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Christie Digital Systems Ds+5k, Ds+8k, Dw3k, Dw6k, Mirage S2k, S4k, S8k, Matrix 4000, Dlv1400-dx Users Manual
Christie Digital Systems Ds+5k, Ds+8k, Dw3k, Dw6k, Mirage S2k, S4k, S8k, Matrix 4000, Dlv1400-dx Users Manual
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Section 2: Installation and Setup User’s Manual 2-5. output with a 4:3 aspect ratio onto a 10-foot (3m) high screen, the width of the screen must be at least 13.3feet (4m). The high brightness of this projector is well suited for locations where ambient lighting might be considered less than ideal for projection. A typical room with ceiling lights and windows rarely requires special attention. Contrast ratio in your images will be noticeably reduced only if light directly strikes the screen, such as when a shaft of light from a window or floodlight falls on the image. Images may then appear washed out and less vibrant. In general, avoid or eliminate light sources directed at the screen. Other considerations and tips that can help improve your installation: • Keep the ambient temperature constant and below 35°C (95°F). Keep the projector away from heating and/or air conditioning vents. Changes in temperature may cause drifts in the projector circuitry, which may affect performance. • Keep the projector away from devices, which radiate electromagnetic energy such as motors and transformers. Common sources of these include slide projectors, speakers, power amplifiers, elevators, etc. Choose the best screen size for the application. Since more magnification reduces brightness, use a screen size appropriate for the venue but not larger than required. Installing a large screen in a small room is similar to watching television at a close range; too large a screen can overpower a room and interfere with the overall effect. A good rule of thumb is to be no closer than 1.5 times the width of the screen. Throw distance Throw distance is the distance measured from your projector’s front feet to the screen. This is an important calculation in any projector installation as it determines whether or not you have enough room to install your projector with a desired screen size and if your image will be of the right size for your screen. You can quickly estimate the throw distance by taking the horizontal width of the screen and multiplying it by the lens throw ratio. The result of this calculation tells you roughly how far back the projector should be positioned from the screen in order to project a focused image large enough to fill the screen. For example, using a 0.73:1 lens, throw distance would roughly be 0.73 x screen width. IMPORTANT: Once you determine the type of lens and screen size you’re going to use, calculate the precise throw distance using the formula or graphs located in Appendix D. Due to lens manufacturing tolerances for lens focal length, actual throw distance can vary ±5% between lenses described as having the same throw ratio. Ambient Lighting Other Considerations Projector Position and Mountin g
Section 2: Installation and Setup 2-6 User’s Manual Figure 2.1. Estimating Throw Distance Vertical and horizontal position The correct vertical and horizontal position of the projector in relation to the screen depends on the lens type and the screen size. Ideally, the projector should be positioned perpendicular to the screen. This way, the image will appear rectangular instead of keystoned (trapezoidal). The vertical position of the image can be offset – that is moved above or below the optical axis (lens center) by adjusting the fully motorized lens mount with the keypad. The amount of vertical offset available depends directly on the lens installed in the projector and can be slightly limited if horizontal offset has been applied. Vertical offset can also be expressed as the percent of half the image height OR the number of pixels of shift from lens center. Refer to Figure 2.2 for some illustrated examples of vertical offset. Table 2.1 along with Figure 2.3 show the maximum vertical offset of a lens or alternatively, how much of your projected image will appear above or below lens center if the maximum vertical offset is applied using that lens. Table 2.1. Lens Offsets % Pixels% Pixels% Pixels% Pixels0.73:1 fixed 37% +/-196 69% +/-721 22% +/-153 61% +/-853 1.2:1 fixed (1m-3m) 1.2:1 fixed (3m-15m) 100% +/-525 100% +/-1050 50% +/-350 75% +/-1050 1.45-1.8:1 zoom 100% +/-525 100% +/-1050 50% +/-350 75% +/-1050 1.8-2.5:1 zoom 100% +/-525 100% +/-1050 50% +/-350 75% +/-1050 2.5-4.5:1 zoom 100% +/-525 100% +/-1050 50% +/-350 75% +/-1050 4.5-7.3:1 zoom 100% +/-525 100% +/-1050 50% +/-350 75% +/-1050Info not yet available Maximum amount of projected image to one side of lens center Lens TypeVertical Offset (% of Half Height)Maximum amount of projected image above or below lens centerHorizontal Offset (% of Half Width) NOTES: 1) Offsets are subject to ±7% centering tolerance 2) % Offset = # pixels of offset / half panel resolution x 100.
Section 2: Installation and Setup User’s Manual 2-7. Figure 2.2. Vertical Offset Examples
Section 2: Installation and Setup 2-8 User’s Manual Figure 2.3. Lens Vertical Offsets
Section 2: Installation and Setup User’s Manual 2-9. The horizontal position of the image can be offset – that is moved to the left or right of lens center, by adjusting the fully motorized lens mount through software. The amount of horizontal offset available depends on the lens installed and if the image has already been vertically offset. Horizontal offset can also be expressed as the percent of half the image width – the number of pixels of shift to one side of lens center. Refer to Figure 2.4 for some illustrated examples of horizontal offset. See also Table 2.1 along with Figure 2.5 which shows the maximum horizontal offset of a lens or alternatively, how much of your projected image will appear to one side of lens center if the maximum horizontal offset is applied using that lens. Figure 2.4. Horizontal Offset Examples
Section 2: Installation and Setup 2-10 User’s Manual Figure 2.5. Lens Horizontal Offsets
Section 2: Installation and Setup User’s Manual 2-11. Mounting There are several methods for mounting the projector. Depending on your chosen installation, one method may be more suitable than another. In typical front and rear screen installations the projector can be mounted to a secure and level surface, such as a table or cart. Carts are useful when the projector has to be moved during a presentation or from site to site. It is recommended you lock the wheels on a cart, when it’s in position, to prevent someone from accidentally moving it during a presentation. CEILING MOUNT - The projector can also be inverted and suspended from the ceiling using a specially designed ceiling mount fixture. This type of mounting is recommended for fixed installations and for those that want the projector out of plain view or have a limited amount of space for projector and audience. (Available 2005) Use only the CHRISTIE approved ceiling mount kit designed for your projector. SPECIAL MOUNTING – The projector can be rotated (front-to-back) up to 360 degrees and mounted without it affecting performance. However, the side-to-side tilt limit of the projector must not exceed ±15 degrees. This tilt limit is required to ensure optimal performance of the projector. Adjusting projector height You can modify the height of the projector to remedy a slightly unlevel mounting surface by adjusting the two feet threaded into the bottom chassis. Turn each foot clock-wise or counter-clockwise until the project is level on all sides. Folded Optics In rear screen applications where space behind the projector is limited, a mirror may be used to fold the optical path. See Figure 2.6. The position of the projector and mirror must be accurately set – if considering this type of installation call your dealer for assistance. Figure 2.6.
Section 2: Installation and Setup 2-12 User’s Manual Sources connect to the Input Panel located at the back of the projector. See Figure 2.7. The upper right corner ( INPUT 1) typically accepts an RGB signal from an external analog RGB source, or it can also be used for YPbPr signals or additional video sources. Just beside these BNCs, the DVI-I connector ( INPUT 2) accepts digital or analog display signals from a computer. Connect analog composite video at INPUT 3 or S-video at INPUT 4 from devices such as VCRs, laser disc players or DVD players. There are also several optional interfaces available for connecting other sources— these interfaces slide into the remaining unused option slot, and can be done while the projector is running. Figure 2.7. Input Panel NOTES: 1) See Section 6, Specifications for details regarding compatible inputs. 2) Use high quality shielded cables only for all connections. INPUT 1consists of 5 BNCs (connectors) for linking to a variety of sources. The typical connection would be to an RGB source such as a PC, Mac, DEC, Sun, SGI and others. This projector supports multiple sync types with RGB signals: sync-on-green, composite sync, and separate H & V syncs. NOTE: Depending on your source, you may need a custom adapter cable with BNC connectors at the projector end and a different type of connector at the other (such as a 15-pin D connector for some computer sources). Contact your dealer for details. Connect the SYNC BNC input(s) first. Then connect the red, green and blue source outputs to the RED, GREEN, and BLUE BNCs on the INPUT 1 panel. If the source uses sync-on-green, only the red, green, and blue connections are required. If the source provides a composite sync output, connect it to the SYNC input labeled HOR/COMP. If the source provides separate horizontal and vertical sync outputs, connect horizontal sync to the SYNC input labeled HOR/COMP and connect vertical sync to SYNC input labeled VERT. See Figure 2.8. 2.3 Connecting Sources RGB Signals
Section 2: Installation and Setup User’s Manual 2-13. Figure 2.8. Connecting RGB and Sync NOTES: 1) If for some reason the projector fails to recognize a signal as an RGB signal, specify this Color Space option within the Image Settings menu. See 3.5 Adjusting the Image. 2) To connect YPbPr signals–such as from DVDs or analog HDTV sources–to INPUT 1, use the red, green and blue BNCs as described in YPbPr Signals (below). Connect a YPbPr signal (component video) to INPUT 1 or INPUT 2 as shown in Figure 2.9. NOTES: 1) If, for some reason, the projector fails to recognize a YPbPr signal, specify this Color Space option within the Image Settings menu. See 3.5, Adjusting the Image. 2) Do not connect digital component signals (known as YCbCr) to INPUT 1 . Install an appropriate optional module in INPUT 5 or INPUT 6 for this. Figure 2.9. Connecting YPbPr sources YPbPr Signals (COMPONENT VIDEO)
Section 2: Installation and Setup 2-14 User’s Manual INPUT 3 and INPUT 4 provide simultaneous connection of both a composite video source ( INPUT 3) and an S-Video source (INPUT 4). See Figure 2.10. Figure 2.10.Connecting Composite or S-Video sources Use the DVI-I connector at INPUT 2 to connect either analog or digital video devices to the projector. When connecting devices that transmit an analog video signal such as VCRs, laptops, and PCs use the DVI cable provided with the projector. Plug the DVI-I (single link) connector end to the projector and the 15-pin VGA connector to the device. Use a cable with DVI-I connectors at both ends to connect devices that transmit digital and analog video signals such as high-quality DVD players, satellite receiver and digital cable TVs. NOTE: 1) To ensure true digital output from devices that transmit digital signals, connect to the DVI-I connector. 2) DVI loop through is not available unless you have the optional DVI Input Module installed at INPUT 5 or INPUT 6. Optional modules allow you to increase your total number of inputs and/or accommodate different signal types, whether analog or digital. Install in the areas labeled INPUT 5 or INPUT 6. Options include: • RGB 500 Input Module • RGB 400 Active Loop Thru Input Module • RGB 400 Buffered Amplifier Input Module • PC250 Analog Input Module • Serial Digital Input Module • DVI Input Module • Dual SD/HD-SDI Module (available 2005) NOTES: See Appendix F, Optional Input Modules for a brief description of each interface. Com posite and S-Video DVI Digital Video Optional Inputs