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Christie Digital Systems Ds+5k, Kc-8k, Dw3k-6k, Kc, Hd5k, Kc-8k, Kc, Mirage S+2-4-8k, Dlv1400-dx, 1920-dx, Matrix S+2k, 4000, Hd4k Users Manual
Christie Digital Systems Ds+5k, Kc-8k, Dw3k-6k, Kc, Hd5k, Kc-8k, Kc, Mirage S+2-4-8k, Dlv1400-dx, 1920-dx, Matrix S+2k, 4000, Hd4k Users Manual
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Appendix D: Throw Distance 013-100199-04 D-27 4.15 - 6.74 Zoom Image Diagonal Image Width (W) Throw Distance (TD) MAXIMUM ZOOM Inch cm Inch cm Inch cm Throw Distance Formula 76.8 195.0 66.9 170 471.6 1198.0 TD = 6.887 x W + 10.70 83.6 212.3 72.8 185 512.3 1301.3 Where W = image width (inch) 90.3 229.5 78.7 200 553.0 1404.6 97.1 246.7 84.6 215 593.7 1507.9 103.9 263.9 90.6 230 634.3 1611.2 110.7 281.1 96.5 245 675.0 1714.5 117.4 298.3 102.4 260 715.7 1817.8 124.2 315.5 108.3 275 756.3 1921.1 NOTE: The TD formula is provided in inches, but the chart shows values in cm and inches for easy reference. Make sure you are using the correct unit of measurement when calculating throw distance. 131.0 332.7 114.2 290 797.0 2024.4 137.8 349.9 120.1 305 837.7 2127.7 144.5 367.2 126.0 320 878.4 2231.0 151.3 384.4 131.9 335 919.0 2334.3 158.1 401.6 137.8 350 959.7 2437.6 164.9 418.8 143.7 365 1000.4 2540.9 171.7 436.0 149.6 380 1041.0 2644.2 178.4 453.2 155.5 395 1081.7 2747.5 185.2 470.4 161.4 410 1122.4 2850.8 192.0 487.6 167.3 425 1163.1 2954.2 198.8 504.8 173.2 440 1203.7 3057.5 205.5 522.0 179.1 455 1244.4 3160.8 212.3 539.3 185.0 470 1285.1 3264.1 219.1 556.5 190.9 485 1325.7 3367.4 225.9 573.7 196.9 500 1366.4 3470.7 232.6 590.9 202.8 515 1407.1 3574.0 239.4 608.1 208.7 530 1447.8 3677.3 246.2 625.3 214.6 545 1488.4 3780.6 253.0 642.5 220.5 560 1529.1 3883.9 259.7 659.7 226.4 575 1569.8 3987.2 266.5 676.9 232.3 590 1610.4 4090.5 273.3 694.1 238.2 605 1651.1 4193.8 280.1 711.4 244.1 620 1691.8 4297.1 286.8 728.6 250.0 635 1732.5 4400.4 293.6 745.8 255.9 650 1773.1 4503.7 300.4 763.0 261.8 665 1813.8 4607.0 307.2 780.2 267.7 680 1854.5 4710.3 313.9 797.4 273.6 695 1895.1 4813.6 320.7 814.6 279.5 710 1935.8 4916.9 327.5 831.8 285.4 725 1976.5 5020.3 334.3 849.0 291.3 740 2017.1 5123.6 341.0 866.2 297.2 755 2057.8 5226.9 347.8 883.5 303.1 770 2098.5 5330.2 354.6 900.7 309.1 785 2139.2 5433.5 361.4 917.9 315.0 800 2179.8 5536.8 368.1 935.1 320.9 815 2220.5 5640.1 374.9 952.3 326.8 830 2261.2 5743.4 381.7 969.5 332.7 845 2301.8 5846.7 388.5 986.7 338.6 860 2342.5 5950.0 395.2 1003.9 344.5 875 2383.2 6053.3 402.0 1021.1 350.4 890 2423.9 6156.6 408.8 1038.3 356.3 905 2464.5 6259.9 415.6 1055.6 362.2 920 2505.2 6363.2 422.3 1072.8 368.1 935 2545.9 6466.5 429.1 1090.0 374.0 950 2586.5 6569.8 435.9 1107.2 379.9 965 2627.2 6673.1 442.7 1124.4 385.8 980 2667.9 6776.4
Appendix D: Throw Distance D-28 013-100199-04 449.5 1141.6 391.7 995 2708.6 6879.7 456.2 1158.8 397.6 1010 2749.2 6983.0 463.0 1176.0 403.5 1025 2789.9 7086.4 469.8 1193.2 409.4 1040 2830.6 7189.7 476.6 1210.4 415.4 1055 2871.2 7293.0 483.3 1227.7 421.3 1070 2911.9 7396.3 490.1 1244.9 427.2 1085 2952.6 7499.6 496.9 1262.1 433.1 1100 2993.3 7602.9 503.7 1279.3 439.0 1115 3033.9 7706.2 510.4 1296.5 444.9 1130 3074.6 7809.5 517.2 1313.7 450.8 1145 3115.3 7912.8 523.1 1328.6 455.9 1158 3150.5 8002.3
Appendix E System Integration 013-100199-04 E-1 The GPIO (General Purpose Input Output) connector located on the input panel provides a flexible method of interfacing a wide range of external I/O devices to the projector. There are seven GIO pins available on the nine-pin D-Sub GPIO connector, which are configurable via RS232 commands. The other two pins are reserved for ground and power – see table below for pin identification. GPIO Pins Pin # Signal 1 + 12V (200mA) 2 GPIO 1 3 GPIO 2 4 GPIO 3 5 Ground 6 GPIO 4 7 GPIO 5 8 GPIO 6 9 GPIO 7 The serial cable required for connecting the external device to the projector’s GPIO connector, whether it’s a standard serial cable or a custom one, must be compatible with the external device. Configuring the GPIO The GPIO connector can be configured to automate any number of events using the serial command code GIO. Each pin is defined as either an input or output depending on the desired outcome. In general, configure the pin as an input if you want the projector to respond to something the external device does and as an output if you want the external device to respond to an action taken by the projector. For example, configure the pin as an output if you want the lighting in a room to automatically dim when the projector is turned on. By using the GIO command, you can also set the state of each pin as high or low. By default, the state of each pin is high. The voltage applied to pins in the high state is + 3.3V. Example 1. Turn room lighting on when the projector is turned off. (Assumes a control/automation unit is configured to turn the lights on when pin 2 of its input goes high.) (GIO C2 O) Set pin #2 configuration to output (GIO 2 H) Set pin #2 to high (state)
Appendix E: System Integration E-2 013-100199-04 Query Command (GIO?) Request the state and configuration of all pins (GIO! “HHLLHLH” “OOIOOOI”) Reply of pin state and configuration (GIO? C2) Request configuration for pin #2 (GIO! C2 O) Reply with pin #2 configuration as output (GIO? 2) Request the state of pin #2 (GIO! H) Reply with pin #2 state as high Real Time Event Use the serial command RTE to specify an action that is initiated at a particular time or based on an external stimulus. For General Purpose IO “G” Parameter Name Value P1 RTE type G (Real Time I/O Event) P2 I/O bit 1-7 P3 Pin state (1 Character) (String) H = High L = Low “LHXXXHL” Combine multiple inputs and trigger occurs when all conditions are met P4 Commands Any valid serial protocol command for the device Example 2. Projector powers up when a switch on the external device is turned on. (GIO C2 I) Set pin #2 configuration as input (RTE G 2 H “(PWR 1)”) Power on when pin #2 set to high (RTE G 2 L “(PWR 0)”) Power off when pin #2 set to low
Appendix F Optional Input Modules 013-100199-03 F-1 There are many optional input modules and accessories currently available for this projector. Contact your dealer for a complete and up-to-date listing. The RGB500 Input Module may be installed in this projector, a Marquee Signal Switcher, or a Marquee Case/Power Supply. The module receives analog RGB input signals from computers or other RGB source devices. RGB500 Features • Accepts 3, 4, or 5 wire RGB video (sync-on-green, composite sync, or separate horizontal and vertical sync), up to 500 MHz bandwidth • Accepts YPbPr, composite (on green) and Y/C (on red/blue) • BNC connectors for RGB signal inputs NOTE: The audio connectors are not functional. The RGB400 Buffered Amplifier Input Module may be installed in this projector, in a Marquee Signal Switcher or in a Marquee Case/Power Supply. Connect three-, four-, or five-wire RGB video signals of up to 400 MHz bandwidth, signals typically produced by high-resolution computer or workstations. The buffering capability of the module enables the incoming signal to be sent to a remote destination. Inputs are 75 Ω terminated. RGB400BA Features • Accepts 3, 4, or 5 wire RGB video (sync-on-green, composite sync, or separate horizontal and vertical sync) • Accepts YPbPr, composite (on green) and Y/C (on red/blue) • BNC connectors for RGB signal inputs • Buffered signals to a remote destination NOTE: The audio connectors are not functional. RGB500 Input Module f 38-804606- xx RGB400BA Input Module f 38-804610- xx
Appendix G: Index F-2 013-100199-03 The RGB400 ALT Input Module may be installed in this projector, a Marquee Signal Switcher, or a Marquee Case/Power Supply. The module receives analog RGB input signals from computers or other RGB source devices. Video inputs are 75 Ω terminated. Video outputs provide buffered loop-through to another display device. RGB400ALT Features • Accepts 3, 4, or 5 wire RGB video (sync-on-green, composite sync, or separate horizontal and vertical sync) • Accepts YPbPr, composite (on green) and Y/C (on red/blue) • BNC connectors for RGB signal inputs • Buffered loop-through video outputs NOTE: The audio connectors are not functional. The PC250 Analog Input Module may be installed in this projector, a Marquee Signal Switcher or a Marquee Case/Power Supply. The module receives analog RGB input signals from IBM PC compatibles or Macintosh computers. Video inputs are 75 Ω terminated. Video outputs are provided for buffered loop-through to another display device. PC250 Analog Features • Accepts VGA or MAC RGB video • 15 pin D connectors for video • Active loop-through video outputs NOTES: 1) This interface does not accept VGA and MAC signals simultaneously. 2) The audio connectors are not functional. 3) Trademarks are the rights of their respective owners. This module can display digital video input signals conforming to the DVI (Digital Visual Interface) single-channel standard. RGB400 Active Loop-Thru f Input Module 38-804607- xx PC250 Analog f Input Module 38-804609- xx DVI Input Module f 38-804635-xx
Appendix G: Index 013-100199-03 F-3 Features • Supports Digital Visual Interface (DVI) single-channel • Supports VESA® Extended Display Identification Data (EDID™) • Provides an active-loop-through using a DVI connector (conforming to the DVI Specification) The module accepts a serial digital 4:2:2 component video signal (YCbCr) via a single SERIAL IN BNC connector. The signal can loop through the SERIAL OUT BNC out to another device (such as another projector). Inputs are 75 Ω terminated. SDI Features • Accepts serial digital 4:2:2 component video (YCbCr) • Provides both a SERIAL IN and a SERIAL OUT BNC connector; includes status LEDs for signal and error • SMPTE 259M compatible The Dual SD/HD-SDI Module enables incoming serial digital (SD or HD) data to be tiled across multiple screen displays, overlapped for extra-bright displays, or distributed to additional projectors for multiple, same-image screens. Dual SD/HD-SDI Features • Accepts and decodes up to two serial digital inputs • Outputs up to two 10-bit YCbCr 4:2:2 video signals • Provides input(s) to output(s) loop-through capability • Supplies interchangeable inputs as part of the Picture-in Picture display • SMPTE 259M and 372 compatible Serial Digital Input Module f 38-804602- xx Dual SD/HD-SDI Module f 38-804656-xx
Index 013-100199-03 G-1 3 3D Simulation, 34 3D Stereo Sync, 34 A Ambient Lighting, 5 Anamorphic, 22 Arrow Keys, 9 Auto Input Level, 30 Auto Key, 5 Auto Setup, 5 AutoSource Checkbox, 19 B Backlight, 41 Bad Sync, 70 Baud Rate, 17, 38 Blacklevels and Drives, 30 Blanking, 24 Brightness Key, 7 Brightness Uniformity Canceling, 64 Definition, 60 Prerequisites, 60 Procedure, 60 Submenu, 43 Broadcast Key, 41 Broadcasting, 9 Built-in Keypad, 1 C Cables Serial Communication, 1 Ceiling Mount, 11 Channel Locked, 19 Name, 18 Number, 15, 19 Signal Type, 16 Channel Copy/Delete, 17 Channel Edit Menu, 18 Channel Key, 6, 15 Channel Selection, 15 Channel Setup Menu, 16 And Enter Key, 17 And Function Key, 17 Channels Creating Automatically, 15 Creating in Channel Setup Menu, 17, 18 Definition of, 14 Deleting in Channel Setup Menu, 17 Checkbox Toggles, 12 ChristieNET. See Communications:ChristieNET Clamp Tip, 31 Color Adjustment, 33, 43 Color Saturation Submenu, 45 XY Submenu, 44 Color Enable, 47 Color Matching, 57 Color Space Selecting, 27 Color Temperature, 33 Communications ASCII Messaging, 68 ChristieNET, 68 Ethernet, 68 Remote Control of Projector, 68 Submenu, 38 Component Video, 13 Composite Video Connection, 14 Configuration Menu, 36 Contrast Key, 7, 25
Appendix G: Index G-2 013-100199-03 Custom Sizing, 20 D Dark Interval, 34 Date and Time Setting, 37 Decoder AGC Enabling, 28 Decoder Luma Delay, 29 Detail Threshold, 36 Diagnostics and Calibration, Submenu, 46 Display Channel List, 37 Error Messages, 38 Slidebars, 37 DVI, 14 E Edge Blending, 43 Description, 64 How Blends are Used, 64 Main functions, 64 Procedure, 66 Enter Key, 9 Error Messages Bad Sync, 70 H-Sync or V-Sync, 70 No Signal, 70 System Warnings/Errors, 70 Ethernet Communications, 16 Troubleshooting, 3 Ethernet Network, 18 Ethernet Settings, 39 Exit Key, 9 F Fade Time, 37 Film Mode Threshold, 36 Filter, 4 Freeze Image, 47 Full Height, 21 Full Screen, 21 Full Width, 21 Function Key, 8 G Gamma, 26 Gamma Key, 7 Geometry and Color, Submenu, 42 Glossary of Terms, 1 H Help Context-sensitive, 11 Horizontal Position, 23 I Image Brightness, 26 Contrast, 25 Detail, 27 Gamma, 26 Image Adjustments, 19 Image Blanking, 24 Image Resizing, 20 Image Size, 23, 24 In Menu Checkbox, 19 Input Definition of, 14 Selecting/switching, 14 Settings, Advanced, 32 Input 2, 14 Input Keys, 6 Input Levels, 29 Color Enable, 31 Input Panel, 2 Input Video Black, 28, 29 Installation Considerations, 3, 5 Front Screen, 3 Lighting, 5 Screen Size, 4 Throw Distance, 5 Installation Type, 3 Interfaces,Optional, 14 Interpolated Color, 35 Invalid Channel, 69 IP Address, 40 Setting, 18 IR Sensors, 2 IR Sensors, 42 K Keypad, 15, 1 Built-in, 3 Enabling Wire Remote, 42 Guidelines, 5 IR Remote, 3 Replacing Batteries, 5