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Yamaha Rx5 Manual

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    PATTERN COPY/APPEND
    FUNCTIONTo copy a Pattern to another destination, or append a Patternto another Pattern.The Pattern Copy function lets you copy any selected Pattern to another destination in
    the RX5’s Pattern memory. This is useful if you want to copy a Pattern in order to alter
    it to create a new Pattern, while retaining the original Pattern. It is also useful if you want
    to have the Patterns in a particular order in the RX5s memory (so that, for example, you
    can easily play one Pattern followed by the adjacent Pattern, by pressing the +1/YES
    key during play).
    The Pattern Append function lets you join any Pattern onto the end of any other Pattern,
    to form a new, longer Pattern. The Patterns MUST have the same time signatures.
    You could append several Patterns to create a long Pattern which could function as part
    of a song. This would save on the number of parts needed to create a song-each
    section of the song (verse, chorus, etc.) could correspond to a different Pattern. It would
    then be very easy to re-arrange a song. You can even append a Pattern to itself, to
    create the same Pattern played twice.
    OPERATIONOperation of the Pattern Copy and Pattern Append
    functions is slightly different.l If the Memory Protect is ON, the LCD will show “MEMORY PROTECTED” when the
    Copy key is pressed, indicating that Pattern Copy/Append cannot be carried out. Use
    UTILITY JOB #03 to turn off the Memory Protect function.
    PATTERN COPY
    1.Press PATTERN/SONG once or twice and select the Pattern you wish to copy, then
    press COPY.
    2. To select the Pattern Copy function, press “1”.
    3.Use the Numeric Key Pad to enter the number of the Pattern destination to which the
    selected Pattern will be copied.4. Press START. If the Pattern destination is empty, the Pattern will immediately be
    copied.
    Followed byIf the Pattern destination already contains a Pattern (which will be erased if you carry
    out the copy operation) the LCD will show.
    You can now press -1/NO, if you do not wish to copy to this Pattern destination. This
    will return you to the select Pattern Mode, from which you can once again call the Pattern
    Copy function, and select another destination.
    If you wish to copy to the selected destination (re-writing the Pattern contained there)
    press START again. The LCD will show “completed” and return to the Select pattern
    Mode).
    PATTERN APPEND1. Press PATTERN/SONG once or twice and select the Pattern you wish to append,
    then press COPY.
    2. To select the Pattern Append function, press “2” 
    						
    							18 
    						
    							19NOTE: Long attacks create “looping”. Refer to EDIT VOICE JOB #03 for comments
    about this.
    3.As soon as you change this parameter value, it will start flashing on the LCD. Press
    START to enter the new value. The parameter value will then stop flashing.
    4. You can now select another parameter for editing, or exit the Pattern edit Mode by
    pressing STOP/CONTINUE. The LCD will return to the Select pattern display.
    PARAMETER 4: DECAY1. To select Decay, press “4”
    2. Use the -1/NO and +1/YES keys or the DATA ENTRY slider to change the Decay
    Rate.Range: ±63. Actual Decay Rate range is 01/+99 (actual Decay Rates cannot be set
    outside these limits).
    NOTE: Long decays create “looping”. Refer to EDIT VOICE JOB #03 for comments
    about this.
    3.As soon as you change this parameter value, it will start flashing on the LCD. Press
    START to enter the new value. The parameter value will then stop flashing.
    4. You can now select another parameter for editing, or exit the Pattern edit Mode by
    pressing STOP/CONTINUE. The LCD will return to the Select pattern display.
    PARAMETER 5: REVERSE ON/OFF1. To select Reverse, press “5”.
    2. Use the -1/NO and +1/YES keys or the DATA ENTRY slider to set the Reverse
    function ON or OFF.
    3. As soon as you select ON or OFF, it will start flashing on the LCD. Press START to
    enter the new setting. ON or OFF will then stop flashing on the LCD.
    4. You can now select another parameter for editing, or exit the Pattern edit Mode by
    pressing STOP/CONTINUE. The LCD will return to the Select pattern display.
    PATTERN MEMORY CHECKThis function allows you to check the remaining Pattern memory of the RX5, as a
    percentage of its total Pattern memory capacity. Refer to UTILITY JOB #01. 
    						
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    							224. Press +1/YES to move to the next Part, and enter another Pattern number in the
    same way.
    5.Continue moving through the Song, entering Pattern numbers as desired. It’s a good
    idea to keep a written record of a Song, as you edit it. Refer to the SONG/CHAIN
    CHART at the end of this manual.
    You can move backwards through a Song using the -1/NO key. This lets you go
    back to check a Part. Any lime a Part is displayed, you can change the Pattern
    contained in that Part by entering a new Pattern number.
    Holding down a -1/NO or +1/YES key lets you move rapidly through a Song.
    6.Once you have entered all the Parts of your Song, press PATTERN/SONG to exit the
    Edit Song Mode. You can now play your Song.
    INSERT FUNCTION
    FUNCTIONTo insert new Parts into a Song.
    The Insert Function lets you select any point in a Song that has already been assembled,
    and insert new Parts between the already-programmed Parts. For example, if you want
    to insert a Pattern between Parts 2 and 3 of a Song, this means that you have to insert
    a new Part 3.l You can also insert Repeals, Tempo Changes, Volume Changes and Search Marks
    by pressing the keys corresponding to those functions after pressing the INSERT key.
    OPERATION1. Press PATTERN/SONG until the LCD indicates Song Mode, and use the Numeric
    Key Pad to select a song. Then press REAL TIME WRITE/EDIT SONG to enter the
    Edit Song Mode.
    2. Use the +1/YES key to locate the Insert point in the selected Song.
    3. Press STEP WRITE/INSERT.
    4.The LCD is prompting you to insert a new Pattern number. Use the Numeric Key Pad
    to do this. Example: Pattern 99.
    The new Pattern has now been inserted. You can, at this time, change the new Pattern
    number before exiting the Edit Song Mode.
    If you use the +1/YES key to move forward through the Song, you will see that all
    following Parts have been moved forward by one step.
    5. Press PATTERN/SONG to exit the Edit Song Mode. 
    						
    							DELETE FUNCTlON3. Press QUANTIZE/DELETE
    FUNCTIONTo delete parts from a Song.The Delete Function works in the opposite way to the Insert Function. It lets you remove
    any Part from a Song that has already been assembled. For example, if you want to
    remove the Pattern that we inserted in our Song in the previous section, you would locate
    Part 3 and carry out the Delete Function.
    You can now press -1/NO if you wish to cancel the Delete operation. The LCD will
    return to the previous display.
    l You can also delete Parts containing Repeats, Tempo Changes, Volume Changes
    and Search Marks, in exactly the same way.
    OPERATION1. Press PATTERN/SONG until the LCD indicates Song Mode, and use the Numeric
    Key Pad to select a song. Then press REAL TIME WRITE/EDIT SONG to enter the
    Edit Song Mode.
    2. Use the +1/YES key to locate the Delete point in the selected Song.4. To delete Pattern 99, press +1/YES. The LCD will now show that the selected Part
    (Part 003) has a new Pattern number. This was the pattern that was assigned to the
    following Part (Part 004) prior to the Delete operation.
    If you use the +1/YES key to move forward through the Song, you will see that all
    following Parts have been moved backward by one step.
    5. Press PATTERN/SONG to exit the Edit Song Mode.
    PART COPY FUNCTION
    FUNCTIONTo copy a selected number of parts to a subsequent point in
    a Song.This function lets you choose a Part or group of Parts, and copy them to a later point in
    a Song, or to the end of the Song. Any Parts following the copy destination
    point will be cleared (erased). This function can really save time if you have programmed
    the Parts for a verse, for example, and want to repeat the same verse later in a Song
    You can copy the entire verse in one operation, instead of having to copy each individual
    Part.For example, suppose in this short Song, you want to copy Parts 2 and 3 onto the end
    of the Song.
    23 
    						
    							24You can also copy to a destination BEFORE the end of the Song, provided it comes
    AFTER the Parts which which are to be copied. Be careful! If you do this, ALL Parts
    following the selected destination will be cleared (erased). This example shows what
    happens if we copy Parts 2 and 3 to Part 4.
    OPERATION1. Press PATTERN/SONG until the LCD indicates Song Mode, and use the Numeric
    Key Pad to select a song. Then press REAL TIME WRITE/EDIT SONG lo enter the
    Edit Song Mode.
    2. Use the +1/YES key to locate the Copy destination point in the Song.
    3. Press COPY.
    4. Use the Numeric Key Pad to enter the number of the first Part of the section to be
    copied-a three-digit number.
    5. The cursor will move to the next prompt. Enter the number of the last Part of the
    section to be copied (if copying only one Part, this number would be the same as
    the previous number entered).
    6. Press START to carry out the Copy operation. The LCD will now display the empty
    Part following the last Part of the newly edited Song. In this example, it would be Part 6.
    7. Press PATTERN/SONG to exit the Edit Song Mode. 
    						
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