Antares Vocal Express user manual
Here you can view all the pages of manual Antares Vocal Express user manual. The Antares manuals for Vocal proccessing tools are available online for free. You can easily download all the documents as PDF.
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07 A TIP: If you don’t know the key of your track, trial-and-error works pretty well. Start by setting Major or Minor and then just trying one Key after another until one sounds good. 5. Play your track Auto-Tune EFX 2 wi\f\f process your input voca\f and, depending on your choice of Effect Type, wi\f\f either correct or quantize it to the target sca\fe notes. Mr. Hand wi\f\f continuous\fy indicate the current target note. If you \fike the resu\ft, you’re done. If not, continue with the...
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08 Soft EFX: Transitions between notes of the pattern wi\f\f be s\fight\fy \fess instantaneous. Legato: The notes of the pattern wi\f\f g\fide smooth\fy from one to the next. IMPORTANT NOTE: Despite the similarities, the Pattern Style selection is completely independent of the Effect Style selection. For example, if you select Hard EF\b for the Effect Type and Legato for the Pattern Style, you will get classic Auto-Tune Vocal Effect on the vocal when a pattern is not being...
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09 4. Trigger the Pattern P\fay your track. At any point, c\fick and ho\fd the Trigger button to p\fay the se\fected pattern. \bontinuing to ho\fd down the Trigger button wi\f\f cause the pattern to repeat for as \fong as you ho\fd it down. Re\fease the Trigger button to stop the pattern. Repeat as desired. IMPORTANT NOTE: Since the Auto- Motion patterns are being generated from your vocal track, they will only play as long as there is actually vocal present on the track. If you continue to...
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10 Auto-Motion Vocal Pattern Generation 1. Auto-Motion depends on the same Voice Type, Tracking, Key, and Sca\fe settings as pitch correction and the Auto-Tune Voca\f Effect. Even if you aren’t doing pitch correction or using the Auto-Tune Voca\f Effect, be sure to correct\fy set those contro\fs. 2. Try using different patterns in different parts of your track by using your host’s automation capabi\fity to switch patterns at the appropriate points in the track. 3. Try triggering a pattern on...
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11 \futo-\bune EFX 2 \butorials This chapter introduces you to how Auto-Tune EFX 2 works by guiding you through three brief tutoria\fs. The tutoria\fs require a number of audio fi\fes. They can be found on the Auto-Tune EFX 2 DVD, or you can down\foad them from: http://www.antarestech.com/down\foad/update.shtm\f Then just fo\f\fow these steps: Tutorial 1: Auto-Tune Vocal Effect 1. \breate a new project in your host and import the tutoria\f fi\fes “hidin_voca\f.wav” and “hidin_accomp.wav” onto...
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12 Tutorial 3: Auto-Motion Vocal Pattern Generation The best way to become fami\fiar with Auto- Motion is simp\fy to p\fay around with it. To get started: 1. Load the “hidin” fi\fes from Tutoria\f 1 and set the contro\fs as instructed in that tutoria\f. 2. Set your host’s tempo to 132 BPM and set the Auto-Motion tempo to “Sync to Host” and “1/16.” 3. Set the Auto-Motion Pattern Sty\fe to Hard EFX. 4. Se\fect the pattern “Ha\ff Steps.” 5. Start p\faying the project. \b\fick and ho\fd the Trigger...
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13 Creating, Editing and Updating \futo-Motion Patterns For the adventuresome among you, Auto-Tune EFX 2’s patterns are stored in a dedicated fi\fe in the standard MusicXML format. Besides making it easy for us to re\fease updated and expanded pattern co\f\fections without having to re\fease comp\fete\fy new versions of the p\fug-in, it a\fso a\f\fows anyone with an app\fication that can open and edit MusicXML fi\fes (and there are free open source apps that can do this) to edit existing patterns...
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14 2: PUNCH Evo VOCAL I MPACT E NHANCER PUNCH Evo is a processor that is designed to optimize the level of a vocal track to allow it to cut through a dense mix with power and clarity. It provides a combination of compression, gain, limiting, and overload protection with a user interface designed for speed and simplicity. Controls Input Level This meter displays the input level of the signal to be processed. NOTE : This display is for reference purposes only. None of the following controls...
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15 Ceiling This control allows you to attenuate the signal after all other processing. Although PUNCH Evo allows you to create a full- level signal without risk of ugly distortion, it will usually be wise to apply at least a little attenuation here to allow yourself some room for any further processing that might apply gain. The default setting of -3.0 dB is a good starting point, and you can always come back and add in more if necessary as you continue processing and the mix takes shape....
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16 3: DUO Evo VOCAL M ODELING A UTO-DOUBLER The DUO Evo Vocal Modeling Auto - Doubler automatically generates a doubled vocal part from any existing monophonic vocal. Unlike conventional doublers that simply apply pitch and delay variation to the original part, DUO Evo makes use of Antares’ unique vocal modeling and vibrato processing technologies to create a doubled part that actually sounds like another singer. There is no easier or quicker way to create a realistic doubled vocal...