Williams Sinistar Instructions Service Manual
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9 Bookkeeping Totals 1. In Game-Over Mode, open the cashbox and depress the cashbox advance switch. The advance switch located on the diagnostic switch bracket can also be used. (See Figure 1.) The CRT should indicate all bookkeeping and evaluation totals. If so, go to step 3. If the CRT display comes up in the ROM test, perform step 2. AUTO-UP HIGH SCORE RESETMANUAL DOWNADVANCE Figure 1. Coin Door Button Switches 2. Continue to depress the cashbox advance switch, stepping the game through test...
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10 Figure 3. Game Adjustments Showing factory settings HIGHEST SCORE SIGNATURE The number of letters allowed the highest scoring player for entering his name can be varied from 3 to 20 and is recommended as 3. If objectionable words are entered as the signature name, you can change the lettered entry leaving the highest score the same. See SETTING HIGHEST SCORE NAME. RESTORE FACTORY SETTINGS 1. Position cursor on RESTORE FACTORY SETTINGS. 2. Push FIRE button. 3. Depress ADVANCE twice. RESETTING HIGH...
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11 Table 1. Game Pricing Coin Door MechanismCredits/ MoneyPricing SelectionLeft Slot UnitsCentre Slot UnitsRight Slot UnitsUnits Per CreditUnits Reqd For Bonus CreditMin Units For Any Credit • •• • 1/25¢, 5/$10141140 • •• • 2/50¢, 5/$10141142 • •• • 1/25¢, 4/$13141100 • •• • 2/50¢, 4/$10141102 • •• • 1/50¢, 3/$1, 4/$1.25031234150 • •• • 1/50¢, 3/$1, 7/$20 124812149624 • •• • 1/50¢, 3/$1, 6/$21141240 Twin Quarter Quarter, Dollar, Quarter • •• • 1/50¢5141200 1DM, 5DM • •• • 1/1DM, 6/5DM2601100...
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12 SAMPLE SETTINGS Before adjusting EXTRA SHIPS settings, review the chart to see how they affect the extra ship score. LET FIRST EXTRA SHIP AT = F ADDITIONAL EXTRA SHIP POINTS FACTOR = A EXTRA SHIPFORMULA 1F = 10,000 A = 0000F = 10,000 A = 10,000F = 30,000 A = 10,000F = 10,000 A = 30,000 1st F 10,000 10,000 30,000 10,000 2nd2F + 1A 20,000 30,000 70,000 50,000 3rd3F + 3A 30,000 60,000 120,000 120,000 4th4F + 6A 40,000 100,000 180,000 220,000 5th5F + 10A 50,000 150,000 250,000 350,000 1This series is...
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13 CHAPTER 3 Troubleshooting Procedures Introduction Power-Up Tests +5v DC Power Supply Adjustments Self-Diagnostics Diagnostic Mode Tests Sound Board Diagnostics CMOS RAM Data Test Protocol
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14 INTRODUCTION Certain types of game malfunctions may inhibit the games diagnostic or display faculties. Troubleshooting procedures for most of these types of malfunctions as well as malfunctions that permit self-diagnosis are covered below. Our troubleshootingalgorithm begins with Power-Up and continues until Game Over Mode. All procedures can be performed with minimal test equipment or merely by observing the game itself. POWER-UP TESTS NO GENERAL ILLUMINATIONNO INITIAL VIDEO (RUG...
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15 Figure 4. RAM Location and Numbering on the CPU Board & ROM Board RAMs +5v DC Power Supply Adjustments Before adjusting the voltage output , always check the output at the supply for AC hum. This hum should never rise above 0.005v on the +5v DC supply. If it does, consult your schematic drawing set for proper DC voltages throughout the circuit. Test for these with the DC setting of your multimeter. Make a second check using the AC setting. Pay particular attention to readings at TP5 (top of...
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TROUBLESHOOTING PROCEDURES: DIAGNOSTIC MODE TESTS TEST ROM BOARD LEDs RECOGNIZE CONDITIONROM BOARD LEDs IDENTIFY CHIPSVIDEO REMEDY ROM “2” means ROM error 2-digit ROM chip number“ROM ERROR” and ROM chip number.(1) Turn power off. (2) Replace suspected chip. RAM “1” means RAM error Bank number first, then chip number in bank (see figure 4) *(For RAM Error 41 or 42 See Note)“RAM ERROR” followed by RAM bank number and chip number (Note: with multiple RAM failures this display may not appear) *(1) Check for...
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MORE DIAGNOSTIC MODE TESTS TEST & PROCEDURES VIDEO SEQUENCES REMEDY OR ADJUSTMENT REPLACE RAM 1B REPLACE RAM 2B 1) light red screen 2) red screen 3) dark red screentoo-light or too-dark red or grey bandmagenta band 4) light green screen 5) green screen 6) dark green screenyellow band cyan band 7) light blue screen 8) blue screenmagenta band too-light or too -dark blue or grey band 4) light green screen green band dark green band or grey band 5) green screen light green band dark green band or...
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SOUND BOARD DIAGNOSTICS SYMPTOM TEST & PROCEDURES CHECK SOUND SELECT INPUTS TEST TOOL CONDTION & REMEDY Sound board connector 10P3/J3-2 to 7Logic Probe (Game on and in test 4)• PULSING - Proceed. • LOW - check jacks, foils. • STILL LOW - Perform ROM board checkbox below. SR1 DIP resistors R3 to R9VOM - Reading ohms (game off)• ALL 4.7K - Proceed. • ANY OPEN - replace SR1. C3 to C9 VOM - Reading ohms (game off)• ALL OK - Proceed. • ANY SHORTED - replace bad. IC 5-1, IC 7-14 (power pins)Logic...