Antares AVOX 2 user manual
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35 NOTE : Audio Signal Pan only functions in Stereo or Mono->Stereo versions of ARTICULATOR. If you have instantiated a Mono version, the slider will be disabled. Command (Mac)/Control (PC) click the control to reset it to its default value of 0 (absolute center). CONTROL SIGNAL LE VEL This control applies gain or attenuation to the Control Signal. The range is from -inf (i.e., off) to 12 dBs of gain. To adjust Control Signal Level, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. The numeric display will indicate the amount of attenuation or gain in dBs. Command (Mac)/Alt (PC) clicking on the knob will reset it to its default value of -inf (off). CONTROL SIGNAL PA N This slider allows you to set the Control Signal’s location in the stereo spectrum. NOTE : Control Signal Pan only functions in Stereo or Mono->Stereo versions of ARTICULATOR. If you have instantiated a Mono version, the slider will be disabled. Command (Mac)/Control (PC) click the control to reset it to its default value of 0 (absolute center). Usage Tips Although we’ve already mentioned this a few times, it bears repeating that to obtain the most interesting results from ARTICUL ATOR, it’s most important to select appropriate Control and Audio Signals. Control Signals• First and foremost, the Control Signal should be dynamic, both in formant information and volume (as would be case with speaking or singing). • Since the actual pitch of the output is provided by the Audio Signal, if you are singing the lyrics to a song, it’s not necessary to sing the actual notes of the melody for the Control Signal. It’s only necessary to enunciate the words clearly and distinctly, with whatever expressive gestures are appropriate for the track. Even a monotone will work. • Don’t limit yourself just to words. All manner of vocalizations and vocal effects can be used to provide a dynamic Control Signal. Try vocal beat box sounds or the kinds of vocal wah wahs that simulate a resonant synth filter. • Interesting effects can result from using the amplitude envelope of an intricately rhythmic Control Signal like congas, tablas, or even an entire drum track. Audio Signals• The most important characteristic of a good Audio Signal is that it has rich harmonic content. The formant information from the Control Signal essentially accentuates certain frequencies while attenuating others. But you can only hear this effect if the Audio Signal actually contains harmonic information at those frequencies. Using a sine wave, for instance, which contains only a fundamental frequency with no harmonics, would provide almost no raw material for the Control Signal to act on. Most solo instruments (e.g., trumpet, flute, violin, etc.), as well as solo voice, are not much better.
36 Again, better candidates are rich synth pads, distortion-rich guitar sounds, thick chords (from any combination of instruments), and even whole mixes. • An exception to the point above is that if you are only interested in using the Control Signal to provide amplitude modulation, the harmonic content of the Audio Signal will not be an issue. • If you do want the Control Signal to provide the rhythmic articulation, the Envelope Amount control should be set at 100 and the Audio Signal should be sustained in nature. • If the Audio Signal itself is rhythmic and you want to preserve that rhythm, set the Envelope Amount control to 0, in which case the Control Signal will affect only the harmonic articulation.
37 Chapter 10: MUTATOR Extreme Voice Designer MUTATOR provides a combination of tools for creating unusual, weird, or downright wacky voices. With high- quality pitch shifting, throat modeling, a pitch-tracking ring modulator for “mutation,” and a mind-bending Alienization function, MUTATOR is the perfect tool for unique vocal effects and post- production sound design. Controls Vocal Range Use this control to select the range of the track you will be processing. Choices include soprano voice, alto/tenor voice, baritone/bass voice and instrument (a general setting for anything that isn’t actually a vocal). Matching the appropriate algorithm to the input results in faster and more accurate pitch detection and more accurate pitch shifting and modeling. To select vocal range, click on the Vocal Range pop -up and then select the desired range from the pop -up list. N OTE : Choosing the wrong Vocal Range (or just forgetting to set it at all) can result in compromised performance. Pay attention. Voice Design Section The following three controls allow you to create the basic vocal characteristics of your voice. SHIF T PITCH As its name suggests, this control is used to shift the pitch of the input voice either up or down.
38 MUTATOR’s pitch shifting automatically includes formant correction (i.e., it preserves the resonant characteristics of the original voice), however you can further modify the vocal characteristics using the Throat Length and Throat Width controls described below. The range of the control is four octaves — two octaves up and two octaves down. The control is calibrated in 48 discrete steps of a semitone each. Since an octave is equal to twelve semitones, the values of this control are equivalent to the following musical intervals: 1 = minor 2nd 2 = major 2nd 3 = minor 3rd 4 = major 3rd 5 = perfect 4th 6 = aug 4th/dim 5th 7 = perfect 5th 8 = aug 5th/min 6th 9 = major 6th 10 = minor 7th 11 = major 7th 12 = octave 13 = minor 9th 14 = major 9th 15 = minor 10th 16 = major 10th 17 = perfect 11th 18 = aug 11th 19 = perfect 12th 20 = minor 13th 21 = major 13th 22 = minor 14th (rarely used) 23 = major 14th (rarely used) 24 = 2 octaves To adjust pitch shift, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. The numeric display will indicate the number of semitones shifted. Command (Mac)/Alt (PC) clicking on the knob will reset it to its default value of 0.THROAT LENGTH This control uses the vocal tract modeling technology from THROAT to modify the vocal characteristics of the input voice by actually varying the length of the voice’s model vocal tract. It can be used in combination with the Shift Pitch control to modify gender and/or vocal quality. Values above 1.00 represent a lengthening of the throat while values below 1.00 represent a shortening of the throat. The actual values represent the percentage change in the throat length. For example, a value of 1.20 represents a 20% increase in throat length, while a value of 0.80 represents a 20% decrease in throat length. In addition to simply changing vocal timbre, increasing throat length is useful when the original input is female and you are shifting it down and want it to sound male. Conversely, decreasing throat length is useful when the original input is male and you want to shift it up to sound female or childlike. N OTE : While this control gives you the ability to radically change the throat length, keep in mind that the variation in the length of human vocal tracts is rarely more than about 20% in either direction. If you are looking for a “realistic” vocal characteristic, start with modest settings of this control. More extreme settings can produce dramatic results, but probably not what anyone would call “realistic.” To adjust Throat Length, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. The numeric display will indicate the percentage of change.
39 Command (Mac)/Alt (PC) clicking on the knob will reset it to its default value of 1.00. THROAT WIDTH As you might imagine, this control is similar the the Throat Length control described above, but instead modifies the width of the modeled throat. Values above 1.00 represent a widening of the throat while values below 1.00 represent a narrowing of the throat. The actual values represent the percentage change in the throat width. For example, a value of 1.20 represents a 20% increase in throat width, while a value of 0.80 represents a 20% decrease in throat width. NOTE : As with the Throat Length control above, if you are going for “realism,” limit yourself to modifications of about +/- 20%. For special effects, anything goes. To adjust Throat Width, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. The numeric display will indicate the percentage of change. Command (Mac)/Alt (PC) clicking on the knob will reset it to its default value of 1.00. Mutate Section Having created your basic vocal characteristic with the Voice Design controls, the Mutate section let’s you turn that voice into a variety of, how shall we put it, alternative entities (i.e., weird creatures). MU TAT ION The Mutation control allows you to select among 24 different varieties of mutation, as well as being able to select “0,” which, not surprisingly, will result in no mutation effect. Although the sound of each mutation setting depends to a great extent on the characteristics of the specific voice being processed, as a general rule, odd-numbered settings will typically result in more enharmonic overtones being added to the voice (i.e., weird growly or grunginess) than even-numbered settings. When first experimenting, try starting with “8” and then work out from there. Beyond that, there are really no rules for predicting how a particular setting will affect a particular voice. Trial and error is the method of the day. N OTE : For the technically curious, what’s going on here is a unique variation of the technique called ring modulation, a staple of early analog synthesizers. What makes MUTATOR’s mutation process special is that MUTATOR is constantly detecting the pitch of the input voice and shifting the relative pitch of the modulating signal to match, thereby preserving the basic mutation quality regardless of pitch changes in the input. A setting of “8” sets the modulation signal to the same frequency as the input voice. “4” sets it an octave lower and “16” an octave higher. Intermediate settings result in more complex ratios and more complex harmonic structures. To select a Mutation variety, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. The numeric display will indicate the mutation number. Command (Mac)/Alt (PC) clicking on the knob will reset it to its default value of 0 (no mutation).
40 MUTANT MIX This control allows you to set a mix between the original unprocessed voice and the voice after being processed by the Mutation control. This mix is then sent on to the Alienize section. When this control is set to the extreme “Original” end of its range, only the original unprocessed voice will be sent. At the extreme “Mutated” end, only the processed voice will be sent. In the middle of the range, a selectable mix of the two will be sent. To set the Mutant Mix, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. The numeric display will indicate the percentage of the Mutated signal in the mix. Command (Mac)/Alt (PC) clicking on the knob will reset it to its default value of 100 (all mutated signal). Alienize Section The Alienize section lets you give your speech the quality of an alien language by chopping it up into small segments and playing each segment in reverse. (The effect is kind of hard to describe in words, so just try it. You’ll see.)ALIENIZE The Alienize switch lets you activate and deactivate the Alienization process. Click anywhere on the switch to toggle its state between On and Off. It turns blue when Alienization is On and gray when it is Off. DIALECT This control sets the length (in time) of the speech segments that are reversed. Low numbers result in short segments, while progressively higher numbers result in progressively longer segments. At very low numbers, the segments are so small that you can still easily understand the original spoken or sung words. At higher numbers intelligibility becomes progressively worse, until at very high numbers, each segment can include one or more entire words. N OTE : It should be noted that Alienize is a real-time function, I.e., it doesn’t simply analyze and reverse sections of a pre-recorded track. You could, in fact, connect a microphone and have MUTATOR Alienize your voice as you speak or sing. Try it. It’s fun. aN OT hEr N OTE : Because the Alienize function needs to store up a small bit of your speech before it can start Alienizing it, there will be a short delay between the beginning of the audio and when the alienized voice begins to sound (the exact delay depends on the selected Dialect setting). Conversely, depending on exactly when your audio ends, the alienized voice may continue for a very brief time after you stop while the last alienized segment is completed. (Think of it as Alien Time-shift.) To set the Dialect, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. The numeric display will indicate the relative segment length (in arbitrary units). Command (Mac)/Alt (PC) clicking on the knob will reset it to its default value of 10.
41 Input/Output Section Here’s where you can adjust the output level, bypass the entire plug-in, and get a visual representation of the before and after versions of your audio.OUTPUT VOLUME This control applies gain or attenuation to the output signal. Since MUTATOR’s various functions can substantially increase or decrease the level of the input, you can use this control, in combination with the output level meter, to insure that your output is at an appropriate level without clipping. To adjust output volume, click on and move the fader to the desired position. The numeric display will indicate in dBs the exact amount of gain or attenuation applied. Command (Mac)/Alt (PC) clicking anywhere in the fader track will reset the control to its default value of 0dB. OUTPUT LE VEL ME TER Use this meter in combination with the output level control to set the optimum output level. Ideally, the meter should peak in the upper area of its range without repeatedly pegging at 0 dB. BYPASS The Bypass control lets you completely bypass the plug-in. When the Bypass button is blue, the plug-in is processing normally. When it is red, it is bypassed. Click the button to toggle its state. AUDIO DISPL AY The Audio Display gives you a visual indication of the original and processed versions of your audio (and is just kind of cool to watch). The blue plot is the waveform of the original audio, The red plot is the processed audio. For hours of fun, try changing the various controls while watching their effect on the red plot. Usage Tips The effects of the various MUTATOR functions are so dependent on the nature of each individual voice, it’s hard to give useful general guidelines. If there was ever a plug-in that rewarded just messing around, this is it. With that caveat: • If you’re looking to create the voice of a demon, try shifting pretty much any voice down 8-12 semitones (depending on how low the voice is to begin with), set Throat Length to 1.10, and set Mutation to “2”. Then tweak as desired. • To turn a woman into a child, shift the voice up 5 semitones, set Throat Length to 1.30, and set Throat Width to 0.60. Then tweak as desired. • The effect of Alienization Dialect settings are entirely dependent on the specific speech it’s applied to. However, for an interesting musical effect, use a long cycle period and try matching the period to the tempo of your song.
42 WARM is an easy-to-use plug-in that accurately models the sonic effects of recording audio through a high quality analog tube preamplifier.
43 Chapter 11: WARM Tube Saturation Generator Based on Antares’ legendary (at least among those of us who work here and, based on the volume of emails we’ve gotten since we discontinued it, a fair number of others as well) Tube plug-in, WARM, warms up your vocals with Antares’ world- renown tube modeling technology, while being so processing-efficient, you can put an instance on pretty much every track in your project and still barely see your CPU meter twitch. So what exactly is WARM? WARM is an easy-to-use plug-in that accurately models the sonic effects of recording audio through a high quality analog tube preamplifier. It offers the choice of two different tube models as well as a unique OmniTube function that allows the application of the tube effect to the entire signal (as opposed to only the transients, as is typically the case with a tube preamp). WARM’s extended parameter ranges have been designed to allow the creation of a wide variety of sonic effects beyond the classic subtle tube “warmth.” Additionally, WARM has been designed to be extremely DSP efficient, so that even a relatively modest native system will be capable of running WARM on an almost unlimited number of tracks simultaneously. What’s the big deal with tubes anyway? For most of us in audio recording, distortion is a bad word. We typically want the cleanest possible recordings, free of any audible distortion. But for certain types of audio there is an exception: the distortion that comes from transient clipping in a high quality tube preamplifier. When high quality tube pre-amps are operated in their linear range, there is virtually no signal distortion and their audio qualities are essentially identical to that of high quality solid state pre-amps. However, it is common for transients to exceed the preamp’s linear voltage range, resulting in distortion. And here’s where things get interesting. The distortion characteristics of a vacuum tube pre-amp are vastly different than those of solid state amplifiers. Specifically, the overtones produced by tube distortion are generally harmonically related to the fundamental input pitch, whereas solid state overdrive distortion generally produces non-harmonic overtones. This tube distortion is often described as adding a certain “warmth” to a sound. This is in contrast to what is often described as the “brittleness” of the solid state sound. As a result, many people pay large sums of money for tube preamps designed to provide this desirable but elusive quality. It was the best sonic qualities of a number of these preamps that served as the sources for WARM’s digital models.
44 Controls Input Level This control applies gain to the input signal before it’s passed to the tube model. It is typically used to ensure that the level of the input is high enough to exceed the clipping level in the tube model. As a starting point, adjust the gain such that the input level meter needle spends most of its time in the top two (gray and purple) meter segments. Further adjustments can be made in combination with the Drive setting (see below). To adjust gain, click on and move the fader to the desired position. The numeric display will indicate in dBs the exact amount of gain applied. Command (Mac)/Alt (PC) clicking anywhere in the fader track will reset the control to its default value of 0dB. N OTE: Since the Drive control is capable of a maximum of 12dB of gain, the input signal transients must be at least above -12dB to produce any tube effect. If the input meter never enters the top segments of the meter, no tube effect will be audible with even maximum Drive. a N OT hEr N OTE: Unless you are going for some special effect, you do not want to have clipping at the input stage. This is not the “good” clipping that happens in the tube model. Input clipping is that nasty digital kind. Tube Selector WARM includes two different tube models. The Velvet (blue) tube models the subtle effects of a classic high-quality tube preamp. While this model is perfect for adding warmth to vocals, it’s just as useful for acoustic guitar, horns, strings, synth pads, in fact pretty much anything. The Crunch (red) tube models the deep, warm distortion of an overdriven tube amplifier. Use it in moderation to impart a subtle (or not-so - subtle) effect to almost any track. Or crank it up for that “industrial” vocal sound, electric guitar, bass, or synths. To select a tube, simply click the appropriate button.