Antares AVOX 2 user manual
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25 Chapter 8: SYBIL Variable Frequency De-Esser SYBIL is a digital equivalent of a traditional vocal de-esser. When recording spoken or sung material, the sibilant sounds (Ss, Ts, CHs, and SHs) in the track sometimes (depending on the individual performer) appear louder than the rest of the signal. The effect can sound unnatural and often irritating. The solution to this problem is to compress only the sibilants, thereby lowering their level relative to the rest of the track. Processing a signal this way is called de-essing. The diagram below shows how a compressor and a high pass filter are traditionally configured to accomplish de-essing. SYBIL uses a digital algorithm to implement the de-esser function. While the details of the algorithm are quite complex, the resulting effect is functionally equivalent to the diagram above. Controls Gain Reduction Meter The Gain Reduction Meter displays the amount of compression taking place. If the frequency and threshold controls are set properly, the meter will display little gain reduction during vowel sounds and soft consonants, and substantial gain reduction during sibilants. For this reason, the meter is a useful tool when setting the other controls. High Pass Frequency This control sets the frequency of SYBIL’s side-chain high pass filter. The goal is to set the frequency such that the filter passes any sibilance (thereby keying the compressor), but not any of the desired signal. COMPRESSOR IN IN OUT OUT SIDECHAIN INPUT HIGH PASS FILT ER
26 Command (Mac)/Control (PC) click the control to reset it to its default value of 8000 Hz. Threshold This control sets the threshold level of SYBIL’s compressor. The range is from 0 dB to - 80 dB. In most cases, the default value of -48 dB is a good place to start. Command (Mac)/Control (PC) click the control to reset it to its default value of - 48 dB. Compression This control sets the compression ratio of SYBIL’s compressor. The range is from 1.0:1 to 99:1. In most cases, the default value of 2.4:1 is a good place to start. Command (Mac)/Control (PC) click the control to reset it to its default value of 2.4:1. Attack Time This control adjusts the speed with which SYBIL’s compressor responds to peaks in the signal coming from the high pass filter. The range of the control is from 3 milliseconds to 100 milliseconds. Command (Mac)/Control (PC) click the control to reset it to its default value of 10 milliseconds. Release Time This control adjusts the time it takes the compressor’s gain to increase 6 dB after the signal coming from the high pass filter drops below the threshold. The range of the control is from 3 milliseconds to 200 milliseconds. Command (Mac)/Control (PC) click the control to reset it to its default value of 20 milliseconds. Usage Tips • SYBIL functions solely as a mono processor. • If the high pass frequency is set too low, non-sibilant components of the signal will be compressed and the vocal will have its highs attenuated. If it is set too high, some sibilance will still remain. The trick is to find that ideal point where only the sibilance is affected. When set correctly, you can’t tell that there is processing going on. If you can hear something happening, SYBIL needs to have its settings tweaked.
27 Chapter 9: ARTICULATOR Vocal Formant and Amplitude Modeler The alien offspring of a vocoder and a modern-day version of the venerable talk box, ARTICULATOR lets you extract the formant and amplitude information from a vocal (or other dynamic source) and apply it to any other audio track or to a built-in broadband noise generator. Perfect for talking guitars, singing synths, whispering voices, and a wide range of special effects. So what’s going on here? ARTICUL ATOR is unique among the AVOX 2 plug-ins in a number of basic ways: First, it requires two different audio sources, what we call the Audio Signal and the Control Signal (more about those in a bit). Second, while every other AVOX 2 plug-in is designed to process and affect a vocal track, ARTICULATOR is designed to use a vocal track to control the processing of a second track, ideally a track with broadband harmonic content like a rich synth patch, a processed guitar, or the built-in noise generator (but typically not another vocal track). Finally, because different hosts offer different (or no) capabilities for routing multiple tracks to a single plug-in, the version of ARTICULATOR for each plug-in format features a unique Input Routing subsection that is designed for the specific capabilities of that format. Signal Selection As mentioned above, ARTICULATOR requires two audio sources (although the built-in Noise Generator can serve as one of them). They are: The Control Signal: This signal serves as the source of the formant and amplitude information that will be applied to the Audio Signal. A good Control Signal will have a lot of variation in both loudness and resonant harmonic content. A voice, whether singing, speaking, or just making weird rhythmic vocal noises makes an ideal Control Signal. The Control Signal will always be mono.
28 The Audio Signal: This is the signal that the Control Signal’s formant and amplitude information is applied to. A good Audio Signal will be rich in harmonic content and sustained in nature. Examples include synth pads and patches rich in overtones, distortion-rich guitars sounds, or even entire instrumental mixes. The built-in Noise Generator also makes a good Audio Signal, but its character will pretty much always be in the nature of whispering. (It can also be mixed with an external Audio Signal.) The Audio Signal can be mono or stereo, depending on the capabilities of your particular host. Signal Routing Since few current plug-ins need to make use of two independent audio signals, some ingenuity is required to use ARTICULATOR in some hosts. The easiest way to route the required signals is through the use of a sidechain input. In this scenario, you simply instantiate ARTICULATOR on the Audio Signal’s track and route the Control Signal through the sidechain input. Unfortunately, not all hosts currently support sidechain routing. If yours doesn’t, you will have to use one of the alternative methods outlined in the Input Routing section below. Controls Input Routing Section As mentioned above, the RTAS, VST and Audio Units versions of ARTICULATOR each include an Input Routing section unique to each format’s capabilities. In the case of RTAS and VST, these sections are simply informational in nature, providing an indication of what’s going where. In the case of Audio Units, the Input Routing section includes controls that let you select the routing that is supported by your particular host. Details below. R TA S Since Pro Tools ™ supports sidechain routing, setting up the RTAS version is quite straightforward. Simply select the Audio Signal by instantiating ARTICUL ATOR on the desired mono or stereo audio track and then assign the Control Signal via the sidechain input. The RTAS Input Routing section includes a red “LED” that lights to confirm that the sidechain input has been enabled in Pro Tools. VST The version of VST that is most commonly in use at the time this is being written (and is used by ARTICUL ATOR) does not support sidechain input (but see the note below). Consequently, the methods for getting both signals into the VST version of ARTICULATOR vary depending on what kind of track it’s instantiated on. The Input Routing section will change to reflect each of the following three possible options: Instantiation on a mono track: In this configuration, instantiate ARTICULATOR on the track of the Control Signal. ARTICULATOR’s internal Noise Generator
29 functions as the Audio Signal. (This is useful primarily for whispering and modulated noise effects.) Instantiation on a stereo track: In this configuration, ARTICUL ATOR treats the right channel of the stereo track as the Control Signal and the left channel of the track as the Audio Signal. Keep in mind that this will usually require that you create the stereo track by combining (via whatever method your DAW provides) the two independent tracks you wish to use as Control Signal and Audio Signal (being careful to ensure that they are hard panned to the appropriate channels). In this configuration, the Audio Signal is limited to being mono (although it can be combined with the Noise Generator in Stereo Noise mode). Instantiation on an LSR Group Channel: Instantiation on an LRS Group Channel: In this configuration, ARTICUL ATOR treats the surround channel of the group as the Control Signal and the left and right stereo channels as the Audio Signal. Again, this will require that you create the LRS Channel signals by combining the independent tracks you wish to use as Control Signal and Audio Signal (again being careful to ensure that they are hard panned to the appropriate channels). This is the most flexible of the three options, in that it allows you to process a stereo Audio Signal. N OTE: A new version of VST that does include sidechain support was released just as AVOX 2 was being released. It’s not yet clear how quickly this version will be supported in all hosts. There is the possibility (but no guarantee) that a future version of ARTICULATOR may add sidechain support for VST. If so, it would be noted in an accompanying Read Me file. AUDIO U NITS Some Audio Units hosts support sidechain input and some don’t. Consequently, the Input Routing section for the AU version provides controls that allow you to set up ARTICUL ATOR to take advantage of whichever capabilities your host provides. The Input Routing section will change to reflect each of the two possible options: Instantiation on a mono track: In this configuration, you can select either the sidechain input or the audio track itself as the Control Signal. If your host supports sidechain input, you will typically always select it as the Control Signal. If your host does not offer sidechain input, select Audio Track. Depending on your choice, the resulting Audio Signal source will appear in the Audio Signal display as follows: • If you select Sidechain, the Audio Source will be the audio track that ARTICULATOR is instantiated on.
30 • If you select Audio Track, ARTICULATOR’s internal Noise Generator functions as the Audio Signal. (This is useful primarily for whispering and modulated noise effects.)Input Mixer Section The Input Mixer controls let you set the relative levels of the Audio Signal and the internal Noise Generator as well as optionally applying compression to the Audio Signal and selecting mono or stereo noise. AUDIO LE VEL This control sets the level of the audio signal (duh!). Its range provides for both attenuation and gain. The range is from -inf (i.e., off) to +12 dBs of gain. To adjust Audio Signal Level, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. The numeric display will indicate the amount of attenuation or gain in dBs. Command (Mac)/Alt (PC) clicking on the knob will reset it to its default value of 0 dB. COMPRESSOR This control lets you engage a compressor with fixed parameters designed to maximize the Audio Signal’s level. It would typically be used in the case where the Audio Signal has quite a bit of dynamic variation that you would like to even out so that the Control Signal’s dynamics can be applied to it. Clicking the Comp button will toggle the compressor on and off. The button will turn blue to indicate that the compressor is on. N OTE : Engaging the compressor usually results in an overall increase in gain. You may need to adjust the Audio Level control to compensate. NOISE LE VEL This control sets the level of the internal Noise Generator. The range is from -inf (i.e., off) to +12 dBs of gain. Instantiation on a stereo track: In this configuration, you can select either the sidechain input or the left channel of the audio track or the right channel of the audio track as the Control Signal. If your host supports sidechain input, you will typically always select it as the Control Signal. If your host does not offer sidechain input, select either the left or right channel of the audio track. Depending on your choice, the resulting Audio Signal source will appear in the Audio Signal display as follows: • If you select Sidechain, the Audio Source will be the stereo audio track that ARTICULATOR is instantiated on. This is the most flexible configuration in that it allows for a stereo Audio Signal. • If you select Audio Track L as the Control Signal, Audio Track R will be selected as the Audio Signal. • If you select Audio Track R as the Control Signal, Audio Track L will be selected as the Audio Signal. In these latter two cases, you will typically be required to create the stereo track by combining (via whatever method your DAW provides) the two independent tracks you wish to use as Control Signal and Audio Signal (being careful to ensure that they are hard panned to the appropriate channels). In these configurations, the Audio Signal is limited to being mono (although it can be combined with the Noise Generator in Stereo Noise mode).
31 To adjust Noise Generator Level, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. The numeric display will indicate the amount of attenuation or gain in dBs. Command (Mac)/Alt (PC) clicking on the knob will reset it to its default value of -inf (i.e., off).STEREO NOISE ARTICUL ATOR’s internal Noise Generator can provide either a single noise signal, or two uncorrelated noise signals panned to the opposite extremes of a stereo output. Clicking the Stereo Noise button will toggle it between mono and stereo noise. The button will turn blue to indicate the selection of stereo noise. N OTE : Stereo noise is only available from stereo or mono->stereo versions of ARTICULATOR. If you have instantiated a mono version, this button will not appear. Formant Extraction Section The controls in this section allow you to optimize the formant extraction process for your specific Control Signal. VOICE T YPE Use this control to select the range of the track you will be processing. Choices include soprano voice, alto/tenor voice, baritone/bass voice and instrument (a general setting for anything that isn’t actually a vocal). Matching the appropriate algorithm to the input results in more accurate formant extraction. To select voice type, click on the Voice Type pop -up and then select the desired range from the pop -up list. N OTE : Choosing the wrong Voice Type (or just forgetting to set it at all) can result in compromised performance. Pay attention. TR ACKING In order to accurately analyze the Control Signal, ARTICULATOR requires a periodically repeating waveform, characteristic of a voice or solo instrument. The Tracking control determines how much variation is allowed in the incoming waveform for ARTICUL ATOR to still consider it periodic. If you are working with a well-isolated solo Control Signal (e.g., tracking in a studio or from a multitrack master) you can typically set the Tracking control to 25 and forget it. If, on the other hand, your Control Signal is noisy or not well-isolated, or you are dealing with a particularly breathy or guttural voice, it may be necessary to allow more signal variation (higher Tracking numbers). However, under these circumstances tracking is not guaranteed and a too “relaxed” setting may negatively affect the accuracy of the formant extraction. To adjust Tracking, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. Remember, higher numbers allow more variation, while lower numbers require less. Command (Mac)/Alt (PC) clicking on the knob will reset it to its default value of 25.
32 Formant Modulation Section Another way of looking at the Control Signal’s formant information is to think of it as a real time model of the vocal tract of the person singing or speaking. The controls in this section allow you to modify the extracted formant information by modifying the geometry of that modeled throat.THROAT LENGTH This control lets you increase or decrease the length of the modeled throat that is applied to the Audio Signal. Values above 1.00 represent a lengthening of the throat while values below 1.00 represent a shortening of the throat. The actual values represent the percentage change in the throat length. For example, a value of 1.20 represents a 20% increase in throat length, while a value of 0.80 represents a 20% decrease in throat length. The effect of this control is so dependent on the combination of each specific Control Signal and Audio Signal that the only guideline for working with it is to just check out its entire range and discover what works best for your particular needs. To adjust Throat Length, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. The numeric display will indicate the percentage of change. Command (Mac)/Alt (PC) clicking on the knob will reset it to its default value of 1.00. THROAT WIDTH As you might imagine, this control is similar the the Throat Length control described above, but instead modifies the width of the modeled throat. Values above 1.00 represent a widening of the throat while values below 1.00 represent a narrowing of the throat. The actual values represent the percentage change in the throat width. For example, a value of 1.20 represents a 20% increase in throat width, while a value of 0.80 represents a 20% decrease in throat width. Again, your best bet in working with Throat Width is just to try a variety of settings to hear what works best for your project. To adjust Throat Width, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. The numeric display will indicate the percentage of change. Command (Mac)/Alt (PC) clicking on the knob will reset it to its default value of 1.00. Amplitude Extraction Section In the schematic signal flow, this section represents the process of extracting the Control Signal’s amplitude envelope (which is a fancy way of saying “the way its loudness changes over time”). ARTICULATOR does this all by itself with no need for any input from you.
33 Amplitude Modulation Section Here’s where you decide how much effect the Control Signal’s amplitude envelope will have on the Audio Signal.ENVELOPE AMOUNT This control sets the amount of amplitude modulation (i.e., change in loudness) applied to the Audio Signal by the Control Signal’s amplitude envelope. When this control is set at 0, the Control Signal’s amplitude envelope has no effect on the Audio Signal. In this case, the loudness dynamics of the Audio Signal are preserved and only the formant information from the Control Signal is imposed on the Audio Signal. When this control is set at 100 (maximum), the the full effect of the Control Signal’s amplitude envelope is applied to the Audio Signal. And as you might imagine, intermediate settings of this control apply intermediate amounts of amplitude modulation. N OTE : In order for the Control Signal’s amplitude envelope to have maximum effect on the Audio Signal, the Audio Signal should be a sustained sound (like the Noise Generator or a synth pad) or at least one in which audio is constantly present. If there are periods of silence in the Audio Signal, its output during those periods will be silence, regardless of the Control Signal’s envelope. If the Audio Signal is constant, but has a varying dynamic range, you might, depending on your goal, consider engaging the Compressor in the Input Mixer to even it out. TI p: The easiest way to understand the effect of this control is to do the following: 1. Do whatever your DAW requires to set up ARTICULATOR with a speaking or singing voice as the Control Signal. 2. In the Input Mixer, set Audio Level to -inf and Noise Level to a comfortable level. 3. Set the Formant Extraction controls as appropriate for your Control Signal. 4. In the Output Mixer, set Control Signal Level to -inf and Audio Signal level to a comfortable level. 5. While playing the Control Track, vary the Envelope Amount control from 0 to 100 and listen to the result. To adjust the Envelope Amount, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. Command (Mac)/Alt (PC) clicking on the knob will reset it to its default value of 100 (maximum amount). EQ Section The EQ Section provides one band of traditional parametric EQ for fine-tuning the Audio Signal (as well as the Noise Generator output, if used). FREQUENCY This control selects the frequency of the EQ (i.e., the frequency that will either be increased or decreased via the Gain control). The range is from 100Hz to 4000Hz. To adjust Frequency, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. Command (Mac)/Alt (PC) clicking on the knob will reset it to its default value of 1500Hz.
34 Q The Q control allows you to set the slope (and, consequently, the bandwidth) of the EQ’s peak or dip. Its range is 0.10 to 3.10. High Qs result steep slopes (and narrow bandwidth), while lower Qs result in more gentle slopes (and wider bandwidth). (The easiest way to understand this is to watch the green EQ plot while adjusting the Q and Gain controls. All will become clear.) To adjust Q, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. Command (Mac)/Alt (PC) clicking on the knob will reset it to its default value of 0.71. GAIN The Gain control lets you set the amount of boost or cut that will be applied to the Audio Signal at the selected Frequency. The range is from -12.0dB to +12 . 0 d B . To adjust Gain, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. Command (Mac)/Alt (PC) clicking on the knob will reset it to its default value of 0.0. BYPASS The Bypass button allows you to bypass the effect of the EQ section. When the button is red, EQ is bypassed. Click the button to toggle its state. DISPL AY The EQ Section Display provides a real-time graphic representation of the Control Signal (red plot), the Audio Signal (blue plot) and the EQ curve (green plot). Output Mixer Section Here’s where you can set the output levels and pans of both the processed Audio Signal and the Control Signal. AUDIO SIGNAL LE VEL This control applies gain or attenuation to the processed Audio Signal plus Noise (if any). The range is from -inf (i.e., off) to 12 dBs of gain. To adjust Audio Signal Level, click on the knob and move the cursor up to turn the knob clockwise, or down to turn it counterclockwise. The numeric display will indicate the amount of attenuation or gain in dBs. Command (Mac)/Alt (PC) clicking on the knob will reset it to its default value of 0 dB. AUDIO SIGNAL PA N This slider allows you to set the Audio Signal’s location in the stereo spectrum.