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Technics Keyboard Sx Kn7000 Owners Manual

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    							Separate Setting
    You can output a desired part or parts through the two SUB OUT terminals.
    1.On the SOUND MENU display, select SEPA-
    RATE SETTING.
    •The display looks similar to the following.
    2.Use the MODE button to select desired output
    mode.
    OFF:
    The SUB OUT terminals are not used.
    STEREO:
    The SUB OUT terminals are used as a two-
    channel stereo output device.
    MONO x 2:
    The SUB OUT terminals are used as two
    monaural output devices.
    3.Use the PART ASSIGN button to select the
    part or parts for output.
    •The parts can be selected differ depending on
    the modes (STEREO/MONOx2).
    •If you select the MONOx2 mode, the same
    part can not be selected for both SUB OUT 1
    and 2.
    4.Use the “With MAIN OUT” button to specify
    whether the MAIN OUT terminal is also used
    for output (OFF/ON).
    5.Use the EXPRESSION button to specify
    whether the EXPRESSION effect is effective
    for output (OFF/ON).
    •For a detailed explanation of the SUB OUT
    terminals, refer to page 200.
    APC Reverb Setting
    Although an appropriate REVERB is applied for the automatic accompaniment parts depending on the
    rhythms by default, you can adjust the REVERB level for each part.
    1.On the SOUND MENU display, select APC
    REVERB SETTING.
    •The display looks similar to the following.
    2.Use the PART  and  buttons to select the
    part, the DEPTH 
    ∧ and ∨ buttons to set the
    value (PRESET IN RHYTHM, 0 – 127).
    •PRESET IN RHYTHM is an optimal preset
    value for each rhythm for use with the APC
    Reverb Setting.
    Sound
    Part VIII Sound
    161QQTG0671 
    						
    							Outline of the
    Reverb & Effect
    In the REVERB & EFFECT mode, you can make detailed settings related to this instrument’s effects.
    1.Press the PROGRAM MENUS button to turn
    it on.
    •The display looks similar to the following.
    2.Select REVERB & EFFECT.
    •The display looks similar to the following.
    3.Select the desired menu.
    4.Follow the procedures on the corresponding
    menu display.
    •When the TEMPO/PROGRAM indicator is lit,
    it indicates that the TEMPO/PROGRAM is
    available for setting the current function.
    5.When you have finished setting the functions,
    press the PROGRAM MENUS button to turn
    it off.
    SEQUENCER
    SD CARD
    CUSOMIZE
    FAVORITES CUSTOM
    PANELPLAY EASY REC
    DISK
    LOAD
    DISK
    IN USE
    + –
    + –LOADPROGRAM
    MENUS
    SOUND
    DSPVARIATION
    REVERB DIGITAL
    EFFECT
    MULTI SUSTAIN SOUND
    EXPLORER
    IW
    EXPANSION ACCORDION
    REGISTER DIGITAL
    DRAWBARTAB
    ORGANSAX &
    WOODWIND ORGAN &
    ACCORDION MALLET &
    ORCH PERC STRINGS
    & VOCALWORLD BRASS GUITAR PIANO
    CHORUS MEMORY DRUM KITS BASS SYNTH LATIN
    & WORLDMOVE
    SHOWBIG BAND
    & SWING BALL ROOM OFF/ON SOUND & ARRANGER
    MUSIC STYLIST SETENTERTAINERJAZZ COMBO CUSTOM MEMORY
    LOADPADMIC PART EFFECTSOUND GROUPMODERN
    DANCEGOSPEL
    & BLUESROCK
    & POPSOUL
    & FUNK COUNTRY OFF/ON
    AUTO SETTING BANK DEMO STOPAUTO PLAY CHORD APC/SEQUENCER
    VOLUME MAIN
    VOLUME
    MIC
    VOLUME
    MAX MAX
    MIN MINLINE IN
    VOLUMEMODEMARCH 8 & 16 BALLADRHYTHM GROUP
    RHYTHM GROUPGLOBAL EFFECT
    RIGHT2 LEFT DISPLAY
    HOLD PAGE
    EXITR1/R2 OCTAVE RIGHT1SOLO TECHNI-CHORD
    PART SELECT TRANSPOSE
    START/STOPSYNCHRO
    & BREAK
    OTHER
    PART & FR
    CONTRAST
    HELP INTRO & ENDINGTAP
    TEMPO
    FILL IN VARIATION & MSA
    1
    COUNT
    INTROSEQUENCER
    RESET4 3 2 1212 FADE MUSIC STYLE
    ARRANGERONE TOUCH
    PLAYSPLIT
    POINT
    IN OUTTEMPO/PROGRAMCONDUCTORMUTE
    NEXT BANK
    PANEL MEMORY BANK VIEW
    7
    85
    146
    23SET
    1
    43
    6
    5 2
    MAX
    MINMAX
    OFF
    PROGRAM
    MENUS
    Part IX  Reverb & Effect
    EQUALIZER (page 163)
    Settings for the entire instrument’s final out-
    put sound quality.
    ALLOCATION (page 163)
    Allocation settings for SOUND DSP 4 and
    5.
    REVERB: (page 44)
    REVERB type and detailed settings
    CHORUS:
    CHORUS type and detailed settings (page
    44)
    MULTI:
    MULTI type and detailed settings (page 45)
    SOUND DSP:
    SOUND DSP type and detailed settings
    (page 43)
    MIC REVERB & EFFECT:
    Settings for the effects that are applied to
    MIC. (page 45)
    SOUND LOAD OPTION (page 160)
    Specify whether the various data accom-
    panying a sound, such as effects, are used
    when the sound is recalled.
    MIXER (page 157)
    Use the MIXER display to visually adjust the
    major settings of each part.
      Summary of the REVERB & EFFECT
     menu items
    Reverb & Effect
    162QQTG0671 
    						
    							Equalizer
    You can apply a 5-band equalizer to the final output of this instrument.
    •The equalizer is applied to both the L and R outputs.
    1.On the REVERB & EFFECT display, select
    EQUALIZER.
    •The display looks similar to the following.
    2.Use the buttons to the left of the display to
    select the preset type.
    3.If necessary, use the buttons below the display
    for fine adjustment of the sound quality.
    •FC indicates the frequency, Q (except for EQ1
    and 5) the resonance acuity, and Gain the ratio
    of change.
    •The EQ button can be used to turn the equal-
    izer on or off.
    •If the ORIGINAL button is pressed, the set-
    tings are restored to their previous values.
    Allocation
    In the initialized state, SOUND DSP 4 and 5 of the effect unit are assigned for use with the automatic
    accompaniment, but they can also be used for the SEQUENCER parts.
    1.On the REVERB & EFFECT display, select
    ALLOCATION.
    •The display looks similar to the following.
    2.Use the ALLOCATION MODE button to select
    the mode.
    APC: SOUND DSP 4 and 5 are used for the auto-
    matic accompaniment (initialized setting).
    SEQ: SOUND DSP 4 and 5 are used for the
    SEQUENCER.
    •Because the SOUND DSP cannot be used in
    the automatic accompaniment when the SEQ
    mode is selected, the nuance will differ from
    the automatic accompaniment in the APC
    mode. When recording a performance that
    uses the automatic accompaniment in the
    SEQUENCER, it is recommended that the
    APC mode be selected.
    3.If set to the SEQ mode, use the  and 
    buttons to select DSP, and the 
    ∧ and ∨ buttons
    to select the SEQUENCER part.
    Reverb & Effect
    Part IX Reverb & Effect
    163QQTG0671 
    						
    							Outline of the Sound Edit
    SOUND EDIT enables you to create your own new sound by altering one of the this instrument’s preset
    sounds. Your new sound can be stored in one of the sound memory locations. SOUND EDIT has two
    methods of use. You can edit in detail using functions more commonly associated with a synthesizer,
    or you can use EASY EDIT which allows you to change some basic parameters on one page.
    1.Select a sound to edit.
    2.Turn on the PROGRAM MENUS button.
    •The display looks similar to the following.
    3.Select SOUND EDIT.
    •The display looks similar to the following.
    4.Select the desired menu and follow the pro-
    cedures on the corresponding setting display.
    •To check the sound of a single tone, press the
    SOLO button to highlight the SOLO indication.
    Only the currently selected tone sounds when
    a key is played.
    •When the TEMPO/PROGRAM indicator is lit,
    it indicates that the TEMPO/PROGRAM is
    available for setting the current function.
    5.When the sound is just the way you like it, on
    the SOUND EDIT MENU display press the
    WRITE button to store your new sound.•Press the EDITED (or ORIGINAL) button to
    switch between the modified sound (EDITED)
    and the original sound (ORIGINAL). This al-
    lows you to compare the edited sound to the
    original sound as you are modifying it.
    SEQUENCER
    SD CARD
    CUSOMIZE
    FAVORITES CUSTOM
    PANELPLAY EASY REC
    DISK
    LOAD
    DISK
    IN USE
    + –
    + –LOADPROGRAM
    MENUS
    SOUND
    DSPVARIATION
    REVERB DIGITAL
    EFFECT
    MULTI SUSTAIN SOUND
    EXPLORER
    IW
    EXPANSION ACCORDION
    REGISTER DIGITAL
    DRAWBARTAB
    ORGANSAX &
    WOODWIND ORGAN &
    ACCORDION MALLET &
    ORCH PERC STRINGS
    & VOCALWORLD BRASS GUITAR PIANO
    CHORUS MEMORY DRUM KITS BASS SYNTH LATIN
    & WORLDMOVE
    SHOWBIG BAND
    & SWING BALL ROOM OFF/ON SOUND & ARRANGER
    MUSIC STYLIST SETENTERTAINERJAZZ COMBO CUSTOM MEMORY
    LOADPADMIC PART EFFECTSOUND GROUPMODERN
    DANCEGOSPEL
    & BLUESROCK
    & POPSOUL
    & FUNK COUNTRY OFF/ON
    AUTO SETTING BANK DEMO STOPAUTO PLAY CHORD APC/SEQUENCER
    VOLUME MAIN
    VOLUME
    MIC
    VOLUME
    MAX MAX
    MIN MINLINE IN
    VOLUMEMODEMARCH 8 & 16 BALLADRHYTHM GROUP
    RHYTHM GROUPGLOBAL EFFECT
    RIGHT2 LEFT DISPLAY
    HOLD PAGE
    EXITR1/R2 OCTAVE RIGHT1SOLO TECHNI-CHORD
    PART SELECT TRANSPOSE
    START/STOPSYNCHRO
    & BREAK
    OTHER
    PART & FR
    CONTRAST
    HELP INTRO & ENDINGTAP
    TEMPO
    FILL IN VARIATION & MSA
    1
    COUNT
    INTROSEQUENCER
    RESET4 3 2 1212 FADE MUSIC STYLE
    ARRANGERONE TOUCH
    PLAYSPLIT
    POINT
    IN OUTTEMPO/PROGRAMCONDUCTORMUTE
    NEXT BANK
    PANEL MEMORY BANK VIEW
    7
    85
    146
    23SET
    1
    43
    6
    5 2
    MAX
    MINMAX
    OFF
    PROGRAM
    MENUS
    EASY EDIT (page 165)
    The most often used edit functions—such
    as brightness and attack speed—are as-
    sembled on one display for easy sound
    modification.
    TONE (page 166)
    Modify the tones which make up the sound.
    PITCH (page 169)
    Adjust the settings related to the pitch.
    FILTER (page 170)
    Adjust the amount of frequency cut in
    specific frequency ranges.
    AMPLITUDE (page 172)
    Volume settings.
    LFO (page 174)
    Cyclic modulation settings.
    EFFECT (page 175)
    Settings related to the various effects ap-
    plied to the sound.
    CONTROLLER (page 176)
    Specify how wheel operation etc. affects the
    sound.
    Summary of the SOUND EDIT menu items
    Part X  Sound Edit
    Sound Edit
    164QQTG0671 
    						
    							•When DRUM KIT sounds are selected and the
    SOUND EDIT is activated, the setting display
    looks different from that for other sounds, but
    the basic operation is the same. (To specify
    the percussion instrument you wish to edit,
    use the 
    ∧ and ∨ buttons to select the sound
    name, or alternatively, while pressing the key-
    board key for the corresponding sound, press
    the NOTE SELECT button.)
    •To record the DIGITAL DRAWBAR/ORGAN
    TABS settings, first adjust the settings, then
    enter the SOUND EDIT mode, press the
    WRITE button and follow the procedure on the
    display.
    Easy Edit
    The most commonly used edit functions are consolidated on one display, providing convenient and quick
    editing operation.
    1.On the SOUND EDIT menu display, select
    EASY EDIT.
    •The display changes to the following.
    2.Use the buttons below the display to specify
    the value of the attribute.
    •An effect may remain unchanged when EASY
    EDIT is used to set the value, if another EDIT
    function was first used to set the value to its
    upper or lower limit.
    3.Press the WRITE button to store your new
    sound.
    •Storing your new sound is explained on page
    176.
    •If a sound is stored in the EASY EDIT mode,
    and is later selected in the EASY EDIT mode,
    the displayed value of an attribute may be
    different from the value when it was stored.
    The sound itself, however, is exactly as it was
    stored.
    BRILLIANCE:
    Adjust the brightness of the sound.
    VIBRATO DEPTH:
    Set vibrato depth.
    VIBRATO SPEED:
    Set vibrato speed.
    VIBRATO DELAY:
    Set time delay between key played and vi-
    brato start.
    OCT SHIFT:
    Shift the octave range.
    ATTACK:
    Adjust attack time.
    RELEASE:
    Adjust time of sound fade-out after key is
    released.
    DIG.EFFECT:
    Select type of effect. (Refer to page 175.)
    Easy Edit items
    Sound Edit
    Part X Sound Edit
    165QQTG0671 
    						
    							Tone Edit
    Modify the separate tones which comprise the sound.
    About tones
    A sound may be made up of at most four tones.
    •A special process is used to produce real-
    sounding piano type tones. For this reason,
    some edit procedures for piano sounds, FIL-
    TER or AMPLITUDE for example, may differ
    from those for other sounds.
    TONE SELECT
    1.On the SOUND EDIT menu, select TONE.
    •The display looks similar to the following.
    2.Use the buttons to the left of the display to
    select the tone you wish to edit (1st, 2nd, 3rd,
    4th).
    •Use the ON/OFF buttons to select ON or OFF.
    3.Select a sound for the tone.
    •Use the GROUP 
    ∧ and ∨ buttons to select the
    group, and the TONE NAME 
    ∧ and ∨ buttons
    to select the sound.
    •A “
    *” mark in the TONE DYNAM column indi-
    cates that a TONE DYNAMICS change was
    made to the sound.
    4.Use the LEVEL ∧ and ∨ buttons to adjust the
    volume.
    5.Use the KEY ∧ and ∨ buttons to set the pitch
    of the output sound.
    6.Use the DETUNE ∧ and ∨ buttons for fine
    adjustment of the pitch deviation.
    7.Use the PANNING ∧ and ∨ buttons to adjust
    the stereo balance.
    •PAN: CTR is the center point. At L64, the
    sound is all the way to the left, at R63 all the
    way to the right.
    •If STEREO R or STEREO L is selected for the
    MODE, the balance is fixed (cannot be
    moved).
    8.Use the DELAY ∧ and ∨ buttons to adjust the
    delay time of the sound.
    •The higher the number, the longer the delay
    before sound output.
    9.Use the TRIGGER ∧ and ∨ buttons to select
    a trigger mode.
    KEY ON:
    The normal mode, in which sound is emitted
    when the key is played.
    KEY OFF:
    Sound is emitted when the key is released (like
    muted strings, for example).
    LEGATO:
    Sound is emitted only when the key is played
    legato.
    NON LEG:
    Sound is not emitted when the key is played
    legato.
    PEDAL:
    The sound is produced only while the SUS-
    TAIN button is on.
    SOUND1st tone
    3rd tone2nd tone
    4th tone
    Sound Edit
    Part X Sound Edit
    166QQTG0671 
    						
    							CHORD:
    The sound is emphasized when chords are
    played (like the cutting sound of a guitar, for
    example).
    TONE COPY
    You can copy the tone of a particular sound to
    a specified tone in the sound you are editing.
    1.On the 1/4 display, press the TONE COPY
    button.
    2.Use the FROM ∧ and ∨ buttons to select the
    tone to copy from.
    •Use the OPTION 
    ∧ and ∨ buttons to select
    the item you wish to copy.
    3.Use the TO ∧ and ∨ buttons to select the tone
    you wish to copy to.
    4.Press the OK button.
    •Tone copy is executed.
    KEY LAYER
    Adjust the relation of tone output to keyboard lo-
    cation.
    1.Use the PAGE buttons to view the 2/4 display.
    •The display looks similar to the following.
    2.Use the buttons to the left of the display to
    select a tone (1st, 2nd, 3rd or 4th).
    3.Use the L-FADE ∧ and ∨ buttons and the LOW
    ∧ and ∨ buttons to define the area of the lower
    range of tone output.
    •By entering different values for the L-FADE
    and LOW settings, you can define a sloping
    volume increase to the peak output volume
    which corresponds to the note pitch.
    4.Use the HIGH ∧ and ∨ buttons and the H-
    FADE 
    ∧ and ∨ buttons to define the area of
    the higher range of tone output.
    •By entering different values for the H-FADE
    and HIGH settings, you can define a sloping
    volume decrease from the peak output which
    corresponds to the note pitch.
    •By overlapping the L-FADE and H-FADE
    curves of each different tone, you can achieve
    a cross-fade effect, where the sound gradually
    changes in relation to pitch.
    5.Repeat steps 2 to 4 for the other tones, as
    desired.Sound Edit
    Part X Sound Edit
    167QQTG0671 
    						
    							VELOCITY LAYER
    Adjust these settings to regulate the tone output
    relative to the velocity.
    1.Use the PAGE buttons to view the 3/4 display.
    •The display looks similar to the following.
    2.Use the buttons to the left of the display to
    select a tone (1st, 2nd, 3rd or 4th).
    3.Use the L-FADE ∧ and ∨ buttons and the LOW
    ∧ and ∨ buttons to define the 
     sound output
    area for the lower range.
    4.Use the HIGH ∧ and ∨ buttons and the H-
    FADE 
    ∧ and ∨ buttons to define the ff sound
    output area for the higher range.
    •By overlapping the L-FADE and H-FADE
    curves of each different tone, you can change
    the way the tone sounds relative to how hard
    or softly the keyboard is played.
    5.Repeat steps 2 to 4 for the other tones, as
    desired.
    TONE DYNAMICS
    You can adjust the settings so that a different
    sound (tone) is output for each tone depending
    on the velocity (how hard the keys are played).
    1.Use the PAGE buttons to view the 4/4 display.
    •The display looks similar to the following.
    2.Use the buttons to the left of the display to
    select a tone.
    3.Use the   and  buttons to select the column
    for the function you wish to adjust.
    4.Select the tone waveform.
    •Use the GROUP 
    ∧ and ∨ buttons to select the
    sound group. Use the TONE WAVEFORM 
    ∧
    and ∨ buttons to select the waveform.
    5.Use the LEVEL ADJUST ∧ and ∨ buttons to
    adjust the volume. Use the FILTER ADJUST
    ∧ and ∨ buttons to set the sound.
    6.Use the VELOCITY ∧ and ∨ buttons to specify
    the velocity range.
    •When the upper limit of a waveform is set to
    127, no more waveforms can be added.
    7.Repeat steps 3 to 6 to edit the other
    waveforms, as desired.
    8.Repeat steps 2 to 7 for the other tones, as
    desired.
    Sound Edit
    Part X Sound Edit
    168QQTG0671 
    						
    							Pitch Edit
    Adjust the settings related to the pitch of the sound.
    KEY SHIFT & DETUNE
    1.On the SOUND EDIT menu display, select
    PITCH.
    •The display looks similar to the following.
    2.Use the buttons to the left of the display to
    select a tone (1st, 2nd, 3rd or 4th).
    3.Use the KEY SHIFT ∧ and ∨ buttons to specify
    the output pitch.
    •Units are in semitones.
    4.Use the DETUNE ∧ and ∨ buttons to fine-ad-
    just the pitch.
    •Slight differences in the DETUNE values be-
    tween the tones add fullness to the sound.
    5.Use the TONE SCALE ∧ and ∨ buttons to
    select the type of scale (NORM, 1/2, 1/4, 1/8,
    1/16, 1/32, 1/64, FIX).
    •NORM is the normal scale type. For example,
    when 1/2 is selected, a difference in pitch
    between one key and the adjacent key be-
    comes half the normal pitch difference. When
    FIX is selected, the pitch is the same regard-
    less of which key is played.
    6.Use the OCT SHIFT ∧ and ∨ buttons to set
    the octave of the sound.
    7.Use the RIGHT SPLIT ∧ and ∨ buttons to set
    the octave of the right part when the keyboard
    is split.
    8.Use the LEFT SPLIT ∧ and ∨ buttons to set
    the octave of the left part when the keyboard
    is split.
    9.Repeat steps 2 to 8 for the other tones, as
    desired.
    PITCH ENVELOPE
    Specify how the pitch changes over time, from
    the time the key is played to the time the sound
    dies out.
    1.Use the PAGE buttons to view the 2/3 display.
    •The display looks similar to the following.
    2.Use the buttons to the left of the display to
    select a tone.
    3.Adjust the settings for the pitch change en-
    velope.
    •Use the buttons below the display to set the
    corresponding values. The envelope is
    created on the display as you input the set-
    tings.
    •Use the TOTAL DEPTH 
    ∧ and ∨ buttons to
    specify the maximum level.
    •Use the START PITCH 
    ∧ and ∨ buttons to set
    the start point. Use the STOP PITCH 
    ∧ and
    ∨ buttons to set the stop point.
    4.Repeat steps 2 and 3 for the other tones, as
    desired.Sound Edit
    Part X Sound Edit
    169QQTG0671 
    						
    							PITCH ENVELOPE TOUCH & KEY FOLLOW
    Specify how the pitch envelope changes in rela-
    tion to note pitch.
    1.Use the PAGE buttons to view the 3/3 display.
    2.Use the buttons to the left of the display to
    select a tone.
    3.Use the TOUCH ∧ and ∨ buttons to change
    the respective touch settings.
    •Use the TIME 
    ∧ and ∨ buttons to specify the
    time change depending on touch. Use the
    LEVEL 
    ∧ and ∨ buttons to specify the pitch
    change level depending on touch.
    •At a – setting, the softer the keys are pressed,
    the greater the change. At a + setting, the
    harder the keys are pressed, the greater the
    change.
    4.Change the key follow settings for the AT-
    TACK (ATK), DECAY (DCY) and RELEASE
    (RLS).
    •Use the 
    ∧ and ∨ buttons corresponding to the
    ENVELOPE KEY FOLLOW attributes to adjust
    the settings. Use the CENTER 
    ∧ and ∨ but-
    tons to select the center of the bend direction.
    Filter Edit
    Make major changes to the sound by eliminating specific frequency ranges.
    FILTER & EQUALIZER
    1.On the SOUND EDIT menu, select FILTER.
    •The display looks similar to the following.
    2.Use the buttons to the left of the display to
    select a tone.
    3.Use the MODE button to select the filter mode.
    LPF(6)+EQ (low-pass filter + equalizer)
    Signals higher than the cut-off frequency are
    cut. Normal sounds are softened.HPF(6)+EQ (high-pass filter + equalizer)
    Signals lower than the cut-off frequency are
    cut. Normal sounds are sharpened.
    LPF24 (low-pass filter 24)
    A stronger low-pass filter than LPF+EQ.
    HPF24 (high-pass filter 24)
    A stronger high-pass filter than HPF+EQ.
    BPF (band-pass filter)
    Cuts off signals that are not within in the area
    between the two specified CUTOFF frequen-
    cies.
    •For this mode, adjust the settings on the
    EQUALIZER/FILTER side as well.
    THRU
    No filter effect is applied.
    Sound Edit
    Part X Sound Edit
    170QQTG0671 
    						
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