Casio At5 User Manual
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Using the Song Sequencer E-89 1.Display the event editor screen of the track where you want to insert the event. See “To select a track for editing” (page E-86). 2.Use the R-17 (t, y) buttons to move the cursor to the position where you want to insert an event. The new event will be inserted at the same timing as the event where the cursor is located. You can fine tune the timing after inserting the new event. 3.Press the C-11 (INSERT) button. This inserts the event at the specified location and displays a screen like the one shown below. 4.Use the dial or R-14 (–, +) buttons to select an event type. For information about events that can be specified, see “Event Types and Screen Content” (page E-83). When a note event is specified as the event type, specify the note type (note length) using the buttons shown in the table below. You specify the pitch of the note in step 6 of this procedure. *For dotted notes and triplets, first select the note and then add the dot or triplet. To specify a dotted quarter note, for example, press the R-3 (2) button and then the button. 5.After everything is the way you want, press the R-16 (ENTER) button. This inserts the specified event. 6.Adjust the settings of the event as desired. R-17 (u, i) buttons to move the cursor, and then use the dial or R-14 (–, +) buttons to change the value at the cursor position. The cursor flashes during a value change operation. For information about data types and setting value ranges for events that can be edited, see “Event Types and Screen Content” (page E-83). 7.To apply the event data, press the R-16 (ENTER) button. This causes the cursor to stop flashing. You also can perform the operation in step 3 by moving the 0 to “Insert” on the event editor menu and then pressing the R-16 (ENTER) button. 1.Display the event editor screen of the track that contains the events you want to copy. See “To select a track for editing” (page E-86). 2.If required, you can perform a song playback operation to check the range you want to select for copying and the copy location. See “To play back a song from the event editor screen (Quick Play)” (page E-86). To insert an event To specify this type of note:Press this button: WholeR-1 (5) HalfR-2 (1) QuarterR-3 (2) EighthR-7 (6) SixteenthR-8 (7) Thirty-secondR-9 (8) Dotted * Triplet *R-10 (,) Event type name Note type (for note event only) To copy the events within a specific range to a desired location 018:01:00 020:01:00024:01:00 12
Using the Song Sequencer E-90 3.Press the C-12 (COPY) button. This displays the “Copy” screen. If you have already specified a range using the locator screen (page E-75), that range will be displayed on the range specification screen. 4.Use the R-17 (u, i) buttons to move the cursor, and then use the dial or R-14 (–, +) buttons to change the value at the cursor position. 5.After everything is the way you want, press the R-16 (ENTER) button. 6.In response to the “Sure?” message that appears, press the R-14 (YES) button to copy or the R-14 (NO) button to cancel. Pressing the R-14 (YES) button executes the copy operation. The message “Complete” appears and the display returns to the “Copy” screen after the copy is complete. At this time, the “ 2 Copy destination position” value on the locator screen moves forward by the length specified by “ 1 Copy source range”. If you want to continue by copying the same copy source range to another location, repeat steps 5 and 6 again. 7.To return to the event editor screen, press the R-15 (EXIT) button. 1.Display the event editor screen of the track that includes the event you want to quantize. See “To select a track for editing” (page E-86). 2.Use the R-17 (t, y) buttons to move the cursor to the event you want to quantize. 3.Press the C-13 (QUANTIZE) button. This displays the “Quantize” screen. 4.Use the dial or R-14 (–, +) buttons to change the setting in the thick brackets (%) to “Cursor”. 5.Specify the note you want to use as the quantize reference note. *For a triplet, first select the note and then add the triplet. To specify a triplet made up of quarter notes, for example, press the R-3 (2) button and then the R-10 (,) button. 6.After everything is the way you want, press the R-16 (ENTER) button. This performs quantization and returns to the event editor screen. 1 Copy source range (start point - end point)2 Copy destination point 018:01:00 020:01:00024:01:00 026:01:00 12 To quantize an individual note event To specify this type of note:Press this button: QuarterR-3 (2) EighthR-7 (6) SixteenthR-8 (7) Thirty-secondR-9 (8) Triplet *R-10 (,)
Using the Song Sequencer E-91 1.Display the event editor screen of the track you want to quantize. See “To select a track for editing” (page E-86). 2.Press the C-13 (QUANTIZE) button. This displays the “Quantize” screen. 3.Use the dial or R-14 (–, +) buttons to change the setting in the thick brackets (%) to “All”. 4.Perform step 5 under “To quantize an individual note event” on page E-90. 5.Press the L-17 (START/STOP) button when you want to play back with quantization applied. Note that the actual data still has not been changed yet. 6.Press the R-16 (ENTER) button. 7.In response to the “Sure?” message that appears, press the R-14 (YES) button to quantize or the R-14 (NO) button to cancel. 1.Display the event editor screen of the track that includes the events you want to quantize. See “To select a track for editing” (page E-86). 2.If required, you can perform a song playback operation at this time to check the range you want to select for quanitization. See “To play back a song from the event editor screen (Quick Play)” (page E-86). 3.Press the C-13 (QUANTIZE) button. This displays the “Quantize” screen. 4.Use the dial or R-14 (–, +) buttons to change the setting in the thick brackets (%) to “Locator”. This displays a range specification screen like the one shown below. If you have already specified a range using the locator screen (page E-75), that range will be displayed on the range specification screen. 5.Use the R-17 (u, i) buttons to move the cursor, and then use the dial or R-14 (–, +) buttons to change the value at the cursor position. 6.Perform step 5 under “To quantize an individual note event” on page E-90. 7.Press the L-17 (START/STOP) button when you want to play back with quantization applied. Note that the actual data still has not been changed yet. 8.After everything is the way you want, press the R-16 (ENTER) button. 9.In response to the “Sure?” message that appears, press the R-14 (YES) button to quantize or the R-14 (NO) button to cancel. To quantize all note events in a track To quantize all note events within specific range of a track Range start point Range end point
Using the Song Sequencer E-92 You can use the procedures in this section to delete all pitch bender events from a track or from a specific range in a track. To delete individual pitch bender events, perform the operation under “To delete an individual event” (page E-87). After deleting the pitch bender events in one track from Track 01 through Track 16, you can overdub new pitch bender (PITCH BEND wheel (S-1)) operations for that track. To do so, use the procedure under “To record to Tracks 01 through 16” (page E-68), and select “OVDB” (Overdub) for the “RecType” setting in step 6-(5). Since “OVDB” cannot be selected for “RecType” when recording to the system track, you will not be able to overdub pitch bender operations after deleting pitch bender events from the system track. You can use the procedure under “To insert an event” (page E-89) to insert pitch bender events. ■To delete all pitch bender events in a track 1.Display the event editor screen of the track whose pitch bender events you want to delete. See “To select a track for editing” (page E-86). 2.While holding down the R-13 (FUNCTION) button, press the C-17 (MENU) button to display the event editor menu. 3.Use the R-17 (t, y) buttons to move the 0 to “DeleteBender” and then press the R-16 (ENTER) button. This causes “Delete Bender” screen to appear. 4.Use the dial or R-14 (–, +) buttons to change the setting in the thick brackets (%) to “All”, and then press the R-16 (ENTER) button. 5.In response to the “Sure?” message that appears, press the R-14 (YES) button to delete or the R-14 (NO) button to cancel.■To delete all pitch bender events within a specific range of a track 1.Display the event editor screen of the track whose pitch bender events you want to delete. See “To select a track for editing” (page E-86). 2.If required, you can perform a song playback operation at this time to check the range you want to select for deletion. See “To play back a song from the event editor screen (Quick Play)” (page E-86). 3.While holding down the R-13 (FUNCTION) button, press the C-17 (MENU) button to display the event editor menu. 4.Use the R-17 (t, y) buttons to move the 0 to “DeleteBender” and then press the R-16 (ENTER) button. This causes “Delete Bender” screen to appear. 5.Use the dial or R-14 (–, +) buttons to change the setting in the thick brackets (%) to “Locator”. This displays a range specification screen like the one shown below. If you have already specified a range using the locator screen (page E-75), that range will be displayed on the range specification screen. 6.Use the R-17 (u, i) buttons to move the cursor, and then use the dial or R-14 (–, +) buttons to change the value at the cursor position. 7.After everything is the way you want, press the R-16 (ENTER) button. 8.In response to the “Sure?” message that appears, press the R-14 (YES) button to delete or the R-14 (NO) button to cancel. Deleting Pitch Bender Events Range start point Range end point
Using the Song Sequencer E-93 1.Display the event editor screen of the track you want to edit. See “To select a track for editing” (page E-86). 2.Depending on the type of adjustment you want make, perform one of the operations below. 3.While holding down the R-13 (FUNCTION) button, press the C-17 (MENU) button to display the event editor menu. 4.Use the R-17 (t, y) buttons to move the 0 to “VelocityMod.” and then press the R-16 (ENTER) button. This displays the “Velocity Modify” screen. 5.Use the dial or R-14 (–, +) buttons to change the mode indicated in the thick brackets (%). While the “Locator” mode is selected, use the R-17 (u, i) buttons, the dial, or the R-14 (–, +) buttons to specify the range whose note event velocity value you want to adjust. 6.Press the R-16 (ENTER) button. This will display the setting screen like the one shown below. The following explains the meanings and setting ranges of the on-screen items. The settings marked with an asterisk (*) in the “Setting Range” column are initial defaults. 7.To change the setting to the desired value, press the R-16 (ENTER) button. 8.In response to the “Sure?” message that appears, press the R-14 (YES) button to execute the adjustment or the R-14 (NO) button to cancel. To adjust the velocity value of a note event To adjust this:Do this: Individual note event On the event editor screen, move the cursor to the note event you want to adjust and then advance to step 3. All note events in a track Advance to step 3. Note events within a specific range in a trackAdvance to step 3. To adjust this:Select this mode: Individual note event Cursor All note events in a track All Note events within a specific range in a trackLocator Item nameDescriptionSetting Range Fix (Fixed value) Specifies a fixed value as the velocity value. Select “oFF” for this setting to adjust based on the current velocity value of each note event.oFF*, 001 to 127 Rate (Velocity Rate)These settings are enabled only when the “oFF” is selected for the “Fix” setting. They change the velocity value of each note event according to the mathematical expression (decimal parts cut off) shown below. 1 is used when the value produced by the expression is less than 1, and 127 is used when it is greater than 127. (Current velocity) X (Rate setting) + (Offset setting) 000% to 100%* to 200% Offset (Velocity Offset)–126 to 000* to +126
Using the Song Sequencer E-94 1.Perform steps 1 through 5 under “To adjust the velocity value of a note event” on page E-93. In step 4, select “GatetimeMod.” instead of “VelocityMod.”. 2.Press the R-16 (ENTER) button. This will display the setting screen like the one shown below. The following explains the meanings and setting ranges of the on-screen items. The settings marked with an asterisk (*) in the “Setting Range” column are initial defaults. 3.To change the setting to the desired value, press the R-16 (ENTER) button. 4.In response to the “Sure?” message that appears, press the R-14 (YES) button to execute the adjustment or the R-14 (NO) button to cancel. 1.Perform the procedure under “To start an event editor operation” on page E-82 to display the event editor menu. 2.Use the R-17 (y) button to move the 0 to “Beat” and then press the R-16 (ENTER) button. This displays the “Beat” screen. 3.Use the R-17 (t, y) buttons to move the cursor to the beat event you want to delete. 4.Press the C-10 (DELETE) button. The event at the current cursor position will be deleted as soon as you press the C-10 (DELETE) button. To adjust the gate time value of a note event Item nameDescriptionSetting Range Fix (Fixed value) Specifies a fixed value as the time gate value. 99:95 stands for quarter note 99 beats, 95 ticks. Select “oFF” for this setting to adjust based on the current gate time value of each note event.oFF*, 00:00 to 99:95 Rate (Gate Time Rate)These settings are enabled only when the “oFF” is selected for the “Fix” setting. They change the gate time value of each note event according to the mathematical expression (decimal parts cut off) shown below. 00:00 is used when the value produced by the expression is less than 00:00, and 99:95 is used when it is greater than 99:95. (Current gate time) X (Rate setting) + (Offset setting) 000% to 100%* to 200% Offset (Gate Time Offset)–9:95 to 0:00* to +9:95 To delete a beat event
Using the Song Sequencer E-95 1.Perform steps 1 and 2 under “To delete a beat event” (page E-94). 2.Move the cursor to the beat event that comes immediately before the location where you want to insert a new beat event. 3.Press the C-11 (INSERT) button. This will insert a new beat event into the next measure after the cursor position you selected in step 2, which does not contain a beat event. If, for example, there are beat events already in measures 16 and 17, selecting the beat event in measure 16 with the cursor and pressing the C-11 (INSERT) button will insert a new beat event into measure 18. 4.Change the beat event measure and beat as required. Use the R-17 (u, i) buttons to move the cursor, and then use the dial or R-14 (–, +) buttons to change the value at the cursor position. The cursor flashes during a value change operation. Pressing the R-16 (ENTER) button applies the setting and causes the cursor to stop flashing. 5.To return to the event editor screen, press the R-15 (EXIT) button. Step input is an event editor function. You can use step input to specify the length and pitch of each individual note (note event). In the system track, you also can perform step input of Auto Accompaniment chords (chord events) as well. Performing step input into a track that already contains recorded data will not delete the existing data. This means you can use step input to add to existing recorded data. 1.Display the event editor screen of the track where you want to perform step input. See “To select a track for editing” (page E-86). 2.Press the C-14 (STEP) button. This will display a step screen like the one shown below. The cursor is always flashing during step input. 3.Configure step input settings. 4.Use the L-15 (dFF) and L-14 (sREW) buttons to move the cursor to the location from which you want to perform step input. The cursor will move in one-measure steps. To insert a beat event Directly Inputting Note Events (Step Input) To perform step input (1) While holding down the R-13 (FUNCTION) button, press the C-17 (MENU) button. This displays the input menu shown below. (2) Use the R-17 (t, y) buttons to move the 0 to the setting item you want to change. (3) Use the dial or R-14 (–, +) buttons to change the setting value. For information about the meanings and setting ranges of the on-screen items, see “Input Menu Setting Items” (page E-96). (4) Press the R-15 (EXIT) button to exit the menu. Cursor (flashing)
Using the Song Sequencer E-96 5.Use buttons R-1 (56) to R-10 (,) to specify the length of the note you want to input. For information about how to specify note lengths, see step 4 under “To insert an event” (page E-89). You can perform the following operations during step input to insert ties and rests. 6.Press the keyboard key that corresponds to the note you want to input. The note is input as soon as you press the keyboard key, and the cursor will move by the length you specified in step 5 to the next measure:beat:tick. From there you can input the next note, if you want. 7.Repeat steps 5 and 6 to input the notes you want. If you want to input a series of notes of the same length, skip step 5 and perform step 6 only. 8.After inputting all of the notes you want, press the R-15 (EXIT) or R-17 (t, y) buttons. This returns to the event editor screen. Pressing the C-17 (MENU) button while holding down the R-13 (FUNCTION) button during step input will display the input menu. The following explains the meanings and setting ranges of the input menu items. The settings marked with an asterisk (*) in the “Setting Range” column are initial defaults. To do this:Perform this operation: Tie the note at the current cursor position with the note event immediately before it1. At the current cursor position, specify the length of the note you want to tie with the immediately preceding note event. 2. Press the R-11 (.) button. This adds the length of the note you specified in step 1 to the length of the note immediately preceding it. At this time, the cursor will move forward by the timing of the added amount. Insert a rest before the current cursor position1. At the current cursor position, specify a note that is the same length as the rest you want to insert. 2. Press the R-5 (REST) button. The cursor will move forward by the length of the note you specified in step 1. Input Menu Setting Items Item nameDescriptionSetting Range GateRate (Gate Rate)Specifies the gate rate as a percentage of the actually input gate length for the length (gate length) of the note event that was specified using buttons R-1 (5) through and R-7 (6) through R-10 (,). Specifying a GateRate of 080% and inputting a quarter note (96 ticks), for example, will result in a GATE setting of 00:76 (96 X0.8 = 76.8, cut off to 76).001% to 080% * to 100% Velocity (Velocity)Specifies the velocity value of an input note event or chord event. Specifying “KeyOn” inputs a velocity value in accordance with applied key pressure.KeyOn, 001 to 100 * to 127 SysTrack (System Track)Selects either note event input or chord event input when inputting to the system track.note *, Chord 2 6 AB 22 6 AC APreceding note event BCurrent cursor position CCursor position after process 2 6 B 2 6 C BCurrent cursor position CCursor position after process
E-97 Using the Pattern Sequencer You can use the pattern sequencer to create accompaniment patterns that sound while using the Digital Keyboard’s Auto Accompaniment function and store them as user rhythms. Each of the Digital Keyboard’s rhythms provides six different accompaniment patterns named INTRO, NORMAL, NORMAL FILL-IN, VARIATION, VARIATION FILL-IN, and ENDING. Each accompaniment pattern can be made up of eight instrument parts (drums, percussion, bass, and chord 1 through chord 5). The overall configuration of a single rhythm is as shown below. The pattern sequencer is a function that allows editing and creation of the various accompaniment patterns that make up a single rhythm, part-by-part. You can record each part of all of the accompaniment patterns from scratch to create a completely original new rhythm. You also can partially edit an existing rhythm (by, for example, editing only one of the parts of an accompaniment pattern) or simply modify its mixer settings if you want.You can use the pattern sequencer to record keyboard play (note data), PITCH BEND wheel (S-1) operations, and S-2 (MODULATION) button operations. As a general rule, pattern sequencer editing operations are performed on an instrument part basis. The pattern sequencer maintains special memory areas called “rec areas” for each instrument part during rhythm editing. These areas are used when recording keyboard notes. When editing with the pattern sequencer, there may be previously existing rhythm data remaining for some of the instrument parts, which will make it impossible to use the rec areas. The status of an instrument part that still contains previously existing rhythm data is “Fix Data”. You can use the pattern sequencer screen to check whether the currently selected instrument part is in the rec area or if it is “Fix Data”. You can display the pattern sequencer screen by pressing the C-4 (PATTERN SEQUENCER) button. This will display the pattern sequencer editing screen for the currently selected rhythm (preset rhythm or previously stored user rhythm). The initial screen shows the drum part of the NORMAL accompaniment pattern of the rhythm being edited. Note “Fix Data” in the lower left corner. This is the current status of the currently displayed instrument part. R-15 R-15 R-16 R-16 R-14 R-14 C-7 C-7 C-4 C-4R-13 R-13 R-17 R-17 L-17 L-17 L-16 L-16 L-15 L-15 L-14 L-14 L-13 L-13 L-9 L-9 C-17 C-17C-10 C-10 About the Pattern Sequencer Rhythms, Accompaniment Patterns, and Instrument Parts Rhythm INTRONORMALNORMAL FILL-IN DrumsDrumsDrums PercussionPercussionPercussionBassBassBass Chord 1 to Chord 5Chord 1 to Chord 5Chord 1 to Chord 5 VARIATIONVARIATION FILL-INENDING DrumsDrumsDrums PercussionPercussionPercussionBassBassBass Chord 1 to Chord 5Chord 1 to Chord 5Chord 1 to Chord 5 Recordable Data Instrument Part Editing and Rec Areas
Using the Pattern Sequencer E-98 The following describes each of the different instrument part statuses that appear in the lower left corner of the screen. Rhythm areas numbered F:001 through F:100 are for storage of user rhythms. You can have up to 100 user rhythms stored in memory at one time. You can recall a stored user rhythm by pressing the L-9 ([F] USER RHYTHMS) button. See “Playing an Auto Accompaniment” (page E-26) for more information.This section explains the various methods you can use to create user rhythms. ■Editing One or More Parts of an Existing Rhythm With this procedure, you edit an existing preset rhythm or previously stored user rhythm to create a new rhythm. With this method, you can select and edit (or record anew) specific parts of an existing accompaniment pattern and store the result. The following is the general flow for this method. *You cannot edit the INTRO or ENDING of an accompaniment pattern of an existing rhythm. For full details about this procedure, see “To rehearse before editing an existing rhythm” (page E-99) and “To edit an existing rhythm” (page E-102). When this is displayed:It means this: Fix Data (Fixed Data)Instrument part data from a preset rhythm or user rhythm. The only settings that can be edited for an instrument part with this status are mixer settings. Real-time recording of keyboard notes and event editing are not allowed. Recorded Data (Recorded Data)Instrument part is being edited using a rec area, and recorded data is contained in the rec area. Mixer settings, real-time recording of keyboard notes, and event editing are allowed for an instrument part with this status. Empty (No data)Instrument part is being edited using a rec area, but there is no recorded data in the rec area (rec area empty). Mixer settings, real-time recording of keyboard notes, and event editing are allowed for an instrument part with this status. User Rhythm Numbers Creating a User Rhythm Check the content of the rhythm you will edit and determine how (what part of what accompaniment pattern*) you will edit it. Use the rec menu to configure settings related to accompaniment pattern recording. Display the instrument part for the accompaniment pattern you want to edit and then configure the desired mixer settings and record keyboard notes. After editing is complete, store the rhythm as a user rhythm.