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Christie Projector Mirage 4K25 User Manual

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    							   Installation and Setup
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    Portrait mode
    1. Orient the projector in the frame with th e lamp door facing downward (as shown).
    The maximum tilt angle is ±15 degrees.
    2. Set up the customer-supplied mounting frame.  The mounting frame must be designed to acco mmodate the weight and mounting provisions of 
    the projector.
    3. Remove the projector feet.
    4. Attach the projector to the mounting frame using the four M12 holes (normally used for  projector feet) on the bottom side of the projector. 
    Mounting bolts must be grade 8.8 or higher and torqued to 60 ft-lbs.
    5. Perform a lamp alignment.
    3D setup for Mirage projectors
    The Mirage projector is capable of displaying stereoscopic 3D video sources, relying on additional 
    hardware (stereo emitters and glasses) to complete the display system.
    Images generated from a stereo 3D video source consist of a series of images (frames) that 
    alternate quickly between two slightly different viewpoints, corresponding to our left and right eyes. 
    When these frames are displayed fast enough and  viewed with special glasses synchronized to the  
    						
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    left/right (L/R) changes, the resulting image appe ars with the same depth and perspective sense in 
    the real world.
    3D requirements
    Stereo 3D applications require a stereo 3D-capable source, special hardware and software setups, 
    and the projector’s 3D Settings menu option to control the projector’s processing, synchronization, 
    and displaying of the stereoscopic 3D source material.
    Hardware requirements
    Note the following hardware requirements for stereo 3D applications:
    • Christie Digital Systems Mirage 4K Series projector
    • 3D stereo sync cable for Direct-Input 3D (and frame doubled)
    • A source, usually a computer with a 3D graphics card(s)
    • Emitter for controlling active shutter glasses
    or 
    A qualified device that mounts in front of the lens  of the projector to process the light from the 
    lens into a passive polarized light. Contact your Immersive dealer for more information.
    Software and content requirements
    Note the following software and content requirements for stereo 3D applications:
    • Any 3D computer software that supports 3D stereo on a supported computer(s) with associated graphic cards (suggested cards include ATI or NVIDIA)
    • A video stream from a video source prepared to  be sequential content (for Direct-Input 3D) or 
    two video streams from a video source that has b een prepared to be supplied left eye and right 
    eye concurrently and frame locked (Dual-Input 3D)
    i
    The type of 3D glasses can be acti ve or passive stereo depending on  the type of stereo controllers and 
    screen used. 
    						
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    Active stereo 3D configuration
    The following diagram shows the typical hardware  configuration for active stereo 3D systems:
    i
    In response to the 3D Sync Out signal from the projector, the IR emitter emits an infrared signal to a 
    receiver in the active 3D shutter glasses. This synchronizes the active glasses to alternatively open 
    and close for the active stereo 3D applications. 
    						
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    Passive stereo 3D configuration
    The following diagram shows the typical hardware  configuration for passive stereo 3D systems:
    3D system timing
    Consult the documentation for your glasses or polari zation filter and keep their specifications in 
    mind when configuring the projec tor for 3D operation. The projected video must be optimized for 
    the glasses’ shutter speed or polarization filter  performance to prevent obvious “ghosting” of the 
    video content (known as cross-talk in stereo 3D applications) or other more subtle color artifacts. 
    Visual performance can be optimized by adjust ing the Dark Interval and the 3D Sync Delay 
    settings.
    i
    For operation with passive glasses, a 3D polarizatio n filter is placed in front of the lens and is 
    synchronized to the projected frames with the 3D Sync Out signal. 
    						
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    3D input video configurations
    The stereo 3D input video stream may be supplied  from the video server to the projector in two 
    configurations: Direct-Input 3D or Dual-Input 3D.
    Set up a single Mirage 4K to display 3D content
    The projector must be installed co rrectly to display 2D content (lamp installed, optically aligned, 
    focused, and so on) before completing the following steps to display the 3D content:
    1. Confirm the emitter setup.
    2. Configure the projector for the 3D source.
    Confirm the emitter setup
    1. To set the 3D output to emitter, tap  Main > 3D Settings > 3D Sync Output  and select To 
    Emitter .
    2. To enable the 3D test pattern, tap  Main > 3D Settings  and select 3D Test Pattern .
    3. To configure the dark interval so the amount  of dark time aligns with the amount of time 
    required for the glasses to switch, tap  Main > 3D Settings  > Dark Interval and adjust the 
    dark interval as required.
    4. View the displayed test pattern. If you can see both Ls and Rs with both eyes, increase the dark  interval until Ls are only visible to the left  eye and Rs are only visible to the right eye.
    5. Optionally, adjust the 3D Sync delay as necessary. This adjusts the timing of the sync pulse in relation to the dark time transition on the DMDs. 
    Use the default value of 0 as a starting point.
    ConfigurationDescription
    Direct-Input 3D In this configuration a single video st ream is provided by the video server, with the left 
    eye and right eye frames supplied as altern ate frames within the video stream. A 3D 
    Input Sync may be used to id entify the left eye frames.
    The Direct-Input 3D video stream may be  supplied by either a Four-Port input video 
    configuration (such as four cables each suppl ying one quadrant of the image) or an One-
    Port input video configuration (such as one cable supplying the entire frame).
    Dual-Input 3D In this configuration two video stream s are provided by the video server, with the left 
    eye supplied by one stream and the right ey e supplied by the other. The video streams 
    are frame locked and supplied concurrently.
    The Dual-Input 3D video stre ams may be supplied by either  two Four-Port input video 
    configurations (such as four cables each su pplying one quadrant of the image for each 
    eye, with a total of eight cables) or two One-Port input video configurations (such as one 
    cable supplying the entire frame for ea ch eye, with a total of two cables). 
    						
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    Configure the projector for the 3D source
    1. Select the channel (from the Home tab) best suited for the 3D source.
    2. To select the correct EDID timing, tap  Main > Configuration  > EDID Timing Select  and 
    select the required EDID timing.
    3. Connect all the required cables betw een the 3D source and the projector.
    4. Configure your 3D source.
        
        
    						
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    Connect Devices
    This section provides information and procedures  for connecting external devices to the projector.
    Communication and input ports are located on the projector side input panel, accessed by removing 
    the input panel cover. When connecting devices, you can route cables through the opening in the 
    frame to the side input panel or directly to the video option cards and MCPU. The image below 
    shows the video option card slot numbers and the MCPU panel. 
    Input signal devices are connected to the video op tion cards and the option card slot numbers are 
    important for some types of input signals. Co mmunication devices are connected at the MCPU 
    panel.
    Input video mapping
    Video input mapping depends on the type of cards used for the Four-Port or Two-port input 
    configurations.
    Four-Port: 3GIC, TDPIC, THIC cards
    The following table shows the video quadrant mappings for the 3GIC, TDPIC, and THIC Four-Port 
    input configurations:
    Four-Port Input Configuration—Two Cards (1) Quadrants Columns
    Slot 1 1-In Top left1 (left most)
    Slot 1 2-In Bottom left2 
    						
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    Four-Port: DDIC card
    The following table shows the video quadrant mappings for the DDIC Four-Port input configuration:
    Two-Port: TDPIC card
    Two-Port: DDIC card
    Slot 2 1-In Top right3
    Slot 2 2-In Bottom right4
    Four-Port Input Configuration—Two Cards (2) Quadrants Columns
    Slot 3 1-In Top left1 (left most)
    Slot 3 2-In Bottom left2
    Slot 4 1-In Top right3
    Slot 4 2-In Bottom right4
    Four-Port Input Configuration—Four Cards QuadrantsColumns
    Slot 1 1-In Top left1 (left most)
    Slot 2 1-In Top right2
    Slot 3 1-In Bottom left3
    Slot 4 1-In Bottom right4
    Four-Port Input Configuration QuadrantsColumns
    Slot 1 1-Dual Link DVI-I Top left 1 (left most)
    Slot 2 1-Dual Link DVI-I Top right 2
    Slot 3 1-Dual Link DVI-I Bottom left 3
    Slot 4 1-Dual Link DVI-I Bottom right 4
    Two-Port Input Configuration—Two Cards (1) Columns
    Slot 1 1-In 1 (left most)
    Slot 2 1-In 2
    Two-Port Input Configuration—Two Cards (2) Columns
    Slot 3 1-In 1 (left most)
    Slot 4 1-In 2
    Two-Port Input Configuration—Two Cards (1) Columns
    Slot 1 1-Dual Link DVI-I 1 (left most)
    Slot 2 1-Dual Link DVI-I 2
    Two-Port Input Configuration—Two Cards (2) Columns
    Slot 3 1-Dual Link DVI-I 1 (left most) 
    						
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    Connect a video source using DisplayPort
    The Twin DisplayPort Input card (TDPIC) accepts di gital video data from the DisplayPort sources. 
    The input configurations listed below are supported.
    For information on the video quadrant mapping for Four-Port and Two-Port configurations, see  Two-
    Port: TDPIC card  on page 38 and For limitations of one card use for One-Port Dual-Input 3D, see 
    Mirage signal connectivity  on page 84.
    Connect a video source using 3G Input card
    The 3G Input card (3GIC) accepts digital video data from HD and 3G-SDI (Serial Digital Interface) 
    sources. The input configurations listed below are supported.
    Slot 41-Dual Link DVI-I 2
    Input 
    ConfigurationDescriptionRequirements
    Four-PortEnables connection of four DisplayPort cables to two or four TDPIC 
    cards. Each DisplayPort input supplies one quadrant or column of a 4K 
    input image. This configuration su pports high resolution and high 
    frame rate inpu t video streams. Two or four TDPIC 
    cards
    Four-Port, Dual-
    Input 3D May be used for Dual-Input 3D configurations. 
    Four TDPIC cards
    Two Port Enables connection of two DisplayPort cables to two TDPIC cards. Each 
    DisplayPort input supplies one of two columns of a 4K input image. Tw o  T D P I C  c a r d s
    Two-Port Dual 
    Input 3D May be used for Dual-Input 3D configurations. 
    Four TDPIC cards
    One-Port Enables connection of one DisplayPort cable to the 1-IN input of a 
    TDPIC card (any slot). In this configuration the DisplayPort input 
    supplies the entire video raster. One TDPIC card
    One-Port, Dual-
    Input 3D May be used for Dual-Input 3D configurations.
    One TDPIC card 
    						
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    For information on the video quadrant mapping for Four-Port and Two-Port configurations, see  Two-
    Port: TDPIC card  on page 38 and For limitations of one card use for One-Port Dual-Input 3D, see 
    Mirage signal connectivity  on page 84.
    Connect a video source using HDMI
    The Twin HDMI Input card (THIC) accepts digital video data from HDMI sources. The input 
    configurations listed below are supported.
    Input 
    ConfigurationDescriptionRequirements
    Four-PortEnables connection of four SD I cables to two 3GIC cards. Each SDI 
    input supplies one quadrant or column of a 4K input image. This 
    configuration supports high resolu tion and high frame rate input 
    video streams. Two 3GIC cards
    Four-Port, Dual-
    Input 3D May be used for Dual-Input 3D configurations. 
    Four 3GIC cards
    One-Port Enables connection of one SDI cable to the 1-IN input of a 3GIC card 
    (in any slot). In this configuration the SDI input supplies the entire 
    video raster. One 3GIC card
    One-Port, Dual-
    Input 3D May be used for Dual-Input 3D configurations.
    One 3GIC card
    Input 
    ConfigurationDescriptionRequirements
    Four-PortEnables connection of four HDMI cables to two THIC cards. Each 
    HDMI input supplies one quadrant or  column of a 4K input image. 
    This configuration supports high reso lution and high frame rate input 
    video streams. Two THIC cards
    Four-Port, Dual-
    Input 3D May be used for Dual-Input 3D configurations. 
    Four THIC cards
    One-Port
    Enables connection of one HDMI cable to the 1-IN input of a THIC 
    card (in any slot). In this configur ation, the HDMI input supplies the 
    entire video raster. One THIC card
    One-Port, Dual-
    Input 3D May be used for Dual-Input 3D configurations.
    One THIC card 
    						
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