Yamaha Mo 8 Manual
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Page 131
Internal Structure (System Overview) 131Owner’s Manual Basic Structure The following illustrations may help in understanding the memory structure of the Voices, Performances, and Mixings. .................. .................. Preset 1(128 Voices) 12......128 Preset 2(128 Voices) 12......128 Preset 3(128 Voices) 12......128Preset Drum(64 Voices) 12......64 GM Preset(128 Voices) 12......128 GM Drum(1 Voice) 1 User 1(128 Voices) 12......128 User 2(128 Voices) 12......128 Song 1(16 Voices) 12......16 Song...
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Internal Structure (System Overview) 132Owner’s Manual Basic Structure ■Normal Voice and Drum Voice Internally, there are two Voice Types: Normal Voices and Drum Voices. Normal Voices are mainly pitched musical instrument-type sounds that can be played over the range of the keyboard. Drum Voices are mainly percussion/drum sounds that are assigned to individual notes on the keyboard. A collection of assigned percussion/drum waves or Normal Voices is known as a Drum Kit. ■GM Voices GM (General MIDI)...
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Internal Structure (System Overview) 133 Basic Structure Owner’s Manual ●Filter This unit modifies the tone of the sound output from Pitch by cutting the output of a specific frequency portion of the sound. Cutoff Frequency and Resonance Here’s how filters work. In the example below (a low pass filter), a portion of the signal lower than a given frequency is allowed to pass, and signals above that frequency are cut. This frequency is referred to as the Cutoff frequency. You can produce a relatively...
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Internal Structure (System Overview) 134Owner’s Manual Basic Structure ●Amplitude This unit controls the output level (amplitude) of the sound output from the Filter block. The signals are then sent at this level to the Effect block. Also, by setting the AEG (Amplitude Envelope Generator), you can control how the volume changes over time. AEG (Amplitude Envelope Generator) Using the AEG, you can control the transition in volume from the moment the sound starts is to the moment the sound stops. You...
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Internal Structure (System Overview) 135Owner’s Manual Basic Structure Part structure of the Tone Generator block The MO plays the sounds in its tone generator block in response to MIDI messages received from external controllers or sequencer. The MIDI messages are assigned to sixteen independent channels, and the instrument is capable of simultaneously playing sixteen separate Par ts, via the sixteen MIDI channels. However, the sixteen-channel limit can be overcome by using separate MIDI “ports,”...
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Basic Structure Internal Structure (System Overview) 136Owner’s Manual Sequencer Block This block lets you create Songs and Patterns by recording and editing your performances as MIDI data (from the controller block), then playing it back with the tone generator block. The sequencer block can be operated in the Song mode, in the Pattern mode, and with the Arpeggio feature. When a Song or a Pattern is played back, the musical data of each sequence track is transmitted to the tone generator block...
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Internal Structure (System Overview) 137Owner’s Manual Basic Structure ●Song Mixing Even if you record your keyboard performance to a Song track, the setup data (non-note events such as voice, pan, volume) which for proper playback should be recorded at the top of the Song will not be recorded to it. For this reason, the setup data handled as Song Mixing settings should be stored in the Song Mixing Store mode. Because the Song Mixing is a collection of settings related to the tone generator, it can be...
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Internal Structure (System Overview) 138Owner’s Manual Basic Structure ●Pattern Mixing Even if you record your keyboard performance to a Pattern track, the setup data (non-note events such as voice, pan, volume) which for proper playback should be recorded at the top of the Pattern will not be recorded to it. For this reason, the setup data handled as Pattern Mixing settings should be stored in the Pattern Mixing Store mode. Unlike the Song, only the voice number is recorded to a track as a Track...
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Internal Structure (System Overview) 139 Basic Structure Owner’s Manual ●Loop Recording (Pattern) Pattern repeats the rhythm pattern of several measures (1 to 256 measures) in a “loop,” and its recording is also done using loops. This method is used when recording a Pattern Phrase using the Overdub method (above). As shown in the example below, notes that you record will play back from the next repetition (loop), letting you record while hearing previously recorded material. When recording a rhythm...
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Internal Structure (System Overview) 140Owner’s Manual Basic Structure Effect Block This block applies effects to the output of the tone generator block, processing and enhancing the sound using sophisticated DSP (digital signal processing) technology. Effect structure The effect processing of this synthesizer features the System Effects, Insertion Effects, Master Effect, Part EQ (Equalizer), and Master EQ (Equalizer). ■System Effects (Reverb, Chorus) System Effects are applied to the overall sound,...