player panel joystick. Select the option with any player panel button. Main Menu (continued) Adjustments Menu (continued) Attract Sound Menu Attract Sound Select ATTRACT SOUND at the Adjustments Menu. The Attract Mode operates between games. It attempts to lure prospective players into trying your game. Attract Mode sound may not be appropriate for some locations. The Attract Sound Menu allows you to enable or disable the Attract Mode sound feature. You can turn Attract Mode sound on or off without changing the game volume level. Highlight an option with any player panel joystick. Select the option with any player panel button. ENABLE ATTRACT MODE SOUNDS? YESNO ATTRACT SOUND MENU NOTICE: After you enable Attract Mode sound, you can adjust the Attract Mode volume level. See the Main Menu.
Diagnostic, Audit & Adjustment Menu System for NFL 3-30 Main Menu (continued) Adjustments Menu (continued) Additional Adjustments Menu ADDITIONAL ADJUSTMENTS Select ADDITIONAL ADJUSTMENTS at the Adjustments Menu. Additional Adjustments menu items allow you to set the game to match player requirements. These adjustments affect speed, challenge, rewards, etc. that determine player enjoyment. Highlight an option with any player panel joystick. Select the option with any player panel button. ADDITIONAL ADJUSTMENTS GAME DIFFICULTY DISCOUNT PRICE / CREDITS CLOCK SPEED FREE GAME – FULL 4 PLR. FREE GAME – FULL 1 ON 1 FREE GAME – FULL V. CPU FREE QUARTER – 4 PLR. FREE QUARTER – 1 ON 1 FREE QUARTER – V. CPU VIOLENCE BAD LANGUAGE CLEAR PLAYER RECORDS TOURNAMENT MODE ATTRACT MOVIE SOUND EXIT ADDITIONAL ADJUSTMENTS MENU Game Difficulty allows you to alter the challenge that a game poses to players. Choose the level that most closely matches the players’ skills. Discount Price / Credits adjusts the quantity of buy-in points to encourage multiple game purchases. Clock Speed alters how much game time that a player can purchase for one credit. Choose one of these settings: Extra slow, slow, medium, fast or extra fast. Free Games and Free Quarters. Use these features to provide incentives to good players. Violence. You can remove violence from the game without affecting other game play characteristics. Bad Language. You can remove rough language without affecting other game play characteristics. Clear Player Records allows you to delete stored game play data. Tournament Mode , when enabled, adapts your game’s scoring for tournament-style play. Attract Movie Sound, when enabled, allows Attract Mode movie sound with Attract Mode sound off. The Attract Mode movie is only one component of the Attract Mode graphics.