XBOX One Halo 5 Manual
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M90 ShotgunThe shotgun is a pump-action magazine-fed (dual tubular non- detachable type) weapon. It fires 8 gauge magnum (3.5”) rounds. This weapon is very effective against targets at close range and may be used to engage several targets simultaneously at medium and long range.S2 AM Sniper RifleThis rifle is a gas-operated magazine-fed weapon. It is issued with a smart-linked scope with two levels of magnification (press in the Right t Right tRight t Right t Right t humbst humbsthumbst humbst humbst ick ickick ick i c k once for 2x, press again for 10x, and once more to deactivate). Also, while still in zoom mode you can press the W WW W W hit hithit hit hit e but e bute but e but e but t tt t t on onon on o n to activate light amplification. It fires 14.5mm armor- piercing fin-stabilized discarding- sabot rounds.WARNING: The 14.5x114mm APFSDS round is an anti-materiel munition. It can easily over-penetrate several armored soldiers. Be sure of what is on the other side of your target before firing. M41 LAAGThe Warthog’s M41 light anti-aircraft gun is a three-barreled, electric- powered, linkless, drum-fed weapon. It fires 450 to 550 12.7x99mm armor penetrating rounds per minute. Turret traverse rate is 100 degrees per second and weapon elevation rate is 60 degrees per second. Recoil from sustained fire is prodigious and negatively impacts accuracy at long range.M19 SSM Rocket LauncherThe M19 SSM is a man-portable and shoulder-fired rocket launcher. It has two major components, the launcher and the magazine. The magazine (the expendable part of the system) contains two 102mm shaped- charge, high-explosive rockets. It is designed for fast, easy detachment from the launcher. The launcher contains the sighting and fire control systems. [19] [18]
Stationary Gun (Shade)Although the Shade appears to be a light anti-vehicle weapon, the Covenant uses it almost exclusively in an anti-infantry role. The operator sits directly behind the gun and an armored control suite, but relies entirely on infantry support for protection to the sides and rear.Plasma GrenadeThis weapon is similar to our own hand grenade in that it is a thrown anti-infantry and anti- vehicle weapon. It has some kind of internal mechanism that allows it to distinguish between targets and background. For example, it will stick to a soldier or vehicle, but not a tree or wall. It has a three-second fuse that is activated after it sticks to a target or otherwise comes to a rest. Covenant W Covenant WCovenant W Covenant W Covenant W eapons eaponseapons eapons eaponsYou should also be aware of the weapons the Covenant use since you can pick up and use any that you find by walking over them when you see them lying on the ground. The Covenant seem more vulnerable to these weapons, so take advantage of this weakness whenever possible. Plasma rifleCore power output: 100-150 Kv @ 2-3 dA Rate of Fire: 420 to 600 RD/MINThis is a directed energy weapon. It is capable of either semiautomatic or automatic fire (pull and hold the Right t Right tRight t Right t Right t rigger riggerrigger rigger rigger for automatic fire). Continuous rapid fire overheats the weapon—this in turn depletes the weapon’s power core. We currently do not understand how to replace or re- charge a power core.Note: This weapon will deplete its energy source as you use it. It is wise to replace it as often as possible.Plasma pistolCore power output: 100-150 Kv @ 2-3 dA Overcharge power output: 1.5 Mv @ 2-3 dAThis weapon is a semi-automatic directed energy weapon. If you pull and hold the Right t Right tRight t Right t Right t rigger riggerrigger rigger rigger, the weapon may become over-charged; when the Right t Right tRight t Right t Right t rigger riggerrigger rigger rigger is released the bolt is launched. After the over-charged bolt is launched the weapon temporarily stops functioning as it dumps waste heat. Use of the over-charge capability rapidly depletes the weapon’s power core. We currently do not understand how to replace or re-charge a power core.Note: This weapon will deplete its energy source as you use it. It is wise to replace it as often as possible. NeedlerVery little is known about this weapon other than that it is a magazine fed weapon capable of automatic fire. Its projectiles penetrate soft targets no matter what the angle of impact. They ricochet off of hard surfaces at oblique angles, however, and are always deflected by energy fields, the only exceptions to this being the shields generated by the MJOLNIR battle suit and the Elite’s combat armor. The composition and energy signature of its projectile is unknown. The manner in which the projectiles home in on their target is also unknown. [21] [20]
Covenant VehiclesYou may encounter the following standard Covenant vehicles on Halo:GhostCrew: 1 Weight: 3.25 tons Armament: Two Plasma Cannons (100-250 kW range)The Ghost is the Covenant’s standard reconnaissance and rapid attack vehicle. It is equipped with two of what are now accepted as the standard light vehicle mounted weapons: a directed energy weapon capable of projecting a bolt of super-heated plasma in the 100- 250kW range. While the vehicle is fast and maneuverable, the driver is virtually unprotected.BansheeCrew: 1 Weight: 2.25 tons Armament: Two Plasma Cannons (100-250 kW range) Secondary weapon: Two Fuel Rod CannonsThe Banshee is the Covenant’s standard ground assault aircraft. It is very fast, extremely maneuverable and capable of hovering. It has two weapon pods mounted to either side of the fuselage. Both of these pods contain a light plasma cannon and a fuel rod cannon. Though small arms fire may disrupt or disable the pilot, only heavy weapons are capable of inflicting damage or destroying the vehicle. M12 LRVCrew: 1+1 (plus 1 more in rear) Weight: 3.25 tons Armament: 12.7mm three-barreled machine-gunThe M12 light reconnaissance vehicle, or Warthog, is the standard vehicle of the UEG armed forces. It is fast and maneuverable, but prone to rollovers during hard cornering. A three-barreled machine-gun is mounted in the rear of the vehicle. Armed passengers significantly increase the unit’s anti-infantry capacity.M808B Scorpion MBTCrew: 2 (or 1 cyborg) Weight: 66 tons Main gun: 90mm HV (High Velocity) Secondary/coaxial gun: 7.62mm AP-T (Armor Piercing, Tracer)The Scorpion Main Battle Tank is primarily an anti-vehicle weapons platform, but it also has very high anti-infantry capabilities. Its ceramic- titanium armor makes it nearly invulnerable to small arms fire, but its deep dead-zone, or the area within which fire from the tank’s guns cannot hit targets, puts it at risk from enemy anti-tank infantry. Up to four soldiers may ride on (and fire from) the Scorpion’s track pods. Riding on a tank is always hazardous and should be done only when the advantages outweigh the risks. Get GetGet Get Get t tt t t ing Ar ing Aring Ar ing Ar ing Ar ound on Halo ound on Haloound on Halo ound on Halo ound on HaloHalo is vast and you will need to cover a lot of ground quickly, so vehicles are indispensable. Therefore, hijacking Covenant vehicles is useful and necessary. The strength provided by your MJOLNIR armor allows you to right overturned vehicles by standing next to the vehicle and pressing the X but X butX but X but X but t tt t t on onon on on.Human VehiclesHumans brought the following vehicles with them on the Pillar of Autumn : [23] [22]
Split ScreenThis option allows up to four players to play in split screen mode on a single Xbox video game system. You’ll pick your own maps and game settings.To start a Split Screen game1.Select Mult MultMult Mult Mult iplayer iplayeriplayer iplayer iplayer from the Main screen. 2.Select Split Scr Split ScrSplit Scr Split Scr Split Scr een eeneen een een from the Multiplayer screen. 3.Each player presses S SS S S T TT T T A AA A A R RR R R T T T T T or A A A A A to join the game. Players may select a custom player profile if desired. 4.Select the map you’d like to play on. 5.Select the game type you’d like to play. 6.Press S SS S S T TT T T A AA A A R RR R R T T T T T or A A A A A to join the game.System Link PlayYou can connect two Xbox consoles together using an Xbox System Link Cable, or up to four Xbox consoles using an Ethernet hub and standard Ethernet cables.To start a System Link Play game1.Physically connect two Xbox video game systems to each other using Xbox System Link Cables, or up to four Xbox consoles using Ethernet cables to plug them into a 10Base-T network. Refer to your Xbox Instruction Manual for more information about how to do this. 2.Select Mult MultMult Mult Mult iplayer iplayeriplayer iplayer iplayer from the Main screen. 3.Select Syst SystSyst Syst Syst em Link Play em Link Play em Link Play em Link Play em Link Play from the Multiplayer screen. 4.Each player must press S SS S S T TT T T A AA A A R RR R R T T T T T or A A A A A to select a profile and then join the game. Halo attempts to find an available game on the linked network. 5.If there is no game and you’d like to start your own, press X X X X X or A AA A A. 6.Select the map you’d like to play on. 7.Select the game type you’d like to play. 8.Press A A A A A to begin. St StSt St St ar arar ar ar t tt t t ing Mult ing Multing Mult ing Mult ing Mult iplayer iplayeriplayer iplayer iplayer Multiplayer allows you to play Halo in a number of exciting and varied ways, and with a few features that differ from the main Halo campaign, such as the liberal use of ammo and health power- ups in many of the multiplayer environments. Read the descriptions below to find the type of game you’d like to play and then follow the setup instructions. Cooperative PlayThis option allows two players connected to a single Xbox video game system to play through the entire single player campaign side by side.To start a Cooperative game1.Select Mult MultMult Mult Mult iplayer iplayeriplayer iplayer iplayer from the Main screen 2.Select Cooper CooperCooper Cooper Cooper at atat at at ive Play ive Playive Play ive Play ive Play from the Multiplayer screen. 3.Each player presses S SS S S T TT T T A AA A A R RR R R T T T T T or A A A A A to join the game. Each player must select a custom player profile. 4.Select the difficulty level for the campaign. 5.Press S SS S S T TT T T A AA A A R RR R R T TT T T or A A A A A to begin.Power-Ups [25] [24]
Designers DesignersDesigners Designers Designers Paul Bertone Tyson Green Jaime Griesemer Dan Orzulak Addit AdditAddit Addit Addit ional Writ ional Writional Writ ional Writ ional Writ ing inging ing ing Brannon Boren Matt Soell Eric Trautmann Mult MultMult Mult Mult iplayer Lead iplayer Leadiplayer Lead iplayer Lead iplayer Lead , ,, , , Lead P Lead PLead P Lead P Lead P r rr r r ogr ogrogr ogr ogr ammer ammerammer ammer ammer Michael Evans Mult MultMult Mult Mult iplayer iplayeriplayer iplayer iplayer P PP P P r rr r r ogr ogrogr ogr ogr ammers ammersammers ammers ammers Adrian Perez Stefan Sinclair Mult MultMult Mult Mult iplayer Lead iplayer Leadiplayer Lead iplayer Lead iplayer Lead Designer DesignerDesigner Designer Designer Hardy LeBel Mult MultMult Mult Mult iplayer Ar iplayer Ariplayer Ar iplayer Ar iplayer Ar t tt t t ist istist ist ist s ss s s Chris Carney David Dunn Peter Marks Derrick Moore Stephen Okasaki U UU U U I Lead I LeadI Lead I Lead I Lead Max Hoberman U UU U U I Designer I DesignerI Designer I Designer I Designer David Candland U UU U U I P I PI P I P I P r rr r r ogr ogrogr ogr ogr ammer ammerammer ammer ammer Stefan Sinclair P PP P P r rr r r oject Lead oject Leadoject Lead oject Lead oject Lead Jason Jones Lead P Lead PLead P Lead P Lead P r rr r r oducer oduceroducer oducer oducer Hamilton Chu P PP P P r rr r r oducer oduceroducer oducer oducer Rick Ryan P PP P P r rr r r ogr ogrogr ogr ogr ammers ammersammers ammers ammers Chris Butcher Bernie Freidin Charlie Gough Mat Noguchi Matt Segur Guest Starring: Eamon McKenzie Stefan Sinclair Ben Wallace Ar ArAr Ar Ar t Dir t Dirt Dir t Dir t Dir ect ectect ect ect or oror or or Marcus Lehto Asst AsstAsst Asst Asst . Ar . Ar. Ar . Ar . Ar t Lead t Leadt Lead t Lead t Lead Steve Abeyta Ar ArAr Ar Ar t tt t t ist istist ist ist s ss s s Eric Arroyo Chris Barrett Mark Bernal David Dunn Chris Hughes Chris Lee Robert McLees Stephen Okasaki Paul Russel Shi Kai Wang Michael Wu with: Brian Schultz Lead Designer Lead DesignerLead Designer Lead Designer Lead Designer John HowardCinemat CinematCinemat Cinemat Cinemat ics Dir ics Dirics Dir ics Dir ics Dir ect ectect ect ect or oror or or Joseph Staten Cinemat CinematCinemat Cinemat Cinemat ic Ar ic Aric Ar ic Ar ic Ar t tt t t ist istist ist ist s ss s s Steve Abeyta Paul Clift Adam Crockett Lorraine McLees Stephen Okasaki with: Craig Mullins Lee Wilson Audio Lead and Audio Lead andAudio Lead and Audio Lead and Audio Lead and Original Music Original MusicOriginal Music Original Music Original Music Martin O’Donnell Addit AdditAddit Addit Addit ional Music ional Musicional Music ional Music ional Music Michael Salvatori Sound Designers Sound DesignersSound Designers Sound Designers Sound Designers Jay Weinland with: Adam Tewes Test Manager Test ManagerTest Manager Test Manager Test Manager Harold Ryan Test Leads Test LeadsTest Leads Test Leads Test Leads Curtis Creamer Ryan Hylland Keith Steury Test TestTest Test Test ers ersers ers ers Chris Chamberlain Mike Cody Chuck Cooper Erik Davis John Frey Rick Lockyear Paul Peterson Zach Russell Mathew Shimbaku Luke Timmins Jeff Wilson Roger WolfsonV VV V V oice T oice Toice T oice T oice T alent alentalent alent alent Keny Boynton Tim Dadabo Mark Dias Steve Downes Todd Licea Mike Madeoy Andy Mckaige Tawnya Pettiford- Waites Pete Stacker Jeff Steitzer Jen Taylor Chris Wicklund Addit AdditAddit Addit Addit ional V ional Vional V ional V ional V oices oicesoices oices oices Bungie Folks Damage and Spin Damage and SpinDamage and Spin Damage and Spin Damage and Spin Matt Soell Dr DrDr Dr Dr af afaf af af t Dodgers t Dodgerst Dodgers t Dodgers t Dodgers Pete Demoreuille Tom Gioconda Joshua Grass Justin Hayward Jason Major Juan Ramirez Bob Settles Execut ExecutExecut Execut Execut ive P ive Pive P ive P ive P r rr r r oducer oduceroducer oducer oducer Alexander Seropian P PP P P r rr r r oduct Manager oduct Manageroduct Manager oduct Manager oduct Manager Steve Fowler P PP P P r rr r r oduct Planner oduct Planneroduct Planner oduct Planner oduct Planner Jon Kimmich Loc LocLoc Loc Loc alizat alizatalizat alizat alizat ion ionion ion ion P PP P P r rr r r ogr ogrogr ogr ogr am Manager am Manageram Manager am Manager am Manager Ji Hong Halo Manual Halo ManualHalo Manual Halo Manual Halo Manual Writer: Keith Cirillo Editor: Tom Brush Designer: Karin Jaques Special T Special TSpecial T Special T Special T hanks hankshanks hanks hanks : :: : : Everyone—Jule Zuccotti, Ed Fries, Matt Gradwohl, Michael Sartain, Mark Thomas, Stuart Moulder, Jonathan Sposato, Peter Parsons, Chris Cocks, Vic Bonilla, Miguel Chavez, Claude Errera, Brian Morden; Hamilton— Sandy&Chibi; Marcus—Lynn&kids I’m back!; M. Soell—All hippos worldwide; Shiek—Ba Ma Guh, Laurel G.; Marty—Marcie-last crunch!!; Adrian—stage3,314 Spahr, 2DX; Tyson—The r.net and RHL gang; Butcher— Neen Watering Hole ; ;; ; ; Adam—AprilD, ShaneD, GregO; Chris L.—minivan+redbriefedBB; Hardy—All my family&frnds; Tom—The guys from NoVA; Bernie—lil M+Sha sushi2nite; David C.—Marcy & all the kids; Mat—No more bloody eyes!; Michael—Erika Hall; Paul B.—Laura Drevecky; M. Cody—Betsy & Monkey; Stefan—God, 48th&VanDorn KFC; Joseph—Susan Lusty (&then?); Outsiders—thx 4M*!PIA!; Carney—ma9: it has begun...; Jay—HDT you rock!; Erik—Christine&FatboySlim; M. Wu—Liz and Leia; Paul R.—Keely, Mom & Dad; Chucky—Weedmonkeys free AK!; Steve A.—Swetta, Mom & Dad ; ;; ; ; Luke—Rachel, Mom and Dad; Dave D.—BP, Bean, and Pauls; Lorraine—4 lettin’ me join in; John—ConDev; Alex—Laura Seropian; Matt— the army; Rick—Sandy, Nathan & Celina; Zach—1st one, Mom & Dad; Eric A.—Joy’s love & support; Jeffrey—Kate, M&D, the girls; Chris B.—Jody, Maxwell; Jaime—Meg, Bugs and the BB’s; Ryan—MPplayers, Fans, Guz; R. McLees—Family new and old.Cr CrCr Cr Cr edit editedit edit edit s ss s s Multiplayer Game TypesThe following information briefly describes the multiplayer games you can choose from. Full descriptions of the game types and options are available in the Multiplayer Game setup screens.Capture the Flag (CTF)In CTF the object of the game is to capture the enemy flag and return it to your own base, but there are a number of options that change the rules of game in all sorts of unpredictable ways.King of the HillIn King of the Hill, the object of the game is to capture and hold key locations on the map. The first player to occupy the target zone for a pre-set amount of time wins the game.SlayerSlayer games feature head-to-head battles against the other players. The first player or team to eliminate a certain number of enemies wins the game.OddballIn Oddball the object of the game is to find and hold the ball for as long as you can. The Oddball basic rules can also be changed so that you can play lots of other game types as well.RaceBe the first player or team to “tag” all the objective points that appear during the game to win the race.About Bungie About BungieAbout Bungie About Bungie About BungieBungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination. We’ve spent the last ten years perfecting our craft, and along the way we shipped games like the Marathon Trilogy and the Myth series, hailed as classics by critics and gamers around the world. Our only advantages were a willingness to work hard and an unwillingness to take anything too seriously. It might sound like we’re bragging, but we wouldn’t be where we are today without the support of a rabid, intelligent and steadily growing fan base. But what is it about Bungie that attracts such devotion? We’re not entirely sure ourselves, but if you’re interested we humbly ask that you visit our Web site, www.bungie.com. There you can find out more about our games and the people and philosophies behind them. To us, Bungie is not just a name-it’s a way of life. We hope you’ll join us. Next stop: world domination!Brothers and Sisters: the time is nigh. There is strength in numbers. Unite and the planet is ours: www.seventhcolumn.org [27] [26]
Get an Edge on t Get an Edge on tGet an Edge on t Get an Edge on t Get an Edge on t he Game he Gamehe Game he Game he Game ! !! ! !Xbo XboXbo Xbo Xbo x Aut x Autx Aut x Aut x Aut omat omatomat omat omat ed Game T ed Game Ted Game T ed Game T ed Game T ips ipsips ips ips : :: : : Available 7 days a week including holidays, 24 hours a day.• In the U.S., call 1-900-933-TIPS. $.95 per minute. • In Canada, call 1-900-561-HINT. $1.50 (Canadian) per minute.Xbo XboXbo Xbo Xbo x Live Game T x Live Game Tx Live Game T x Live Game T x Live Game T ips ipsips ips ips : :: : : Available 7 days a week including holidays, 6 A.M. to 10 P.M. Pacific time.• In the U.S., call 1-900-933-TIPS. $1.40 per minute. • In Canada, call 1-900-561-HINT. $1.50 (Canadian) per minute.Important: Individuals under 18 years of age need a parent’s or guardian’s permission to call a pay-per-call number. Local and long distance telephone toll charges may apply. It is the customer’s responsibility to check with their telephone company to determine if additional telephone charges will apply. Permission required from the telephone bill payer. Prices subject to change without notice. May not be available in all areas. Requires a touch-tone telephone. Call length is determined by user. Messages subject to change without notice.Games Technic Games TechnicGames Technic Games Technic Games Technic al Suppor al Supporal Suppor al Suppor al Suppor t tt t t : :: : : Available 7 days a week including holidays.• In the U.S. or Canada, call 1-800-4MY-XBOX. TTY users: 1-866-740-XBOX • In Mexico, call 001-866-745-83-12. TTY users 001-866-251-26-21Not NotNot Not Not e ee e e : :: : : Game tips are not available from 1-800-4MY-XBOX. You must call Xbox Automated Game Tips or Xbox Live Game Tips for tips, hints, or codes.For more information, visit us on the Web at www.xbox.com Don’t miss the explosive prequel novel Halo: The Fall of Reach by Eric Nylund, from Del Rey Books.Information in this document, including URL and other Internet Web site references, is subject to change without notice. Unless otherwise noted, the example companies, organizations, products, people and events depicted herein are fictitious and no association with any real company, organization, product, person or event is intended or should be inferred. Complying with all applicable copyright laws is the responsibility of the user. Without limiting the rights under copyright, no part of this document may be reproduced, stored in or introduced into a retrieval system, or transmitted in any form or by any means (electronic, mechanical, photocopying, recording, or otherwise), or for any purpose, without the express written permission of Microsoft Corporation. Microsoft may have patents, patent applications, trademarks, copyrights, or other intellectual property rights covering subject matter in this document. Except as expressly provided in any written license agreement from Microsoft, the furnishing of this document does not give you any license to these patents, trademarks, copyrights, or other intellectual property. © 2001 Microsoft Corporation. All rights reserved. Microsoft, Xbox, the Xbox logos, and Halo are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. Manufactured under license from Dolby Laboratories. Uses Bink Video. ©1997-2001 by RAD Game Tools, Inc. Limited Warranty For Your Copy of Xbox Game Software (“Game”) Acquired in the United States or Canada WarrantyMicrosoft Corporation (“Microsoft”) warrants to you, the original purchaser of the Game, that this Game will perform substantially as described in the accompanying manual for a period of 90 days from the date of first purchase. If you discover a problem with the Game covered by this warranty within the 90 day period, your retailer will repair or replace the Game at its option, free of charge, according to the process identified below. This limited warranty: (a) does not apply if the Game is used in a business or for a commercial purpose; and (b) is void if any difficulties with the Game are related to accident, abuse, virus or misapplication.Returns within 90 day periodWarranty claims should be made to your retailer. Return the Game to your retailer along with a copy of the original sales receipt and an explanation of the difficulty you are experiencing with the Game. At its option, the retailer will either repair or replace the Game. Any replacement Game will be warranted for the remainder of the original warranty period or 30 days from receipt, whichever is longer. If for any reason the Game cannot be repaired or replaced, you will be entitled to receive your direct (but no other) damages incurred in reasonable reliance but only up to the amount of the price you paid for the Game. The foregoing (repair, replacement or limited damages) is your exclusive remedy.LimitationsThis limited warranty is in place of all other express or statutory warranties, conditions or duties and no others of any nature are made or shall be binding on Microsoft, its retailers or suppliers. Any implied warranties applicable to this Game or the media in which it is contained are limited to the 90 day period described above. TO THE FULL EXTENT ALLOWED BY LAW, NEITHER MICROSOFT, ITS RETAILERS OR SUPPLIERS ARE LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE, INDIRECT OR CONSEQUENTIAL DAMAGES ARISING FROM THE POSSESSION, USE OR MALFUNCTION OF THIS GAME. THE FOREGOING APPLIES EVEN IF ANY REMEDY FAILS OF ITS ESSENTIAL PURPOSE. Some states/jurisdictions do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages so the above limitations and/or exclusions of liability may not apply to you. This limited warranty gives you specific rights, and you may also have other rights that vary from state/jurisdiction to state/jurisdiction. For questions regarding this warranty contact your retailer or Microsoft at: Xbox Product Registration Microsoft Corporation One Microsoft Way Redmond, WA 98052-9953 USA In the U.S. or Canada, call 1-800-4MY-XBOX. TTY users: 1-866-740-XBOX. [29] [28]