Midway Nba Showtime Gold Edition Nba On Nbc Operation Manual
Have a look at the manual Midway Nba Showtime Gold Edition Nba On Nbc Operation Manual online for free. It’s possible to download the document as PDF or print. UserManuals.tech offer 192 Midway manuals and user’s guides for free. Share the user manual or guide on Facebook, Twitter or Google+.
Wiring 5-3 Wires That Aren’t Part of Main JAMMA Harness Function Wire* Aux Adptr, P1- Function Wire* SIO Bd, P23- Digital Ground Blk 1 Digital Ground Blk 1 Output Bit 0 Orn-Gry 2 Coin 3 Blk- Orn 2 Output Bit 1 Yel- Gry 3 +5 Volts Red 3 Output Bit 2 Blu- Gry 4 +12 Volts Orn 4 Output Bit 3 Vio- Gry 5 Unused Key 5 Unused NC 6 Coin 4 Blk-Yel 6 Unused NC 7 Dollar Bill Blk-W ht 7 Unused NC 8 Volume Down Orn-Red 8 Unused NC 9 Volume Up Orn-Grn 9 Unused NC 10 Unused NC 10 Unused NC 11 Unused NC 11 Unused NC 12 Function Wire Color* SIO Bd, P3- Unused NC 13 +12 Volts Orn 1 Unused NC 14 Digital Ground Blk 2 Digital Ground Blk 15 Digital Ground Blk 3 -- -- -- +5 Volts Red 4 * Abbreviations: Bd = Board; NC = Not Connected; Blk = Black; Brn = Brown; Orn = Orange; Yel = Yellow; Grn = Green; Blu = Blue; Vio = Violet; Gry = Gray; W ht = W hite. D.C. Power Source Voltage Limits Function Range Limits ID Function Range Limits ID Digital Circuits +4.90V to +5.10V +5V Audio, Lights -4.75V to -5.25V -5V Audio, DBV +11.5V to +12.5V +12V NOTE: +5V is adjustable at the Power Supply Harness Connector Prefixes PrefixConnector Location Example 1 CPU Board 1P1 2-- -- 3 Sound / Interface (SIO) Board 3P1 4 Fluorescent Lamp 4P1 5 Power Supply 5P1 6 Video Monitor 6P1 7 Video Board 7P1 8 Coin Door Area 8P1 9 I40 Joystick Multiplexer Board 9P1 10 Auxiliary Output Adapter Bd 10P1 11 Cabinet 11P1 12 Hard Drive 12P1 13 Fans 13P1 14 Joysticks 14P1 15 Speakers 15P1 16 -- 16P1 17 -- 17P1 NOTICE: Look for the connector prefix on wiring diagrams. The prefix shows you where you’ll find the connector.
Wiring 5-7 CONTROL WIRING DIAGRAM (49-WAY JOYSTICK) POSITION LOGIC TABLE DIRECTION FULLY LEFTMODERATELY LEFTSLIGHTLY LEFTDEAD CENTERSLIGHTLY RIGHTMODERATELY RIGHTFULLY RIGHT FULLY UP01110111 (00)01110011 (01)01110001 (02)01110000 (03)01111100 (04)01111110 (05)01111111 (06) MODERATELY UP00110111 (07)00110011 (08)00110001 (09)00110000 (10)00111100 (11)00111110 (12)00111111 (13) SLIGHTLY UP00010111 (14)00010011 (15)00010001 (24)00010000 (24)00011100 (24)00011110 (19)00011111 (20) DEAD CENTER00000111 (21)00000011 (22)00000001 (24)00000000 (24)00001100 (24)00001110 (26)00001111 (27) SLIGHTLY DOWN11000111 (28)11000011 (29)11000001 (24)11000000 (24)11001100 (24)11001110 (33)11001111 (34) MODERATELY DOWN11100111 (35)11100011 (36)11100001 (37)11100000 (38)11101100 (39)11101110 (40)11101111 (41) FULLY DOWN11110111 (42)11110011 (43)11110001 (44)11110000 (45)11111100 (46)11111110 (47)11111111 (48) NOTE: 1. Connector pin sequence for the above data is as follows: 9 8 7 6 5 4 3 2 referred to ground at pin 12. 2. Numbers in parentheses are found in the Switch Test. Program does not use the “slightly” positions.
Wiring 5-8 CPU BOARD INDICATOR AND SWITCH LOCATIONS CPU BOARD SWITCH Switch Location Function Positions State Meaning 2 Off Normal OperationS1* Edge Near U10 and U12Resets and Restarts Game On Forced Reset *Notes This switch resets the CPU Board without shutting off power at the power supply.
Wiring 5-9 CPU BOARD JUMPER LOCATION TABLE Jumper J1 J2 J3 J4 J5 J6 Located Near…U28 & Connector P5U22 & U27 CPU BOARD JUMPER POSITION TABLE ROM Type Default Options* J1 J2 J3 J4 J5 J6 27C080, 1M X 8, EPROM 1-2 2-3 1-2 1-2 -- -- 27C040, 512K x 8, EPROM 1-2 1-2 1-2 1-2 -- -- 27C010, 128K x 8, EPROM 1-2 1-2 1-2 2-3 -- -- 29F040, 512K x 8, Flash 2-3 1-2 2-3 1-2 -- -- 29F020, 256K x 8, Flash 1-2 1-2 2-3 1-2 -- -- Boot (U27) 29F010, 128K x 8, Flash 1-2 1-2 2-3 1-2 -- -- 27C080, 1M x 8, EPROM -- -- -- -- 2-3 -- 27C040, 512K x 8, EPROM -- -- -- -- 1-2 -- Expansion (U28) 27C010, 128K x 8, EPROM -- -- -- -- 1-2 -- Boot from CPU ROM ----------1-2External Boot Boot from SIO ROM ----------Re- moved * Notes 1. -- = Not Applicable 2. Memory type numbers shown are for blank parts. Your game requires programmed parts.
Wiring 5-10 CPU BOARD LED INDICATOR STATUS TABLE Device Location Function Color State Meaning Off Insufficient Power On Power OK LED1 Near U6, U7 & U163.3V CPU Power IndicatorRed Blinking Power Supply Fault Off Disk Not in Use On Locked Up Disk LED2 Near U28 & Connector P5Hard Disk Drive ActivityGreen Blinking Normal Disk Activity Off* On* RP63 Near U22 & U26Indicator Red Blinking* SequentiallySee Note 3, Below. Notes 1. LED1 monitors CPU power (+3.3 volts). If his LED is off or blinking, investigate processor circuits. If other LEDs are off or blinking at the same time, check +5-volt circuits or the game power supply. 2. LED2 flashes when the hard disk is operating during game play. LED2 may light continuously during startup. If this LED remains lighted, the hard drive may be locked up or faulty. 3. Software controls RP63. In this game, RP63 initially indicates program startup stages. This LED is a seven- segment, alphanumeric display device. Normally, RP63 displays a lowercase “b,” or an “O” pattern with sequentially blinking segments. During Self-Test screens, RP63 displays a “bouncing bar” that resembles a hyphen (“-“).
Wiring 5-12 SOUND I/O BOARD JUMPER POSITION TABLE * Jumper Location Function Meaning Position State Input Mode Pins 1 & 2 J1 (Note 1)Near U9 & Crystal Y3 I/O Connector P2 Output Mode Pins 2 & 3 Positive Sync Jumper Not InstalledJ2 Between U35 & U10 Video Sync Negative Sync Pins 1 & 2 Input Mode Pins 1 & 2 J3 (Note 2)Near U15 I/O Connector P4 Output Mode Pins 2 & 3 J4 None None Not Used None --- Input Mode Pins 1 & 2 J5 (Note 2)Between U15 & Connector P2I/O Connector P4 Output Mode Pins 2 & 3 J6 None None Not Used None --- J7 None None Not Used None --- Input Mode Pins 1 & 2 J8 (Note 1)Between U9 & Connector P4I/O Connector P2 Output Mode Pins 2 & 3 Notes 1. Configure I/O port P2 by setting both jumpers J1 and J8 to input or output mode. 2. Configure I/O port P4 by setting both jumpers J3 and J5 to input or output mode.